The Banished Cells dungeon .. what a joke?

Post » Tue Mar 04, 2014 10:55 am

Well we killed first 3 bosses and my drops was just white items I mean wtf.

All chests looted by someone else wtf.

3 exp per mob killed wtf !!!!

dungeon was bugged we couldn't progres futher but its just beta its ok.

My point is this dungeon is not worth a time spent .. zero loot and zero exp

And wtf is that lvl 15 mobs even in dungeons still drops only 1 gold. My last repair was 880 gold btw. I am making money just for repairs.

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Isabel Ruiz
 
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Post » Tue Mar 04, 2014 12:35 am

Don't worry, we still love you.

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Chris Cross Cabaret Man
 
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Post » Tue Mar 04, 2014 7:34 am

Yea it was like a beta or something... :cool:

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jennie xhx
 
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Post » Tue Mar 04, 2014 12:23 am

Also pretty sure loot tables aren't in yet.

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El Khatiri
 
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Post » Tue Mar 04, 2014 10:02 am

You're not the only one who is unhappy that dungeon loot currently goes to those who play spot the chest while others fight. If it's not changed, it's not because testers haven't expressed concern.

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Christina Trayler
 
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Post » Tue Mar 04, 2014 3:22 am

I scooped up all kinds of goodies from there.

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Eve(G)
 
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Post » Tue Mar 04, 2014 8:11 am

I was not prepared

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Elisabete Gaspar
 
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Post » Mon Mar 03, 2014 11:21 pm


I really like the game but this is a massive concern. It's almost a game-breaker for me.
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ZzZz
 
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Post » Tue Mar 04, 2014 7:14 am

Managed to get plenty of loot and shouldn't it go to the person that finds a chest? I personally love that mechanic, makes finding an unlooted chest behind a mountain all that more appealing. For me anyway.

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Ysabelle
 
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Post » Tue Mar 04, 2014 1:31 pm

You had bad luck on drops so the dungeon svcks? I got a blue item on the first trash pull.

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Claire
 
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Post » Tue Mar 04, 2014 3:20 am

... what i find funny here is that between the 3 group dungeons in beta, BC has the highest drop rate. every pull we were stopping to make room for the loot.

also, the dungeon occasionally gets a bug and you restart it, it takes like 30 mins to complete it and the loot is huge so why complain?
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Julie Ann
 
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Post » Mon Mar 03, 2014 10:16 pm

So you did BC one time and got no loot...and suddenly the dungeon is a "joke"?

I'd argue the opposite...I think the items should be even HARDER to get (aka less of a chance to drop)
I ran those 3 dungeons like honestly 70 times between them all, and I got multiple of every blue item you could get, to the point I was just handing them away to guild members and randoms in Zone chat - asking "is anyone here a level 12 two-handed weapon user? free sword for you!"

Plus any boss that COULD drop a blue would drop them in like 2 or 3 killings....this makes blue (and eventually purple) reagents so easy to come by everyone and their grandmother will be able to buy enough reagents to 100% chance every item into yellow.

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Lory Da Costa
 
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Post » Mon Mar 03, 2014 11:05 pm

-About the only thing I agree with is that the chest system is just begging for a loot ninja to gank all the gear in a run. Good groups will call out items for who needs.

-The loot is in the treasure chests, and there are a lot of them in the dungeons. Many of them are hidden very well. After each dungeon run I always go back through and check all the nooks and crannies.

-White items are just fine in some cases. Upgrading is easy if you really want to and enchanting an item is also very easy.

-I doubt you got just 3xp per kill, but it was probably low because when you finish the dungeon you get a huge xp boost, plus a skill point.

-880 in repairs? Either you are dying a whole lot, or you are not upgrading your gear as you go. Between level 1-15 I never even had a piece of gear long enough to decay.

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Caroline flitcroft
 
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Post » Tue Mar 04, 2014 12:47 pm

I am interested too see what has been changed in the new build, we are still on the old build at the moment for server tests.

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Rachael Williams
 
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Post » Tue Mar 04, 2014 1:43 am

Yeah, they REALLY need to do something about the ninjaing of chests, it's stupid.

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Benito Martinez
 
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