Ill go ahead and save them the trouble.... they keep sayin 'if ur walkin, why dont u get attacked?'
I keep seeing them say that, but I keep saying for all you know, you did get attacked by some wildlife and you killed it and moved on. Also, I've walked along roads in Cyrodiil before between places and even into the woods towards a cave and I've gone without getting attacked before. I mean seriously, I've also said "Why don't you get attacked by Cliff Racers when your riding a siltstrider?" A siltstrider definitely won't scare them, since they've attacked dragons before. Also, it would make even more sense that you won't get attacked while fast traveling in Skyrim seeing as how not everything is aggressive to you.
if theyre going to put instant fast travel in skyrim, it should at least have a disadvantage such as damaging your fatigue once youve arrived at your destination, just like the disadvantage of using a silt strider, you have to pay gold
Or we can just have fast travel to cities and villages so that you have to travel to actual caves/ruins in a giant world. I've said before, if Oblivion was so much easier because of fast travel, then why does Oblivion have the same play time as Morrowind? I mean, think if Oblivion had siltstrider-like fast travel, that game would take 3-4 times longer and I guarantee people on these forums would be complaining it took too long to walk around. It didn't make the game easier, it had the same play time, it's just that too many people don't like change.
I mean, I despised Siltstriders, it annoyed me that I had to walk half way across Vvardenfell half the time because it would just be quicker to walk to the destination than walk back to town and take a siltstrider to the nearest town to my destination and walk from there. What good does a fast travel system do if half the time it is worthless?