The Black Plague of Tamriel

Post » Fri Sep 03, 2010 8:20 am

You are still dealing with the white menus issue, right? I think you should try a clean install, but you should not have to uninstall all of Oblivion. Uninstall all of your OMODs and BAIN packages (if you use BAIN) and remove the Oblivion.ini. Afterward, reinstall the setup you posted above, minus the unrecognized mods and the unlimited XX plugins. That load order does not require a bashed patch, so forget about that. Make sure you install MMO after installing the UI mod. You should probably install Atmospheric Dark UI loading screens after installing the UI mod as well.
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Daddy Cool!
 
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Post » Fri Sep 03, 2010 2:22 am

You are still dealing with the white menus issue, right? I think you should try a clean install, but you should not have to uninstall all of Oblivion. Uninstall all of your OMODs and BAIN packages (if you use BAIN) and remove the Oblivion.ini. Afterward, reinstall the setup you posted above, minus the unrecognized mods and the unlimited XX plugins. That load order does not require a bashed patch, so forget about that. Make sure you install MMO after installing the UI mod. You should probably install Atmospheric Dark UI loading screens after installing the UI mod as well.


Alright, I will get on it. It will take a while (plus I am really distracted looking at foreign mods :drool: from Poland and Russia) so go ahead and check back tomorrow for an edit here to see what the result is.
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Kanaoka
 
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Post » Fri Sep 03, 2010 2:43 pm

Alright, I will get on it. It will take a while (plus I am really distracted looking at foreign mods :drool: from Poland and Russia) so go ahead and check back tomorrow for an edit here to see what the result is.



If your going to reinstall and start over, keep in mind this time that there are no "unnecessary" steps/software, if your going to do it do it the way thats documented and works for the majority.
Not installing things is only going to lead more problems and frustrations. With some version of wrye you'll need to manually copy the bashed patch file into your data folder, i had to do this with the latest actually.

Also you might want to look into the OBSE mods "oblivion stutter remover" & "oblivion crash prevention"
which may/may not alleviate some crashes on your next install, so long as your willing to tweak some ini values.
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Kathryn Medows
 
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Post » Fri Sep 03, 2010 1:38 pm

If your going to reinstall and start over, keep in mind this time that there are no "unnecessary" steps/software, if your going to do it do it the way thats documented and works for the majority.
Not installing things is only going to lead more problems and frustrations. With some version of wrye you'll need to manually copy the bashed patch file into your data folder, i had to do this with the latest actually.

Also you might want to look into the OBSE mods "oblivion stutter remover" & "oblivion crash prevention"
which may/may not alleviate some crashes on your next install, so long as your willing to tweak some ini values.



I did invest in getting the stutter remover, since the first thing I noticed when running up hills I sometimes had a bit of a stutter, however, I will give the crash preventer a try once Oblivion is up and running again for me. right now, I am reinstalling my OMODs....I had to uninstall Oblivion, but I didn't do an entire sweep clean of it (remove all mods and so forth) I just removed the game to overwrite the overwritten textures/menus and so hopefully this will fix it.
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Emma Parkinson
 
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Post » Fri Sep 03, 2010 8:59 am

Do not install the Crash Prevention System until you are sure you need it. It covers up certain crashes, and you already have some more fundamental issues that need servicing as it is. You did not need to reinstall vanilla Oblivion. You need to reinstall your modded setup. From what you described, the original files were still intact. If you did not mess around with the BSAs, that is not doing anything to change the state of your setup. Make sure you are regenerated your Oblivion INI; otherwise, you did not even do a clean install of vanilla Oblivion.
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Tiffany Holmes
 
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Post » Fri Sep 03, 2010 2:22 am

well...I think Qarl's overwrote the original BSA's thats why the readme told me to make an ArchiveInvalidation using OBMM or something that I don't understand
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yessenia hermosillo
 
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Post » Fri Sep 03, 2010 3:40 am

No. QTP3 did not overwrite the original files. It overlaps with the original files. Archive Invalidation is used to deal with multiple copies of the same file being found in the data folder. File overlap can occur between multiple BSAs and loose data files. If you have BSA redirection checked in utilities>archive invalidation in OBMM, then you do not need to worry about archive invalidation.

If you want to know more about archive invalidation: http://sites.google.com/site/oblivionpoinfo/installmods/archiveinvalidation.


Edit: You need to reinstall your modded setup, not vanilla Oblivion. Make sure you updated Oblivion to the latest version, if you are not using the GOTY version.
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Robyn Howlett
 
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Post » Fri Sep 03, 2010 2:25 pm

No. QTP3 did not overwrite the original files. It overlaps with the original files. Archive Invalidation is used to deal with multiple copies of the same file being found in the data folder. File overlap can occur between multiple BSAs and loose data files. If you have BSA redirection checked in utilities>archive invalidation in OBMM, then you do not need to worry about archive invalidation.

If you want to know more about archive invalidation: http://sites.google.com/site/oblivionpoinfo/installmods/archiveinvalidation.


Edit: You need to reinstall your modded setup, not vanilla Oblivion. Make sure you updated Oblivion to the latest version, if you are not using the GOTY version.


It is at the latest version.l..ofcourse I did just install SI, so should I replace my patch with the SI patch?
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chirsty aggas
 
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Post » Fri Sep 03, 2010 11:13 am

I do not know what you mean by that last statement at all. Are you using the GOTY version of Oblivion? If so, your game is already patched to the latest version; if not, you need to install the latest patch.


http://sites.google.com/site/oblivionpoinfo/install
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Gracie Dugdale
 
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Post » Fri Sep 03, 2010 12:17 pm

well, I remember the first time I ever patch Oblivion on the comp there is a Vanilla Oblivion patch, and then the same patch for Oblivion but Oblivion with SI installed
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TIhIsmc L Griot
 
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Post » Fri Sep 03, 2010 10:49 am

Those instructions are clear in that you should install the SI version of the latest patch after installing SI OR if you are not using SI, install the latest patch for Oblivion after installing Oblivion.
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SHAWNNA-KAY
 
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Post » Fri Sep 03, 2010 8:26 am

We're still not dealing with a fundamental problem: you uninstalled Oblivion, but left the modded files intact. Reinstalling Oblivion over that mess will not fix your situation. Rather than making the situation worse by installing additional mods/reinstalling mod, you should save yourself time later by investing the time now with a clean, proper install.

It's akin to trying to build a glass house on a bed of quicksand...amidst a raging hailstorm. It's an exercise in futility that will only result in your frustration and ours.
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Veronica Flores
 
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Post » Fri Sep 03, 2010 3:00 pm

PROFANITY!!!!
well...my endevor to fix Oblivion was futile....so Tomlong, that was your idea....now I suppose try an absolute clean install? or maybe I didn't do something right on your end Tom...

Anyways, the results are: Worse...now I can't even get to the menu without crashing.
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Alexx Peace
 
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Post » Fri Sep 03, 2010 3:25 pm

I think you need to do a reinstall. Follow the instructions I linked. Here it is again: http://sites.google.com/site/oblivionpoinfo/install. Follow the "Next Step" found toward the bottom of the pages that I call the "spine" of the site to make sure you do not miss anything this time around.
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Eileen Collinson
 
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Post » Fri Sep 03, 2010 2:54 am

I think you need to do a reinstall. Follow the instructions I linked. Here it is again: http://sites.google.com/site/oblivionpoinfo/install. Follow the "Next Step" found toward the bottom of the pages that I call the "spine" of the site to make sure you do not miss anything this time around.


I had a feeling that was going to be the case, so I already began the unisntall/reinstall process....
I just finished removing my mods and so forth, and now I just got to install Oblivion...then SI....then OBMM, and I suppose it wouldn't hurt to use OBMM from now on to install all my mods, huh?
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Andrew Tarango
 
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Post » Fri Sep 03, 2010 12:22 pm

Probably not. I did not see you mention the latest patch, which should be added before OBMM (if going by importance)...Remember to regenerate the Oblivion.ini as well. See that page I linked just in case I missed something too.
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Amy Masters
 
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Post » Fri Sep 03, 2010 3:42 am

well I figured it was understood to patch :P
it gave me a little trouble when patching, so I hope it worked properly...I am pretty certain it did, but it took a few tries before it would let me patch....however I did forget to generate the .ini...but...that isn't THAT big of a problem right?
I haven't activated any mods yet...just installed OBMM and installed about 1/5 of my mods thus far.

edit:
Nevermind, I did actually generate my .ini, I remember now.
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Yama Pi
 
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Post » Fri Sep 03, 2010 11:47 am

Not regenerating the Oblivion.ini has spawned more posts about "Why won't my game start?" that you know...do not test the Oblivion.ini, but you should remember to apply the http://sites.google.com/site/oblivionpoinfo/stabilization/oblivion after regenerating it. :D
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Rudy Paint fingers
 
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Post » Fri Sep 03, 2010 1:12 pm

geeze...reinstalling the mods takes the longest...especially OOO...I hate installing OOO, I watched a whole episode and a half of south park before it was finished installing, then I still need to activate it. I have not activated any mods yet, I have just installed them.
I have stopped installing today (actually I stopped about 2 hours ago) but before I fire Oblivion up tomorrow (hopefully) after getting all my mods (and then some) back in, is there any program, mods I should have or should consider having?

currently I only have BOSS and OBMM installed, but I plan on getting OBSE back in tomorrow (I lost the zip file of v18b so I will have to redownload)
any thing important or recommended?
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Music Show
 
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Post » Fri Sep 03, 2010 9:31 am

Read through that site. All of my big recommends are there. See the Preparing for Mods page for the utilities, Downloading mods for a general collection of recommendations or simply ideas, Stabilization Mods to make sure you have the important mods from there and Optimization Mods to make sure you are not missing out on those either. The last group you may want to check out are on the Mods for Troubleshooting page. All of the "Mods" pages are found under their respective spine pages (i.e., Stabilization Mods is found under Stabilization.) Mods for Troubleshooting, Optimization Mods and Stabilization Mods contain my most important recommendations that do not really make your setup more complicated. They just add stability or features that might be useful.
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Donald Richards
 
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Post » Fri Sep 03, 2010 10:35 am

I can't help but just stare at my data files panel when I open it up to activate my mods :)
brings a tear to my eye :')
It's so clean! and I KNOW what every mod does (before there were a few that were titled weird so I couldn't remember what exactly they were for). I'm going to fire oblivion up and hope it works now...cross your fingers, I really don't want to have to go through ALL of that again.

EDIT:
that tear magically poofed >: (
you can uncross your fingers now...the game STILL FREAKING CRASHED...
It might be where I am loading from...I will try an alternate load...

EDIT:
and loading an alternate save had no different results.....[put bad word here]!!! *headdesk*

alright, let's review my LO
Spoiler
Oblivion.esm
TR_OoT_Main.esm
AWS-Core.esm
Oscuro's_Oblivion_Overhaul.esm
Diverse Wisps - Base.esm
Kvatch Rebuilt.esm
BetterMusicSystem.esm
CM Partners.esm
HorseCombatMaster.esm
DLCShiveringIsles.esp
AWS-ShiveringIsles.esp
Natural_Weather_HDR_by_Max_Tael.esp
Natural_Habitat_by_Max_Tael.esp
Natural_Water_by_Max_Tael.esp
Books of Console v1.esp
TryBeforeYouBuy.esp
Update My Statue.esp
Living Economy.esp
Living Economy - Items.esp
BlackLuster.esp
Growlfs Animated Hair.esp
R18PN - Amy Armor Set.esp
Hentai_AthenaArmour.esp
HaydoxRapier.esp
Oscuro's_Oblivion_Overhaul.esp
OOO-Water_Weeds.esp
Diverse Wisps - for Vanilla.esp
Ivellon.esp
AdenseEpicDungeon1_5.esp
BHC_Expanded.esp
eyja.esp
FiveBlindMiceBeta.esp
Hentai Mania.esp
Kragenir's Death Quest.esp
KDQ - Rural Line Additions.esp
Kvatch Rebuilt.esp
Kvatch Rebuilt - OOO Compatibility.esp
bladesfactionmod.esp
Malevolent.esp
ScarletMonastery.esp
Side's Sailing Ships.esp
SkyCastle.esp
TR_Stirk.esp
Apachii_Goddess_Store.esp
Arena_BattlesV1.1.esp
The Lost Spires.esp
HoarfrostCastle.esp
road+bridges.esp
Natural_Vegetation_by_Max_Tael.esp
Harvest [Flora].esp
Harvest [Flora] - Shivering Isles.esp
Unlimited Rings 1.0.esp
Unlimited Amulets 1.0.esp
RealisticHealth.esp
MidasSpells.esp
Deadly Reflex 5 - Timed Block with no damage or durability changes.esp
DeadlyReflex 5 - Combat Moves.esp
Oblivion XP.esp
AinmhiRace-RensBeautyPackFull.esp
_Ren_BeautyPack_full.esp
AinmhiRace.esp
CM Partners.esp
CM Partners Special NPCs.esp
CM Partners NPC.esp
CM Partners More NPCs.esp
CM Partners Marker NPCs.esp
CM Partners Extra NPCs.esp
Aliyah.esp
bgMagicEV.esp
bgMagicItemSigil.esp
bgMagicEVStartspells.esp
bgMagicBonus.esp
bgMagicEVPaperChase.esp
bgMagicAlchemy.esp
bgMagicPotionNumberSoulGemValue.esp
bgMagicEVShader.esp
bgMagicLightningbolt.esp
qazFingerSnap.esp
NRB4 Standard Road Record.esp
Oblivion Graphics Extender Support.esp
PWISpells.esp
AHIRUs_Glasses_v1.esp
Kahuna_TrueDevilSlicer v1.1.esp
Western Armor.esp
1ARussianRubls_RU.esp
PlayerCampsite.esp
3 Alternative Stories.esp
Birthsigns Reimagined.esp
Versa's Item and Flora Overhaul.esp
Atroyen.esp
cmSashaSonja.esp
Kawaii.esp
SRJhealCompanion.esp
UniversalOblivionMod.esp
Camp Simplicity.esp
Lamayo's Dragon Bow.esp
Clintmichs Beautiful Temple District.esp
RC43 Christmas.esp


I did add some new mods...maybe they are to blame....
(and if you cared, I also removed a bunch of mods too during my long and tedious mod resinstallion process)
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Gill Mackin
 
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Post » Fri Sep 03, 2010 6:02 pm

Post your load order. I can review it so that you do not have to start over whatever testing or first-run steps you plan to take in the event that something is not quite right.
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Symone Velez
 
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Post » Fri Sep 03, 2010 8:23 am

I posted it in the above response in an edit

EDIT: located one problem, but I do not believe the cause:
Ainmi-whatever-the-hell race had 2 of the required 1 esps active.
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Rachel Hall
 
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Post » Fri Sep 03, 2010 4:33 pm

Do you have the fixed version of NW installed? You can find a link to it here: http://sites.google.com/site/oblivionpoinfo/stabilization/stabilizationmods. When are the crashes occurring? Also, remove the new mods until you fix this issue. Adding new mods to a broken mess is not helpful unless you are adding troubleshooting mods to aid discovering the source of the problem.
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Vahpie
 
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Post » Fri Sep 03, 2010 7:05 pm

Do you have the fixed version of NW installed? You can find a link to it here: http://sites.google.com/site/oblivionpoinfo/stabilization/stabilizationmods. When are the crashes occurring? Also, remove the new mods until you fix this issue. Adding new mods to a broken mess is not helpful unless you are adding troubleshooting mods to aid discovering the source of the problem.


same place as last time....crashes on load...when I load a saved game...any saved game.

NW was not in my LO before so I have disabled it, I will see about patching it (thanks for that link :) after we resolve the problem at hand.
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lucile
 
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