[RELz/WIPz] The Eagle Has Landed - Enclave MQ Overhaul

Post » Sat May 28, 2011 4:53 pm

Give them time. They have a real life, you know....
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Devin Sluis
 
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Post » Sat May 28, 2011 5:38 pm

Yeah I know that, I didnt mean to rush them. Im just so exited about this mod :)
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Ana Torrecilla Cabeza
 
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Post » Sat May 28, 2011 11:55 am

I still don't know what could happen in quest 4 :shrug: I just can't make up anything nice.
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Stephy Beck
 
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Post » Sat May 28, 2011 11:53 am

Need some help? Just post the scenario and I'm sure ideas from the community will flow
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Czar Kahchi
 
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Post » Sat May 28, 2011 11:19 am

Hey guys I adore this mod, works like a charm and is very well done!

I did notice that Moira Brown comments on you being a stray from the vault still.

I'm unsure if you already know or if someone already mentioned it but just letting you know.
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Chloe :)
 
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Post » Sat May 28, 2011 8:24 am

We haven't sorted out finer details like that, but we will get around to it eventually. Thanks for telling us anyway :).
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SaVino GοΜ
 
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Post » Sat May 28, 2011 1:22 pm

sorry if this has been gone over, but how will the Enclave deal with oasis? Last I checked the Enclave were on a "Kill all mutations" basis, and Harolds a mutation. :/
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Elizabeth Lysons
 
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Post » Sat May 28, 2011 5:42 am

sorry if this has been gone over, but how will the Enclave deal with oasis? Last I checked the Enclave were on a "Kill all mutations" basis, and Harolds a mutation. :/

I'm not even sure the Enclave knows of the Oasis. Three Dog talks about a 'green place' on the radio I believe, but I don''t think any clue to the location is given. We currently have no plans for the quest or the Oasis, but I think it would be fine to leave it as it is now. Harold wants to be killed anyway.....
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Marta Wolko
 
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Post » Sat May 28, 2011 1:40 pm

I don't know if this idea have been buried already (right now I really don't have time to look up), but I think you should have some kind of companion (up to fathers death maybe?).

Some Sydneylike female would be fine. Childhood friend like Amata.
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Marion Geneste
 
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Post » Sat May 28, 2011 2:14 pm

That's right.

Alexander will be the childhood friend. We could (and should) expand his role in the mod.
There will be two Enclave companions but honestly, they are a bit "faceless" and unimaginative. We should replace them with something more proper.

I'm thinking of allowing Butch to be recruited in the mod though. His voice actor did plenty of characters from Harkness to Sgt. Montgomery, so voices shouldn't be an issue.
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Erika Ellsworth
 
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Post » Sat May 28, 2011 9:27 am

We solved the EMQ04 problem and I'm not going to tell you how :P. Pistolero might though.

Also we have made the whole file exchange a lot more 'secure' (not exactly the best word for the situation) and organised.
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Micah Judaeah
 
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Post » Sat May 28, 2011 10:40 am

That's right.

Alexander will be the childhood friend. We could (and should) expand his role in the mod.
There will be two Enclave companions but honestly, they are a bit "faceless" and unimaginative. We should replace them with something more proper.

I'm thinking of allowing Butch to be recruited in the mod though. His voice actor did plenty of characters from Harkness to Sgt. Montgomery, so voices shouldn't be an issue.


Hey, that's brilliant! Why didn't I think of that? :) I think its even more logical that Butch joins the Enclave than goes to RC.


We solved the EMQ04 problem and I'm not going to tell you how :P. Pistolero might though.

Also we have made the whole file exchange a lot more 'secure' (not exactly the best word for the situation) and organised.


So now it is in progress? Any idea how long it will take for the next update?
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Justin Bywater
 
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Post » Sat May 28, 2011 8:17 pm

do you get any followers like a small group of enclave soldiars and what happens to the characters mother? :huh:
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A Dardzz
 
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Post » Sat May 28, 2011 8:35 am

So now it is in progress? Any idea how long it will take for the next update?

We don't plan to update the ALPHA, unless a huge bug is found or one of us gets bored. The BETA (all of the EMQ) has no current release date as our lives are subject to change as everything else is.

do you get any followers like a small group of enclave soldiars and what happens to the characters mother? :huh:

Yes you can get a small 'clan' of temporary enclave followers. I haven't though much about or been told of any events to happen to the characters mother. She won't be present during the latter stages of the EMQ, though she will probably reappear after the EMQ is finished.
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Aaron Clark
 
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Post » Sat May 28, 2011 9:00 am

Hey, that's brilliant! Why didn't I think of that? :) I think its even more logical that Butch joins the Enclave than goes to RC.

So now it is in progress? Any idea how long it will take for the next update?

Butch is the only pure-strain human out of the vanilla followers. That makes him a natural choice for the Enclave.

We are currently building up the assault on the Purifier. Now the player can take a Vertibird lift to his dropzone which is at Dukov's place. I've also started the events inside Jefferson Memorial, and I'm building dialogues and scripts for the encounter with Lyons Pride and Lone Wanderer.

do you get any followers like a small group of enclave soldiars and what happens to the characters mother? :huh:

I don't know about the character's mother. She does deserve a place in the mod but I'm concerned about the voicing of the mod.

On small group of soldiers, you get a squad during the assault against the Brotherhood at Jefferson Memorial. You get to choose 3 soldiers out of:
Energy Weapons Trooper
Big Guns Trooper
Enclave Officer
Sentry Bot
Of which only 1 Officer and Bot can be taken. No deathclaws though, since they are too powerful and you will likely get an actual deathclaw follower before the assault.
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Robert Devlin
 
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Post » Sat May 28, 2011 12:45 pm

just ran through it, i gotta say i'm impressed and waiting for more. Quick question though you said in your description on nexus that you would come up with a patch to use this mod with FWE, will this be released with the BETA or will that come later? Also i'm glad to hear the Player will back with the enclave faction
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tannis
 
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Post » Sat May 28, 2011 7:11 pm

Most likely. All it needs is the quest Escape! being triggered to complete.
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Lisa
 
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Post » Sat May 28, 2011 6:33 am

oh i forgot to mention the bugs i encountered:

no quest update at jefferson
ghoul doesn't really put much of a fight
and the lone wander in 87 acts kinda funny

i'm sure your aware of all these, just thought i'd let you know :celebration:
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James Rhead
 
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Post » Sat May 28, 2011 12:34 pm

So, how is your work going, any news?

btw great work, I have been looking for a mod like this :goodjob:
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Marnesia Steele
 
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Post » Sat May 28, 2011 6:12 am

Need any more idea for part 4 or is it finaly dealt with?

also part 4 refer to wich part of the story line?

Scientific Pursuits?
Water of life?

bit confuse about that since the 4th part in the main quest in the normal version it the Scientific Pursuits.
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louise tagg
 
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Post » Sat May 28, 2011 6:43 am

Quest 4 will reflect The American Dream and the first half of Take It Back!

TEHL has less quests than vanilla but we don't chop them in pieces thus we have only 5 main quests while vanilla has 10.


On progress we are still making the assault on the purifier. Now the player can talk to Eden, listen to the battle plan from Colonel Johnson, recruit 3 strike team members and take a Vertibird lift to near the Purifier.
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Sheila Reyes
 
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Post » Sat May 28, 2011 2:53 pm

Quest 4 will reflect The American Dream and the first half of Take It Back!

TEHL has less quests than vanilla but we don't chop them in pieces thus we have only 5 main quests while vanilla has 10.


On progress we are still making the assault on the purifier. Now the player can talk to Eden, listen to the battle plan from Colonel Johnson, recruit 3 strike team members and take a Vertibird lift to near the Purifier.


Alright so if we use the same setting as the activation of Liberty Prime , we could go either on slow the bastar down using a large suply of energy grenade wich could stun him and placing trap to try to dommage it all in a effort to keep the purifier, wich would be in vain but turn out thing turn out your way when you get in the defanded PProject and hide in a corner until the lone wonderer arrive to active it, you kill Sarah Lyons and the lone wonderer fallower at the time and you have the chose from either put the virus inside the machine while the wonderer is activating it( since he is in the machine and i prety much guess that becose it a containing room he wouldn have hear ya kill his friend) or just stay back and watch.

In anycase in broken steel you get rescu by alexander again who manage to drag your corpse to the sewer since liberty Prime was guading the exit(more shall come later)

Or instead of landing outside the perimiter of the purifier you could actuly be one of the commander officer who will try to hold the buidling with the incoming assault of the brotherhood of steel, the enclave at PP will only fallow your order once they seen the destruction of the robot, and even one of the soldier who will come to you and ask you what is it, since the player have infiltrate the brotherhood he could have the option if he actuly asked arrownd about the robot or if he cheked the terminal and could anser one of the fallowing : it Liberty Prime a experimentale weapon of the Pentagone with unbreacable armor and a virtualy limitless reserve of atomic bomb. OR it the brotherHood and if you dont all listen to me we are all dead. Either of the outcome you get to command the remaining Enclave and order them to fallback to the inside the monument. In there you have to fight round after round of atker who got ridiculus amought of hp at the end, Finaly you order a general retreath thruth the sewer systems and in the hope that the PP is activated (or by you own doing you sabotage the project forcing them to activating it now or never) you get the option to put the virus into the containing chamber, or run right away for you live. In either scenario you get congradulate by the winner of raven rock revolution wich will be decide by the outcome at the PP , if you use the virus or not.
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Avril Louise
 
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Post » Sat May 28, 2011 12:20 pm

While reading a thread in Spoilers about the Enclave I remembered this mod so remembered to download. Naturally I started (yet another) new character to play it with.

I haven't read through all 9 pages so sorry if I repeat something already mentioned :unsure:

I failed the very first quest, several times. The 2 minute time limit, I'd guess that's real time. I couldn't use FWE's sprint to move any faster, as a lot of parts of FWE aren't working (like, not getting the initialisation of the mod nor the control panel added), so it took me quite a few tries before I actually completed the quest properly. When I failed it was like I was kicked out, as I found myself outside, staring at some guy who promptly ran away from me :laugh:
Does it matter if he dies? I hope not. Is he meant to high-tail it over past Abandoned Car Fort? He was just running very fast in that direction as if there was a place he to be right now.

One thing I noticed, right at the start when talking to Dad, I chose the option, "I can go back to bed?" and he called me 'Son,' but I was a girl. Not an issue, really. I get some gender confusion in the other main quest occasionally as well.

I haven't done a whole lot. I'm currently in the Mall looking for Fred :blink:
I will try really hard not to look at the walk through again. I'd like to try and figure it out myself. I'd read a bit about the very start, just in case :)

But, so far so good. It's quite fun to play on the other side of the fence for a change. I wish we'd always had the option of picking a side, being born in a Vault or Raven Rock. I know which one I would've chosen 9 times out of ten :hehe:
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Horror- Puppe
 
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Post » Sat May 28, 2011 10:18 am

Alright so if we use the same setting as the activation of Liberty Prime , we could go either on slow the bastar down using a large suply of energy grenade wich could stun him and placing trap to try to dommage it all in a effort to keep the purifier, wich would be in vain but turn out thing turn out your way when you get in the defanded PProject and hide in a corner until the lone wonderer arrive to active it, you kill Sarah Lyons and the lone wonderer fallower at the time and you have the chose from either put the virus inside the machine while the wonderer is activating it( since he is in the machine and i prety much guess that becose it a containing room he wouldn have hear ya kill his friend) or just stay back and watch.

In anycase in broken steel you get rescu by alexander again who manage to drag your corpse to the sewer since liberty Prime was guading the exit(more shall come later)

Or instead of landing outside the perimiter of the purifier you could actuly be one of the commander officer who will try to hold the buidling with the incoming assault of the brotherhood of steel, the enclave at PP will only fallow your order once they seen the destruction of the robot, and even one of the soldier who will come to you and ask you what is it, since the player have infiltrate the brotherhood he could have the option if he actuly asked arrownd about the robot or if he cheked the terminal and could anser one of the fallowing : it Liberty Prime a experimentale weapon of the Pentagone with unbreacable armor and a virtualy limitless reserve of atomic bomb. OR it the brotherHood and if you dont all listen to me we are all dead. Either of the outcome you get to command the remaining Enclave and order them to fallback to the inside the monument. In there you have to fight round after round of atker who got ridiculus amought of hp at the end, Finaly you order a general retreath thruth the sewer systems and in the hope that the PP is activated (or by you own doing you sabotage the project forcing them to activating it now or never) you get the option to put the virus into the containing chamber, or run right away for you live. In either scenario you get congradulate by the winner of raven rock revolution wich will be decide by the outcome at the PP , if you use the virus or not.

Spoiler
Liberty Prime will ambush you at the Purifier. The Brotherhood activated it when the Enclave invaded the Memorial, and the bot appears just as you are entering the facility. After the quest, the Brotherhood is driven away from the Purifier but Liberty Prime is at large and starts seriously hitting Enclave troops. This is to balance the situation as the Enclave is much, much stronger than the Brotherhood.


We could have defending the Purifier later. You would be assaulted by the Brotherhood while the Enclave's central command is arguing about how to proceed.
I have a plan for what happens after quest 5, and it will involve a civil war within the Enclave just like in vanilla. Anti-FEV faction which wants to slow down and avoid total genocide, and pro-FEV faction who wants to speed up the progress by using ancient nukes left from the War.

While reading a thread in Spoilers about the Enclave I remembered this mod so remembered to download. Naturally I started (yet another) new character to play it with.

Yes it's unfortunate that we will need new characters for this and most importantly having the mod activated disables much of vanilla. But it was necessary in order to make this mod work.
I haven't read through all 9 pages so sorry if I repeat something already mentioned :unsure:

Hardly an issue.
I failed the very first quest, several times. The 2 minute time limit, I'd guess that's real time. I couldn't use FWE's sprint to move any faster, as a lot of parts of FWE aren't working (like, not getting the initialisation of the mod nor the control panel added), so it took me quite a few tries before I actually completed the quest properly. When I failed it was like I was kicked out, as I found myself outside, staring at some guy who promptly ran away from me :laugh:
Does it matter if he dies? I hope not. Is he meant to high-tail it over past Abandoned Car Fort? He was just running very fast in that direction as if there was a place he to be right now.

FWE activates after the quest Escape! is completed. We will add a script that does so in BETA, and at the same time disable the following vanilla main quest.

The lad (named Alexander) should talk to you. If you listen to the radio message (it's mute because we didn't get good audios for that) Alex should forcegreet you. After that, it doesn't matter what happens.
Unfortunately I have never been able to reproduce bugs related to Alexander so I'm pretty helpless in fixing him running away and dying.
One thing I noticed, right at the start when talking to Dad, I chose the option, "I can go back to bed?" and he called me 'Son,' but I was a girl. Not an issue, really. I get some gender confusion in the other main quest occasionally as well.

Gender dialogues will be fixed in BETA and to ease future voicing process I've neutralized many gender nouns (replacing "Son" or "daughter" with simple "child" or "kid").
I haven't done a whole lot. I'm currently in the Mall looking for Fred :blink:
I will try really hard not to look at the walk through again. I'd like to try and figure it out myself. I'd read a bit about the very start, just in case :)

Well I can say that Fred is in Ninth Circle. That sidequest is rather clumsy, but it works. Or should work.
But, so far so good. It's quite fun to play on the other side of the fence for a change. I wish we'd always had the option of picking a side, being born in a Vault or Raven Rock. I know which one I would've chosen 9 times out of ten :hehe:

The very purpose of this mod ;)
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Ymani Hood
 
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Post » Sat May 28, 2011 8:54 pm

The lad (named Alexander) should talk to you. If you listen to the radio message (it's mute because we didn't get good audios for that) Alex should forcegreet you. After that, it doesn't matter what happens.
Unfortunately I have never been able to reproduce bugs related to Alexander so I'm pretty helpless in fixing him running away and dying.


Pistolero, if it's any help I'm 95% sure I still have my save from right before I met Alexander. He was killed by dogs in my game. If you'd like, I can upload my save for you to try out.

I had several amusing moments I didn't mention when I first commented. At the purifier, I thought it would be fun to attack the Lone Wanderer and blasted him full of holes while he tried to hide behind various objects. His Dad rose from the dead and watched everything. I then found out the doors to the Rotunda were locked so I was trapped in there forever. I reloaded to before entering the Rotunda, went inside and found a live Mutie in there with Autumn. It killed Janice leaving the soldiers to blast away at her corpse.

Any weirdness aside, I love TEHL and can hardly wait to see what's in store in the future. Thank you for giving us a choice. Long live The Enclave!
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Nicholas C
 
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