Now i want to make an argument. It wasn't a very old game but i remember it was using a dos based game engine. Why did it take so long for Bethesda to develope a decent 3D engine as in Morrowind and their newer games?
Indeed, Redguard is full of DOS code (which is why it can be run in an unofficial build of DOSBox). And Bethesda Softworks didn't develop the 3D engine Morrowind uses, but licensed http://www.gamebryo.com/ instead, which back then was called Netimmerse.
Is it a possibility to have a new Redguard title with the new engine? Wating for replies of all the Redguards!
That would be very cool B) Bethesda Softworks actually worked on a Redguard remake for the PS2 once, but eventually scrapped the project. Too bad, I would have bought it