» Mon Apr 26, 2010 3:01 pm
For fun, and since I'm apparently the only one with any actual knowledge here (Do you know what things like gloss map/floating point/shader model actually mean?) I'll tell you guys.
The game will, first off, look much better than Fallout 3 or Oblivion. Games always tend to look better over a consoles life cycle since there are a ton of smart people employed specifically to figure out how to do that. Graphics, whether you think they improve a game or not, help sell games. The second thing, if you've missed it, is the games producer Mr. Todd Howard telling Kotaku that they as a company spent a year after Fallout 3 was finished making how their next game (assumedly Elderscrolls) look and run better.
Now for some more information: Bethesda, for various reasons, likes building it's own "game engine" which if you must know is a lot of things other than just how it looks. Now, just for the sake of argument, I'll assume they mean that they are building that part (called the renderer) as well. So how will the game look? Well we can make educated guesses. The guys who design game technology tend do be a lot more collegial than other industries, as in they are far more willing to share with each other how they do things. In fact there are two major conferences where a lot of this is discussed, the Game Developers Conference which is about making games in general, and Siggraph which is an acryonym for "Special Interest Group on GRAPHics and Interactive Techniques".
Considering that there are also books written on how to make games run well and look good, it's not too hard to surmise that the next Elder Scrolls will in fact look something like other large, open world games with a lot of things going on. So instead of boring you with technical terms I'll just provide links to current and future games of similar scope can style, and you can look at them.
http://www.gametrailers.com/video/gameplay-series-red-dead/61318
http://www.gametrailers.com/video/nvidia-mini-doc-just-cause-2/62588
http://www.gametrailers.com/video/x10-introducing-fable-iii/61842
The Elderscrolls 5, in such technical terms as "animation" "polygons" and "textures" will look like some combination of the videos viewable above. In terms of "art direction" as in the colors, brightness, character design, architecture and etc. Well that's up to the artists that work at Bethesda. The technical stuff only provides them options for what they can do, how they use it is up to them.