The City of Shadows

Post » Fri Mar 05, 2010 6:46 pm

I'm not sure what prompted me to repost this. As some of you may or may not remember, this was a rp that was not very successful at all. Well, I've decided to redo it.

The City of Shadows

After the death of Martin Septim, Chancellor Ocato, with the backing of the Elder Council, took absolute power. Cyrodiil prospered under his control, and the Empire underwent a period of regrowth after the Oblivion Crises. However, the other provinces were left to rot, and with higher taxes and puppet governments in place, talk of rebellion began to spread.

In 4E 18, a prophet dressed in robes black as night traveled to the Imperial City. He began to preach that something called the “Great Death” was approaching. Much to Ocato’s surprise, the people listened to him, and treated him as if he were a saint. So Ocato, not wanting the man to amass power and start a riot, had him publicly executed. But when his head fell to the ground, a black vapor rose from his corpse, and his head began to speak.

“Fool,” was all it said, and then the vapor dissipated. This greatly disturbed Ocato, but he did his best to put in out of his mind. That was, until the spirit of the prophet began to torture Ocato. According to him, the spirit was always with him, saying and doing things that only he could see and hear. A week later, Ocato snapped. He pulled a dagger and committed suicide right in the middle of a council meeting.

The members of the Council were horrified, and his successor, Chancellor Cortello, had the White-Gold Tower completely sealed off. He believed that the tower was now home to a vengeful spirit, and he hoped that he could keep it contained there. He was wrong.

Every night thereafter, a strange, blue mist descended upon the city, and every night, someone disappeared. Whether this was still the prophet’s spirit, or whether it was the “Great Death,” no one knew. But people began to panic. Eventually, Chancellor Cortello ordered a complete evacuation of the city by the Legion. Some were, of course, left behind. Some hid, not wishing to leave their home. Others ran for the sewers thinking they may be safer. The people languishing in the Imperial Prison were left behind, and the Mage's Guild refused to leave the Arcane University. These people’s fates have been lost.

But before they lost contact with the outside world, the most powerful wizards of the Arcane University activated an ancient Ayelid artifact they had found hidden under the city. The inscriptions on it’s side read: And now we use this, our last hope, so that we may suppress our unknown foe. The mages hoped that it would destroy the evil presence, but it failed. In fact, it did the opposite. When the machine activated, a great, red shield emerged from it, spreading all across the isles that the Imperial City had been built on. It seemed to stop the mist from leaving the city, but it also made it stronger. Instead of just one person disappearing, people were now going missing in groups. However, for whatever reason, the mist did not descend upon the University, nor buildings in which there was light.

Then, amid the chaos and turmoil, the Summerset Isles, Skyrim, Black Marsh, and Elsweyr rebelled. And they succeeded. The Summerset Isles cut off all contact with the world. Few came out, and none went in. The other provinces however, marched now on the remnants of the Imperial government, who had created a sprawling mess of houses and buildings along the coast of the Imperial City. Chancellor Cortello called out to any loyal to the empire for aid. The forces of Morrowind, now led by a Dunmer of Imperial blood, Valenwood, eager to have revenge on the Khajiit for their years of torment, Hammerfell, staunch supporters of the Empire, as they had received the best treatment of all provinces, and High Rock, of whom the Chancellor was a native, marched for the glory of the Empire.

The two great forces met in front of the massive bridge that led to the Imperial City. A fierce battle took place, but the loyalists found themselves on the losing end. Out of desperation, Chancellor Cortello called for a retreat inside the city. Having no where else to go, the armies followed him. And the rebellious forces, not knowing what awaited them, pursued.

Another pitched battle took place inside the city, this time with the loyalists having the upper hand. The usurpers attempted to flee the city, only to find that they could not get past the red barrier. Backed into a corner, they fought on, and night soon fell. As soon as the sun fell out of sight, the mist dropped upon the clashing armies. It decimated both sides. No one knows just how many soldiers were lost that day, but according to the records of a few observers who had been watching from outside the shield, some miraculously survived. These few looked around and all of their compatriots, as well as the bodies of their fallen comrades, were gone. It was as if they had never existed, as even the blood that had covered the ground had disappeared. The remaining soldiers scattered, and no one knows what happened to them after that.

Now it is 5E 89, and the city is a desolate wasteland of crumbling buildings and overgrown streets. But some remain. Hiding away inside some of the stronger buildings, groups of survivors had formed. This is the story of one such group, and their attempts to survive….The City of Shadows.


Additional Info

Most of this is from the previous rp, which I've restructured a bit.

My plan for this it to be the narrator of events, much like last time. Very similar to Lycan's style, as well as What Lies Beneath. I control all important characters, enemies, and move events along in my posts.

Rules

1. All character sheets must be sent to me for approval.
2. No ubering, character controlling, mind reading, etc, etc.
3. Vampires are allowed, were creatures of any kind are not.
4. Ah romance. Two things here, if you're going to have romance, please keep it classy. If it ends up where it probably will, no details. Remember, children might be reading this.
5. I control all! If a horde of angry vampire rats swarms you in broad daylight and chews you straight to the bone, well, that svcks for you.
6. You can join at any time. There's always another survivor out there, waiting for a name.
7. If you will no longer be posting in this thread for whatever reason, please notify me so I can find a creative way to kill off your character.

The Map
Not really, just details.

Talos Plaza District: Out of all the districts, this one is probably the safest. The largest group of survivors makes their home here, in the Tiber Septim Hotel, and the district itself isn't quite as run down as everywhere else. The majority of the buildings are still standing, although they may not be in the best of shape. The roads are still in function, as the survivors here stopped any plants from taking it over, although the remaing pieces of free land are now filled with tall grass and shrubs. It also has one of the few remaining sewer entrances.

The Temple District: In contrast, this district is one of the worst off. Many of the people who lived here were the first to be taken by the mist, and so the houses, which stood for decades, finally collapsed without proper repair and upkeep. Few buildings are left standing, and even the Temple Of One, which was rebuilt after the Oblivion Crises by Ocato, has mostly collapsed, though a portion of it's walls still stand.

Green Emperor Way: This district is completely overgrown. The parks and cemetary that once surrounded the White-Gold Tower is now home to hundreds of trees and bushes. The grass has grown almost waist high. Regardless, many of the plants here bear fruits and berries, which makes it the primary food source for most of the city. It is a place of neutral ground, and all the survivors of the city come here early in the morning, as soon as the sun rises, to collect food. If anyone starts a fight here, they will be killed by all other survivors, but as soon as you leave this district, you may do whatever you wish. On a side note, the people of the city have developed a ritual, where they leave the corpse of anyone who dies of natural causes (a rare occurence) in front of the gates of the tower. For some reason, the mist never goes to the walkway around the tower, but the body dissappears overnight anyway.

The Elven Gardens District: It may be worth noting that this is home to the other entrance to the sewers, where another group made their home. These people are very strange however. Possessed by Sheogorath, some might say.

The Market District: This area is only barely better off than the Temple District. Many of the building here are in piles of rubble, though a few stores still stand. If you're lucky, you might find something worthwhile in the wreckage, but don't get your hopes up.

The Arena District: This area is home to the third group. It's very dirty here, and the streets, as well as everything outside of the arena is overgrown. There's always a strange smell here, though if you ask the residents, who live in the arena and bloodworks, they would say they don't know what you're talking about.

The Arboretum: This district is much like Green Emperor Way, in that it's completely overgrown. Unlike Green Emperor Way though, this is a forest. And it's dark. Unknown animals populate this district, and few who go in come out.

The Prison District: Unlike the other district, nothing grows here. The place smells of death and decay all the time, and strange noises come from the ruined buildings.

The Arcane University: As of the start of the rp, this place is sealed off. No one knows what lies beyond it's gates, which have been sealed for decades.

The Waterfront District: There are no buildings here, as everythings completely destroyed. It's overgrown in a way between Green Emperor Way and the Arboretum, which is to say that it's still a dark forest, but the animals are of the normal variety. The docks are deserted, and the buildings are rubble. Numerous boatwrecks populate the waters, but something fouler than slaughterfish rules the sea here. The lighthouse is crumbling , and it's said that an old man lives there, but the door is sealed, so there's no way to know.

Safe Zones
Home is where you're not dead.

There are five "safe zones" in the city, or places where the mist supposedly won't go. They are as follows.
1. The Tiber Septim Hotel.
2. The Arena
3. The Elven Gardens Sewers
4. The Arcane University
5. The White-Gold Tower*

*Before you go getting ideas here, don't rush to get inside. There may be worse things than the mist in those long forgotten halls.

Character Sheets
They look like this.


This is an outline only. Use your own if you wish.

Name:

Race:

Gender:

Class:

Skills: No more than 7.

Weapons: Iron and steel only, unless you can convince me why your character needs better.

Armor/Clothing: For clothing, you can put whatever you want. For armor, like above, you're limited to iron and steel for heavy, and leather, fur, and chainmail for light.

Physical Description: Put what you're characters basic appearence is here, as well as eye color, weight, and height if you so desire.

Personality:

Bio: If your character is alone, this should include a description of why he/she is.


Miscellaneous
Cause I have no where else to put it.

Alright, to explain the effects of the mist and light. Any buildings that have a large light source, such as the Tiber Septim Hotel, are immune to the effects of the mist. However, houses without a light source will fill with it. If you're going to stay in a place besides a stated safe zone, make sure you're prepared. Also, the mist can creep into a lighted room if there are shadows that extend for a few feet inside. Outside in the night, you have no hope. Torches and candles will not stop the mist, and magic will only stop it temporarily. If the light source goes out for even a second, it will get you. Inside, however, it takes a few moments for the mist to get in, so if you can manage to renew your light, you'll be safe.

The RP takes place 287 years after the battle, and 289 years after the coming of the mist.

The Hotel's general appearence hasn't changed much, but on closer inspection, you can see many cracks in the walls and floor. There is a layer of dirt and grime collected over the years in most places there, except perhaps for the bedrooms, which are the responsibility of the individual occupant or occupants. There are 20 or so NPCs there of varying gender and race, as well as 4 children, an Imperial, Breton, Khajit, and Breton/Nord. You can give the NPCs a face and name if you wish. If you want descriptions of any other areas, you can do your best to imagine it, or ask me in a PM. At certain points, I will give the description of a place before allowing access.

Here are the enemies.

Raiders are relatively well equiped people that go around the districts taking what they need by force, usually from the lone survivors or small groups. I will always trigger their appearance and control them.

Scavengers are lone survivors that are only hostile if they feel threatened. You may trigger them, but only in the rubble districts; Temple, Market, Talos Plaza, and Waterfront.

Wildlife may be triggered by anyone, but only in Waterfront, Arboretum, Green Emperor Way, and Arena. They're always hostile, unless they're deer, rabbits, etc.

Vampires can be triggered or controlled by me, if they're more powerful. They are in the sewers, and the Prison district, if you dare to go there.

The last group may only be triggered by me and are related to the story.

OOC: Right, so you're going to be part of a group heading into the sewers. You have to be in the area of the Talos Plaza area, but not necessarily from there or affiliated with them. I'll search a bit longer for a specific piece of info, then you can send me sheets.
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Campbell
 
Posts: 3262
Joined: Tue Jun 05, 2007 8:54 am

Post » Fri Mar 05, 2010 5:51 pm

I. Am. So. In!!

Seriously this looks awesome man. I can't wait :D. When shall I do my sheet? Or does more info need to be given?
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Silencio
 
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Joined: Sun Mar 18, 2007 11:30 pm

Post » Fri Mar 05, 2010 12:35 pm

Well it kind of seems like a pointless fight for survival.. An ancient and devastatingly powerful entity is killing everything. How are a few survivors going to fend off such a BEAST\

But I like the background and it looks interesting so I will probably join :]
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Mandi Norton
 
Posts: 3451
Joined: Tue Jan 30, 2007 2:43 pm

Post » Fri Mar 05, 2010 8:44 am

I. Am. So. In!!

Seriously this looks awesome man. I can't wait :D. When shall I do my sheet? Or does more info need to be given?


Fanfic man! Fanfic, not rp! I tried it as a rp already, it didn't go especially well.

Well it kind of seems like a pointless fight for survival.. An ancient and devastatingly powerful entity is killing everything. How are a few survivors going to fend off such a BEAST\

But I like the background and it looks interesting so I will probably join :]


Again, fanfic! Not rp! Read the damn author's notes people. :P

As for the fight for survival, it's not all powerful. It can't come out during the day or attack where there's light, for example.

Jeez, if someone says they'll join, I might have to make this a rp again... Stop getting my hopes up people!
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no_excuse
 
Posts: 3380
Joined: Sun Jul 16, 2006 3:56 am

Post » Fri Mar 05, 2010 8:20 pm

Gah! For some reason I read it as ''This was a fan-fic but wasn't very successful, but I'm trying it as a RP...''. Lol I thought I could read :facepalm:
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Nicole Elocin
 
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Joined: Sun Apr 15, 2007 9:12 am

Post » Fri Mar 05, 2010 7:49 pm

Gah! For some reason I read it as ''This was a fan-fic but wasn't very successful, but I'm trying it as a RP...''. Lol I thought I could read :facepalm:


Nah, it's okay. The rp only lasted about sixty posts before everyone dropped out. Partially because most of the rpers weren't regulars, and also because I'm not a very good host, in my opinion. I work better with fanfics.
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Cayal
 
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Joined: Tue Jan 30, 2007 6:24 pm

Post » Fri Mar 05, 2010 4:32 am

There are a few more RPers here since last time, but most seem tied up at the moment. Like me; I'll try to read it if it continues as a Fan Fiction and critique best I can, but no promises. As I said, there are a few more RPers around, if you can deal with a slight lack of experience. No offence to you all, I include myself there as well.
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Mr. Allen
 
Posts: 3327
Joined: Fri Oct 05, 2007 8:36 am

Post » Fri Mar 05, 2010 1:33 pm

Well, before I even consider making it a rp again, I'd need to know who would join, and if they'd stay in. Every time I've made a rp, a bunch of people join, make one post, and then suddenly no one's interested anymore. So I'd need to be sure it would work before I go digging for all the old info I had written down for the rp form.
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Michelle Smith
 
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Joined: Wed Nov 15, 2006 2:03 am

Post » Fri Mar 05, 2010 10:58 am

Ambrose! You'd better make this into an RP! >;O I wanna join it!

It's a very unique story, and I've already read some of the fanfic of yours before. C'mon! Let's do an RP!

I would definitely join!
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Sophie Miller
 
Posts: 3300
Joined: Sun Jun 18, 2006 12:35 am

Post » Fri Mar 05, 2010 7:09 pm

'Gah! For some reason I was a fan but wasn't successful trying it...I thought I could read'


For the sake of that poster, this should be an RP. I'd join ;)

Oh, and I know I butchered the quote. It's a new trend I've started...
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patricia kris
 
Posts: 3348
Joined: Tue Feb 13, 2007 5:49 am

Post » Fri Mar 05, 2010 6:51 pm

Hmm... Well, if the people who posted in this thread joined and kept up, I would make it. How on earth did I get svcked into this again? No matter, I guess I'll go search around for those papers. I'm sure they haven't collected too much dust.
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Javaun Thompson
 
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Joined: Fri Sep 21, 2007 10:28 am

Post » Fri Mar 05, 2010 3:46 pm

I'll see if I can think up a character.
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Felix Walde
 
Posts: 3333
Joined: Sat Jun 02, 2007 4:50 pm

Post » Fri Mar 05, 2010 7:19 am

Right, I've updated the opening post. Read that if you're interested in rping in this, and I'll make up an opening post. I'll post that here, and after that, you can make a sheet if you want.

EDIT: Opening post here.

Julius sat back in his room, which, while small, was large enough to accomodate everyone in the group. "Alright everyone, here's the plan. Once again," he heard someone in a corner snigger. He glared at the person, then continued. "Once again, I have a plan to get out of this cursed city. Unlike my last attempts however, this one is full proof. What we are going to do, is head down into the sewers, and leave the city by going under the barrier. Now, I know some of you are thinking that this is insane. After all, no one's been down there in decades. That's why we're going down. There's no other way out. If this doesn't work, nothing will. This is my last ditch effort. The Elders have forbidden entrance into the sewers, and while no one knows why, I know we have no choice.

They're content with just sitting here, wasting away under the threat of the fog. I'm not. I'm going to get out of this city no matter what the cost. I trust all of you feel the same. Tomorrow," Julius cut off, looking out the nearby window, where the fog swirled. It looked almost like it was trying to break through the glass. "Tomorrow, we will set out. I uncovered an entrance into the sewers recently, right under our very feet. The night is still young, so be off, and be quiet about all this. The Elders will not take kindly to this. Meet me behind the Hotel at daybreak. Then, we'll be off to our freedom."
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Amy Masters
 
Posts: 3277
Joined: Thu Jun 22, 2006 10:26 am

Post » Fri Mar 05, 2010 3:55 pm

Name: Shroud-Scale

Race: Argonian

Gender: Male

Class: Thief (changed a bit), Agility and Speed

Skills: Light Armour, Sneak, Marksman, Security, Acrobatics, Blade, Illusion

Weapons: A fairly worn steel shortsword, an Iron bow in suprisingly good condition accompanied by twenty five iron arrows

Armor/Clothing: A self-made leather hood that covers most of his face, a leather curiass with many tears and rips in it, leather bracers in good condition, a pair of tan linens which gives him much better mobility and no shoes

Physical Description: Shroud is quite a small Argonian, small and weedy. This is because he has the build of a thief. He doesn't require muscle or height, just the ability to move quickly and pickpockets. His scales are a deep red, but are marked with flashes of dark green and cyan at random intervals which he dislikes, calling it a "scar on my otherwise perfect body". His horns are short, sharp and pointing forwards, usually poking out from under his hood. He often sharpens them, just incase they're 'needed'.

Personality: Despite what most people would think, considering the situation and his presumed class, Shroud is quite a social person, often striking up a conversation between many a person. He is known for his strange assumpitions and his constant consideration of what may happen, no matter how bizarre. The Argonian is a kind soul, sharing his food and luck with those around him who are less fortunate, only stealing from those who're 'well off', but doesn't take enough to put them in the same position as those he's trying to help.

Bio: Shroud has been in the hotel for as long as he can remember, but generally only spends the evenings there. During the day, he's outside, helping keep the Talos Plaza in good condition, feeding himself and his friends and various illicit acts. As a child, his father was taken by the mist and from that day, he swore to find out about the mist, its origins, its cause and what actually happened to his father. When he's not out and not asleep; He's studying, looking for clues about what this mist actually is. Unfortunately, he hasn't found anything...Yet.

Although, it may seem that escaping the Imperial City would conflict with his need to find out what happened to his father, but Shroud thinks a different way. With more people on the outside, surely there would be more ideas, more knowledge and a greater understanding. Perhaps his answer lies on the outside of the barrier, or perhaps he'll find his answer whilst escaping.

There we go. First in! :D
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Kevin Jay
 
Posts: 3431
Joined: Sun Apr 29, 2007 4:29 am

Post » Fri Mar 05, 2010 5:35 am

Character sheet approved by Ambrose.


Name: Jartod

Nickname: J

Race:Redguard

Gender: Male

Age: 27

Birthsign: The Warrior

Class: Beserker

Skills: Long blade, hand-to-hand, medium armour, block, intimidation, determination and overall physical strength.

Weaknessess: A little bit too hyper, will often get on people's nerves. However people seem to let him be most of the time. Is rather challenged mentally, academically and emotionally. He isn't very smart and will often run head long into battle with out much thought, with no tactics. Also gets upset about almost everything personal. Seems to have more bark than bite you could say. Temper often needs to be controlled.

On a more physical side, he has a problem with his knee. When he does too much strenuous activity it cramps up and he is barely able to walk. This is why Jartod is mainly only good for short bursts of power and force.

Weapons: A crude steel claymore he has had since he was very young. The Arena District armourer has been nice enough to keep it in good enough shape.

Armor/Clothing: His clothing consists of stitched up green shirt with the sleeves removed. He likes to show off his arms. His pants are simply brown coarse linens and shoes are also brown. He has put a hood on his shirt, he feels it will 'protect' him from the mist. Under his armour he wears a thick brown tunic as his arming doublet. His armour its self is simply leather but with chainmail rings sewn onto it, producing extra protection but adding some weight. This could be classed as medium armour. He has this done for him by the armourer as well.

Equipment: A small pouch that he keeps in his greaves pocket. This pouch contains 100 septims and some peanuts.

Physical Description: He is generally quite handsome, however his big boned frame and often oversized body features put people off. His eyes are large and quite piercing. However they seem more happy and friendly rather than aggressive. However he can make them look menacing if he likes. His nose is quite small but wide, with big nostrils. Can look quite intimadating. His cheekbones are quite high, which would make him a quite good looking man if everything else was in proportion. Also has big lips, that seem almost unnaturally thick. His forehead falls quite far back, which Jartod thinks is the reason his eyes looks so big.

He is very large in frame, always was bigger than most boys when young and that carries on today. His arms are long and thick, but from so much heavy weight lifting and sword-play, they have gained a lot of hard and defined muscle. When he tenses it is almost scary. His long arms are very useful for his claymore fighting, making him able to make long swings without getting too close. His chest is also quite buldgy, perking out foward. However his abdomen is not quite so defined. Jartod never really worked on the stomach, which to be honest was quite silly of him. With his height most opponents would target the body. However with that said his weight can still let it take a beating. His legs are also quite muscular, from a lot of running and leg lifts. Although it is odd that he isn't very fast. He thinks his weight slows him down.

Jartod's hair is very short. He keeps it in a buzz saw style cut, with a streak going across the front. He was thinking of growing an afro for fun. His eyebrows are quite thin, and nearly unnoticable. Likely dominated by the other features. He doesn't keep any beard or stubble but likes a little chin goatee.

Height: 6'5''

Weight: 235 lbs

Hair colour: Dark brown

Eye colour: Green

Personality: Very loud and energetic. He always wants to have a laugh with his friends and play around. Quite childlike really. In fact he is actually very nice, just too ecentric, often getting on his friend's nerves. However over the years they've learnt to put up with it. Often seems a little bit too optimistic, always thinking everything will work. It is suprising considering the below average life he has had so far. He always wants to play fight, challenging his friends to duels and fights with wooden swords in the Arena. Seeing as the pit is still open, he makes good use of it. People often turn down his offers, he has the tendancy to go a little overboard with the fghting.

On the other side of that is a very sensitive man. His feelings are hurt easily with nearly any insult, he believes that they're trying to pick on him. And he hates people not liking him. Sometimes this leads to him just walking off by himself, other times he can go off in a blinding rage. Threatening to kill people and all that. However this is rare, as people do not often try to annoy and be mean to him. Doesn't like bullies or really anyone obnoxious.

Bio: Born in the Arena Bloodworks with a mother and father. He was lucky to actually have them both. At a young age he was quite athletic and strong, at often his dad would try and abuse this, making him beat up other children for fun. He would even bet with other parents who would win in fights. Jartod at first didn't think any better, and actually broke one kid's nose once. However as time went on he started to not like it, seeing it as mean and cruel. He stopped doing it and his father tried to beat him. The beatings went on for a while until Jartod's father pushed his luck. As dad was about to hit him Jartod picked up a dagger from the floor and plunged it straight into his father's face and stabbed him repeatadly. Jartod cried and was upset for many a weeks untlil he finally got over it.

His mother was obviously upset with what happened but three years later (when Jartod was 11) she started to get over the event and even went on to look for another man. She found one. Another Redguard called Kaltor. Jartod always liked him, they would share jokes and play fight lightly together. However sometimes the play fighting would go a little far, but Kaltor didn't mind, it turned J into a fit young teenager.

Unfortunatly something always goes wrong. One day Kal and J's mother got a little drunk during the night. They wanted to get away from the people of the Bloodworks and foolishly went outside. The Mist took them and they were gone. Forever. Another problem in Jartod's life.

He was raised by the armourer, a man they just called 'Scruff'. He didn't look too good but sure knew a thing about training and repairing weapons and armour. He taught J everything he knew and helped train him into the muscular man he is now.

By the age of 21 Jartod was one of the most popular people in the District, everyone knew him and would trust him to do nearly everything. Whether it be fighting for their entertainment, fending off raiders or just being an inspiration for their children. However he was still loud and energetic, and could irk people sometimes. But they thought of the positive things.

Now 27, he wants to leave the Imperial City. He has nothing left here and wants to live for something. Some people felt he was selfish and leaving his friends for own personal desires, but most understood, admitting if they had the chance and ability they would try get out to. His friends supported him through this and are even thinking of coming with him.

Now he is just preparing for the 'escape meeting'.


Miscellaneous:
*- Loves animals, especially dogs
*- Has a fear of snakes, one of the reasons he hates going through the long grass
*- Has a scar on his chin, but is mainly covered by his goatee
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Josee Leach
 
Posts: 3371
Joined: Tue Dec 26, 2006 10:50 pm

Post » Fri Mar 05, 2010 3:24 pm

This character approved by Ambrose51. ;D

This is my character I thought up for the City of Shadows RP! ;D

Name: Cris Neruma

Race: Breton

Gender: Male

Class: Spellsword

Skills: Blade, Destruction, Illusion, Light armor, Athletics, Armorer, Restoration

Weapons: Steel sword that's very old, but in decent shape. He also has a silver tipped wooden staff that he fashioned from melted down silver dishes.

Armor/Clothing: Leather armor when he needs to be protected. Otherwise he wears fairly beat up rags, though they seem as if they used to be high quality (a long time ago).

Height: 6'
Weight: 170lbs
Hair color: Dark Brown
Eye color: Brown
Appearance: He's built a little under medium. He always appears half-starved, but he's in good shape. Very lean.

Personality: Generally upbeat, he is fairly optimistic about things, though it sometimes seems as if he doesn't believe half of what he claims. He is a hard worker as well, often helping out keeping the buildings in shape.

Bio: Descended from a general of the army that came from Hammerfell and a lass who had stayed behind in the city instead of evacuating. He has learnt magic from a hobo who lives by himself in some obscure part of the city. Cris also has been helping out keeping the Talos Plaza District in shape for most of his life, and treats the place as home, dangerous though it may be. His mother was killed by the mist, and his father disappeared one day when going inside the White Gold Tower. One of Cris' goals in life is to find out what killed his father, and he desperately wants to help out the people who live with him in the Tiber Septim Hotel.

Cris has always admired Julius for his determination, despite how his plans never work out, and often helps him to accomplish things. it is because of this he was part of the group listening to Julius' latest plans as one of the few people NOT laughing at him.

Miscellaneous: He is deathly afraid of zombies, more so than he's afraid of the mist. The reason for this is because he once had to destroy the undead corpse of his great grandmother. Oftentimes, he lies awake at night focusing more on how he will be eaten by a vicious undead creature rather than be taken by the mist.
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Lexy Corpsey
 
Posts: 3448
Joined: Tue Jun 27, 2006 12:39 am

Post » Fri Mar 05, 2010 9:26 am

Right, thanks for signing up guys! You can do a bit of preemptive rping to get a feel for your character before I post the real deal up, if you want. Just describe whatever actions you want, so long as you don't jump to the morning after.

EDIT: And just PM me if you have any questions. I've gone through this deal before, so I already have most of the details outlined, about most everything in this version of the city.
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Steven Hardman
 
Posts: 3323
Joined: Sun Jun 10, 2007 5:12 pm

Post » Fri Mar 05, 2010 10:04 am

Nearly everything about the hotel seemed wonderful. At least in Jartod's mind. The decor was nice and pretty designs adorned the walls, the food and drink looked pleasant, there were nice seats, sofas and rugs that made the hotel look comfortable. But best of all had to be the blazing fireplace, making a roar that warmed up the area to a near perfect temperature. The most he ever got in the Bloodworks was a barrell with a small inferno which in truth, did next to nothing. Now THIS is the life! The Reguard thought positively, nodding his head in agreement. However everything always has its faults. In this case it was the people. The people of the Hotel stared at him with beedy eyes, a large hint of disgust and hate in them. Jartod knew that each district seemed to have their rivalries and problems but this was stupid. He had done nothing wrong. Pfft, just jealous.. J re-thought that, it was unlikely that they were jealous, seeing as they had almost everything needed to live well, but he thought of his appearance as a sign of excellence, not things that were spoon-fed to people. He would never have quarrels with these people, but if they wanted to get personal then he would get up close.

As Jartod made his way towards the elegant stairs, he caught a glance of an argonian hissing at him. This was a serious insult in his mind, and really couldn't stand it. He turned to the lizard threateningly, giving him a cold stare as he strode towards him.

''What?!'' That was the only word Jartod spoke, or spat rather. The lizard paced backwards to his seat, looking quite frightened. ''Yeah that's what I thought.'' Jarted said, leaning into the Argonian.

The stairs creaked as the large Redguard ambled up the stairs. Quite unnerving actually, Jartod felt as if he'd fall through any second. His good feelings started to drop as he walked the stairs. He was obviously sad to leave the place his lived all his life, being spread away from his friends forever. The emotion as he left the Arena District was very upsetting, he tried to think positive, but tears forced themselves to form. He tried to think positive as he entered the Hotel, putting a smile on his face, but it seemed nobody would have it. It was like they wanted him to feel like crap. ''F***ing bastards.'' Jartod muttered, as he opened the wooden arched door to the room floor, where the meeting was going to take part.

Before taking a seat, Jarton inspected the room and its inhabitants. Like the main hall downstairs, the room was well decorated and full of good quality items. Most likely the best building in the entire Imperial City, and the safest. There were a few people in the room, all had armour and weapons, but like Jartod, nothing special. The Redguard decided to keep to himself for the time being and let Julius, the man holding the meeting, speak. It wasn't like Jartod to be unsociable but he wasn't rude either. He stood at the back arms crossed listening to the speech, deciding to chew on some tobacco he harvested the other day.

By the way Julius spoke, it was clear that he'd tried other ways of escaping the dreaded city, but had all failed. What?! Oh marvelous... Jartod thought, rolling his eyes. He was now pondering on whether it was worth coming. But no, he had to try, he was an optimist and anything is possible. He had to stick with it. It was in his nature.

One man started to snigger at Julius, which in Jartod's mind was incredibely insulting and rude. Once no-one was looking, he slapped the guy on the head lightly, then putting his finger by his mouth, telling the man to shut up. The man just turned rubbing his head, giving Jarton an angry look, as if he had done nothing wrong which was the complete opposite in to Jarton.

With just a quick peek out the window the 'Mist' could be seen, floating around looking for victims, like a fox looking for a rabbit. It was odd, by observing the 'Mist' it seemed it was some form of life, the way it moved, as if it was a living thing. It even came up to the window, as if it wanted entrance. However Jartod tried to think nothing of it, he was never very intelligent and didn't know much on such matters so there was no point in 'straining the brain' as he he put it.

Overall Julius' plan seemed relatively staunch and reliable. It may be difficult getting down into the sewers and getting past the barrier but it had to be possible, he wouldn't of mentioned it otherwise. Nonetheless Jartod didn't feel it was completely full proof, and it was clear that Julius didn't really either, so he decided to ask his question.

''Wait, wait wait! I hate to get ahead of ourselves here but what is down it that sewer? What are we meant to do when we get down there? Man, I ain't leavin' the guys back east if we don't know if we gon' live or not.'' Jartod walked out towards Julius from the back of the room, trying to make himself heard. ''Look I ain't expecting a straight answer here, but we need to know something, am I right?''

Jartod walked a few steps further foward, awaiting his reply, still chewing the tobacco.

OOC: Okay there's my first post. I hope it's alright :).
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Nick Tyler
 
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Joined: Thu Aug 30, 2007 8:57 am

Post » Fri Mar 05, 2010 2:43 pm

Julius brushed his black hair out of his eyes when the big Redguard asked him a question. He was momentarily at a loss for words, and the room had suddenly gone silent. No one asked him questions. It was like... Like... Like a rule! After a few moments of thought, he replied. "Well, no one from here knows that for sure. Certainly the folks from the Elven Gardens know. Anyone in the crowd from there? No? Well, that was to be expected. In any case, there are rumors, but nothing known for sure. Some people seem to think the mist won't go down there. I haven't tested that particular theory yet, but we should still be prepared. There are other rumors of creatures that live down there, that hide from the mist, but we have no straight facts on those either. What we do know is that there are vampires down there, but that eventuality had been prepared for already. I have it all planned out. I myself know very little of the sewers, but I happen to know someone very knowledgeable of them. He's going to guide us through them."

Julius leaned back in his chair again, hoping the explanation would be enough. He didn't want to be answering questions. He didn't have many answers.
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Sunnii Bebiieh
 
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Joined: Wed Apr 11, 2007 7:57 pm

Post » Fri Mar 05, 2010 12:26 pm

Jartod tried his best to force Julius into giving answers without looking too aggressive. It mattered not, he replied. However Julius seemed quite perplexed about the question, as if he was insulted or he had never had one before. However his reply was definitely helpful.

''Well, no one from here knows that for sure. Certainly the folks from the Elven Gardens know. Anyone in the crowd from there? No? Well, that was to be expected. In any case, there are rumors, but nothing known for sure. Some people seem to think the mist won't go down there. I haven't tested that particular theory yet, but we should still be prepared. There are other rumors of creatures that live down there, that hide from the mist, but we have no straight facts on those either. What we do know is that there are vampires down there, but that eventuality had been prepared for already. I have it all planned out. I myself know very little of the sewers, but I happen to know someone very knowledgeable of them. He's going to guide us through them."

Julius' reply was quite long and Jartod actually got quite lost half way through, having to knock himself back into existence. He heard something about the mist not being able to get down to the sewers and the mention of vampires. Vampires. A foul breed of people in the Redguard's mind.Eugh! Bloodsvckers! Jartod almost spat to the ground at the thought. However he wasn't too worried about them, he was rather confident in his abilities.

''Hahaaa! Vampires? Those bloodsvckers ain't got nothin' on these babies!'' Jartod flexed his arms, chuckling in the process, a buldge could be seen contracting upwards through his leather. ''But seriously, if you say you got it all sorted, then I got ya' word.'' The Redguard turned to the others attending the meeting, none of them looked very confident at the moment. Jartod simply rolled his eyes. He didn't understand how they could act so bland, they come to these places but don't even want to talk and make friends? Idiots...Was the only word the came to J's mind. Nevertheless he felt that maybe it was because he was talking so much that nobody else wanted to interact.

''Okay it s'all good right? I'll be downstairs if I'm needed.'' With that, Jartod nodded to Julius and then the group and walked out the door. In the corner of his eye he saw the darkness outside. Like a void. Nothing out there except rubble, grass, dirt and 'The Mist'. It saddened the Redguard that the gods would let this happen. In fact that was the reason he didn't believe in them; They did nothing.

Only a fool would step outside at night so as much as Jartod hated to do it, he had to rent a room at the Hotel and spend a night with a bunch of hateful snobs. ''Pompus bastards.'' The Redguard muttered as he strode past a bunch of fancy Imperials staring at him.

The publican standing behind the counter was a frail and camp little man. Looked as if he didn't have an ounce of fat on him. However even he was giving Jartod an evil glare, despite being half the Redguard's size. He tried to ignore the little rat, just wanting to rent a room.

''I need a room, how much, weaklin'?'' Jartod knew it sounded rude, but he was so fed up that his words couildn't be controlled. Although the consequence of this wouldn't be too good, after all he was the one paying. The publican looked at his feet and then snobbishly back at Jartod, as if he was nothing but filth.

''Sixty-five gold. Take it or leave it.'' The publican added a little 'Hmhp' after he spoke. Jartod just sood staring shocked.

''Sixty-five?! Are you f'in serious?!'' Jartod said angrily, trying to keep his voice down. ''You little wretch I'll-'' The Redguard stopped himself as he rummaged through his money pouch. He had an idea.

''You wanna punch me don't ya? Yeah I can see it in ya face. How about a deal? I'll let you club me, if I can have a free room. Sound fair, punk?'' Jartod spoke with utter disrespect. He didn't care fot it now. He almost spat as words came from his mouth.

Jartod leaned in towards the snobbish man; Waiting.

OOC: Ambrose, I imagine you want to control major actions and NPC's in this kind of situation. So it's up to you what happens.
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christelle047
 
Posts: 3407
Joined: Mon Apr 09, 2007 12:50 pm

Post » Fri Mar 05, 2010 5:16 pm

OOC: Anyone else want to send me a sheet? I'd like one more person before we start.

The publican stared long and hard at the Redguard. It was so extremely tempting to take him up on the offer, but somehow it didn't seem wise. It could have been the two gentlemen in hoods staring at him from their table, or it could have been the fact that the Redguard was more than capable of pummeling him out of existence. Whatever the case, he decided against it, especially when it looked like one of the gentlemen was going to get up. The publican knew who they were. Everyone in the District did; they were guests of the Elders after all. The publican looked nervously over the Redguard's shoulder at them, then held up his hands.

"That... That won't be necessary. Does thirty gold sound more fair?"

One of the hooded gentlemen cocked his head at him. He could almost feel the raised eyebrows. "Er... Er... Twenty gold. Yes, twenty gold is all I'll require. You're a guest after all, no reason to be rude, right?"

The gentleman sat back in his chair and took another drink from his glass of red wine, which was held between two of his fingers. The other one said something to him, and there was short, almost inaudible chuckle.
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Josh Trembly
 
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Joined: Fri Nov 02, 2007 9:25 am

Post » Fri Mar 05, 2010 6:17 pm

Cris focused on Julius through everything he said, memorizing it. It was a sound enough plan, he guessed. Certainly not brilliantly thought out and there was a chance he was wrong...but what if he was right? He could finally leave the city!

Leave the city? Cris somehow had a dampening on his thoughts. He had lived in the city all his life. He loved the people in the Tiber Septim Hotel, and even though there were so many difficulties, he grew up with it. A part of him wanted to stay, but the stronger part knew he had to leave. Despite how he had loved and lost in the city, his mother taken by the mist, his girlfriend killed by raiders and his father gone into the tower...

His father in the tower. Cris had always wanted to know what happened to his father. What was inside the tower? Why did the elders claim it to be so dangerous? His father believed that the tower was the source of the mist, and if he could find the source, they could be freed.

"Just foolish legends." Cris remarked sadly, slowly getting up from where he stood. The big burly man he recognized as Jartod from the Arena district had questioned Julius. Julius rarely liked being questioned, and of course, he gave a hardly satisfactory answer that also seemed to placate the inquisitors.

Cris took a long look out the window, examining the ruined Talos Plaza District. From here he could see the White Gold Tower, in all its ruined glory. Most of it still stood, though there were some holes and a few fallen pieces. Still staring at the tower, he thought he saw something move.

"No..." He was too far away, it wasn't anything. Nothing could live inside that tower...but...

The Breton walked away, heading back to his room. What had that thing been? Why was it there? Did he even see anything?

Was it a zombie? Cris shook his head, pushing away the disturbing thought. No. It wasn't a zombie. Not a zombie....NO! Cris was suddenly drawn into his terror, chased by hundreds of zombies, slowly picking him to pieces and then...he was a zombie too! NO! It was too horrible!

Cris stumbled into his room, smacking himself a few times.

"There are no zombies...no zombies." Cris finally calmed down, regaining rational thought. Despite his fears, he suddenly wanted to investigate the tower.

Cris then decided, tomorrow, as soon as the sun breaks, he would go to the White Gold Tower and investigate...just a little! Then he'd come back in time for Julius' gathering.

Making sure that his anti-mist preparations were ready, Cris slipped into his bed. It was a large one, and was often fawned over by the other patrons for its quality. He had received it from the Elders for his services keeping the Talos Plaza District in shape, and man was he proud that day!

But he'd be leaving the Talos Plaza District soon... Cris thought back of the people he had known in the place. One in particular grabbed at his mind. The Breton child who lived in the Tiber Septem Hotel. She had lost her parents and was cared for by the various people living here. Arisha Dorius was her name, and it brought another pause to Cris' thoughts of leaving. If he was gone, and he made it out of the city, would he be able to stand leaving her, and the other children, behind? Should he bring some with him?

No. What if the plan isn't successful and they all die?

Turning over, Cris made a promise to himself. If he gets out of the city alive, he would come back and guide others back through the sewers. In order to keep his conscious clean, he had to.
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Lynette Wilson
 
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Joined: Fri Jul 14, 2006 4:20 pm

Post » Fri Mar 05, 2010 12:56 pm

Name: Pelar Mogeus

Nickname: Omen

Race: Nord

Gender: Male

Class: Rogue-Knight

Skills: Blade, Blunt, Heavy Armor, Illusion, Sneak.

Weapons: Iron Shortsword, heavy wooden club he crafted himself.

Armor/Clothing: Heavy reinforced iron hauberk over a white undershirt, with fur armguards and legguards. A fur helmet with iron studs on the forehead for headbutting.

Physical Description: Although Omen weighs 213 pounds and stands at 6'3, he is surprisingly sneaky, and knows how to get around. Green eyes and a healthy, youthful face surrounded by hair, with a rogue knot tied in the back. Reddish skin.

Personality: Some would say insane. Omen actually likes the wasteland of a city that is his world. He loves it, in fact. He believes himself to be the Ruler of the Ruins, and although he is famous, few would bow to his reign. His nickname is Omen because he is always finding strange omens that he makes up in his head. Very strange things. Like if he was walking down the street, and there were 3 cracks in a stone he will take it as bad luck. Sometimes can be likeable and optimistic but can just as easily be dark and depressing.

Bio: Omen was born in the Gardens District sewers 41 years ago. At age 17 he left his "subjects" to live life in the Arena District. He is a slight loner, but socializes whenever he gets a chance. He used to love the tension and anticipation of stalked and being stalked by vampires in the sewers, and every once in a while he travels down there for old times sake. The people of the Bloodworks think him insane, but when he was back in the sewers he was quite normal compared to the other "people" there.


Miscellaneous: Hopes to one day ride a giant duck. Loves all animals, but has a fear of most bugs. Especially crickets.


Omen scratched his stubble. Four hairs fell out, which wasn't good, wasn't bad. It seems it will be an average day today. He slipped an iron studded belt on and stood.

He had one hand on his club, and he was leaning on it. The other arm was hanging at his side.

"Ahhh! I found ya," he bellowed, he saw a gargantuan cricket standing on one of his socks. "Son of a [censored]!"

Omen swung his club furiously at the cricket, and it nimbly dodged it. He brought it around in a sideswing that knocked his shortsword off the table in his area. Several residents of the Bloodworks were looking at him murderously.

The cricket was on the ceiling now, and he threw his club at it, smashing it. "That's right! Sonofa..." mumbled the Nord.
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Manuela Ribeiro Pereira
 
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Joined: Fri Nov 17, 2006 10:24 pm

Post » Fri Mar 05, 2010 6:52 am

Omen pressed had had his ear pressed up against a crack in the door to the hotel, listening into their conversations. He did this regularly, especially when there were meetings, so he could be sure that they weren't planning a mutiny to overthrow his rightful rule of the ruins.

"Er... Er... Twenty gold. Yes, twenty gold is all I'll require. You're a guest after all, no reason to be rude, right?" heard Pelar from inside.

He decided it was time to enter, and he pushed open the door, stepping inside. The lodge was a warm and cozy place, ideal for a meeting such as this.

"Julius. I expect you were going to tell me about this plan sooner or later?" Pelar heard a few groans from the surrounding people, but he ignored them.

"I don't know if you know, but if you're going to the sewers, you're going to need a guide. And if there are goblins we must turn back. No goblins, not even here, no where. We can't have any goblins, definitely not," the Nord stopped rambling, and shook himself into person.

"I want to come with you on this mission. I have much experience in the sewers and have slain my fair share of bloodsvckers. We can't have any goblins, no sir we can't."
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Penny Flame
 
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Joined: Sat Aug 12, 2006 1:53 am

Post » Fri Mar 05, 2010 2:12 pm

Jartod gazed down on the frail publican with beedy and intimadating eyes, staring right into his soul to get what he wanted. The Redguard could tell from the man's weak and nervous look that he wasn't going to punch, which was a shame for Jartod. He wanted to show the man up. With that said he got what he wanted in the end.

"Er... Er... Twenty gold. Yes, twenty gold is all I'll require. You're a guest after all, no reason to be rude, right?" Responded the publican in a weak and scared tone. Something wasn't right. At first this man was giving Jartod an evil look of hate, then he lowers the price, and then he lowers it again. It didn't look like he was doing it for Jartod, but for someone else. In fact he kept looking round the Redguard to two hooded men. However in the end it mattered not, he was still getting a cheap room after all.

''Ah, now that's ma boy! You keep up that nice little attitude and we'll be best 'a friends! You got that pumpkin?'' Jartod spoke in a patronising and even annoying tone of voice. Just to demean the publican even more. He flung the gold with his fingers into the frail man's hands, who stumbled around as if the gold was a pile of bricks. Jartod just laughed at his weakness. ''Weaklin'.'' The Redguard felt the need to give the publican even more stick as he walked away.

As Jartod strolled causally towards his room, he caught sight of the hooded men. They appeared to be laughing at the publican which in truth, pleased the Redguard. Their clothing looked menacing and they had a strange aura. They just looked powerful. Jartod didn't know they were the Elders, but he knew there was something about them. Nonetheless he would never spend time thinking about such a pointless matter. In fact they got him a cheap room, which makes them good in Jartod's eyes!

It was getting late, all the patrons of the Hotel seemed to be getting tired, and started to walk up towards their rooms. With that said the children were still running and playing about, like they had infinite energy. Wish I was a kid again.. Jartod thought glumly, when you're a child there is no pressure really, everything is fun and games, even if you're living in a dump like the Imperial City. But this wasn't the mind to have right now. It was time for optimism and work (and sleep), not thinking depressingly. As Jartod strode up the stairs he heard a voice. A familar one..

The voice was Pelar, or 'Omen' as some called him. It gave Jartod a shot of joy to know that he would be coming, another man from the Arena was just what he needed right now. In truth they never really spoke much and Jartod actually thought he was rather odd. But still it was nice to have someone familar joining their cause, even if they were completely different ages. Besides he would be a great help, according to Pelar himself he had killed a lot of vampires. Obviously useful. In fact Jartod thought he may as well speak to the Nord.

Like Jartod, Pelar was a large man and quite a good fighter. In general the Arena did produce a lot of muscular and powerful men. But it is fitting really when pretty much all there is to do is fight and work out. Jartod gave Pelar a friendly smile before he spoke.

''Well well, if it ain't good ole Omen. Haha! So you're coming on this right? Nice man, nice.'' Jartod gave Pelar a friendly pat on the shoulder. ''Hey y'know what? How 'bout we get a drink? I'm payin'! That little rat over there is wrapped round my little finger!'' Jartod pointed to the shaky publican.

He waited patiently for Pelar to reply.
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Darren Chandler
 
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