The Daedra. . . tell us more

Post » Sun Jan 23, 2011 9:00 am

I am with thee! Daedra are very intresting entities (SP?) and would like to know more.

I also find it odd that other destructive princes, not just Mehrues Dagon, are not trying to take over Cyrodiil. I mean, the Nine Divine are worshiped by the greater population, yet the shrines of the Daedra are casted into the wilderness. You would think that would emit thier rage, and they would destroy the temples of the Nine.



I understand what you are saying and to some degree agree. . . not on the destructive aspects. The first person to reply to your post pointed out that Dagon's sphere is his alone. . . well. . . to an extent. . . plague and natural disaster, the destruction of Mundus perhaps. . . after all Meridia destroys the undead, Molag Baal destroys piety. . . and virginity, among other things. . .anyway, I digress. Where I strongly agree with you is that None of the 17 counted Daedra ( I include Jyggalag) can be fond of being largely denied their desired amount of play in Mundus by the decree of the Aedra, especially Akatosh. It seems at some point almost inevitable that the Daedric Powers would work to defy the great impedement. .. not to destroy the world, but to return their place in it to something nearer to what it was in say, the Merethic age.


YET LET US NOT DIGRESS. It is bad enough this thread has been confined to lore, when its address of future game desires points it towards General. Already I better understand the Daedras' frustration. Lol. The main point is, the Devs should really expand our access to The Daedra. . . even if the next game does not make them playable (how sweet it would be) we should at least have more books and lore about them, be able to bind daedric servants just as NPCs clearly can. . . and be able to ask certain things of them. There is sooo much history and soooooo much potential. . .I would know more, Aureal, Dremora, Mazkan and all others. . . and PLEASE LET ME ENTER THE REALM OF BLESSED SANGUINE :obliviongate: :celebration: :foodndrink: :rock: !!! lol ( but I am not joking!!)
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Big mike
 
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Post » Sun Jan 23, 2011 5:08 pm

Ah, Jesus, enough with the ellipsis points. They are not a stand-in for periods, you know. This thread is quite blatantly a lore thread. It does not talk about future gameplay mechanics, or where you think the next one will be (Skyrim seems most likely, which if true would be a disappointment because we've seen enough damn snow already), or what you want to see in the new chargen or anything of that nature, you're just asking them to talk more about the Daedra in the next game, which we all know is going to happen anyway. With luck they'll get Kirkbride or somebody as talented as him to improve the writing in TES5, since Oblivion's svcked for the most part.

But yeah, explaining everything about the Daedra (or the Aedra for that matter) would destroy their appeal, since the mystery is part of it. When you explain a mystery, there is no more mystery. More tidbits, more answers that just raise more questions, those are what we need, not a dry explication of the nature of Daedra with a handwritten Word of God from the devs that "there is this many daedra, no more and no less." If that doesn't please you, then here's something to keep in mind: every time you summon a Bound item, you're actually summoning a Daedra to assist you. That dagger you're holding for half a minute is a living thing, a spirit briefly given physical form by your character's manipulation of Magicka. Try to imagine all the countless types of unintelligent, bodiless Daedra that float in the void of Oblivion, emotional, reactive beasts or simply mindless bits of nothingness that are scattered throughout the heavens and used by the Princes and their servants at their leisure. Imagine all the cabals of intelligent Daedra that bind themselves to no Prince and have no desire or need to have any contact with Mundus, or the wars taking place in Oblivion itself between rival Princes. When they say "you cannot comprehend it" what they really mean is that you cannot comprehend it. It's like the threads we get in here about Sithis: who and what the hell is "he?" The answer is simply that there is no single answer that explains everything. That's the appeal of it. It's much more interesting that way.
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Unstoppable Judge
 
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Post » Sun Jan 23, 2011 6:36 pm

Sanguine's realm...we know virtually nothing


What's there to know? Endless parties, hedonistic revelry, depraved orgies and imbibing of every intoxicating substance known to Man :P
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Betsy Humpledink
 
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Post » Sun Jan 23, 2011 2:58 pm

What's there to know? Endless parties, hedonistic revelry, depraved orgies and imbibing of every intoxicating substance known to Man :P


Well that and it quite frequently intersected with the Imperial Palace according to some sources.
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Mariaa EM.
 
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Post » Sun Jan 23, 2011 4:07 pm

Ah, Jesus, enough with the ellipsis points. They are not a stand-in for periods, you know. This thread is quite blatantly a lore thread. It does not talk about future gameplay mechanics, or where you think the next one will be (Skyrim seems most likely, which if true would be a disappointment because we've seen enough damn snow already), or what you want to see in the new chargen or anything of that nature, you're just asking them to talk more about the Daedra in the next game, which we all know is going to happen anyway. With luck they'll get Kirkbride or somebody as talented as him to improve the writing in TES5, since Oblivion's svcked for the most part.

But yeah, explaining everything about the Daedra (or the Aedra for that matter) would destroy their appeal, since the mystery is part of it. When you explain a mystery, there is no more mystery. More tidbits, more answers that just raise more questions, those are what we need, not a dry explication of the nature of Daedra with a handwritten Word of God from the devs that "there is this many daedra, no more and no less." If that doesn't please you, then here's something to keep in mind: every time you summon a Bound item, you're actually summoning a Daedra to assist you. That dagger you're holding for half a minute is a living thing, a spirit briefly given physical form by your character's manipulation of Magicka. Try to imagine all the countless types of unintelligent, bodiless Daedra that float in the void of Oblivion, emotional, reactive beasts or simply mindless bits of nothingness that are scattered throughout the heavens and used by the Princes and their servants at their leisure. Imagine all the cabals of intelligent Daedra that bind themselves to no Prince and have no desire or need to have any contact with Mundus, or the wars taking place in Oblivion itself between rival Princes. When they say "you cannot comprehend it" what they really mean is that you cannot comprehend it. It's like the threads we get in here about Sithis: who and what the hell is "he?" The answer is simply that there is no single answer that explains everything. That's the appeal of it. It's much more interesting that way.



Ignoring the mild insult you opened with, as it discusses things I would like to see in future games, from more actual Daedra and opportunities for Daedra involvement (sidequest related is fine, I don't ask for an Oblivion redux) and, yes, for more Daedric lore. . . and, just as all the other "wants" for future games, it would fit into TES General. . . which is not solely intended to be for future game feature requests anyway. This deals with lore, but it is not exclusively an internal lore debate . . . not remotely.

And I did not ask that all things Daedra be explained. . . only MORE information, specifically about the lesser Daedr, and most pressingly the Highly Intelligent Lesser Daedra, and the Daedra of Sanguine, whom I would imagine to be intelligent. . . but we will see. And of course, a greater focus on those who actually interact, or have at some point or else are more likely than some others to do so in the future, with The Princes or with Mundus. I am not trying to pierce the unknowable or pull up the robes of Sithis to reveal his buttocks to Nirn. . . I just want to know the things that can be learned from visiting Known Oblivion, or through more extensive dealings with those residents already known and contacted. . . sometimes even Bound in Mundus.

And as to the bit I read later about Sanguine's realm . . . I would like to know the details, specifically because the generalities make it sound like a real winner. Lol. And Prowler, please tell us more, if you can, about this interaction between The Realm of Sanguine and The Imperial Palace. Or were you just being facetious?
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A Boy called Marilyn
 
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Post » Sun Jan 23, 2011 6:56 am

Well that and it quite frequently intersected with the Imperial Palace according to some sources.

Geldall took many a sip from the skull, in those dim corridors of White Gold.
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Princess Johnson
 
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Post » Sun Jan 23, 2011 2:00 pm

But is not that abstraction what causes them to be so intriguing :) a locked chest is so much more exciting than an open one.

Anyway you are so right Ainur, especially about the thing where you said we should have a game played as a loyal daedra under a princes service, i for one agree on everything you posted about, it's just too mysterious and this is definitely not something that can be read in a book or scroll, such struggles, and tales have to be experienced to be fully understood.

Say why don't we have a kind of petition, in our signatures i mean, i've seen people do it all the time, we list the names, of all the people who want it and add it to our signature. :lightbulb:


I said that. >.<

But yes I agree on the things he is saying as well.

More Daedric LORE!!!
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Sophie Louise Edge
 
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Post » Sun Jan 23, 2011 5:33 am

stuff

It wasn't an insult, it was a gripe about your style. Ellipsis points are meant to indicate that a person is trailing off, or that a part of the quoted text is unnecessary or lost. So basically, it looks like you're getting confused and just sort of losing your train of thought in the middle of a sentence. It's aggravating.
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maria Dwyer
 
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Post » Sun Jan 23, 2011 8:09 am

I said that. >.<

But yes I agree on the things he is saying as well.

More Daedric LORE!!!



Bless you all. Do you all, by chance, sequester yourself to the lore section. I posted about making the more intelligent lesser Daedra playable in TES general in the New Races threads, explaining in great detail how such a thing would be possible, via the many Daedra bound to Nirn whose masters have expired (consider the shrines, Conjeror dens, where Daedra persist even if you slay all conjourers, and lore examples, like how High Fane was under the control of Daedra when Alessian arimes arrived to raid it). But OHH. . . you should have heard the stentorian objections of the naysayers :grad: :nono: :obliviongate: . Some of their arguments were sound, though even these were far from flawless or impassable. . . and some of the rejections amounted to no more than "I don't ever want to play as a lesser Daedra and I don't want you to be able to either" it was a small group, but aggressive. . . I would have loved your support there. lol
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Jason Rice
 
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Post » Sun Jan 23, 2011 6:39 am

there are also plenty of people who wanted the compass and fast travel in oblivion, not to mention combined skills and a temperate forest...

really, i suggest you keep these "i want to play as a daedra" statements to the appropriate thread, because there i can at least avoid them.
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matt
 
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Post » Sun Jan 23, 2011 10:58 am

Bless you all. Do you all, by chance, sequester yourself to the lore section. I posted about making the more intelligent lesser Daedra playable in TES general in the New Races threads, explaining in great detail how such a thing would be possible, via the many Daedra bound to Nirn whose masters have expired (consider the shrines, Conjeror dens, where Daedra persist even if you slay all conjourers, and lore examples, like how High Fane was under the control of Daedra when Alessian arimes arrived to raid it). But OHH. . . you should have heard the stentorian objections of the naysayers :grad: :nono: :obliviongate: . Some of their arguments were sound, though even these were far from flawless or impassable. . . and some of the rejections amounted to no more than "I don't ever want to play as a lesser Daedra and I don't want you to be able to either" it was a small group, but aggressive. . . I would have loved your support there. lol

:rolleyes: Good grief, AO, when you're all done painting yourself the victim up one side and down the other, you might want to pause and reflect on the fact that most of those opposed to your idea in TES General post in the lore sub-forum quite often and are well-known around here. It was explained, in great detail, that the issue with your idea was not a lore issue but a mechanics issue.

If you honestly want to continue that argument, then http://www.gamesas.com/bgsforums/index.php?showtopic=1014429
And instead of just alluding to disfigured boogeyman depictions of the arguments marshaled against you, you could at least provide a http://www.gamesas.com/bgsforums/index.php?s=&showtopic=978583&view=findpost&p=14637433 to the original arguments.
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Jack
 
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Post » Sun Jan 23, 2011 6:03 am

really, i suggest you keep these "i want to play as a daedra" statements to the appropriate thread, because there i can at least avoid them.
You that TES has jumped shark when, their fan base's playable race suggestions aren't good enough for the general forum anymore.
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Danial Zachery
 
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Post » Sun Jan 23, 2011 6:24 pm

:rolleyes: Good grief, AO, when you're all done painting yourself the victim up one side and down the other, you might want to pause and reflect on the fact that most of those opposed to your idea in TES General post in the lore sub-forum quite often and are well-known around here. It was explained, in great detail, that the issue with your idea was not a lore issue but a mechanics issue.

If you honestly want to continue that argument, then http://www.gamesas.com/bgsforums/index.php?showtopic=1014429
And instead of just alluding to disfigured boogeyman depictions of the arguments marshaled against you, you could at least provide a http://www.gamesas.com/bgsforums/index.php?s=&showtopic=978583&view=findpost&p=14637433 to the original arguments.


Did you really track me here just to harass me about this point of contention? Really. :rolleyes: To your earlier comments, I do not see why your being known would effect my commentary, unless you are suggesting that I would be anxious about it getting back to you . Which I was not. And the arguments were mostly lore based, not mechanic based, and the lore arguments you posed had loopholes and flaws. Or, I should say, they were a mesh of lore and mechanics, still not iron clad in either case. But enough, pursue it no further here. The point of this thread was a desire for more information on the Daedra and more involvement of them. As a request, I think it better suited to General. But whichever it falls into, let us not yoke it any further with the old matter.
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Jessie
 
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Post » Sun Jan 23, 2011 4:16 pm

You that TES has jumped shark when, their fan base's playable race suggestions aren't good enough for the general forum anymore.


I, for one, think that there should be a shark-jumping side quest in TES 5: Exxxtreme Beach Volleyball.

Naw, really I want it to be more like Daggerfall, and have a really robust chargen (different Khajiiti breeds! Height and weight sliders! Make your argonian look like a stumpy alligator person or a freakish long-necked Tsaesci mimic!), and great core mechanics for the three main specialties. That would be awesome.
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Gavin Roberts
 
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Post » Sun Jan 23, 2011 9:39 am

Well swinging this thread back on topic, what do you think the best ways are for getting this new lore, i was first thinking we could go with the entire game technique, but then i remembered about SI and how that added a tremendous amount of lore even when it was just a plug-in.

Anyway we look at it the new 'thing' has a few requirements:

1. Must display interracial social and business interactions within daedric society.
2. Must display the hierarchical structuring within daedric society.
3. Must display interactions between different daedric societies.

I'm pretty sure there would be more, so keep posting, lets not give up on this idea yet :)

P.S. sorry Imrahil for not giving you credit *ahem* "I hereby decree that Imrahil did indeed mention the new daedric game idea." happy :P
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Abel Vazquez
 
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Post » Sun Jan 23, 2011 4:39 pm

Ainur, if you want to play as a Daedra in Oblivion, there are tons of mods out there.
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Emma-Jane Merrin
 
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Post » Sun Jan 23, 2011 1:59 pm

piggy you've got it wrong, we don't want to play as daedra (not exactly) we want opportunities to add lore
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Grace Francis
 
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Post » Sun Jan 23, 2011 7:30 pm

Ainur, if you want to play as a Daedra in Oblivion, there are tons of mods out there.

Only for PC. I am a 360 wielder, so, ya know. . . :shakehead: :banghead: :cold:

Anyway, while I would love playable Daedra. . . this thread is not really about that. Its about more Daedric lore and interaction, and UknownX I applaud the ideas you mentioned, and yours Imrail (Gondorian Noble of Elven blood) :tops:
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Sara Johanna Scenariste
 
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Post » Sun Jan 23, 2011 10:07 am

Did you really track me here just to harass me about this point of contention? Really. :rolleyes: To your earlier comments, I do not see why your being known would effect my commentary, unless you are suggesting that I would be anxious about it getting back to you . Which I was not. And the arguments were mostly lore based, not mechanic based, and the lore arguments you posed had loopholes and flaws. Or, I should say, they were a mesh of lore and mechanics, still not iron clad in either case. But enough, pursue it no further here. The point of this thread was a desire for more information on the Daedra and more involvement of them. As a request, I think it better suited to General. But whichever it falls into, let us not yoke it any further with the old matter.

Its a lore section. Sooner or later, someone goes down here for a read. I am even amaze ya still did not realize that lore made it impossible to make Daedra to play as. There are no loophole. The link ThatOneGuy post show only ya putting ya self as the victim, people with decent understanding of the lore and game as bad guys. And that discussion lasted for 7 page.

Only for PC. I am a 360 wielder, so, ya know. . . :shakehead: :banghead: :cold:

Anyway, while I would love playable Daedra. . . this thread is not really about that. Its about more Daedric lore and interaction, and UknownX I applaud the ideas you mentioned, and yours Imrail (Gondorian Noble of Elven blood) :tops:

Then again, ya the one who even brought up the thread about the "New Race" in the first place. Ya brought on yaself.
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Neko Jenny
 
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Post » Sun Jan 23, 2011 8:42 pm

I love the http://www.tesnexus.com/downloads/file.php?id=6779 mod. :wub: Political intrigue coupled with that great feeling of being a fascinating bug (man-flesh) to these immortal, alien beings. It was nice not to have NPCs lick my boots ("OH CHAMPION OF CYRODIIL!")
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..xX Vin Xx..
 
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Post » Sun Jan 23, 2011 11:02 am

I'm just gonna delay that swing back for a minute.

Daedra as a playable race is just fine actually. It however wouldn't be sensible to do it on Mundus since your interaction would be rather limited. A game set in Oblivion however wouldn't have that problem.

Though there might need be some instruction at the start about Daedra culture and honor. You know, just to prevent people playing a scamp from walking up to the first Dremora and get chopped up for even daring to speak.
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jess hughes
 
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Post » Sun Jan 23, 2011 4:08 pm

I'm just gonna delay that swing back for a minute.

Daedra as a playable race is just fine actually. It however wouldn't be sensible to do it on Mundus since your interaction would be rather limited. A game set in Oblivion however wouldn't have that problem.

Though there might need be some instruction at the start about Daedra culture and honor. You know, just to prevent people playing a scamp from walking up to the first Dremora and get chopped up for even daring to speak.

Quite so, but AinurOlorin propose that they could be a playable race in Mundus, heck why I say it is impossible to begin with.
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Laura
 
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Post » Sun Jan 23, 2011 12:32 pm

And as to the bit I read later about Sanguine's realm . . . I would like to know the details, specifically because the generalities make it sound like a real winner. Lol. And Prowler, please tell us more, if you can, about this interaction between The Realm of Sanguine and The Imperial Palace. Or were you just being facetious?


http://www.imperial-library.info/obscure_text/census_daedra.shtml.
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matt
 
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Post » Sun Jan 23, 2011 6:20 pm

Though there might need be some instruction at the start about Daedra culture and honor. You know, just to prevent people playing a scamp from walking up to the first Dremora and get chopped up for even daring to speak.

:lmao:

Now that would be a game I would play.
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Javier Borjas
 
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Post » Sun Jan 23, 2011 10:09 am

:lmao:

Now that would be a game I would play.

Same here :D
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Big Homie
 
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