It is a very similar system, it just looks better. You can stab or swing in Oblivion too depending on the weapon, Again, these games are very old now, Skyrim should indeed be awesome, it has had enough time to become so.
And it became. Just read my initial post, Skyrim′s combat system can be GREAT.
plus if you want realism the Morrowind was more realistic. At low levels you could actually swing your sword and miss the target. That didn't happen once you mastered you chosen skill and practiced.
Sorry but, just no. Morrowinds combat system was the worst ever to see the light of day. Don′t mistake me here, I love Morrowind, but the combat was certainly not it′s strong point. It is NOT realistic at all to miss a target standing directly in front of you with a double-handed sword.
Even worse, you missed them when you could see the sword was physically hitting them.
I can honestly say in the 12 years i have been performing martial arts the world has never slow-mo-ed around me no matter how many hits to the head i have taken.
You know, I was joking. Of course this doesn′t happen in training fights, it happens in close-to-death-fast-reaction-is-needed-situations. Such as explosions. Or a sudden fire.
As for the experience- I just want to get into the next fight and take down the other bandit in the group who is kicking my ass, i dont want to have to watch a mini-cut scene finishing off the pervious guy. I know it doesn't take any time out of the world or combat but it is taking 'me' out of the combat situation. Finishing moves are for Mortal Kombat or something like Bayonetta, not an ES rpg. But that is just a personal preference. It may have been nice if there was perhaps an option to to turn this feature off?
I say this is a matter of taste. There sure will be mods to turn off finishers along with other combat improvement mods. For me, they add realism and immersion as I perform more moves that simple hacks and slashs just like an IRL swordfighter might do. And it gives you a short break filled with awesomeness to take on the next enemy.
Actually, the finishers go off almost every time at either the last or the strongest enemy of a group for me, so it doesn′t break the action at all.
Let′s just be happy that we′ll be able to fully customize our games, so they′ll fit our personal preferences!

...for instance, I hate mortal combat.