The America Convention
The year is 2285 and the great steel door to Vault 59 has opened. Vault 59 was designed to see the effects of living in a society with no concept of violence, there were no weapons, no films, books, TV show, comics or any other media which depicted, mentioned or even implied violence. The only knowledge of History was that of peaceful times. The vault was mostly successful breeding many articulate politicians, creative artists and musicians and incredibly intelligent scientists.
However upon them going into the wasteland there were horrified to see the various conflicts that raged across what was once America.
In order to end what they saw as an abomination to Mankind they made a call to every power in America in order to try to get them to put aside their differences and try to live peacefully together.
Well that’s the intro over; the main objective of this convention is to see how the various factions of Post-war America would interact with each other. Most factions will only have knowledge of the factions surrounding them and thus will have to request information about other factions.
The Factions
Vault 59 - Securitron 1C 3C R34 M
Territory: Vault 59
Technology level: Fairly advanced with slow progress being made
Military Strength: Military? What is that?
NCR -
Territory: California and parts of Nevada, Oregon and Mexico
Technology level: Pretty advanced with speedy progress being made
Military strength: Very Powerful, is currently still recovering from the Mojave campaign
Caesar’s Legion -
Territory: Arizona, Most of Utah, New Mexico and Colorado
Technology level: Low with advances actively supressed
Military strength: Incredibly powerful, has mostly recovered from the Mojave campaign
Free Economic Zone of New Vegas -
Territory: The Mojave
Technology level: High with incredibly quick advances being made
Military strength: Fairly powerful, took basically no losses in the taking of the Mojave
Western Brotherhood of Steel -
Territory: Various separate bunkers throughout NCR territory
Technology levels: High with little advancement
Military strength: Powerful and advanced but very small
Mid-Western Brotherhood of Steel -
Territory: Vault 0 and parts of Colorado
Technology levels: High with some advancement
Military strength: Powerful, mixture of robots and battle-hardened Paladins
The Enclave -
Territory: Chicago
Technology levels: Very high with quick advancement
Military strength: Small but incredibly elite soldiers with some eyebots
Lyon’s Brotherhood of Steel -
Territory: The Capital Wasteland
Technology levels: High with some advancement
Military strength: Powerful, has many veteran paladins and Liberty Prime
The Khan Empire -
Territory: Wyoming
Technology levels: Low with some advancement
Military strength: Has many hardy soldiers and veteran warriors wielding good weaponry
Followers of the Apocalypse -
Territory: Has bases throughout NCR territory, The Mojave and the Khan Empire
Technology levels: Varies depending on location, however it is mostly high
Military strength: None
Mutant Community -
Territory: Has communities throughout America
Technology: varies depending on location
Military strength: Powerful, Mutants are dangerous opponents
Rules
No being OP
No wars (yet, possibly) Threats of war may be made but overuse of this will get you (and your faction) kicked
No knowing things that your faction realistically should not know (Legion should not say, know that Lyon’s has a massive robot.) If you think your faction should might know about but you’re not sure ask first
Keep spelling and grammar fairly good
Have fun
Other factions such as trading companies and less known one may get added, minor factions within states are considered to be under the control of the bigger faction (eg Mr. House will control the boomers)