The Dragon Slayers Discussion Thread

Post » Sat Feb 19, 2011 8:44 am

You know what Wooly, I say we let him have whatever he wants because he's never going to quite [censored]ing about not having this or not having that.
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FITTAS
 
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Post » Sat Feb 19, 2011 10:15 am

Scow. It's a no. Quit asking about it.

EDIT:

New update for you all:

http://uesp.net/wiki/Lore:Dragon_Language
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Steve Smith
 
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Post » Fri Feb 18, 2011 10:58 pm

Does anyone else feel like this is going to be like Monster Hunter?
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sw1ss
 
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Post » Sat Feb 19, 2011 11:52 am

Never heard of it.

After seeing your character sheet, I'm wondering what Wooly has against Hawkstar having basic Destruction magic in addition to his omni-weapon mastery.

Limits on character power are understandable... but inconsistancy in what's allowed and what isn't are not.
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Charity Hughes
 
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Post » Sat Feb 19, 2011 10:57 am

Never heard of it.

After seeing your character sheet, I'm wondering what Wooly has against Hawkstar having basic Destruction magic in addition to his omni-weapon mastery.

It must be the fact that my character doesn't carry around fifty [censored] weapons with a kiteshield and suit of heavy armor. I also don't have proficiency in all types of weapons, and I'm a 56 year old man, while you are a 19 year old kid. My character has spent more than yours' lifetime training in his art. I'm also not in the pursuit of 'being awesome,' nor do I snowboard.

I think Wooly is fine with my character because my character isn't Uber, you seem to be struggling with that concept.
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krystal sowten
 
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Post » Fri Feb 18, 2011 11:50 pm

Ack.... I said Davian Hawkstar's age was 19? I wonder how I missed that on my proofreading... I was envisioning him as closer to 29, backed with over two centuries of weapon style development. A real-life 16-year-old can be Blackbelts in more than 3 different martial arts styles (One of my friends was such). Same deal goes with Hawkstar's weapon proficiencies.

My issue is people are treating Davian's abilities like they are truly spectacular, when they are all within the scope of known human ability.

I've already clarified the weapons issue way too many times. People have too many misconceptions in that regard.
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Sammi Jones
 
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Post » Sat Feb 19, 2011 7:10 am

Ack.... I said Davian Hawkstar's age was 19? I wonder how I missed that on my proofreading... I was envisioning him as closer to 29, backed with over two centuries of weapon style development. A real-life 16-year-old can be Blackbelts in more than 3 different martial arts styles (One of my friends was such). Same deal goes with Hawkstar's weapon proficiencies.

My issue is people are treating Davian's abilities like they are truly spectacular, when they are all within the scope of known human ability.

I've already clarified the weapons issue way too many times. People have too many misconceptions in that regard.


As far as the martial arts, my friend is a black belt and we spared all out, and I still kicked his tail. Black belts aren't all they are hyped up to be.

Quit arguing about the weapons. You've no right to criticize him. I'm the host. What I say goes. Be quiet.
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louise hamilton
 
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Post » Sat Feb 19, 2011 3:16 am

Ack.... I said Davian Hawkstar's age was 19? I wonder how I missed that on my proofreading... I was envisioning him as closer to 29, backed with over two centuries of weapon style development. A real-life 16-year-old can be Blackbelts in more than 3 different martial arts styles (One of my friends was such). Same deal goes with Hawkstar's weapon proficiencies.

My issue is people are treating Davian's abilities like they are truly spectacular, when they are all within the scope of known human ability.

I've already clarified the weapons issue way too many times. People have too many misconceptions in that regard.

Yeah, but the thing is, in most aspects, you're technically within the bounds of possibility, but the problem is that you're pushing those limits. There's a reason that most experienced roleplayers don't make very powerful characters, it's because less powerful people are more fun to write and read about, and because as normal people, we can identify with common men better than we can with nobles. This way, the player can play their character more efficiently.

I'm not saying there's anything wrong with a powerful character, but being realistic where necessary, and lore-friendly where necessary, is necessary.
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Robert Jr
 
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Post » Sat Feb 19, 2011 12:08 am

I think we should all take a step back and accept that this is a creative process. We shouldn't enforce heavy rules or regulations to hamper peoples creativity and instead help them guide that creativity into a fun filled adventure. That being said, we all have in our minds a limit on reality and what we percieve as uber. I would recommend everyone who has a problem with a character, understand that that is your opinion, and that that person has spent their time and effort creating this character. Insulting them and their creativity is not fair, look at their character and accept that the GM or OP in this case, has made the right decision.

My two cents~
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Kelsey Anna Farley
 
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Post » Sat Feb 19, 2011 1:23 am

this is why wooly will except tanvars and not yours:

Tanvar's sheet
Weapons: A long black lance, measuring nearly eight feet long, six of which make up the pole, the rest is the long blade fashioned from black steel.

his number of weapons: 1

Yours:
A 4 lbs crossbow on each hip, hanging down almost to his ankles. A pack of bolts each behind them.
A a 2lbs silver shortsword as a side arm on his right hip, just under the crossbow, and angled forward so he can draw it without a problem.
A 3 lbs elven waraxe opposite it, as a primary weapon.
A 6 lbs claymore across his back, left shoulder to right hip, and a 6' long, 10 lb halberd parallel to it.
A 3 lbs longbow, and 3 lb quiver crossing the claymore and halberd
A 10 lbs shield over his back.

Your number of weapons: 12+shield
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Valerie Marie
 
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Post » Sat Feb 19, 2011 2:20 am

And Hawkstar is both Realism-friendly and Lore Friendly. I probably do need to flesh out his backstory more.

And I've ditched the crossbows. The rest isn't ludicrous... he carries fewer weapons than the Party Bosmer now.

The reason I want Davian to have the access to destruction magic is because it wouldn't make sense for him to pick up the skill later. He's too old to learn new skills (But not new tricks with his existing skills). It would also help flesh out the Spellsword Heritage of his race, it doesn't make sense for someone from a long line of Proud Warriors to not have access to a local staple of asskicking in addition to the martial arts, and Fire and Lightning are thematicly appropriate for his hot-blooded, impulsive temper. And now that we have a Blaster Mage in the party, it would lower the overall impact of his fist-sized fireballs and spontaneous lighting bursts. (Or heavy Fire-punches).

In terms of power balance, Davian Hawkstar's not the best of the party in any combat style or role, but a Jack of All Trades, Master of None. Hopefully better than a master of one.

Away from these forums, I've gotten used to the practice of creating and submitting a character sheet before it's fully fleshed out (Usually into a recruitment thread), and a lot of stuff comes later after my first draft.
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Nany Smith
 
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Post » Sat Feb 19, 2011 6:39 am

this is why wooly will except tanvars and not yours:



With the guidance of Wooly, he now only has 4 weapons and 1 shield. This is acceptable in Woolys mind, and therefore, we should all move along.
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Esther Fernandez
 
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Post » Sat Feb 19, 2011 9:38 am

With the guidance of Wooly, he now only has 4 weapons and 1 shield. This is acceptable in Woolys mind, and therefore, we should all move along.

exactly and it is why scow should stop asking to have destruction magick.
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Olga Xx
 
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Post » Fri Feb 18, 2011 10:15 pm

The flaw in that logic is Destruction Magic doesn't weigh anything, nor take up a slot on his body, unlike his extra 3 weapons. It's also culturally, personally, and thematically appropriate for the character. Spellswords aren't rare. I guess I should have made that posted as his actual class, instead posting his Social Class.

And you posted 12+Shield, when he had 7+Shield weapons.

... Had I checked the class description from the start, I would have made him explicitly a Spellsword in the first place (but with a slightly modified skill set)

In-game Description: Spellswords are spellcasting specialists trained to support Imperial troops in skirmish and in battle. Veteran spellswords are prized as mercenaries, and well-suited for careers as adventurers and soldiers-of-fortune.
Specialization: Magic
Attributes: Willpower, Endurance

Aside from Hawkstar's favored emphasis on Combat over Spellcasting, that's his role in a nutshell. So, I guess I'd like to revise him a third time. He's more of a cross-class Spellsword/Warrior.
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Marine Arrègle
 
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Post » Sat Feb 19, 2011 1:09 am

The flaw in that logic is Destruction Magic doesn't weigh anything, nor take up a slot on his body, unlike his extra 3 weapons. It's also culturally, personally, and thematically appropriate for the character. Spellswords aren't rare. I guess I should have made that posted as his actual class, instead posting his Social Class.

And you posted 12+Shield, when he had 7+Shield weapons.


I cannot fathom how he could possibly make time for all the training that would be needed to be even barely proficient with all the weapons he uses, or can use according to you, and to top that with even the most basic destruction magic. Unless he's never slept a wink in his life, there's no way.
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dell
 
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Post » Sat Feb 19, 2011 5:20 am

In my opinion scow shouldn't be allowed destruction magic. I mean what is the point of mages if their is someone who is proficient in close combat, ranged combat, and magic?
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Cccurly
 
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Post » Sat Feb 19, 2011 6:06 am

I cannot fathom how he could possibly make time for all the training that would be needed to be even barely proficient with all the weapons he uses, or can use according to you, and to top that with even the most basic destruction magic. Unless he's never slept a wink in his life, there's no way.

And he couldn't fathom how a modern person could make time to be as literate, numerate, historically versed, artistically studied, mechanically skilled, and proficient with computers as a modern college student is. Unless they'd never slept a wink in their lives, there's no way.

Learning basic magic is like passing a driver's test in High Rock.

It's called Primary and Secondary Education. He's only half-literate.

@Dertt: Mages do it better. His proficiency with Fire is as significant to a Mage as a Mage's ability to swing a club or hold a dagger is to a Blademaster. Or, another modern equivelen: Why do we need Engineers when everyone's taught Arithmetic?
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Nathan Hunter
 
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Post » Sat Feb 19, 2011 7:06 am

I am about to get my [censored] ban hammer out and kick some ass.

There will be NO destruction magic for Scow2's character. Scow. Shut up about it. Everyone else, shut up about it. I've about had it with this [censored] and I won't hesitate to get a moderator to handle this if it goes any further.

What I have accepted into the RP is accepted. If you have issues with anything, PM me. Scow's character will still be slow with all of the armor and weapons he has. However, his character will not be allowed magical ability.

It is realistic for characters to be horrible at something. Even in Oblivion, my character couldn't do everything, and he was the Champion of Cyrodil. You put in your sheet that your character was 19, and even at 29, it takes YEARS to learn magic. Just because you're some Breton doesn't mean you'll know magic. If it did, then Nords wouldn't know any Magic.

You are a knight. You aren't some Crusader who has healing power. You aren't some Templar-thing from Dragon Age who is trained to kill Mages. You are a 19 or 29 year old man (whichever), who can somehow fight decently with a sword, axe, and shoot a bow, as well as shoot a shield. You cannot have Magic too.

I would appreciate it as the host if this argument ceased to exist in-thread now, and if it continued, continued via PM. Thanks.
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Arnold Wet
 
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Post » Sat Feb 19, 2011 3:37 am

What I have accepted into the RP is accepted. If you have issues with anything, PM me. Scow's character will still be slow with all of the armor and weapons he has. However, his character will not be allowed magical ability.

Stance on magic understood, Sir! This generation's Davian Hawkstar, unlike his father and son, skipped out on Elementarly Magic Training for more Archery training and Two-weapon Fighting.

But now another issue's come out of nowhere: Why is he slow in his medium-weight armor and fewer weapons than our local Bosmer hunter?
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Sarah Knight
 
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Post » Fri Feb 18, 2011 11:20 pm

Because that [censored] is heavy. Chainmail was 50 pounds at average, and that stuff is full body plate. You're thinking 100 pound armor with that crap.
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stevie trent
 
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Post » Sat Feb 19, 2011 6:13 am

Because that [censored] is heavy. Chainmail was 50 pounds at average, and that stuff is full body plate. You're thinking 100 pound armor with that crap.

yes, if you ever been to a medieval fair and tried on a full suit of 8 ring chainmail then you know that that stuff is pretty damn heavy. And wearing steel plate armor on top of it adds another 75lbs or so.
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K J S
 
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Post » Sat Feb 19, 2011 11:15 am

I responded in PM, but I guess I need to clear up THIS [censored] misconception as well: First off, Full Plate Armor did not weigh more than 60 lbs. It's lighter than modern combat gear. A properly made Chainmail Hauberk weighed 40 lbs.

Also, note that his Chainmail is Mithral/Titanium, so it's even lighter.

No piece of steel plate is even 1/8 of an inch thick.

In related news. Medieval/Rennaissance fairs are full of historical inaccuracies and misconceptions.
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Mason Nevitt
 
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Post » Sat Feb 19, 2011 9:44 am

I responded in PM, but I guess I need to clear up THIS [censored] misconception as well: First off, Full Plate Armor did not weigh more than 60 lbs. It's lighter than modern combat gear. A properly made Chainmail Hauberk weighed 40 lbs.

Also, note that his Chainmail is Mithral/Titanium, so it's even lighter.

No piece of steel plate is even 1/8 of an inch thick.

In related news. Medieval/Rennaissance fairs are full of historical inaccuracies and misconceptions.


I dont think that an 8 ring chainmail suit was any different back in medieval times that it is now, its still small steel rings bent together.....

you also have to take into account the ring number, higher the number the heaver it is.
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Julie Ann
 
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Post » Sat Feb 19, 2011 5:19 am

http://www.swordsandarmor.com/medieval-chain-mail-armor.html

Can you shut the [censored] up.

ONE MORE POST FROM ANYONE ABOUT THIS CHARACTER [censored] AND I SWEAR I WILL CALL A MODERATOR.
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Naomi Ward
 
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Post » Sat Feb 19, 2011 10:00 am

Is it too late to join this RP? c:
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Auguste Bartholdi
 
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