3E427: Dagoth Ur rises.
3E433: The Jaws of Oblivion open.
4E201: Alduin awakens.
As the Elder Scrolls foretold, every time an Ancient Evil awakened, a Hero would rise. The Nerevarine, The Champion of Cyrodiil and now, the Dovakiin. Each Hero would eventually thwart the darkness, although not always without a price. However with the awakening of Alduin, another evil was formed. A darkness which hopes to change the very flow of time itself. This shadow stole an Elder Scroll and has began to use it to wound time and travel backwards in order to stop the great heroes, or at least that is what most think.
However, by wounding time the darkness has triggered events that will eventually lead to it’s downfall, or Nirn’s. Throughout Tamriel wounds in time have began to appear, each allowing anyone to enter and go back or forward to one of three fixed points in time,3E427, 3E433 or 4E201.
You are one of the few who have stumbled upon these wounds in time and have fallen through and survived. How you got here is unknown but you have arrived at Time’s End, a strange floating island which seems to hang in an abyss of nothing. In the centre of the island sits an old Altmer reading…
Time can be rewritten.
You are free to be from any of the times, and the first place to be visited is Morrowind, so even if you don't have Skyrim we won't be visiting there for a while anyway.
Main Story:
I'm going to write up the 'storyline', for this RP here so that even if I disappear for a while everyone can still continue on and my character Arundil will just return to the End Time while I'm gone.
Character Sheet:
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Time: (3E327, 3E334, 4E401)
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