The Defenders of The Wastes

Post » Thu Jan 14, 2010 7:34 pm

:tops:

Nuff said.
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Nick Tyler
 
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Post » Fri Jan 15, 2010 2:05 am

Guns & Ghouls

As crowded the first section of the tunnel system was, as empty and depleted the second section seems.
It looks like all the ghouls were gathered to that point.
I can’t stop thinking about that light. Why did it make me so obedient and why couldn’t I fight it off?
I guess the headband will explain a lot, but it’s going to take a while before we get back at Warren and Crow.
Reaching Rockopolis will take at least a week, and we haven’t even been to Argyle at Underworld yet.

First things first, we have to get out of this godforsaken hole, and make way to the DC.
As Roo and Shorty are looking over an old and eroded Map of the metro tunnel-system,
Fincher and Kemar patrol the area for any unusual signs. I walk up to the guys to get a little update about the area.
“We’ve spotted some Super Mutants to the east tunnels. But there’re just two of them, so I don’t think it’s a problem.” Kemar points out.

Roo and Shorty rendezvous back at us and we meet the Mutants head on.
As Kemar stated, they aren’t much of a threat. It takes just 3 shells of Fincher’s homemade shotgun to have them drown in their own puddle of blood.
For all the things that Kemar and Fincher are alike, they have one big difference; Kemar carries a shotgun, while Fincher holds a classic .308 sniper rifle.
Sometimes it’s the only thing I look at when I have to decide who’s who.

The air doesn’t feel as thick as it did in the centre of the system.
We must be getting near the exit now, which doesn’t come too soon for me.
As we walk to the exit doors, I promise myself never to walk these tunnels again.
I never liked the indoors. It makes me lose control over the area, especially dark tunnels.

The light blinds our eyes. They’re not used to it, after a day through the underground.
But the sight becomes clearer. The view hasn’t changed since the last visit; one giant
battlezone, with a big pointy obelisk at the centre.
The DC, the only place in the world they should nuke for a second time.

Gunshots sound in the distance, but no one is alarmed.
It’s a daily ritual: Super Mutants attack, Brotherhood of steel defends, Super Mutants take
some prisoners, God knows what they do with them, Super Mutants retreat.
The best option for us is to lay low, stay around buildings, and pretend that we know what we’re doing.

Fincher up front, Kemar in the back, and us stuck in the middle.
It’s never a bad thing to have someone carry a sniper rifle.
The only thing is that damn thing makes so much noise, that the whole area’s alarmed when it fires a round.
The moment I realise that, Fincher spots a big old Super Mutant, and decide it’s time to re-decorate its face.

With blood on their faces from their just deceased brother, a pack of muties stick their heads above the trenches.
One of them packs a minigun and starts shooting and screaming.
Luckily for us, the distance is too great to let him do any damage, but there are more of the beasts coming straight toward us.
“Run!” I shout at the guys. “Run and shoot!”

The entrance of the Museum of History, where Underworld is located, is just some hundred metres away.
It seems like the longest hundred metres that I’ve ever run.
Everything goes in slow motion. Even Roo screams, making more spit than sound.
Kemar gets shot in the hand, forcing him to drop his shotgun.
He turns around to get it back, but I grab his other hand and force him to leave the shotgun behind.

The door is in sight and as we reach it, a ghoul girl opens the door to let us in.
It’s as if the architects knew that the door might be used in war eventually,
because even a Behemoth wouldn’t be a match for this big barricaded lump of metal.
We’re still catching our breath while stared by a big boned dinosaur.

Fortunately, Kemar’s hand doesn’t look that bad.
The bullet got clean through it, without leaving too much damage, nothing that the good old ghoul doctor can’t fix.
We enter the realms of underworld to find every single ghoul staring at us.
I know we aren’t exactly Team average: A ghoul, a short man in preachers cloth, a wide-eyed young fellow and two identical men with Hubris Comic faces.
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neil slattery
 
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Post » Thu Jan 14, 2010 6:38 pm

I can't seem to come up with a name for this new chapter, so does anyone have an idea?
Offcourse it has to be in line of the other chapter names.
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no_excuse
 
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Post » Fri Jan 15, 2010 8:07 am

Gj! Sorry, i can't think of any names for the next chapter unless i knew what the story line of that chapter was about.
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OTTO
 
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Post » Fri Jan 15, 2010 2:26 am

Fincher carries a shotgun, while Fincher holds a classic .308 sniper rifle
....Yeah. And for the name, Shotguns & Super mutants, or Guns & Ghouls.
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Mrs shelly Sugarplum
 
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Post » Thu Jan 14, 2010 7:48 pm

Thx Skippy. That one slipped in :S
Nices names. As you can see, I went for the guns and ghouls :)
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Christine Pane
 
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Post » Thu Jan 14, 2010 10:07 pm

I help whenever I can :P
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Jeneene Hunte
 
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Post » Thu Jan 14, 2010 6:17 pm

I keep missing chapters on the Fan Fics that I watch for...good chapter. Keep it up! (BTW, haven't you already been to Rockopolis? Isn't that where Crow has to have one of his body parts(can't remember which) amputated? If not, where was that?)
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Pixie
 
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Post » Thu Jan 14, 2010 6:11 pm

well, the plan is to rendezvoux with warren and crow at rockopolis after the group has found argyle.
that's the plan...
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Fanny Rouyé
 
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Post » Thu Jan 14, 2010 11:24 pm

Medics & Mercenaries

Underworld, basically a city within an oversized house.
Most of the residents seem to act like it too; everyone is friendly and helps each other out, except if you’re an outsider.
You’re in luck if you are a ghoul; it’s the humans they don’t trust.
I noticed that first hand. I’ve been here a few years ago. I was short on supplies and it cost me a great deal of caps to get just a few stimpacks.
But I needed them, so I was forced to buy.

This time it’s different. I’m one of them, they’re one of me.
The mechanic walks right up to me and asks if I need anything.
I didn’t get his name, but he seems kind enough.
I tell him that we need a medic for Kemar, and he shows us directly to the doctor.

It’s a small clinic, different kinds of medical tools lie around.
There’s even a dead feral ghoul lying on a hospital bed.
I hope the doctor will use the tools that have actually been disinfected.
“It’ll cost you though.” The doctor states. “Hundred caps take it or leave it.”
We all chip in, and give the good doctor his fee.

During the procedure, I notice a young woman lying on a bed in a coma.
“Who’s that woman over there?” I ask the nurse.
“I believe she’s called Reilly, the poor dear,” Nurse Graves replies. “She hasn’t been awake since we’ve found her.”
Reilly, the name sounds familiar.

After fifteen stitches, the hand of Kemar looks as good as new, except for the stitched hole in the middle.
Then it hits me; During the raids Donovan told me he was going to join Reilly’s Rangers when the Paradise Raids would be over.
“I have to talk to that woman.” I quickly tell nurse Graves.
“But she’s in a coma,” the nurse answers. “It could leave dramatic injuries!”

I walk up to the doctor and try to persuade him to wake her up.
“I can wake her up for ten minutes or so,” Doctor Barrows states. “But after that, she has to be put back into a coma.”
I accept his offer, and the doctor puts some Buffout in Reilly’s mouth and hits a stimpack in her leg.
Reilly wakes up with a shout and quickly looks around her disorientated.

I talk to her about Donovan, and try to get as much information about him as I can within the ten minutes that Doctor Barrows have given me.
Reilly doesn’t hesitate to give me any information I need, because it seems that her crew has landed in a tight situation some days ago.
“They’re probably still at the Statesman Hotel.” She explains. “I hope they’re still alive.”
The place seems to be run over with Super Mutants, leaving the rangers trapped inside.

She asks my team to help her out, and I accept, telling her that I want Donovan on my team if he’s still alive.
She accepts because she has no other choice. But I can see on her face, between the pain-twitches, that she’s not all that happy about it,
or maybe, those are just more pain twitches.
The doctor walks up to me and insists to let Reilly get back to sleep.

This trip to Underworld has given us our first assignment and a good chance to find Donovan.
Before this, I didn’t exactly know where he actually went after the Paradise Raids.
After consideration with the group, we agree to find Argyle and upgrade our gear before we set off to the Statesman.

Doctor Barrows already confirmed that Argyle occasionally visits this place, but never stops for longer than a week.
“You have to ask Winthrop, the mechanic. He knows more.”
So we get back to Winthrop and ask him the same question.
He says we’re in luck and directs us to The Ninth Circle, a bar.
“Up the stairs to the left, you can’t miss it.”

“Why don’t we get some gear while you guys find Argyle?” Fincher asks.
“Good idea.” I tell them and Roo writes down what everyone needs.
Fincher and Kemar take the shopping-list and set out to find the goods.
Shorty, Roo and I walk up the stairs and take a left turn to enter the bar.

I see Argyle directly standing in a corner talking to the bouncer.
He looks exactly as the last time I’ve seen him. I bet he can’t say the same thing about me.
“Barren, I see you’re still alive.” Argyle says without sounding even a slightly surprised.
“And you’ve even improved your looks I see, welcome to the dark side my young friend.”
“Yeah, I’ve always envied your looks, so I though I'd try the same,” I tell him with a hint of sarcasm. “can’t beat the master though.”

“It feels like yesterday since we last met.” Argyle states. I agree.
“So what have you been up to lately Argyle?”
“Well, I’ve been collecting all kinds of metal for Winthrop to keep this junk that we call home alive. I’m kind of done with it to be honest.”
“Well you’re in luck then,” I tell him. “We’re forming a group against all the evil that these wastes have to offer.”
Argyle immediately agrees to join our small community, and without hesitation we leave the bar for what it is.

Too bad that we’re in a hurry; I could do with a cold glass of Vodka.
Kemar and Fincher are already waiting for us down the stairs and, as if they could have read my mind, holding a bottle of Vodka each.
Kemar even found a new shotgun. Not as superb as the last one, but there’s no reason to try and retrieve it.
It’ll already been confiscated by the angry Mutant mob.
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Baylea Isaacs
 
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Post » Fri Jan 15, 2010 3:09 am

Perhaps anyone knows a better header for this chapter than?
Worked nicely the last time.

(The new chapter is one page back)
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Melung Chan
 
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Post » Fri Jan 15, 2010 7:00 am

Medics & Mercenaries
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mike
 
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Post » Fri Jan 15, 2010 4:10 am

Underworld Excursion? I don't know. Good chapter anyways.
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Haley Merkley
 
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Post » Thu Jan 14, 2010 8:14 pm

Thx fuzydoom :)
Skippy's figured out another good name.
I'll wait a day, and then decide wich to put up.
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chloe hampson
 
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Post » Fri Jan 15, 2010 9:45 am

I've updated the name now.
props for skippy :)
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Shae Munro
 
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Post » Thu Jan 14, 2010 8:17 pm

I've updated the name now.
props for skippy :)

When will next chapter be up? :)
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Laura-Jayne Lee
 
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Post » Thu Jan 14, 2010 11:03 pm

When will next chapter be up? :)


It will be up somewhere this weekend,
Maybe even today, but I have to make some difficult choices.
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Richard Thompson
 
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Post » Fri Jan 15, 2010 2:58 am

Slaves & Zombies

Packed for Battle, we are headed for the Statesman hotel.
No idea what we will encounter once we arrive there.
Those mercs could be dead for all we know. But that’s just negative thinking.
I have to admit, the last few days went quite well, apart from Kemar’s hand then.
But with a few stitches, and some alcohol, err, I mean medicine, we are ready as ever.

With five companions and two more waiting for us at Rockopolis, I have to admit I’m quite proud of my achievement,
and it only cost me my good looks.
As we open the outer doors of the museum, I wonder where the mutants went.
They probably gave up after a while.

Roo writes me a note and hands it over to me.
What’s the story about that Paradise Raid anyway?
You guys seem to refer to it many times, but never told me what it is.

“I guess I can tell you” I reply. “We have plenty of time anyway”


“It was about a couple of years ago when the slavers from Paradise Falls began to get a little cocky
and try to enslave about anyone they could get their hands on.
They really made a big mistake when they tried to enslave Flak.
Well, they succeeded in the first place, with six man strong, including that vault brat.
They shot down Shrapnel and took Flak away, leaving Shrapnel for dead.

But he survived his gunshot wounds because Warren found him only minutes after the fight.
After days of recovery, Shrapnel healed quite fast and was trying to plan an assault on Paradise falls.
He wanted to get Flak back from them, and kill every slaver in that camp doing it.
It was a bold idea, but there were more than a few people willing to help.

Most of the people lost a friend or relative from those bastards and I guess some were just anxious to get killed.
But Shrapnel managed to get a group of fourteen people to follow him into battle.
They also made a stop by Big Town because most of the folk there lost few friends to them.

It was there where I met Shrapnel. I myself was on my way to Warren, but as it seemed, he found me first.
Shrapnel explained his plan to us, and was so kind to provide weapons for everyone that joined the cause.
Some people even got armor, including myself.
I have to say that I was glad to be getting it, because it saved my live more than once.

I teamed up with Warren and his nephews, the twins of death.
We were twenty-six men strong when we began the assault.
There were a couple of Brahmins that provided us with food and tents.
We needed it, because the fight took about eight days.

The slavers were with more men than Shrapnel thought they would be.
We were outnumbered two to one, which doesn’t seem that much,
but half of our group wasn’t exactly experienced in battle.
So we had to encounter cautiously, to avoid frontal combat.

After a few days, more people arrived at the field of combat, to join the fight.
It was then that we discovered a small tunnel leading towards the back of the Paradise
Falls camp, exactly next to the cages where the prisoners were being held.
So we decided to send a group of short and thin men to free the captives,
While the major group attacked on the front of the camp, forcing their attention towards us.

Fincher and Kemar who were a bit shorter back then, volunteered to go while Shorty refused.”
“That’s right” Kemar interrupts. “Shorty refused to go in order to save his own skin, didn’t you, Shorty?”
Shorty gives a foul look at Kemar and pretends he’s not here.
Kemar continues the story where I left:

“Fincher and I got trough those horrid small tunnels while carrying a dozen rifles and pistols.”
“Horrid, horrid tunnels” Fincher adds.
“Indeed” Kemar replies. “After we got through the tunnels, there was a slaver on the crapper, right at that moment.”
“He was taking a crap, which gave a foul, foul stench.” Fincher adds once more.
“Yes, a foul stench indeed. After we snapped his neck, we sneaked unseen out of the toilets and opened the cages with the key we found on the crappy slaver.”
“Haha, crappy slaver. Good one!” Fincher replies laughingly.

“When we got into the cages we started to hand out all the guns to the captives and got ready to attack from behind.”
Roo looks at Kemar with open mouth and big staring eyes.
I continue the story: “At that moment, we were making the full frontal attack.
Some of our people got shot, but we took down a fair amount of slavers during the attack.

When they were about to get the upper hand, Fincher, Kemar, Flak and the others attacked them from behind.
They took them down like a mower on a lawn. The raiders didn’t know where to go.
Out of a last resort, they got out the rocket launcher and pointed it at the captives.
“If we don’t get them, no one does!” The slaver with the rocket launcher said.
And he blew Flak and a few other captives to bits.

Fincher and Kemar just barely dodged the shot.” ”Yeah we did.” Fincher adds in a reserved tone.
I continue: “Shrapnel cried out in devastation and shot down the remaining men like a beast.
One of the slavers slipped away and ran into a small building.
Shrapnel ran after him and kicked the door open.

He disappeared inside the building out of our eyesight.
There were shots and then a huge explosion, blowing the entire roof of the building.
Shrapnel ran into the armoury and we think he accidentally hit explosives while shooting at the slaver.
It was a dark day for all of us, but we did wipe out the entire Paradise Falls.”


Roo still stares at us in awe.
We reached the obelisk, and I start to realise that there are no gunshots at all.
The whole area is abandoned. Not even a Brotherhood of Steel initiate in sight.
I hold my hand above my eyes to block out the sun and look above.
A small group of enclave scientists in radiation suits stand inside the obelisk pressing buttons and turning switches.

What the hell are enclave scientists doing here, and how did they get into that obelisk?
I see them through a broken part of the obelisk, but I can’t see what they’re exactly doing.
All of a sudden, I hear hoarse screams from a distance.
The metrotunnels in the distance begin to light up in a greenish glow.
The lights become brighter and suddenly all kinds of ghouls start to poor out of the metro stations.

There are literally hundreds of them following the glowing ones.
It’s like one of those old zombie flicks, only with ghouls instead of zombies.
But they all seem to go in the same direction.
All the ghouls are walking in a straight line towards the Obelisk, towards us!

We have to get out of here. Shorty seems to have the right idea.
He’s already halfway towards underworld, the coward.
But he’s right, and so we run after him, towards the museum.
The glowing ghouls are getting nearer and I already start to feel drawn towards them.
I have to block out this feeling, I have to keep running.
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K J S
 
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Post » Fri Jan 15, 2010 1:15 am

Quite happy with this one again.
Let me know what you think about it!

[edit] And offcourse, please point out any spelling or grammar mistakes!
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^_^
 
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Post » Thu Jan 14, 2010 7:27 pm

keep it up
the only problem now being how the hell there gonna survive hundreds of ghouls with 2 ghouls who cant shoot straight, a guy with a great gun...which has about 5 bullets left, 2 barbarians with a worn down shotgun and sniper and a rookie without a tongue? :flamethrower: :fallout: :nope: :banghead: :nothanks: :shakehead: :spotted owl:
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cutiecute
 
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Post » Thu Jan 14, 2010 7:30 pm

oh and also why hasn't GNR been on for awhile

a bit repetitive
but it keeps the morale up
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Lucy
 
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Post » Fri Jan 15, 2010 2:55 am

Yeah, I've allready decided what exactly is going to happen.
It's not that they are going to turn superhero all of a sudden.
...or are they? No seriously, the're not... or are they?

I could go on like this for ever.

But I'm writing the next chapter, and it's turning out extremely well.



oh and also why hasn't GNR been on for awhile

a bit repetitive
but it keeps the morale up


I stopped it because it was getting a bit repetitive (But it did keep the morale up)
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Jerry Jr. Ortiz
 
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Post » Thu Jan 14, 2010 6:18 pm

Ferals & Flames

This is bad. This is real bad.
How can we fight off all those Ghouls if I can’t even get close to them?
I have to keep running, away from that death zone.
Luckily we got out of there, for now.

There's Roo, running and shooting at the same time.
Not that it helps, but maybe it will keep them off for just a few seconds longer.
Fincher and Kemar are right next to Shorty, who can’t run that fast because of his short legs.

Wait, where’s Argyle!? I lost track of him during the little story session back there.
I fear the worst. If he’s not here, than he’ll probably still be…
I turn my head and scan the humongous group of ghouls for a glimpse of my old friend.
Oh no, there I see it; one strapping black tight leather jacket among an oasis of dead brown.

I stop running. There must be something I can do, something to help him getting back here.
There’s a gap of emptiness of some hundred metres between me and an army of decayed flesh.
Voices shout behind me: “Barren, Barren! Run over here, quickly!”

Kemar and Fincher shout on the top of their capabilities.
They’re standing next to the metro station in front of the museum.
Roo stands next to them, jumping and waving.
The fear in his eyes is recognisable, even from this distance.

A green light begins to emerge from the very metro station where the group stands next to.
“NO!” I shout back at them. “Look out!” and I point at the green light.
Kemar and Fincher immediately start to throw grenades down the entrance from above,
preventing the ghouls from exiting.

Roo flees inside the museum and Shorty follows quickly.
I expected this from Shorty, but Roo? The fear must have gotten to him.
Kemar and Fincher remain throwing grenades and other explosives down the entrance
They even throw down those precious bottles of vodka, setting the fences on fire.

I could have used that stuff right now.
I’m trapped in the middle; houses to my left, houses to my right, green lights on my front and green lights in my rear.
If I start shooting, I’ll draw their attention and that would probably end up bad.
I feel my end is coming. Death has finally caught up with me and I don’t think it will be pretty.

Suddenly Roo emerges from the museum, holding a flamethrower.
I knew he wouldn’t turn his back on us, the kid delivered.
As a true pyromaniac, he runs in front of the gates into the green light and starts to unleash a sea of fire.
Kemar and Fincher help Roo and start shooting anything that keeps moving after incineration.

The green light starts to dissolve under the grasping yellow flames.
Roo quickly reloads the weapon while Kemar and Fincher back him up with the last of the grenades.
As Roo fires his fresh loaded weapon, the green light fades completely.
He turns his head back at me and gives me the save signal.

I quickly run towards the guys, but lower my speed when I start to reach them.
Nothing happens; I don’t get any feeling of attraction towards the tunnels.
What a relief, I seriously thought I was done there.
I walk up to Roo and give him a pat on the shoulder; “well done kid, I knew we could count on you.”
Roo puts up a big smile and starts to blush.

“All well and done,” Fincher states. “but there are still some hundred ghouls back there at the obelisk.
And I don’t think we will scare them off with a single flamethrower.”
“Fincher is right.” I reply. “We need to get up with something brilliant and try to get Argyle back too.”
“Argyle?” Fincher asks surprisingly. “Oh, [censored]! He’s back there, isn’t he?”
“Yes, but they don’t seem to harm him. I think we just become one of them if we get too close.”

I explain to the group what my thoughts are:
“I think that the Obelisk is acting as some sort of beacon, attracting all the Glowing ghouls with a mind controlling headband towards it.
The headband must release radio-waves on its turn in order to attract all the radiated ghouls in a specific area to them.
So if we can disable that obelisk, the line between the glowing ones will be broken.”

“But how are we going to get past all those ghouls unnoticed?”
Kemar asks with a troubled looking face. “I don’t think they are going to just let us trough.”
“And who is doing all of this?” Fincher adds.
“It’s the Enclave.” I reply with such a low and dooming voice that it even scares me.

“I think they are planning another assault on all the radiated beings in this desert,
using their main target as a weapon. And afterwards, they are probably going to finish them off in one big sweep.”
“It’s not a secret that the enclave wishes to cleanse this world from all radioactive creatures.”
Fincher states. “But you have to admit that it’s a brilliant plan.”

“And look behind you,” I add. “I think this will be their first target.”
“Underworld!” Kemar answers, his face turning even grimmer.
“And the only thing standing between them and Underworld is us.
We are their last chance and we have to come up with a plan fast.”
I put my forehead between my fingers and start to think.

How about some GNR? You know, to keep the morale up.
Roo shows me on a note.
“I don’t think it will broadcast anymore. “ I reply while pointing upwards.
“The satellite dish used to be on top of that obelisk…”
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Ann Church
 
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Post » Fri Jan 15, 2010 4:32 am

Read the chapter before reading this:



It's not a bad name for this new chapter,
but you guys can probably come up with an even better one, now can ya?

As I said earlier: comments and thoughts are welcome.

how do you think they are going to get past that army?
Will they survive, or taste the bitterness of DEATH?
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laila hassan
 
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Post » Fri Jan 15, 2010 10:10 am

Ferals And Flamethrowers
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Jodie Bardgett
 
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