The Association
“Business Through Any Means Necessary...”
Welcome to The Association, a group of the finest, most savvy bastards in underworld trade to ever grace the shores and seas of Tamriel. We deal in smuggling, intelligence, heists and anything else if enough coin is invested. Should anyone screw with us or our interests they will suffer; be it through intimidation, sabotage or even murder, they will learn their place. Wherever there’s money to be made or opportunities to be had, we’re there, crushing out any and all opposition.
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Background:
The Association takes place in 4E 202, with the main base of operations in the port of Anvil, Cyrodiil. The RP revolves around a band of lowlifes called into action by Balis Favani, a Dunmer mage wishing to grow and assert power within the illicit trades of Tamriel. The Association will be working together in various illegal activities (beginning by securing a network in Anvil) to garner wealth and influence. As the group begins to expand and become known as an organisation, they must deal with various threats such as local law enforcement, rival criminal factions and the Thalmor.
A note from the GMs:
Despite having an overall plot this RP is mainly freeform; we want events to move organically and to be added to by you, the players. If you feel like roughing up merchants for protection money, stalking and murdering witnesses because they’ve seen too much, or waylaying a shipment of cargo with the help of your fellow associates (other players), by all means go for it. We want and need all players to be as creative and involved as possible. We just ask that you stay within reason and don’t do anything ridiculous like try to kill the Emperor or take on a squad of Imperial Guards by yourself, armed only with the Fork of Horripilation.
It is also encouraged to work with other players when you can. Not only does this add interaction and build relationships between characters, but it also helps add to the group dynamic that we’re going for.
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Rules and Guidelines
1. Please don’t post in the actual RP thread if you don’t have a character sheet accepted by a GM. The GMs are Crunchyadventure, Argonian scum and Firelight.
2. Civility is expected in the OOC thread. Any arguments/disagreements are to be taken to PMs.
3. All players are expected to aim for quality and use common sense in their posts; please post more than just dialog and make your sentences, as well as content, coherent.
4. No character controlling unless the owner of the character consents to it first. For the only exceptions see rule nine and ten.
5. Player vs. player fights are allowed as long as all parties involved give their consent. We do however ask that any in-depth or lengthy details be worked out through PMs as not to clog the OOC thread.
6. We don’t want perfect characters here. Every so often characters are expected to make mistakes and even fail or botch missions to some degree. Troubles and complications just have a way of making things much more interesting on a whole than the static nature of perfection.
7. We highly encourage the discussion of new and creative ideas (in the OOC thread) that will benefit and add to the experience of everyone in the RP. Please remember though, the approval of a GM is needed before anything major is allowed to be added or changed in the RP itself.
8. If players choose to drop they’re expected to be courteous enough to post so in the OOC thread or inform a GM. No explanation is needed.
9. If a player interacting with another player doesn’t post in the RP thread for a week (full seven days, nothing less) and no heads-up was given in the OOC thread, they grant the other player brief control over their character so they may get past the scene in a logical fashion. It’ important to note that control is to be kept as minimal as possible, and during it the player must strictly keep within character. Nobody likes being held captive in conversational limbo.
10. If a player cannot post for two weeks or more they need to give notice in the OOC thread. After a full week and a half of not posting in both the RP and OOC threads (with no pervious notice given) the player’s character will be mentioned in the RP as lost to something, like being arrested, kidnapped, captured, etc. To be able to continue with the RP, the player in question must write their way out of the situation they were placed in.
If you have any questions at all regarding the RP, please feel free to PM one of the GMs. We're here to help.
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Character Sheets
We’re currently accepting new players and character sheets. Please try to vary your build as much as possible from the other accepted characters. We’re aiming for a respectable mix of criminal scum in this RP.
It’s also important to note that everyone joining is required to have a “specialty”, or area of expertise, which is solely the realm of its writer (no one may possess the same one). We would like to see as much creative and innovative writing using this as possible as it should be a defining quality for your character.
To join, your sheet must be submitted to the OOC thread for Crunchyadventure, Argonian scum or Firelight’s approval and it must include:
Name:
Gender:
Race:
Age:
Appearance:
Birth sign:
Class:
Specialty:
Abilities:
Weapon of Choice:
Armour/Clothing:
Misc. Items:
Personality:
Notable Quirks:
Character Bio:
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For a list of accepted character sheets please see the http://www.gamesas.com/topic/1443407-the-association-rp-thread/.