The Best of the Elder Scrolls

Post » Tue May 07, 2013 11:15 pm

Which game is really the best in each group?
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jasminε
 
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Post » Tue May 07, 2013 8:43 pm

I felt the need to mention the last question, about the best settlements or towns. Markarth was pretty damn amazing, a city built by dwemer, inhabited by people, built on friggin rocks, with political corruption, and the silver-bloods, how could you not love it?
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James Hate
 
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Post » Tue May 07, 2013 5:46 pm

Morrowind on everything except best game without mods, then it's Daggerfall.
I enjoyed Markarth as well. It was amazing, but I enjoyed Sadrith Mora more, I think. It was just so weird and cool. Tel Fyr was amazing as well.
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Nicholas C
 
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Post » Tue May 07, 2013 12:37 pm

Comparing dlc an expansions is currently unfair as Skyrim has not had all of it's expansions yet. I will say that I have not played Morrowind so I am not voting. However Skyrim would win over Oblivion in most categories. Oblivion would probably just win in mages guild and dark brotherhood.
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Blackdrak
 
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Post » Tue May 07, 2013 12:25 pm

I'm beginning Morrowind only now, aided by a Morrowind Overhaul Mod that updates some features like the graphic quality, so I cannot rate that game objectively.

I've played Oblivion a bit but I didn't manage to get into it very much, to be honest.

Skyrim for me was an authentic blast. I had bought it just to give it a try while waiting for SWTOR but I wasn't sure I would have liked Skyrim, considering it a fantasy clone of Fallout 3 (New Vegas is pure CRAP!) with vikings. It ended that after a few months I completely dropped SWTOR and I'm still playing Skyrim, with no signs of boredom. Actually I'm playing a second class, and I'm almost sure I'll play a third one, the most "heavy armored" of the three.
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Rude_Bitch_420
 
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Post » Tue May 07, 2013 6:49 pm

Even though I only have 70 hours in Morrowind so far, it is the best out of all the TES games Ive played.
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amhain
 
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Post » Tue May 07, 2013 11:32 pm

Morrowind for most, although Skingrad is my favourite city, a shame it wasn't as big as the Imperial City, also, Oblivion had a better Mages guild and DB storylines.
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Sandeep Khatkar
 
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Post » Tue May 07, 2013 6:13 pm

Ya morrowind in my book pretty much dominates in all areas except for a few. Id say the mages guild and DB in oblivion I liked better. Now I didnt have any problems and really enjoyed the mages guild in morrowind, but oblivion did pretty good in giving that feel that we was climbing the ladder AND a spectacular overall exciting story included.
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sara OMAR
 
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Post » Tue May 07, 2013 11:13 am

Yeah, Oblivions guild storylines for the most part felt like actual storylines. In Morrowind the guilds functioned more like actual guilds where you're just doing contracts and the storyline is a low-key.
I felt that this was a weakness for the Oblivion guilds excluding DB and the MG though.
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x_JeNnY_x
 
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Post » Tue May 07, 2013 8:27 am

This thread, it pleases me.
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Kira! :)))
 
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Post » Tue May 07, 2013 9:23 am

I saw this post title and tought: Oh no, another best TES game thread. However it made me go nostalgic about a lot of stuff, like Vivec, for example. That was an awesome city. And I remember invading Vivecs altar with the skeleton key before ending the main quest line, and to see him floating in the air, meditating, was one of the most awesome things that i've encountered on MW. I went by, gave him a stab, aand my khajiit died horribly on the next 5 seconds.
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Charlotte X
 
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Post » Tue May 07, 2013 9:08 pm

Pretty much followed the majority, except chose Obliv's TG over Morrowind's(Just barely)

Also Balmora shall always be my hometown.
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Romy Welsch
 
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Post » Tue May 07, 2013 5:33 pm

I can't vote because I know nothing about vampires in this series. I have also not done some of the quests listed (Oblivion Dark Brotherhood, for instance). There should be "Don't know" or "Haven't done" or "Don't have Dawnguard or Hearthfire" options.
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Makenna Nomad
 
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Post » Tue May 07, 2013 11:32 am

Interesting to see Vivec topping the list of favourite cities. I voted for it but remember it used to get a lot of complaints by people who got lost in it or hated all the running around visits to it tended to involve.
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Pixie
 
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Post » Tue May 07, 2013 10:53 am

Vivec is becoming one of my favoriye citys all thanks to the gongoliar mod, but hands down balmora from the very first sight and even now I stare at it and its just...I dunno kinda impersonifieds morrowind overall to me. Atmosphere, beautiful, seeming normal while looking creative, just gah dont really know how to explain.
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Carlitos Avila
 
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Post » Tue May 07, 2013 6:07 pm

For me Morrowind has the most interesting story and factions. Factions as true, coherent in the gameworld organizations, not just collections of quests, not just quest hubs. The best factions in terms of writing, lore integration, connections to the bigger picture, rewarding progression and aptitude requirements.

As concerning the most interesting questlines and individual quests, Oblivion hands down. The mages, I liked working my ranks up. The Dark Brotherhood, very fine pieces of work there, variety, surprise, good characters. Also the thieves in Oblivion were quite interesting. Too bad Skyrim couldn't keep up with Oblivion in terms of quest writing, maybe except Daedric where I can't precisely name one as better than the other, they both have good and bad.

As for cities, Vivec hands down has the most intriguing character and stand out architecture. I would like Bethesda to try and be that daring and creative again when they'll build the cities of the future games.
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joeK
 
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Post » Tue May 07, 2013 1:56 pm


Thank you. I hated seeing those other threads and decided that those threads should be more like this one.
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Jade
 
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Post » Tue May 07, 2013 3:39 pm

I didn't vote because I like them all!
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ijohnnny
 
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Post » Tue May 07, 2013 5:21 pm

Morrowind gets most of my votes, except the thieves and brotherhood quests that were greater in Oblivion. My favorite city is New Sheoth, followed by Balmora, Vivec and Skingrad.
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Chris Duncan
 
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Post » Tue May 07, 2013 9:19 am

Now if only Bethesda would take the best of these categories and make them better and make a brand new game it would be ever so golden.
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Connie Thomas
 
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Post » Tue May 07, 2013 3:44 pm

DLC question was hard because 1. Skyrim hasn't gotten it's main expansion and 2. Shivering Isles was fantastic but Tribunal and Bloodmoon were both very good. KOTN was okay.

Surprised so many people like Vivec, it's unique but it's a giant pain in the ass. Love Balmora, Whiterun and Anvil.
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gandalf
 
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Post » Tue May 07, 2013 9:12 am

Just curious, what do people have against Skyrim's Thieves Guild that it's doing so bad in the poll? It's probably my favorite overall TES faction.

Also, surprised to see Vivec winning the cities. I hear nothing but complaints against it, even from Morrowind lovers.
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Gaelle Courant
 
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Post » Tue May 07, 2013 12:56 pm


I liked the Thieves Guild.. I just wish it's quest's had more thievery (the radiant quests were generally pretty stupid and I don't count them) and less Nocturnal, but the whole Nightingale thing was cool. I just didn't think the questline was what I really wanted from a Thieves Guild, aside from some. Plus no Skeleton Key or Cowl was kind of a bummer. The development of the guild was done nicely though, besides the radiant quests.. again.
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Melanie
 
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Post » Tue May 07, 2013 5:35 pm

I believe the reason why skyrims guilds are trailing behind morrowinds and oblivion was because in morrowind the guilds felt like guilds and it interwined with other factions, oblivion u had the feel of advancing thru ranks while having a good overall story for the guild, and then in skyrim its basically "omg u sir or madam that thats skilled or not skilled in our profession has saved us from some monstrous disaster and we hereby name u no matter what u play as as the leader of our guild."

Basically skyrims guild just felt like quest hubs and alot less as actually being part of a guild compared to what u experienced in previous tes games.
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Big mike
 
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Post » Tue May 07, 2013 2:59 pm

I'd like to see the guilds expanded upon in future DLC, if that's possible. I'm not sure how big a logistical issue that would be to seamlessly integrate new content into the guilds without messing up the preexisting lore, missions, plot, etc.
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dell
 
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