This is just a though that crossed my mind.
I read in an article that said, very much to my surprise and doubt, that the majority of video game sales and playtime is for the most part to and by advlts. That being said, most games, particularly like Assassin's Creed and dare I say GTA seem to have a very chid-like nature to them. Childish or not, do you think video games should start to be marketed to a more mature audience in terms of story telling, artistic style, and voice acting?
I don't mean in terms of nudity or sixual stuff. I let Bethesda decide how far down that road is appropriate for an elder scrolls game. Don't want this to be a perv game or like Bioware's unbearbly cheesy and cliche romances as seen in Dragonage or Mass Effect. If they did I'd prefer something of artistic nudity like in the statues of Divines.
And I definitely don't mean in terms of curse words either, I mean some stuff is fine but I never want to hear the f word in an Elder Scrolls game, that would be way out of context and make the game seem too much like the modern world. It would just be lame.
But I'm thinking more on the lines of mature topics, acting, and dialogue like you would see in an advlt series on HBO or something like Breaking Bad to throw one out there. Something more dramatic and less game-ish.
I for one, have always enjoyed Elder Scrolls as something of a visually raw and realistic experience, very bare to the bones in terms of sheer realism, an advlt and matured world. Beautiful, but something that advlts would appreciate more than a kid who likes laser pointers and EDM. However Elder Scrolls has always had little tidbits of childlike humor here and there that I've always been able to appreciate as well. But if you had to choose between one or the other should that stay there? Obviously we don't and Bethesda can easily deliver on both ends.
But what's more important in an Elder Scrolls game, advlt-themed realism? Or childlish indulgence?
I'd go for more of an advlt game, but I just wanted to bring this up.