It is not a beta version, but as it is the first mod I have published, I am very interested in as many players' opinions as possible.
So feel free to check it out, play it, rate it, and give me feedback!
The Blade of the Haunted
A Sword Quest
Title Image: http://www.chatbreak.de/oblivion/BoT_title_JV.jpg New Poster by Nichi21!
Trailer on youtube: http://www.youtube.com/watch?v=va1MUB_4C88&feature=player_embedded
On TESNexus: http://www.tesnexus.com/downloads/file.php?id=33089
In this quest you will pick up the trail of an old legend from the Ayleid times of the 1st Era - a legend nowadays known only as a fairy-tale, a children's bedtime story called "Aaro and Dundellon".
Follow the footsteps of this legend and prove yourself worthy, and you will gain a long-forgotten powerful sword, the so-called "Blade of the Haunted".
This quest isn't easy (at least I think so)! It does not always work along the standard mechanisms. Instead, it demands some decent experience in playing Oblivion, as well as some fun in meeting unusual challenges!
Simply finding that sword won't be the solution! You will face a completely unexpected threat that needs to be overcome
Will you be able to defeat an ancient curse that has been lurking behind that old legend? Can you play the necessary role to escape from that evil trap?
The whole plot should take you at least 5-10 hours of gameplay, depending on your style of playing.
The sword itself provides some powerful abilities that go beyond usual magic weapons, so it should be a satisfying reward for the pain (apart from the fun of playing the quest, of course).
Keeping in mind "immersiveness", I tried to respect some design principles to make the quest more challenging and entertaining:
- You should have some fun in reading books, which means actually *reading* them (not just opening them and then waiting for some window message to explain everything to you).
- There are no map markers. Any location can be found by reading books, talking etc.
- Journal entrys will never tell you what you are *expected* to do! Instead, they only summarize what you have learned by yourself (always consider the journal to be your diary, not a "quest guide"!).
- I tried to make very spare use of "quest items" (i.e. items that can't be dropped). So nearly everything can be dropped, sold, eaten (or whatever). Always be careful about what to give away!
I recommend to play with a mid-levelled character (i.e. around 10-15), though lower and higher levels (up to level 35, roughly) have been tested as well and should work fine. Keep in mind that the "reward" (i.e. the blade) will level up together with you afterwards, so it doesn't matter at which time you complete the quest.
Enjoy!
jaime74