» Fri May 13, 2011 6:05 am
I used to be against fast travel but now I don't even care I won't argue against it. I mean I do hope there are other means of travel, but I'm not gonna hate on fast travel.
On a side note, I was thinking the other day how immersive(and probably slightly annoying) if the map didn't display where you exact location would be. You'd still have the map so you'd have a general idea but you wouldn't know the exact way to go. Maybe you even have to buy a map before you have one. It would be as realistic as it could get, being lost in a forest especially if there was a hardcoe mode that you needed to eat to survive. It would add a very interesting aspect to the game and also make way for a new skill or perk, "Cartography" I don't have all the details flushed out because I just thought of this but, assuming you do NOT have a map the skill/perl would allow the player to create his/her own map and see where he/she have been. The higher the skill/perk the more of you surroundings you've already visited would appear on your map, and that could easily tie in fast travel. The skill/perk could govern the amount of places you can fast travel to, assuming you've been there before of course. They could do it within a radius of the player, the higher the skill/perk the larger the radius, the more places to travel to.
That is my suggestion, although still quite rough, for a harder hardcoe mode. I think it would be quite interesting and make it fun and dangerous to go into a dense forest or vast snow stormy plain and even winding cave.