Brevity is the soul of wit, apparently, so I've made a thread to ask for some definitions of TES terms, but everyone should ask actually. It's painfully obvious that some things in TES are painfully wordy, and it would be nice to have a little chair to stand on as we try to peer over the wall into the world of sharmats, eggs and love.
The problem is that some of these aren't easy to define. Some pretty simple terms actually yield complexities and contradictions when further explored.
For example, could someone define "Daedra" to the best of their ability, but not relying on tsunamis of links and pages of quotes of the Imperial Library?
Daedra - the class of beings that dwell in the void of Oblivion. The word can refer to both Princes, who hold dominion over abstract qualities, like gods, or their minions. Supposedly they never took part in the Creation and are therefore not bound to the same rules as the Aedra, who can reputedly die because of that participation. The word means "not our ancestors", as opposed to "aedra" which means "our ancestors", following Aldmeri beliefs.
Daedra are often associated with Padomay, which is one of two principles responsible for the creation of the universe (Aurbis). Padomay is identified as a form of chaos, as opposed to Anu, order, with which the Aedra are typically associated. However, this is not a rule, and we are aware of some Daedra that might properly be associated with Anu.
One source says the Daedric minions are part of the Daedra Princes, since the latter are supposedly incapable of creation. But another source says their realms are made not from their own bodies, but (perhaps additionally) from so-called creatia leaking in from Aetherius. Yet another source appears to contradict the idea that the minions are merely aspects of the Prince by showing examples of rogue Daedra. The question continues to be controversial.
Okay, that wasn't very brief at all, but I wanted to cover as much as possible.
And, for the sake of newcomers, could you also define "CHIM" in a concise and detailed way as is possible?
CHIM, at its most basic, is a form of gnostic realisation in which the illusory and solipsistic nature of the world is recognised and wielded it to effect change. It's said to be difficult to maintain, becuse one must balance the concept of being both an individual and part of a pantheistic, all-encompassing Godhead. Can perhaps be compared to the recognition of a dream while you're dreaming it, seeing that all characters in the dream are actually you, and that since it happens in your mind, you can change things. See http://en.wikipedia.org/wiki/Lucid_dreaming.