Diamond City - yes
Goodneighbour - don't seem to care.
Settlements - My settlements, my decision.
Raiders - no
Gunners - no
Super Mutants - yes, since they enjoy fighting the metal men.
Diamond City - yes
Goodneighbour - don't seem to care.
Settlements - My settlements, my decision.
Raiders - no
Gunners - no
Super Mutants - yes, since they enjoy fighting the metal men.
That not what I experienced thought my playthough. Except the last 3.
@Helljumper:
This thread is about the potential the Commonwealth offers the BoS, where do you think that comes from? Thin air?
The BoS prime mission as part of their codex is to collect up tech, primarily to deny anyone else getting it and posing a threat to them. But, as a point of debate, the BoS need to strip tech and resources simply to feed their own needs - where do the uniforms, weapons, furniture, ammo, airships, armour, etc come from?
But, if you want evidence - Haylen radiant quests.
Plus, Goodneighbour actually doesn't want the BoS...npcs tell you that. DC doesn't want the BoS, npcs tell you that as well. All you have to do it walk around and you can hear the suspicion or hostility towards them.
Brotherhood-Mart. Serving all your militaristic pseudo-cult needs since 2078.
The potential is obvious, but nothing in the game tells us BOS's future plans.
The BOS prime mission as part of their codex is to collect weapon tech (high tech only and power sources connected to weapons tech of course) and tech dangerous to the human race. BOS like almost everybody else scavenges from the wasteland, is everybody else commerce stripping?
Haylen's radiant quests all seem to involve removing tech from the hands of raiders, super mutants etc......not exactly proof of commerce stripping, seems like everybody would prefer this tech not be in their hands. You could agree that their locking down of computer systems is stripping that knowledge from the commonwealth, although nobody else seems interested in acquiring it.
I'll have to load up my BOS playthrough, but DC loves the BOS after they defeat the Institute in that playthrough. Could you quote some of these hostile npcs after the BOS defeats the Institute?
People who have a laser rifle pointed at their head tend to love a lot of things. Just about anything you tell them to in fact.
Nope, those would be the free people of Diamond City where the entire BOS presence is a Scribe and Knight on a trading run.
There is a remarkable lack of BOS moving to take over anywhere after the end of the game, no signs of BOS oppressing the people and seemingly no attempts to round up Synths etc.
Also on the factories, wouldn't they belong to whoever cleared out the Raiders, Super Mutants etc and got them back into production. Seems like it would be more a case of BOS building infrastructure rather than removing things from the Commonwealth, which would make little sense if they were planning to stay.
Doesn't stop people from hating on you in an Institute ending
If I recall right there is some guards in Diamond City who off-handedly mention that those "Brotherhood bastards got what was comin' to em'" or something to that effect after The Institute ending. I can't speak for the MM or Railroad though.
Granted that might just be because they suspected something worse to come from The Brotherhood.
Maxson's BOS seems to operate much like The Midwest, albeit to a lesser degree. Food and supplies given in exchange for military protection etc.
IMO its not an unfair deal really. I doubt The Brotherhood has any real designs on governing The Commonwealth. Much like The Midwest, they'd probably just leave it to its own devices. Occasionally collecting food from farms and getting recruits from the local populace.
Which would be the point how of the population reacts is influenced by the ending a BOS Victory and should (and does I think) give you different comments as their attitude changes depending on the outcome. Anti-BOS rhetoric is unlikely to be heard after they liberate the locals from the Institute oppression and its more than likely to be heard in an ending where they get destroyed.
The BOS are unreliable besides their weapons and stuff like that, but I would help the Enclave rather than the BOS, just because their more organized and more spread out in the Mid-western US.
Plus, the Enclave are less high tech hungry and more focused on a better goal than the BOS, which is just collect as many laser rifles as possible, then kill some Super Mutants on the way!
Along with literally every single person on the planet who isn't a member of the Enclave.
Seriously, people hate on the F4 BOS yet have no problems loving the Enclave? Wut
Yeah, in case you weren't aware, the Enclave considers every living thing outside the Enclave to be mutant abominations that need to be wiped out so that they can rule over a pure human America. That includes all the non-mutant humans running around just trying to survive.
(They're the descendants of the politicians that made up Congress and the President and think they are the U.S. government, so how could you expect anything different?)
really? the enclave are made up of remnants of the people who put all the faults into the vaults for their experiments
they were working on a virus developed from the FEV that would kill the entire mainland america population in the wasteland!!! (the hero of FO2 stopped this)
they consider anyone not of the enclave or pure vault stock as mutants to be eradicated or at the best enslaved, and vault stock humans are nothing more than test subjects for experimentation to them, they were the ones who sent the all clear to vault 13 so they would open their door just so the enclave could capture them to experiment on them to create the virus that was going to kill everyone left on the mainland!
I hate the enclave and the F4 BOS. The only reason I keep the BOS around is in hope of DLC that bring back Sarah Lyon or replace Maxson and his mission with something along the lines of the Lyon faction.
For the record, I hate both of them.
My true loyalty lies with the http://www.nexusmods.com/fallout3/mods/8747/, but since that isn't canon in any way, I have to settle with working to remake the institute into something that resembles it instead.
Also, Maxon's BOS reminds me WAY too much of Elder Iron's BOS in that mod.
Sarah is dead, how are they gonna bring her back?
Probably that whole conspiracy on "She's not dead, she's just hiding on a farm somewhere"
Certainly, we don't know what the BoS future plans are...similar to any number of people's not knowing what European colonialists from 1492 AD onwards were going to do, and none of those situations ended in the original occupants favour.
As I said, disregarding anything post end of main quest - because it doesn't matter who wins, they get that lovin' feeling. But, I could point out a few places in recent years where uninvited military visitors were initially loved and then loathed, but forum rules prevent me. Similarly, I would be breaching forum rules and upsetting a few people if I gave examples of real world situations where resources of no obvious value (at the time) were taken from under the noses of land occupiers and they were given 'protection' in return...till they were determined as too troublesome and relocated to settlements or reservations.
The fact is, uninvited military intervention never ends well...never for the original occupiers, and often not for the invader.
The issue with the FO4 BoS is that they are outsiders to the Commonwealth. In your game, you can like them or dislike them, it's your choice...but whether you like them or not does not change what they are in game terms - uninvited military intervention, invaders, in other words.
Using the 'but the BoS clear out the raiders/super mutants/ferals so the facilities are theirs' argument is simply stating 'might makes right'...and that is exactly the argument of why the BoS would be unwelcome, and there is a moral and ethical issue around the argument that 'we have more bigger guns than you, we are taking what we want'.
Regarding the Enclave though...it poses an interesting situation for a male player character war veteran. The Enclave actually do represent the remnants of the US Government and military...aside from their beliefs and activity, they possibly represent lawful authority.
Given the 'activities' and 'beliefs' of the pre-war U.S. Government...I'm pretty sure The Enclave represents them all the way.
I just cracked up...I misread that...I didn't notice 'pre-war'
Yes, I was thinking about what the male pc would know, though.
Well, as far we know the Enclave were destroyed and lost every war they fought, also the goal they are focused on is the rebirth of the US and the extermination of everybody that isn't them since they pretty much consider everybody to be a mutant.
Well we also don't know what any of the factions future plans are, the Minutemen could become power hungry and force DC and Goodneighbour to join their organisation, the Railroad could decide to punish those who hate Synths now that the Institute has been dealt with and the Institute can go full dark side on the population......it just seems that BOS is the only one we get made up futures for.
As for the attempts to judge what will happen in a post apocalyptic wasteland based on our history, well the problems are endless, there is no state being occupied, there is no racial of ethnic group being occupied, the BOS can refurbish all of the factories and not even have any contact with the various local groups since those locals neither built nor use those old sites (except for Raiders etc).
Also I don't think I've ever heard of the BOS invading the Capital Wasteland, by your defintion they did so even when they were in the charity business......also the Minutemen are invading the various areas where you establish settlements since they are a military force taking over control of areas within the Region that they aren't local to at the start of the game. The Minutemen quests literally has you acting as a colonial power, essentially colonising the Commonwealth with magically appearing settlers.
The BOS claiming the factories (and refurbishing them into working order) after clearing them of Raiders etc, is not more might making right than the Minutemen (or others) doing the same thing, nobody involved had any better connection to them being built in the first place since their all descended from the same failed state and they are all migrants into the cities from elsewhere.