Good Gods! Or to borrow a line from the "Adoring Fan" - By Azura! By Azura! By Azura! It's the grand Champion of Dungeon mods!

Seriously though, where to begin? I love just about everything I have seen and read so far! I can't believe I have missed this thread for so long... I guess I tend to not go crazy over WIPz until they have at least been around for awhile and show some progress, and you definitely have. :nod:
I watched the "Ahazu Marta" video and loved it. It really brought back some nostalgia for Pen and Paper D&D-style stuff like Baldur's Gate series, NWN, and Diablo games. "You gotta be F*%king kidding..." That was totally unexpected and had me laughing out loud for a while. :rofl:
I know that alot of the voice samples are from movies and stuff (and I recognize some) and some of the ones that are new VA are kinda weird/poor (particularly on the Frost Giant battle video) but keep doing what you're doing. So the VA part is not the strongest part of the mod; the atmosphere is still great and the VA can be improved upon, right? Some of the voices would be better if they were run through some noise reduction. And did I hear Microsoft Sam in there somewhere (Frost Giant video)? Don't take that the wrong way, just trying to be constructively critical.

Hey, I'm not a professional VA or anything, but I have done some theater work in college and my audio equipment is fairly decent; I wouldn't mind giving a shot at voicing a character or 2. If your interested, send me a PM and we could work something out - maybe send me a real basic description of a few characters you need and I could record a short clip of each to see what character I'd be best at. I wonn't promise Patrick Stewart or Sean Bean, but I think I can do decent Imperial, Dunmer, Breton, Woodelf, Nord (though a real Scandinavian accent might be better here), perhaps even Khajiit or Argonian.
Technically Oblivion is an M rated game so unless there is something like uaginal nudity or six. You don't have to put a warning as it would technically be just the same rating as the game itself.
Heh, there's something about the phrasing of the term "uaginal nudity", I think I like the ring of that.
I don't think there was any cursing or vulgar language in Vanilla Oblivion though.
But you are wrong about the M rating. Looking at my Oblivion box, I see it has a rating of "T" for Teen.
Blood and Gore
Language
sixual Themes
Use of Alcohol
Violence
Uh, the GOTY edition definitely has an "M" rating. I don't know if maybe you got an earlier release or different country version or something, but after they discovered that it was possible to
mod such a
vile thing as bare female briasts into the game with an included mesh, the ESRB's rating was re-evaluated and changed. Go figure. It's all GTA: San Andreas' fault

Yes, both will be required. I had originally hoped to get permission to incorporate them directly into the mod, but the authors of those magic systems were not comfortable with that (which is understandable), but they did give me permission to have my NPCs using those spells. So again, yes, you'll need them both installed. I just HOPE that the ID names of the spells do not change in any future updates to those mods. If that happens, you will probably have to use an earlier version of them, that being the version I use at the time of the NPC creation. Although I doubt that will happen as it seems that the names of the spells in both mods has stayed constant throughout their updates.
And for the record, it's not the weapons that use the spells (all the weapons spells and effects are my own creations), but rather it will be the NPCs who use the spells. In the Battles 01 video, you can see all the NPCs using spells from both Midas Magic AND Telekinetic Mastery.
It just might make a bit of a headache for future updates.
Well, I already use Midas, but Telekinetic Mastery, I've never tried. I guess I'll have to now, for better or worse; b/c I def want to play this mod. :shrug:
Anyway, keep up the great work, and let me know about the VA offer! :goodjob: