So the animations are going to be terrible again? Boo.

Post » Mon Aug 08, 2011 6:57 am

As I've said, Bethesda's animations are the worst of the class. Expecting more than the worst from a studio that has an advantaged place in the industry isn't expecting too much. The problem here is that lots of people waiting for Skyrim don't play many other games and don't know how bad these animations really compare. I'd certainly be pleased if they made animations that were a bit more fluid. Who told you otherwise? Ah, I get it. People like you just like to invent claims.



There are people who say the same thing regarding all sorts of games, I see it on forums all the time. I doubt I'll buy Skyrim until it's on sale. I didn't buy Fallout 3 or Oblivion, I think those games were terrible. The last Bethesda product I enjoyed was Bloodmoon.

why are you here then? It looks like your just a troll.

Isn't it clear that most everybody here are fine with the animations. I didn't know animations is what made a game great.
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brian adkins
 
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Post » Mon Aug 08, 2011 8:14 pm

Oh please. They were terrible in Oblivion and Fallout 3 too. Saying they look better than that gets no reward. Perhaps you just don't play any games other than Elder Scolls, but Beths animations are among the worst of the industry.

The new animations are amazing compared to any game out there. I agree with you if you're referring to Oblivion or Fallout, but in this case you're 100% absolutely wrong. The animations look fluid, natural, realistic and seem to have weight to them.

In this case it's not a matter of opinion. And compared to any other game, they are great, and surpass most games nowadays (not the graphics, the animations).
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Krystal Wilson
 
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Post » Mon Aug 08, 2011 4:51 am

I saw it, thanks.


It's subjective in the same sense that what counts as good graphics is subjective, and a person could claim that the first Mario game has good graphics. By contemporary standards, I'd disagree. Also using contemporary
standards, I can only disagree that Skyrim has good animations for the NPCs. As I've said, in my opinion, calling them passable would be about the most I'd go, reluctantly.


It's funny because contemporary standards are in of themselves subjective.
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Joey Bel
 
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Post » Mon Aug 08, 2011 6:44 am

The new animations are amazing compared to any game out there. I agree with you if you're referring to Oblivion or Fallout, but in this case you're 100% absolutely wrong. The animations look fluid, natural, realistic and seem to have weight to them.

In this case it's not a matter of opinion. And compared to any other game, they are great, and surpass most games nowadays (not the graphics, the animations).

I think that the individual animations are decent, but in no way do they surpass most other high budget titles. The problem that there is absolutely no "flow" between the animations. There is no transition, instead the characters slide around as if they're on ice. It's disappointing.
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kitten maciver
 
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Post » Mon Aug 08, 2011 6:03 am

Oh, okay. I'm not questioning you're maturity. I just thought it was bad form. As you have not linked any videos I can't make a comparison about what you like and dislike about Skyrim's animation with games that you do like. Simply rattling off a few names isn't sufficient. I can say I like the animations of Suikoden better than Crysis. I thought they were amazing at the time, am I wrong. But actually saying what is better or worse is a much better indicator of being right or not.


Left 4 Dead 2 is a game where the animations are very fluid and it helps the feel of the game. Valve tend to have excellent animations, though I don't know how much effort they put into making them. Clearly they are mostly mo-capped. I would say that Dragon-Age Origins had more natural animations than what I see in Skyrim as well, and I don't think that's a game which saw a lot of focus put on them. A game like Battlefield 3 is an example where they've gone all out on animations. That uses the animation system from EA's Fifa games, I believe. Witcher 2 has pretty good animations, though at times I think there are instances where there are some stiff ones as well.
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carla
 
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Post » Mon Aug 08, 2011 4:33 am

Thread title says it all.

You don't even give a reason why and how the animations don't fit your personal taste.

Ontop of that you claim to be a real gamer pro...which is totally unnecessary, uncalled and useless information.

Why you're here? You don't like it, don't play it...which we all know is untrue cause you're certainly gonna play and enjoy it.

In case you didn't figure out...getting tempered about trivial things makes you angry, being angry and enjoying it lets you be a masochist.

The animations are awesome and their a huge improvement over Oblivion and Morrowind.

I'm sure you're refering to the duck walk animations we get in COD or Crysis 2? Yeah, and you're a game pro^^
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Anthony Santillan
 
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Post » Mon Aug 08, 2011 5:40 pm

Let's compare Halo Reach animations to Skyrim animations, Skyrim obviously wins if you've ever played Halo Reach.
I could also say Call of Duty: Black Ops animations are much stiffer than Skyrim's, easily.
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Ilona Neumann
 
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Post » Mon Aug 08, 2011 5:45 am

Complaints from late pre-alpha footage.. gotta love 'em..
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Sandeep Khatkar
 
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Post » Mon Aug 08, 2011 8:53 am

why are you here then? It looks like your just a troll.

Isn't it clear that most everybody here are fine with the animations. I didn't know animations is what made a game great.


Someone who calls another a troll because they don't like what they said is a sign of someone who is themselves trolling.

Now, animations are what make a game great, in the same sense that landscape, story, dialog, and everything else are what make a game great. Other studios have long since picked up on this. As it's what I think is Beth's weakest link, I hope they get on it as well.
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Crystal Birch
 
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Post » Mon Aug 08, 2011 7:15 pm

Oh please. They were terrible in Oblivion and Fallout 3 too. Saying they look better than that gets no reward. Perhaps you just don't play any games other than Elder Scolls, but Beths animations are among the worst of the industry.


agreed. all of you saying animations are fine just check out mass effect 2 (off the top of my head). ME2 has much more natural and fluid animations
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Gwen
 
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Post » Mon Aug 08, 2011 2:06 pm

I think they look great, this havok behaviour thing is pretty good.
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Tikarma Vodicka-McPherson
 
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Post » Mon Aug 08, 2011 5:41 am

I agree, the animations could use some work and there is nothing wrong with that. I don't see why you are blowing up on this guy for saying what we all know is true
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Sammygirl
 
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Post » Mon Aug 08, 2011 9:04 pm

I think that the individual animations are decent, but in no way do they surpass most other high budget titles. The problem that there is absolutely no "flow" between the animations. There is no transition, instead the characters slide around as if they're on ice. It's disappointing.

Are we referring to the same Skyrim? I've seen the QuakeCon footage and man... I gotta tell you... The animations are AMAZING. The transition is not the smoothest, but I have yet to see a game where the animations had flawless transition between the shifts of the animations. Show me at least 5 games that surpass the animations that Skyrim have for the NPCs (in their fluidity, not variety).

And seriously... looking at the walking animations and attack animations, everything seems "Grounded". The characters don't slide, they seem VERY stable. There was only one bug where the NPC that went against the player sled backwards, but that's it... everything else was perfect.
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FABIAN RUIZ
 
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Post » Mon Aug 08, 2011 4:44 pm

I agree, the animations could use some work and there is nothing wrong with that. I don't see why you are blowing up on this guy for saying what we all know is true

Finally, somebody with some sense.

In a 30 or so minute long video, there were way too many examples of sliding animations, and jerky transitions. In almost every single battle the character got into, there was noticeable sliding. It just isn't acceptable for a high budget title like ES, and I'm surprised it's been dealt with this long.
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Queen
 
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Post » Mon Aug 08, 2011 2:47 pm

I agree with you on the guy sharpening the axe. He should've at least been keeping his eye on what he was doing...

Other than that, animations are TONS better.


Can you type on your keyboard without looking?
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Steve Bates
 
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Post » Mon Aug 08, 2011 7:20 am

You can't really have an opinion on facial animations as we've only really seen 1 talking NPC so far. Jumping to conclusions on that is not fair.

As far as the overall animations of the game, they're acceptable in the field of AAA games. There are games out there with much better animations, but most of them are of smaller scope and therefor it's easier to make the animatios perfect. Assassin's Creed is a game that comes to mind which, in my opinion, has rather good animations for the main character which are better than what we've seen from Skyrim. However you're making it sound like the animations for Skyrim are horrible, while they are all around acceptable. If you really have some horrible examples you can point out I might agree with you, but you haven't given any.

What I would agree on is that the NPCs and their interaction with the environment is still pretty bad. NPCs seem to be skidding and sliding around the place instead of acutally moving around on their feet. That's not so much the animation itself but the code behind it and the AI behaviour, which could be a lot better.
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Taylor Bakos
 
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Post » Mon Aug 08, 2011 8:03 pm

Finally, somebody with some sense.

In a 30 or so minute long video, there were way too many examples of sliding animations, and jerky transitions. In almost every single battle the character got into, there was noticeable sliding. It just isn't acceptable for a high budget title like ES, and I'm surprised it's been dealt with this long.

I noticed only one slide. I'll watch it again and report on later on. But the animations so far look absolutely amazing in my opinion.
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Umpyre Records
 
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Post » Mon Aug 08, 2011 12:31 pm

In one of the interviews with an Asian looking guy , they were asked about what they focused on the most in skyrim , and Animations were in the list of the stuff they focused on .
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Charlie Sarson
 
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Post » Mon Aug 08, 2011 3:50 pm

Thread title says it all.

You don't even give a reason why and how the animations don't fit your personal taste.

Quality of animations has little to do with personal taste. Their either fluid and natural or their not. Skyrim's are stiff.

Ontop of that you claim to be a real gamer pro...which is totally unnecessary, uncalled and useless information.

Uncalled for? Are you saying it hurts your feelings? And no, that wouldn't be a claim of mine. What you've confused is the fact that people who are stating Skyrim's animations are fantastic obviously are not knowledgeable on the wider state of animations in the industry. If they were, they could not make such a statement.

Why you're here? You don't like it, don't play it...which we all know is untrue cause you're certainly gonna play and enjoy it.

Um... you asked why I'm here, since I don't like the game or play it, but then you say that's untrue. So why did you ask why I'm here? On top of that, just to let you know, but you don't play it either. It's actually unreleased. :/

In case you didn't figure out...getting tempered about trivial things makes you angry, being angry and enjoying it lets you be a masochist.

Oh, I'm not angry in the least, but it sounds like you and a lot of others are over the fact that I'm critiquing the poor animations. There seems to be a heavy epidemic of knee-jerk reactionism going on here among people who feel like they've had there safe-place and emotions violated by seeing criticism towards a game.

The animations are awesome and their a huge improvement over Oblivion and Morrowind.

The latter half of that sentence is acceptable.

I'm sure you're refering to the duck walk animations we get in COD or Crysis 2? Yeah, and you're a game pro^^

So you're asking and answering a question for me? Why does seeing criticism cause you to need to burn off steam? Practice objectivity.
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Matt Gammond
 
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Post » Mon Aug 08, 2011 8:49 pm

Can you type on your keyboard without looking?

No.

Even if I could, it's not like a keyboard is going to chop off my fingers if I don't focus on it.
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Marquis deVille
 
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Post » Mon Aug 08, 2011 8:20 am

Stop arguing and DANCE :run: :dance: :dance: :dance: :dmc:
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DAVId Bryant
 
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Post » Mon Aug 08, 2011 8:25 pm

When i watch a trailer i look to see will i enjoy this game does it look sweet .The answer to both those questions to me are a definative yes.Does that mean when the next one comes around it wont improve and ill like it even more no.But based on every thing ive seen im more stoked to pop this game in than any game ive ever watched a trailer for so i guess what ever it is youre seeing doesnt bother me at all.The combat looks cooler the npcs walking around look much better the wildlife is better and i enjoyed the previous games dispite them being inferior in some aspects .But in truth im not a huge game head i buy very few .This will be one of them .Last game i bought and enjoyed was read dead i also purchased new vegas as well just because i loved fallout 3 but i didnt like it that much.This game is right up my alley.I guess im just not that discerning or have much different veiws on what makes a good game.
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Cheryl Rice
 
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Post » Mon Aug 08, 2011 10:14 am

L4d 2 has some pretty bad animations, the tank picking up the cement to throw, pulling people up off of ledges very often has arms/legs clipping. Not overall bad animations, but there are areas that need improvement. Dragon-age origins suffers from the same clipping problems, but you are going to find those in all games, there are tons of invisible walls and the animations for being hit off of your feet are no good at all, there is no collision detection when being hit into objects. Overall not bad, but many problems. The witcher 2 has like the same exact problems that Skyrim does, lol except for that sliding bit looks pretty bad. Bf3 I haven't really seen enough gamepley to judge but it does look amazing.

I'm not questioning that these games are good animation wise, but I wouldn't say they are far and above vastly superior. BF3 looks nice though.
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alicia hillier
 
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Post » Mon Aug 08, 2011 7:22 pm

Animations look great to me?


Agreed
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vanuza
 
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Post » Mon Aug 08, 2011 3:17 pm

Left 4 Dead 2 is a game where the animations are very fluid and it helps the feel of the game. Valve tend to have excellent animations, though I don't know how much effort they put into making them. Clearly they are mostly mo-capped. I would say that Dragon-Age Origins had more natural animations than what I see in Skyrim as well, and I don't think that's a game which saw a lot of focus put on them. A game like Battlefield 3 is an example where they've gone all out on animations. That uses the animation system from EA's Fifa games, I believe. Witcher 2 has pretty good animations, though at times I think there are instances where there are some stiff ones as well.


i've played those game, except FIFA and Battlefield 3. not fans of sport games and BF3 it's not even released yet

as much I enjoyed L4D series, some animations are stiffed and awkward too.
zombies could take long, wide turn, like a jet fighter plane, some clipping animations when you healing your teammate, and when climbing something smaller than a car, zombie hands are floating in the air

and dragon age origins... was okay, good animatons, indeed.
but their combat animations are just bad and slow. they ignoring hit animation when you're attacked by 2 enemies in the same time.
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CORY
 
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