They did turn it into GoW, it is more TPS than rpg, chest high walls everyhwere, all that shepard needs is a [censored] lancer.
But hey pretend its now GoW, but playing ME1 and playing GoW ME2 falls much closer to GoW.
I disagree. I noticed very little difference between the combat in the first and second games. 2's had a bigger emphasis on ammo and seemed to move along faster, but overall I was taking cover just like I did in the first game. ME2's combat just felt a bit more like a TPS style firefight, and for some reason, that warrants it being slammed as not being an RPG, and being a crappy sequel. I've seen very little about the game on this site that isn't just overzealous, opinionated criticism that's stated as fact.
Now, I'm not saying that it didn't have elements that I thought were lacking (some dialog felt weak, I missed the spacier feel of the pace and music from the first game, and the idiot "news" forced Bioware to nerf the beautifully crafted romance sequences and svck the meaning out of them), but overall, IMO, it was utterly badass. Also, the Normandy SR2 is sixy.
To be on topic with the thread: Attack of The Movies. Ugh.