» Fri Apr 08, 2011 7:07 am
They should also remove the names that appear on NPCs when you talk up to them, so that way the only way you can know who they are is if you ask them and recognize their appearance if you want to talk to them again. They should change their clothes everyday to make it harder to remember. They should also remove the labels on the entrances to caves, so you don't know if you found the right one for a quest, thus forcing you to explore that cave for an hour, searching for an item that's not there.
/end sarcasm
The Skyrim compass will probably be different, but I would expect it to be more like Oblivion than Morrowind. If you want to explore, pick a random direction an go until you find a dungeon/cave that you want to go in, that's what I usually did.
I can't imagine why people would want to make it so you would have to buy this "magic" compass. If you have a hard time believe in the realism in it, then you also must have problems with being able to jump five feet in the air for hours on end while carrying multiple weapons and sets of armor on you, swimming without getting your journal ruined from water damage, sleeping and having all of your wounds magically healed, jumping off a cliff without breaking your leg, having a journal that magically writes everything down for you... etc. It is a video game after all, not a virtual reality simulator.