Also, I am writing this in the style of an actual novel so I've included an introduction. Most of you however will not have to read it as you are already acquainted with The Elder Scrolls. This is also being copied directly from MS Word so there might be a few formatting problems due to the way the forum reformats text. Just bare with me in that regard and I'll try to sort out any kinks that appear.
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The Dragon and the Three
An Elder Scrolls Tale
By:
A.M. Sapp
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Introduction
I would like to begin by thanking you for devoting your time to reading this construction of my imagination. I have been planning a tale on this scale for quite some time, though I never found the inspiration to sit down and put pen to paper. Finally the time has come to begin constructing this idea that has been brewing in the back of my mind for years.
This tale will follow the lives of many characters wrapped up in events that will forever change the face of Tamriel, a place I’m sure you are familiar with. However, I will provide a brief introduction to those of you who are less familiar with the wondrous land of Tamriel.
To begin with the majority of this story will take place in the Imperial Province of Morrowind, the homeland of the Dunmer (called the Dark Elves by other races). Morrowind is situated on the eastern coast of Tamriel, bordering Skyrim to the west, Argonia (Black Marsh) to the south, and Cyrodiil, the Imperial Province, to the southwest. Morrowind appears almost as an alien world. It is inhabited by species of insects that tower over even the most giant mushroom trees, another defining feature in the land of the Dunmer, floating creatures that look like the combination of a blimp and an octopus, and much more.
Its animal and plant life isn’t its only defining feature. The people inhabiting this far eastern land are just as exotic as the land itself. Called the Dark Elves by other races, the Dunmer are the natives of this strange and alien land. Characterized by their ash colored skin, crimson eyes, abrasive personalities, and a tendency to be quite xenophobic, they aren’t the friendliest of people.
Dunmer society, traditionally, has been a sort of kratocracy (a form of aristocracy where rule is shared by the strong and cunning), wherein the remaining five Great Houses (Hlaalu, Redoran, Indoril, Telvanni, and Dres) have each been ruled by their own “House Council” consisting of nobility and those who have shoehorned themselves into positions of leadership through means other than birth. While the House is officially ruled by the House Patron and the Council, many other influential individuals have a say is what goes on. This is most evident in House Hlaalu where many rich plantation owners, while not members of the council, have a say in how things are run.
In the current time Morrowind is a province of the Septim Empire and is ruled over by a monarch put in place by said empire, currently King Hlaalu Helseth (in Dunmeri Tradition one’s house name goes before their own name with their surname following. Though, some omit their surname when not needed). Under the King, Morrowind is then divided into six districts, Velothis, Narsis, Mournhold, Deshaan, Telvannis, and Vvardenfell, which are governed by Imperial Dukes. However, in an attempt to retain some Dunmeri heritage, the House Councils have remained as well as the Grand Council, a council of representatives from each Great House.
Another point of great importance in the land of Morrowind is religion. Traditionally the Dunmer worshiped their ancestors and the three good Daedra, Boethia, Mephala, and Azura. However, at that time they were still the Chimer, a golden skinned religious sect of the Aldmeri. In the War of the First Council three of Chimeri generals, Almalexia, Vivec, and Sotha Sil, acquired the tools of Kagrenac, a Dwemer (Dwarven) architect and engineer bent on using the heart of Lorkhan (a fallen god), to gain divinity. They used these tools against the council of their leader, Nerevar Mora of House Indoril (formally called Indoril Nerevar). Nerevar betrayed by his three companions and killed. Almalexia, Vivec, and Sotha Sil then used the tools to grant themselves divine powers. Azura was not pleased by their actions and cursed the Chimer for their treachery. Their beautiful golden skin faded to ash and their eyes turned the color of blood. From that moment on they have been known as the Dunmer. It is at this time that the transition of religious beliefs within the Dunmeri faith happened. When the transformed Almalexia, Vivec, and Sotha Sil emerged from Red Mountain and destroyed the enemies of the Chimer they were idolized and worshiped as living gods and from then on jointly called Almsivi. This was the birth of the Tribunal Temple.
This story revolves around these two key characteristics of Morrowind: the struggle for supremacy in both religion and politics between the Dunmer and Imperials. I hope to capture this grand battle of ideals in this story for your enjoyment so sit back and enjoy a tale of The Dragon and the Three.
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Prologue
The funeral drums beat a somber tone as the procession slowly made its way through the jade streets of Mournhold. The day was dark and carried a deathly gloom, a fitting day as ever for the death of a king. Eight honor guards clad in the crimson plate of the Royal Guard carried him through the city, behind them fifty more of their order. His palanquin was gilded in gold and encrusted with gems of all shapes and sizes, as was the crown that sat nestled upon his cold grey brow. Though, no matter the luster or brilliance of each embellishment, they could not lift the deathly pallor of the city. Like a star hidden behind a cloud, their beauty was not seen. The city was silent, save for the light pitter patter of rain and the rhythmic booming of guarskin drums, a stark contrast to the usual ruckus; it was unnerving. Conspiracy was spreading, plots were being conceived, and murder was on the tongue of every citizen. The King was dead.
Alyn Valeron watched the dead King pass by from the slits in his crimson helmet, listened as the rain tapped at the steel, chiding him, asking him why with each plink. Because it was the right thing to do, it was time. He gripped his spear a tighter with a mailed hand. Not much longer and I’ll be out of this damned rain. His fingers were beginning to chill. He had been one of the few hundred tasked with keeping the crowd at bay during the funeral. Like they needed to be kept back in the first place, they look almost as dead as the King. The rain had driven everyone back to the safety of awnings or roofed plazas, and those that couldn’t fit stood by silently, watching. Alyn could feel their eyes as they watched the body of King Llethan pass. Some were mournful and glassy with tears, others were disappointed, and some were blank, blank and cold. Five more minutes and this will be over with. Alyn had things to do, people to see, important people.
After the procession passed through the towering, ornate doors and into the Plaza Brindisi Dorom, Alyn made his way through the grand, tiled streets of the city and back to the barracks, eager to rid himself of his cumbersome armor. Varvur had made it clear to come unarmed and unarmored. Arriving in uniform would draw too much attention, especially in the current situation.
To his delight the barracks were almost empty. Only a few of his fellow guardsmen were lying about on their beds, ones recovering from the night’s watch. Alyn made sure to pick his most modest of attire, a blue linen tunic with dark green trousers and a grey cloak to keep the rain off. Two of his brothers in arms were timidly spooning up bowls of soup as he passed the dining table at the far end of the barracks.
“Alyn, come and sup with us,” the voice came from Travyn, a burly Dunmer with a snaking tattoo across the left side of his face. Travyn was formidable sight in or out of armor. His arms looked as though they could crush the life from you in seconds. Though, that was all it was, a sight. Travyn was as mean as a scrib. To his right was Decius Andradas, a young Imperial with a reputation as a fierce fighter. He was a legionnaire before the guard got ahold of him.
“Myrla,” a young Dunmer girl poked her head out from the kitchens, “Get Alyn some soup will ya, he looks a bit pale.” She nodded and disappeared through the curtained door. “You alright, Alyn? You look like you haven’t slept in days.”
Myrla appeared with a bowl of soup and a half a loaf of bread. She was a pretty girl, lithe in build and fair haired. Alyn accepted the soup with a courteous nod, it had been a long, wet day and some warm food was appreciated.
“It’s just this whole thing with the King,” he dipped a piece of bread into the bowl and let it soak up the broth, “I had watch when he was found dead. People are saying it was an assassination, that we didn’t do our job, that I didn’t do my job,” he looked down at his soup and took another spoonful.
“Alyn, the King died a natural death. Let the common folk spread their tales, but don’t think for an instant that it was your fault.” Travyn gave him a pat on the shoulder. “You did your job.” Alyn took a bite from the loaf and looked back down into his bowl. For a second he thought he saw the King looking at him in his reflection. I did what was asked.
By the time he had eaten, Masser and Secunda had risen behind a sheet of dark clouds, their outlines barely visible in the blinding darkness of the night, and the drizzle had turned into a downpour.
Alyn stood in the threshold outside the barracks in the palace courtyard, cursing the weather as he pulled the hood of his cloak over his head and set off into the night. Even though he knew the streets of Mournhold as well as any other guard, the rain was causing quite a delay. When he came upon the massive bronze doors that lead out from the city proper he found them barred as usual. Four knocks, left door. He thumped a fist against the cold wet bronze four times and waited. His cloak was beginning to soak through now. He could feel a light trickle down his spine. Damn it. Varvur said… The rasp of the bar being withdrawn interrupted his thoughts. Seconds later the mighty door cracked open. A crimson gauntlet, barely illuminated by a covered lantern, waved him through.
“Red door, twelve shacks down on the right. Look for the lamp. You know the word,” the voice was rough and muffled by the rain, but Alyn knew it none the less.
Dalvas was in too? If he knows then who else? He pushed the thought from his mind as he trudged off into the wretched downpour again, chiding himself for not bringing a thicker cloak.
Outside of Mournhold was Almalexia, a massive city of flowing bazaars, extravagant estates, and rundown hovels. The poor district was clung to the eastern wall like a black cancer, a sea of shacks and half buried ruins from the old city. The already muddy roads had turned to rivers with the rains, making Alyn’s trip even more unpleasant. As he sloshed through the filth ridden streets the wind picked up, throwing the hood from his head and pelting his face with stinging beads of water. With another string of curses he pulled the hood back on and turned down the twelfth alley. The lamp was easy to spot as it swung back and forth on an iron rung. It was the only one still waging war against the cold blackness of the night. He quickened his step.
The door was old and the hinges were almost rusted off, but a thin layer of cracked and faded paint could be seen from the light of the lantern. Red. Alyn sighed. All of his work was about to pay off. He knocked three times, a thud replied.
“Bal,” he managed to stutter the word out. Stone…like a stone we will stand for the King, unmoving, unwavering, and vigilant until we weather to nothing. His vows came back to him like a ghost, a phantom of mockery. Stones can shatter. Apprehension seized him in its cold grip. He hesitated, and for a moment he was hell-bent on turning, running as fast as he could away from this place, but he didn’t. I have not shattered. I am a stone for the King, the true King. His clothes were almost soaked through and the wind was chilling him to the bone.
With a click the door swung open. Alyn entered. There was a dim fire burning in the hearth, shedding some light across the one room shack. Standing by the door was a Dunmer in a burgundy tunic.
“Saryn,” Alyn had not expected the lieutenant, “What happened to Varvur? He said he would be here.”
“Varvur got drawn for watch. There wasn’t anything we could do without raising suspicions among the others,” his voice was smooth, convincing, but Saryn had always rubbed Alyn the wrong way. Anyone who was higher in rank rubbed Alyn the wrong way, especially Helseth’s favored lieutenant.
Alyn pulled the cloak from his shoulders and hung it on a peg by the fire. “It’s for the best then,” he tossed a few more sticks on the embers and set about warming his hands. Not long and I’ll be on a boat headed for Seyda Neen with a river of gold flowing from my pockets. Alyn was eager to be rid of this place. “Are all the papers in order? Varvur said I would-“
“Relax, Alyn. The papers have been drawn up and signed by his majesty. You will have your gold and discharge soon enough,” the lieutenant placed his hand on Alyn’s shoulder; the hairs on his neck bristled. “You’ve done fine work. Morrowind will prosper because of you.”
Yes, it was the right thing. He had to go. It wasn’t his to begin with. Alyn wiped the water from his brow. It’s all over. I did my job and now I’ll get my reward. Saryn’s grip tightened. Adrenaline coursed through Alyn’s chest. He tried to turn, but the blade found its mark. Alyn let out a gasp as he sank to his knees, his mouth agape. Why? I did what was asked of me. He promised... A shuddering cough brought the metallic taste of blood to his mouth. Every heartbeat sent a thundering pain through his chest. Varvur said…he said…
“The King thanks you for your service.”
The fire began to dim, and then the world turned black.