» Thu Dec 06, 2012 10:59 am
This game was clearly designed for close combat. Stealth makes you completely invisible at long range, you can sprint for extremely long durations, and you're too fast to be hit. Even with aim assist sniping is a difficult task.
That should be a good enough reason for the only SMG in the game to be overpowered, but I think the SCARAB, as a carbine, should be able to take the Feline on since carbines are designed for close combat.
In any case, a good sniper is still effective in the game if he stays hidden, because everybody knows being seen is being killed in Crysis 2. I use the reflex sight with the GAUSS. It's effective because even though it is a 2-hit kill, the first shot drains their energy and you can finish with your secondary.