The Battle of Fort Red-Sand

Post » Sat May 28, 2011 5:55 am

It has been nearly two years since the second battle of Hoover Dam. Niether the NCR, nor the Legion won the batte, and New Vegas was declared independent. Those details however, are not important for this story. This is what is.

The Legion has retreated deep into Arizona, due to the persistence of The Chairmen, a massive Mafia run by Benny that has taken over New Vegas. All incarnations of Caeser are dead, or lost. To make matters worse for the Legion, the New California Republic have made there way around the Mojave Desert, hoping to surround it and take back New Vegas one day. This means that Arizona finds itself under constant siege on a daily basis. The Legion loses more and more soldiers, territory, and morale with every attack upon it's borders.

The end however, is not nigh... as the NCR begin to gather all there might in the area to march into New Troy, a Legion City within the mountains of Arizona, Legion soldiers prepare for war. Lead by General Vathris Mars, the strongest gather at the Legion-Built Fort Red-Sand. It is here, they prepare there catapults, arrows, and blades to fight back the onslaught of NCR that is soon to come within 48 hours. It is here, that the future of the Legion and the NCR will be decided.



Basically, this roleplay is going to be... a battle of Helms Deep, for lack of better term. In it, you play as either someone of the NCR, or of the Legion. The Legion players roles will be to strategically maintain defense points while knowing when to go on the offence, whereas the NCR players roles will be to strategically hit Legion defense points, keep there supply lines intact, and basically keep the Legion from slipping out of there fort while killing them.

I don't have this idea fleshed out yet, but i'm in my last week of school so I will have plenty of time to devote to this roleplay come friday. I merely need to know what you folks think of the idea.
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Laura Wilson
 
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Post » Sat May 28, 2011 1:24 pm

It sounds interesting, I would join but I'm already in enough RPs.
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Toby Green
 
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Post » Sat May 28, 2011 7:50 am

Are there only going to be these 2 factions or can we make up more sub-factions?
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Tamika Jett
 
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Post » Sat May 28, 2011 5:21 am

Are there only going to be these 2 factions or can we make up more sub-factions?

Forgive me if I'm wrong, but this isn't a faction RP. You will be playing as a soldier or officer in either the Legion or NCR army in the battle for Fort Red-Sand. Players do not control the NCR or Legion, they just play within the ranks.

As far as I'm concerned, I enjoy the idea, and I'd like to see who's tactical enough to play by the rules.
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Maya Maya
 
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Post » Sat May 28, 2011 1:47 pm

Xivilai is correct. Your either a soldier or officer one on side of the battle, or soldier/officer on the other side.


... what I MIGHT do is make you able to play as mercenaries for the NCR... what would the point of this be though? One way or another you play as a soldier in the battle.

Now, with that said, Sub-Factions... that somewhat gave me a idea of having special-squads. I'll get back to you on that.
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Jason Wolf
 
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Post » Sat May 28, 2011 3:56 pm

sounds interesting, i wouldn't mind playing as a NCR Officer. As long as i get a map of the battle ground the NCR will be unstoppable.
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Alyce Argabright
 
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Post » Sat May 28, 2011 7:36 pm

Chances are Ill use Warcraft 3 or Starcraft to make a map of the battlefield. Minecraft and drawings to show the architecture.

...Or just make a crudely drawn image of them.

If more people are interested, expect this roleplay to be up by friday of next week. I should have everything setup by then. Ill probably make the character sheet format this friday.
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Wayne W
 
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Post » Sat May 28, 2011 7:37 am

ill be waiting.
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Sami Blackburn
 
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Post » Sat May 28, 2011 4:28 am

So are there going to be small sub-factions?
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Joe Bonney
 
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Post » Sat May 28, 2011 9:36 am

that somewhat gave me a idea of having special-squads.


In theory, that's a good idea, but please be extremely careful when you throw in special squads into the fight. It gives people an opportunity to extort the special operation's superior training and create overpowered characters.

If I were you, I'd be thinking of a number of ways to make sure that people aren't runnning through the battlefield dealing death like the devil's machine gun. I suggest that you make it clear that characters are not super-soldiers, and that doing something stupid will get their character killed.
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Sophie Miller
 
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Post » Sat May 28, 2011 5:15 am

Chances are Ill use Warcraft 3 or Starcraft to make a map of the battlefield. Minecraft and drawings to show the architecture.

...Or just make a crudely drawn image of them.

If more people are interested, expect this roleplay to be up by friday of next week. I should have everything setup by then. Ill probably make the character sheet format this friday.


A minecraft map, that sounds like good fun.
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CHARLODDE
 
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