This is disappointing, why is it that mmo's ALWAYS force crafters/PVPers, etc to be tied to PVE in order to get the highest/best gear?
Can they not make each of them viable and let the players choose what they want/like, would that be bad?
Source:
http://www.tesoelite.com/forums/threads/live-community-q-a-with-paul-sage-topic-crafting.937/page-3#post-11877
"Crafted gear of equal level and equal quality rating is always better than dropped gear from a numerical standpoint. Weapons do more damage, armor has more... armor. However, certain enchantments can only be found on drops. Crafters can always improve those items which have unique enchantments. Legendary items do not drop..."
By this regard the best gear will always be loot-drops which then crafters can improve to legendary.
This means that crafters at end-game won't actually make the gear but just improve a piece of dropped gear that has the enhancement that you can not find any other way but from drops.