The Anti-Flame Fallout Series Pro and Con Discussion

Post » Tue May 17, 2011 8:14 am

I am going to throw you an extreme example of how you are acting.

You meet a person, you become best friends, you hang out for years, one day he suddenly becomes http://www.nefariousfilms.com/Images/Monsters/tarman.jpg and begins to kill your family, he tells you that he could change back if he wanted to, but this is the way he is now, that he has grown, and you should grow up.

Tarman! :D

Eh, this has gone on too long. This thread has been pretty mean-spirited for some time now, I don't hold out much hope of it getting any better - engaging lock.

A thread that is about discussing the older games and the newer games, although it begs for no flaming, just never works. Even threads that are not even about the old games vs. the new games get derailed into a discussion about them, or Bethesda vs. Interplay/Black Isle Studios/Obsidian Entertainment.
It's like making a thread for right wings and left wings to discuss their political opinions, and not allow any flaming, that won't work out either :P
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Victoria Bartel
 
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Post » Tue May 17, 2011 10:50 am

In turn based Fallout, the player's intelligence supersedes the character's. The games appeal to more intellectual players, or those who aspire to be thought of as more intellectual.
In FPS Fallout, the player's agility supersedes the character's. The games appeal to more physical players, or those who aspire to be thought of as more physical.

I wonder how many of the pros and cons don't really stem from this? Is this entire debate just a rarefied version of Brain VS Brawn?
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Pants
 
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Post » Tue May 17, 2011 7:32 am

In turn based Fallout, the player's intelligence supersedes the character's. The games appeal to more intellectual players, or those who aspire to be thought of as more intellectual.
In FPS Fallout, the player's agility supersedes the character's. The games appeal to more physical players, or those who aspire to be thought of as more physical.

I wonder how many of the pros and cons don't really stem from this? Is this entire debate just a rarefied version of Brain VS Brawn?

No-no, it's not brain versus brawn, it's just not understanding, and what the shortcomings of TB play are, TB is RT in slow motion. Real-time play is turn-base play in real time having become adept with practice. THAT is how training and becoming adept is achieved. Equal intelligence in fact switching between TB and RT in a game, RT having become adept and achieved the thought processes.

More on that and a few other points.

Fallout2.
At the time it came out it was ground-breaking game-play, it was fantastic, the best game out at that time. I wanted more. I couldn't wait for the next version to arrive. The play wasn't perfection, never mind that, it was so different in play and it was all new. I did enjoy it immensely at that time.

Fallout2 (and 1) was a taking-turns type of combat where you could sit back have a sandwich and ponder your next move. It was interesting to calculate your next move and what the possible enemy counter-movements would be to get a win. Good fun for quite some time until all the movements and counter-movements were known. Fallout2 is by it's nature a much slower game.

Fallout2, the same calculations and actions that could have been done in real-time, making a much faster flowing game that is now done in Fallout3. The same judgements of enemy strengths and movements being done in your head and with combat practice you become adept, that is after all how combat is learnt nowadays and is a much more real kind of role-play. The taking-turns kind of combat can be good fun but there were often occasions when I just wanted to get to point 'B' that had something of more interest, avoiding a repetitive bit of same slow combat that I had done many times before. Sneak was a very high priority in the game.

The good old Hunting Rifle and Sniper Rifle were in Fallout2 as was the 32 mm revolver, the Hunting Rifle I use a lot in Fallout3. The perks in Fallout2, were mostly as useless as the ones in Fallout3, but for a few.

Fallout2 was excellent at presenting a desolate wasteland that contained very little, Fallout New Vegas is a lot like that. Fallout New Vegas is made by those that were involved in the making of Fallout2 yet they didn't make New Vegas a taking-turns combat game.

If you want a taking-turns combat game it is best to ask the makers of Fallout New Vegas (wasn't Bethesda) who were also involved in the making of Fallout2.

The writing in Fallout2 was about the same as it is in Fallout3, the quests in Fallout2 were less involved than those in Fallout3 where just delivering a letter turned into a quest that was a mini game in itself with many possible outcomes that had impact elsewhere, the writing there was very good. Actions in Fallout3 had impacts elsewhere in the map as I found out by my actions in Tenpenny Tower and the minefield town, they both affected and limited my options at Paradise Falls. Choices and outcomes are many and varied in Fallout3, the game is deeper the more you get into it.

For those that have not played Fallout2 or 1, the above gives a fair outline of what they were like.

Fallout 1, 2, and 3 had closely similar wasteland scenarios, theme and content play. The Fallout 1,2,3 sequels spin-off Fallout New Vegas is different in that there is quite some civilised development there comparatively to the Fallouts 1 2 and 3 sequels, the wasteland is more barren of very varied type of content that Fallout3 has. Fallout3, there was usually some that could be dug out of the rubble of a destroyed building. The random encounters and even random different play on a reload, made combat and exploration always interesting and varied.

Fallout Tactics, another spin-off of the sequels, is as the name implies a game focussing on tactical play, not made by Bethesda though Bethesda's combat tactical play in Fallout3 is pretty good, combat overall is excellent, especially in the beginning, expect to die often. Fallout Tactics, less on wasteland exploration, a great game, you can crawl on your stomach to lob a grenade over an obstruction, sneak up very close, or defuse mines without being seen. That was a game where the manual was stuffed full of stats, strengths and weaknesses details. Now that was really hard-core game-play, playing on normal setting was very hard, the placement and strengths of the enemies was superb, as was the artificial intelligence.

Fallout Tactics was a game where you could, at any time, switch between taking-turns play and real-time play. It was great and very exciting playing in real-time. On one occasion I did switch to taking-turns play just to see the comparison in play, and I soon switched back to real time. Taking-turns play was exactly the same moves that I would have made in real-time play but the time was just dragged out, and the excitement of immediacy was gone along with the more realistic role-play. The speed of the mind coupled with being adept at the play through practice, the game is more realistic and exciting .. more similar to a military learning curve in real life .. and didn't need a rapid trigger finger.

I you want to compare the plays of taking-turns with that of real-time, I say go and compare them in Fallout Tactics ... it's a fantastic game anyway.

I'm not against board games though, they can be great fun moving military hardware around the board, and in a sense they too are a kind of role-play.

Role-play is playing a role to the extent of a medium's capablilities of allowing you to play. For instance, playing a role on a theatre stage, it will be all talk.

Playing a role of pilot in an aircraft simulator, that's about the limit of role-play there.

Two groups stalking each other in woodland with paint-ball guns, pretty real role-play there. The same with a military exercise is even more real. The military do use computers as well for training purposes ... but you will not find them taking-turns moving ten paces, they need realistic role-play.

…… …… that’s my general thoughts on some of the pros and cons of the Fallouts.
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saharen beauty
 
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Post » Tue May 17, 2011 12:24 pm

Except that there wasn't a .32 (inches not mm) Calibre anything and that the Hunting Rifle in Fallout 3 was absolutely nothing like the Hunting Rifle in Fallout 1 and 2. That point was rendered moot.
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Undisclosed Desires
 
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Post » Tue May 17, 2011 2:31 pm

Except that there wasn't a .32 (inches not mm) Calibre anything and that the Hunting Rifle in Fallout 3 was absolutely nothing like the Hunting Rifle in Fallout 1 and 2. That point was rendered moot.



Yeah

The hunting rifle is beast in Fallout 3, you just need one of these to pass most of the game

but in 1 and 2 was just an average rifle
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Ann Church
 
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Post » Tue May 17, 2011 11:15 am

Yeah

The hunting rifle is beast in Fallout 3, you just need one of these to pass most of the game

but in 1 and 2 was just an average rifle


visa-versa, Dario.
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Silvia Gil
 
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Post » Tue May 17, 2011 8:20 am

visa-versa, Dario.

Indeed he got them mixed up. The hunting rifle from Fallout 1/2 is a really good weapon you can rely on for long parts of the game, but in Fallout 3 it is rather weak.
Then again, it is not the same hunting rifle. The one in Fallout 1/2 is called a Colt Rangemaster, it's semi-automatic and it doesn't look anything like Fallout 3's bolt-action one.
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Michael Russ
 
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Post » Tue May 17, 2011 3:11 am

On top of that, Fallout 3's hunting rifle is chambered for .32 Calibre (which is a pistol calibre? Did they even think about this?) and Fallout 1 and 2's is chambered for .223. They are definately not the same gun, and are completely unrelated like just about every weapon in Fallout 3. The 10mm pistol, the 10mm SMG, the assault rifle, the plasma rifle, NONE of them are related.
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zoe
 
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Post » Tue May 17, 2011 1:31 am

On top of that, Fallout 3's hunting rifle is chambered for .32 Calibre (which is a pistol calibre? Did they even think about this?) and Fallout 1 and 2's is chambered for .223. They are definately not the same gun, and are completely unrelated like just about every weapon in Fallout 3. The 10mm pistol, the 10mm SMG, the assault rifle, the plasma rifle, NONE of them are related.

but they are canon weapons, so they have to exist, maybe FO4 will have every weapon from every Fallout ever. (The Burned Game is not a Fallout game)
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Jose ordaz
 
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Post » Tue May 17, 2011 12:43 am

but they are canon weapons, so they have to exist, maybe FO4 will have every weapon from every Fallout ever. (The Burned Game is not a Fallout game)


Hopefully and you're right, the Burned Game never happened so we shouldn't vene bring it up at this point.
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Amie Mccubbing
 
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Post » Tue May 17, 2011 6:32 am

Hopefully and you're right, the Burned Game never happened so we shouldn't vene bring it up at this point.


(I tend to enjoy every Fallout Game i played, but seriously, The Burned Game is not in my eyes something i bring up, i prefer to think of it as Flamer practice targets.) :flamethrower:
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Penny Flame
 
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Post » Mon May 16, 2011 11:42 pm

I love that all the responses to Citruc's long post were quibbles about Hunting Rifles.
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Dean
 
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Post » Tue May 17, 2011 2:35 am

It was an example of how "Curtis" is vainly trying to connect Fallout 1 and 2 to Fallout 3.
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Anna Kyselova
 
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Post » Tue May 17, 2011 12:36 pm

In my opninion the Modified FEV from Fallout 2 is the biggest story based connection.

And the Hunting Rifle being a connection, really?
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Connor Wing
 
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Post » Tue May 17, 2011 2:08 am

He tries to say that Fallout 1 and 2 have the same wasteland experience as Fallout 3, and then turns around and says that Fallout: New Vegas is the odd one out.
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Mark Hepworth
 
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Post » Tue May 17, 2011 1:56 am

Please stop your excessive flaming, you're going to make this topic get locked and my goal is to atleast make it to thread 2 or 3.

And Sitruc please don't respond to him, it'll just making further flame and spam this forum.
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TIhIsmc L Griot
 
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Post » Tue May 17, 2011 1:02 am

I love that all the responses to Citruc's long post were quibbles about Hunting Rifles.


Smile. I was curious about that, amusing though, I thought I laid it all out quite friendly as well ... must have struck a nerve somewhere.

Anyway, "Hunting Rifle Fallout 2" Google = 39,600 results.

Hunting Rifle is a Hunting Rifle.
Sledgehammer is a Sledgehammer even a Super sledgehammer is a type of sledgehammer. Shrug

But I wasn't going to labour the point, as it was a side comment to the main post (RIP).

Please stop your excessive flaming, you're going to make this topic get locked and my goal is to at least make it to thread 2 or 3.

And Sitruc please don't respond to him, it'll just making further flame and spam this forum.

I actually wasn't going to bother, it seems I may have struck a nerve somewhere, I could make some choice corrections , but I guess I'll have to ban myself, anyway I think my previous post spelled it all out clear enough, a bit too clear perhaps.

Let me know if you want any of this deleted.

.... and I do have a life, I've been too long here lately.
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~Sylvia~
 
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Post » Tue May 17, 2011 1:32 pm

Please stop your excessive flaming, you're going to make this topic get locked and my goal is to atleast make it to thread 2 or 3.

And Sitruc please don't respond to him, it'll just making further flame and spam this forum.

I really can't see how this thread can be anything but flaming when you said how you hate NV in the first post.
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QuinDINGDONGcey
 
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Post » Tue May 17, 2011 11:48 am

I really can't see how this thread can be anything but flaming when you said how you hate NV in the first post.


(Because Rusina, as sometimes people forget, people are entitled to their opinions, but sadly, when they express their opinions, especially about things they like, it is viewed as an attack, not as a logical expression of opinion, and thus, you get your opinion and view that this threat is nothing but a Flame war. Take for example my liking of the Brotherhood, when you mentioned you liked the Brotherhood, just so they could be wiped out, i originally saw that as an attack. BUT, i then stepped away for a while, and realized it was your logical expression of your opinion, and said as much, allowing you to express it, with my own opinion added. If Sebor hates NV, that's Sebor's opinion, granted it may not be a popular one with some people, but Sebor's opinion needs to be respected, as well as Sebor's wish of wanting a relatively flame free thread, I think that is a reasonable request here.) :thumbsup:
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Guinevere Wood
 
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Post » Tue May 17, 2011 9:54 am

I am not quite understanding Curtis' post, is that some kind of an observation or another rant about TB?

Non-native english speakers could use some TL;DR :biggrin:
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candice keenan
 
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Post » Tue May 17, 2011 1:34 pm

(Because Rusina, as sometimes people forget, people are entitled to their opinions, but sadly, when they express their opinions, especially about things they like, it is viewed as an attack, not as a logical expression of opinion, and thus, you get your opinion and view that this threat is nothing but a Flame war. Take for example my liking of the Brotherhood, when you mentioned you liked the Brotherhood, just so they could be wiped out, i originally saw that as an attack. BUT, i then stepped away for a while, and realized it was your logical expression of your opinion, and said as much, allowing you to express it, with my own opinion added. If Sebor hates NV, that's Sebor's opinion, granted it may not be a popular one with some people, but Sebor's opinion needs to be respected, as well as Sebor's wish of wanting a relatively flame free thread, I think that is a reasonable request here.) :thumbsup:

But if you want to keep things civil, you really shouldn't start the thread like that.
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Beulah Bell
 
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Post » Tue May 17, 2011 3:32 am

"Guys, no hating on this thread.
... I hate NV."

:P
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YO MAma
 
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Post » Tue May 17, 2011 2:11 am

"Guys, no hating on this thread.
... I hate NV."

:P


Busted! :rofl:

Sorry, always wanted to say that.
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Sabrina Schwarz
 
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Post » Tue May 17, 2011 6:56 am

(Because Rusina, as sometimes people forget, people are entitled to their opinions, but sadly, when they express their opinions, especially about things they like, it is viewed as an attack, not as a logical expression of opinion, and thus, you get your opinion and view that this threat is nothing but a Flame war. Take for example my liking of the Brotherhood, when you mentioned you liked the Brotherhood, just so they could be wiped out, i originally saw that as an attack. BUT, i then stepped away for a while, and realized it was your logical expression of your opinion, and said as much, allowing you to express it, with my own opinion added. If Sebor hates NV, that's Sebor's opinion, granted it may not be a popular one with some people, but Sebor's opinion needs to be respected, as well as Sebor's wish of wanting a relatively flame free thread, I think that is a reasonable request here.) :thumbsup:


Right. It's one thing to state you hate a game. This is a personal opinion about the game in question. It is not an attack on people who do not share that opinion.
This is something many people seem to have a problem with; it's a problem of misapplied association (You hate something I like so you hate me). Sebor did not say he hated people who like New Vegas; he said he hated the game. Sebor did not say he hated Paladin John, or me, or anyone else. By this point in the thread he might, mind you, but I don't expect him to say it.

I didn't see anything inflammatory in his post. He seemed to genuinely want to understand what he was missing.
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Mel E
 
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Post » Tue May 17, 2011 6:49 am

snip


well said :foodndrink:
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Queen Bitch
 
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