Here is the thing...
I remember when I first met Divayth Fyr in Morrowind with his full daedric armor and thinking, "Wow this guy must be a serious bad motha." Later I tried to take him on and get that armor for myself. Well as I had suspected, I got pretty much stomped by Divayth. After all, he is one of, if not the MOST powerful wizard in Morrowind. Well I continued on and traveled the lands, becoming stronger and more powerful by the day. Then some time later, I took my second shot at the wizard, and this time managed to defeat him. This whole experience was a lot of fun, and the time it took getting stronger and more powerful to defeat this challenge made it all the more satisfying. I had a similar experience with Umbra.
I was talking with my friend about it and he had a similar story about Divayth Fyr and how gratifying it was to get all his gear.
Now introduce the difficulty slider.....
Too hard? Well just grab that slider bar and turn it down to zero! You may be fighting the greatest challenge in all of Tamriel! No daedric equipment you say? No magic spells ready? Your character is naked? No problem!!! With the wonders of the difficulty slider, you will one-shot your way to success today!
"What's the big deal?" one might ask. "If you don't like it, don't use it."
I don't know how many of you played the game Final Fantasy 7, but not everyone could beat Ruby and Emerald Weapon in that. Sure you and all your friends had beaten the game. But only some of you got your characters strong enough to take them down. Imagine if there was a difficulty slider in that? One way or another, everyone would get to win! Yayyy!!!
It taints the entire sense of achievement in my eyes. This is only my opinion, but I would be very pleased if the difficulty slider was done away with for Elder Scrolls V. I don't really see this happening, unless a lot of other people thought the same way as myself. So I am very curious. How does everyone else feel about this?