The combat on this game is terrible.

Post » Wed May 08, 2013 5:46 am

Ok,first I have to say oblivion is my true love and skyrim is like a trist on the side.I love the game,but the combat is so terrible.One of the most annoying things is when you strike a person theres no reaction at all.If I come up quickly from behind a target and strike it with a heavy axe you bet your gonna feel it.I get so tired of getting into a battle and just hitting a guy over and over again with not so much as a flinch.Don't you just love it when a charector is still talking to you as the swords are already in them or when you just cut there head off.This needs to be fixed in future games.Combat should be fun and fluid and keep you coming back.If your an assasin and you sneek up to your target and hit them in the head with a arrow or bolt it should be game over dead.unless of course there a boss monster and can repell the arrow or if it perhaps couldn't pierce all the way.My point is that in combat we need realism.Also I think for kill cams we should be able to trigger them when we want by hitting two buttons at once like square and x.I know some of the die hard fans are going to say its ok.I feel like it needs some betterment.If you feel the same way pass it on to your freinds and voice it if you don't I respect that.Thanks guys.

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Petr Jordy Zugar
 
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Post » Wed May 08, 2013 10:53 am

I'd have liked if I could initiate Kill cams on "wounded" enemies, I'd of liked it if certain kill cams, didn't immediately kill the enemies, just put them in the same state you see those "wounded" soldiers at camps for the imps/stormcloaks.

I'd have liked if Bashing with weapons was the same as bashing with a torch, with a torch you could do a quick bash or a wined up long bash. with weaps and shields? quick bash all day.

I'd have liked in the aforementioned wounded state of enemies that I could do that to a squad of Bandits in a cave, nothing feels more badass than wounded the entire camp and just walking over the ailing and the groaning and just taking what you want from a few here and there, and MAYBE dropping a potion on one of them.

I'd have liked it if enemies didn't seem to have an eternal well of Stamina/Magicka, for Magicka they run out, not for long and only spells/poisons can stop them from spamming spells indefinitely, stamina? eh not so much, they chain swing after swing etc etc

I'd have liked a great many things in Skyrim had they more efforttm put into them.

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Ymani Hood
 
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Post » Wed May 08, 2013 10:23 am

The combat in skyrim is better than previous TES.
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Sunnii Bebiieh
 
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Post » Tue May 07, 2013 8:28 pm

Haha, you think either of THOSE games are bad, try Morrowind. :P You smack someone in Morrowind, and they don't even move unless they really got hit hard haha.

I'm a bit curious on how you think that the reactions in Oblivion and Skyrim aren't very good, though. I mean, just because it's not Gore Galore, it doesn't mean it's exactly a bad system. The trouble with combat being changed in the way you outlined, is that if you want realism when you kill your enemies, you'd probably also want realism when being attacked, so an arrow to the face or chest would kill your enemies, but it could also kill you if you were hurt. There's plenty more to the Elder Scrolls games than combat. ;)

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Rhiannon Jones
 
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Post » Wed May 08, 2013 4:12 am

I just hate those hit boxes...I can't hit the enemy when they're right in my face, but they can hit me when I'm at least two metres away! Not with arrows or magic, but with one-handed and two-handed weapons. Right through thin air, I might add!

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Jeremy Kenney
 
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Post » Tue May 07, 2013 10:19 pm

If you hold the shield bash button with a shield you do do a long bash. But that turns into a power bash when you get the perk.

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sarah simon-rogaume
 
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Post » Tue May 07, 2013 9:32 pm

I wouldn't say "terrible" but I agree it is pretty bad.
They did make improvements from Oblivion, but that's not saying much.

Bethesda needs to update their combat if they are going to continue making FPS adventure games.
What they use now feels very outdated.

The combat system in Morrowind is based on dice-rolls.
That makes it a completely different genre of combat game. Morrowind uses a classic RPG combat system. Not a FPS system.

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Eddie Howe
 
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Post » Wed May 08, 2013 8:16 am

Almost all of what you said applies to Oblivion, you know. You can't one-hit-kill an enemy by shooting them in the face with an arrow unless you SEVERELY outlevel them. At higher levels, without exploiting the enchantment system, the fights become minutes on end of wailing on each other with your favorite weapon, provided your weapon doesn't BREAK beforehand. Enemies don't visibly react to being hit, and they rarely run after you slaughter their companions. The only thing that Skyrim has that oblivion doesn't is Killcams.

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Chloe :)
 
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Post » Tue May 07, 2013 11:24 pm

I agree it could kill me.Knowing that, I could wear heavy armor or use a sheild.Also if your an assasin and sneak from the shadows taking a few enemies at a time.It would be hard for the enemy to spot you.It truly needs some work and no fighting isn't the whole game,but its a big part.

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Ana
 
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Post » Wed May 08, 2013 1:54 am

Better than morrowind though.

In morrowind it was this:

Miss Miss Miss Miss Miss Miss Miss Miss Miss Hit over and over again, that should not happen AT POINT BLANK RANGE!

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Celestine Stardust
 
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Post » Wed May 08, 2013 2:03 am

Could the combat have better yep is it so bad that it can be called terrible no.

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NAtIVe GOddess
 
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Post » Wed May 08, 2013 1:22 am

Coming from a console player (PS3) I'll say that what people are forgetting is the Beth pushed these systems to their limits. The fact that this game is so massive, there's going to be little things like this that are overlooked. Until the next generation consoles come out that are going to be more powerfull, there's always going to be minor things that are overlooked as they simply cant make a game that is 100% flawless.

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Juan Suarez
 
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Post » Wed May 08, 2013 11:10 am

It's "I'd have liked''

I hate to play the grammar police, but when it's incorrect over and over...

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CRuzIta LUVz grlz
 
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Post » Tue May 07, 2013 10:47 pm

So much this

EDIT: and I don't care what anyone says, sniping people from sneak with a bow and arrow (or magic for that matter) without using the crosshair when they are just a blip on the screen is insanely satisfying.

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Fluffer
 
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Post » Wed May 08, 2013 11:49 am

Skyrim's combat is 10 times better than any other TES title. its not terrible.

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FABIAN RUIZ
 
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Post » Wed May 08, 2013 4:07 am

Sniping someone from an unreachable area with a bow and arrow (or magic) is satisfying anyway, even more so without crosshairs though.

Skyrim's combat system is basically Oblivion's combat system of not having a dice roll and yet I don't see anyone complaining about Oblivion's combat system though to be fair in Oblivion you could attack IN MID AIR LIKE A BOSS!

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Miragel Ginza
 
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Post » Tue May 07, 2013 11:22 pm

Yes totally agree.

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e.Double
 
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Post » Tue May 07, 2013 11:31 pm

Yeah that was awesome, wish we had this in Skyrim..

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Enny Labinjo
 
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Post » Wed May 08, 2013 1:02 am

I don't want locational damage in TES games, they are supposed to be fantasy action RPG games, your skills should be more important then where you hit the enemy.

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ashleigh bryden
 
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Post » Wed May 08, 2013 7:18 am

This, I walk away from enough battles with arrows/ice shards in my head to know locational damage would annoy the ever living ish out of me.

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Lucie H
 
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Post » Wed May 08, 2013 10:28 am


Aren't there some mods that boost ranged sneak damage a ton?
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megan gleeson
 
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Post » Wed May 08, 2013 9:11 am

Agreed, also localized damage, an arrow piercing where your heart would be should be fatal (fps games never seem to get the center mass thing right, shoot a guy in the heart with a sniper rifle and there is a good chance that guy is dead)

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Timara White
 
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Post » Wed May 08, 2013 8:57 am

fixed

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Amanda savory
 
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Post » Wed May 08, 2013 4:20 am

Shameful is what it is!
:teehee:
But yeah, theres a lot of work to be done for combat, but most of all, magic.
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Britta Gronkowski
 
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Post » Wed May 08, 2013 2:15 am

Destruction is actually a very capable weapon if you know how to use it. You can complain about the impact perk all you want but if it is an option to be used they we will use it, we don't have to use it because you can literally spam fireballs or incinerate with max cost reduction and still defeat your enemies quickly but I do agree that there should have been a larger spell variety.

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Lewis Morel
 
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