[RELz] The Dungeons of Ivellon

Post » Fri May 27, 2011 3:24 am

I`m about to finish the mod for the second time (other character, other attempt).

This time I`m using a pure mage (although non Altmer or Bosmer) with very high Conjuration and other magicall skills above average. It`s whole different expierience to explore the dungeon with a Dremora or other rather strong creature nearby. Yet still it`s creepy as it should be, scary as it should be and excellent. The only real difference between the previous attempt (spellsword Altmer with good defence) and current ( pure mage ) is that now, I have to watch for myself much more. But this is just making the whole thing very interesting - second attempt is no less exciting than the first one.

Now that I`m more familiar with the mod I must say that I appreciate the attention to detail and the amount of work that lies behind whole thing. Another thing that I find excellent is that little bit of humour. After I unlocked one room with a huge monster I almost died of laugh :)

Many thanks, Lazarus.
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Johnny
 
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Post » Fri May 27, 2011 6:43 am

I cant download this file, the .txt at tes nexus is empty, no mirror links or anything.
can someone send me a download link please?
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Alada Vaginah
 
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Post » Fri May 27, 2011 11:19 am

I cant download this file, the .txt at tes nexus is empty, no mirror links or anything.
can someone send me a download link please?

Grab it from here: http://www.planetoblivion.de/index.php?option=com_content&task=view&id=1011&Itemid=116
Scroll down to the bottom and click on download, then grab the patch.

@Lazarus: Thanks for one of the best dungeon adventures ever! Hope to see more like this in the future :)
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alyssa ALYSSA
 
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Post » Thu May 26, 2011 9:25 pm

Grab it from here: http://www.planetoblivion.de/index.php?option=com_content&task=view&id=1011&Itemid=116
Scroll down to the bottom and click on download, then grab the patch.


Thanks downloading :D
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Mason Nevitt
 
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Post » Fri May 27, 2011 12:08 pm

Laz, are you working on another mod? This is mod is one of the best out there. I would love to see another one like it.
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xx_Jess_xx
 
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Post » Fri May 27, 2011 10:31 am

Laz, are you working on another mod? This is mod is one of the best out there. I would love to see another one like it.


I second that :)
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Zosia Cetnar
 
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Post » Thu May 26, 2011 8:01 pm

http://odd.newraven.net
unfortunately there won't be an english translation.
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LuCY sCoTT
 
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Post » Fri May 27, 2011 12:01 am

Hi !

Congratulations for this mod, it is really excellent.
I have a little problem.
I have the scepter of the ancestors with its full power. The ritual happened properly.
But when I slain a monster or whatever enemy the scepter don't gather their souls.
Maybe it has a link which the fact the game is in French?
Have you got some solution?
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Chris Ellis
 
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Post » Thu May 26, 2011 10:26 pm

But when I slain a monster or whatever enemy the scepter don't gather their souls.

Ehm, are you sure that you actually used the scepter to kill the monster, not any other weapon or a spell?
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Yvonne Gruening
 
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Post » Fri May 27, 2011 4:47 am

http://odd.newraven.net
unfortunately there won't be an english translation.


Why not????? pleaseeeeeeeeeee :bowdown:
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Tiffany Castillo
 
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Post » Fri May 27, 2011 4:22 am

I use only the scepter...
Maybe it is linked with the fact that I have a lot of gifts which reflect the damages?
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Kevin Jay
 
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Post » Fri May 27, 2011 2:43 am

Why not?

It's a matter of time... and the amount of content to translate (voice-acting...).

I use only the scepter...
Maybe it is linked with the fact that I have a lot of gifts which reflect the damages?

Well, the enemy has to be killed by the scepter. Not by any (reflected) spells or poison.
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Heather M
 
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Post » Fri May 27, 2011 2:25 am

It's a matter of time... and the amount of content to translate (voice-acting...).


Is there another dungeon you're working on? You could probably create a standalone dungeon expansion out of some of the dungeons you've made (I assume you did :) ) or will make for "Orden des Drachen" once the big project is finished.
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Miss K
 
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Post » Thu May 26, 2011 10:21 pm

So I swear Ive search like all of castle bruma and cant find the book to start this quest!

I downloaded the mod and installed the lastest verison

where is the book in the castle?
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Lauren Dale
 
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Post » Fri May 27, 2011 5:40 am

So I swear Ive search like all of castle bruma and cant find the book to start this quest!

I downloaded the mod and installed the lastest verison

where is the book in the castle?

In the countess' private quarters. I don't exactly remember where though.
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Juanita Hernandez
 
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Post » Fri May 27, 2011 10:13 am

Hello. I enjoyed this mod a great deal.

I finished the dungeons but there are a couple of sidequests that are still unfinished.
I am very interested in a certain alchemical tome that is supposed to be hidden somewhere, but I have searched many "secure" locations and found nothing.
I do have a beating heart though, but not sure if its the right one. I also have a skeletal hand that does not belong to ivan but i think that item is just so i can have one left over to decorate my house, a thoughtful addition.
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Anthony Santillan
 
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Post » Fri May 27, 2011 5:51 am

How, exactly, do I un-desecrate Stendarr's shrine? I need to get a weapon blessed for Ivan, but whenever I put in the weapon and the coins, Stendarr's shrine just say's it's been desecrated.

:/
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Breautiful
 
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Post » Fri May 27, 2011 8:26 am

THis is the best dungeon mod I've seen for Oblivion. Bethesda should give the author a job.

But I'm stuck, After ringing the bells, the screen goes black and I am attacked and killed by something.
Is this supposed to happen.?

How can you fight what you can't see?
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e.Double
 
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Post » Fri May 27, 2011 10:50 am

This mod is simply perfect. A whole new tileset, the best dungeon i have ever played in Oblivion, new armours and weapons, it's very lore-friendly and it's actually scary. You did a fantastic job with this, thank you so much! Hope you add more to this or even make a whole new dungeon all together. Much love.
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lillian luna
 
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Post » Fri May 27, 2011 2:10 am

One of the best dungeons mods I've finally gotten around to actually playing. The atmosphere is simply incredible and the puzzles are a refreshing change from the usual fare.

I do have one question:
Spoiler
Is Ivan supposed to stick with you after you've left the dungeon? Not that I mind, it was simply unexpected for him to show up at random several days after I\'d left there.

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Trevor Bostwick
 
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Post » Thu May 26, 2011 10:50 pm

One thing I appreciate about some dungeon designs is you go on a long confusing haul down to the bottom of the dungeon and all over the dungeon to pick up stuff and then after fighting teh bad guy there is an easy way out. I found this to be the case with Bethesda's mod Menune's Razor.

I cant wait to try this mod

:D
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Ridhwan Hemsome
 
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Post » Fri May 27, 2011 10:32 am

But I'm stuck, After ringing the bells, the screen goes black and I am attacked and killed by something.

Nvidia Blackscreen Bug, you have to turn off HDR for that fight.


Spoiler
Is Ivan supposed to stick with you after you've left the dungeon? Not that I mind, it was simply unexpected for him to show up at random several days after I\'d left there.

To be honest, I don't really know why he seems to 'follow' the player. His AI is quite simple.
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Sunnii Bebiieh
 
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Post » Fri May 27, 2011 5:49 am

Nvidia Blackscreen Bug, you have to turn off HDR for that fight.


Or use Wrye Bash. You can either "fog fix" ivellon.esp or use the Bashed Patch to set the black screen fix tweak.

To be honest, I don't really know why he seems to 'follow' the player. His AI is quite simple.


Yes, simple indeed. Looked at it, and he's given a "follow" package if he's been asked to follow. So yeah, that's totally expected. Just odd he showed up unexpectedly after so long, but I'd never asked him to stay behind, so it's all good. He'll make a nice "guard" for my house or something :)
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Tom
 
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Post » Thu May 26, 2011 11:58 pm

friggin brilliant mod. just finished it after 8 consecutive hours of pounding my frontal lobe. i was proud of myself for realizing most of the riddles :P
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Wayland Neace
 
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Post » Thu May 26, 2011 8:28 pm

I tried to download the mod via the link on tes nexus but all i got was a blank notepad doc. Where can I d/l the mod from?
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Maddy Paul
 
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