Combat:
Smithing - Heavy Armor - Block - TwoHanded - OneHanded - Archery
Magic
Illusion - Conjuration - Destruction - Restoration - Alteration - Enchanting
Stealth:
Light Armor - Sneak - ? - ? - Speechcraft - Alchemy
Any thoughts? :shrug:
My opinion is that one of the skills will be Athletics. But it will not be completely the Athletics from previous titles. This time it will encompass everything related to manouvering around the battlefield and landscape, i.e. running, sprinting, jumping, dodging, swimming, climbing (fingers crossed) etc. It would make sense to put it all in one skill and even more sense to put it in Stealth, cause let's face it, rogues need to move around to survive. :shrug:
The other skill is a mystery.
It could be a revamped Security skill, given new purpose through interaction with traps and puzzles.
It could be a Mounts skill (heck, why not?).
It could be a Chores skill (cooking, woodcutting, fishing etc.), but that's unlikely.
It could be an Exploration skill, which affects fast travel, your map, your carrying capacity and other exploration-related perks.
It could be a Hunting skill. If we can roast animal meat, then it stands to reason that we should have a skill related to obtaining it.
It could be a... um... I'm all out of brainfarts :shrug: