Is the elder scrolls more special to you than other games?

Post » Wed Oct 27, 2010 11:01 am

Is the elder scrolls more special to you than other games?


No, not really. They're good games. But there's a lot of other good games out there, too. In different genres, with different mechanics, etc.

I have ended up playing Oblivion & FO3 more than some of the other games I've played, but that's just because of the mods - if it hadn't been for those, I'd probably have only played each of them 2 or 3 times.


Yes, I really like gamesas games, and think they're good. But they're not a religion to me, like they seem to be for some of the people who post here. :D
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Bitter End
 
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Post » Wed Oct 27, 2010 3:10 pm

Morrowind will always hold a special place in my heart - it was my first RPG game, and Vivec city's cantons have always remained in my mind, even during the 5 years I didn't play the game (lost the discs, busy with school, etc.). The "skills get better by using them" system greatly appeals to me, and the non-traditional take on "elves," "orcs," and "dwarves" is refreshing. The metaphysics of the TES universe is complex and thought-provoking - definitely unlike any other fantasy setting I have come across.

However, I would not say that the TES series is more special to me than other games. I was ultimately disappointed with Oblivion, particularly the Main Quest and the non-DB faction quests, among other things. I have not played any other TES game, so it's 1:1 right now.
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His Bella
 
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Post » Wed Oct 27, 2010 9:46 am

Yes. It's special for me. :tes:
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Rebekah Rebekah Nicole
 
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Post » Wed Oct 27, 2010 12:36 am

Personally? The fact that I've seen it grow from infancy to the beaming god-like monolith that it stands proud as today. I too was a tiny tot when arena was out, and I still managed to play it. I have grown up alongside it and am happy to see it at it's finest this year.
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Poetic Vice
 
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Post » Wed Oct 27, 2010 1:39 am

The Elder Scrolls are a world, that is living, breathing, and constantly changing. The players all have input on how others feel and experience the game. Loremasters spread understanding of the world, while mod makers enhance the world and make it a better place. With each new iteration we experience a different viewpoint of Tamriel, and with that new viewpoint comes new experiences.

When I can play a game and travel anywhere, and do most anything, with no input from the game telling me what to do, it really does cease to be just a game and enters into the realm of an experience. Its as close to an alternate reality as we can get. When you have as much lore as TES behind your game, its not JUST a game, because all of that is present while you experience it. The lore changes how you view what happens; it adds a new dimension that other games just don't have, because the object of what you're doing is usually so shallow or not explained. Why is Ganondorf so hell bent on taking over Hyrule? I don't know. But ask me why Dagoth Ur does what he does, and I can give you a background so detailed that he could almost be a real person.

No other game series goes into such painful lengths to make what should just be a mass of polygons and isolated experiences into a fleshed out world.

I play video games, but I live The Elder Scrolls.

:tes: :tes: :tes: :trophy: :biggrin: :disguise: :thumbsup: :icecream: :foodndrink:
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Paula Rose
 
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Post » Wed Oct 27, 2010 2:02 am

For me my game hierarchy goes like this
#1. The Elder Scrolls
#2. Fallout
#3. Halo
#4. Lord of the rings
#5. Call of Duty
#6. Star Wars
#7. Everything else

also the order i deem important buys.
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James Hate
 
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Post » Wed Oct 27, 2010 3:47 pm

There are many good games out there... Let's say The Elder Scrolls games are some of them. However, what really makes them a bit more special for me is that the world is so complex and the series has been around for such a long time already, so there's these traditions about it.
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Svenja Hedrich
 
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Post » Wed Oct 27, 2010 3:18 pm

my favorite game series of all time bar none and i've only played two of the games in the series :biggrin:

i'd love to get around to playing daggerfall and even arena at some point but i've just never been able to. i was addicted to sonic and mario when i was a kid. then, in about 8th grade it was all about the grand theft auto series (i also now realize how ridiculous it is that i was playing vice city at 12 or 13 years of age). rockstar, in fact, remains my second favorite video game publisher/developer behind bethesda to this day.

however, no video game series matches the elder scrolls for me. it truly is a different world.
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Adrian Morales
 
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Post » Wed Oct 27, 2010 2:41 pm

I'd have to agree that there's something about the Elder Scrolls series. "Morrowind" when I first played it in 2004 was a mind-blowing experience; the sheer freedom to go explore tombs, walk through the north, talk to NPCs, and even collect stuff for my house (Ghorak Manor). I was amazed that there were so many books in-game, and that the lore was deliberately ambiguous and contradictory -- being more interesting for it. Later when I played "Gothic 2", I saw that lore in other games was shallow by comparison, with the exception of a handful of series such as LOTR of course. Even just seeing the stars at night in "Morrowind" was amazing, though I was a little disappointed when I replayed "Morrowind" a year ago and couldn't get the same feeling of immersion and novelty.
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Jade Muggeridge
 
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Post » Wed Oct 27, 2010 2:57 am

I enjoy a wide variety of games, from stealth and FPS's to survival horror and JRPGs, but nothing else embodies as much potential as TES.

TES is ambitous on a whole different level. It may not always capitalize on its full potential, but the sheer possibilities always spark my imagination.
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James Smart
 
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Post » Wed Oct 27, 2010 10:51 am

Nope.
Fallout is far more important to me.
And I never get into that whole "escapism" stuff when playing a game so graphics and "immersion" really don't mean jack [censored] to me.
But whenever I play GTA or Saints Row or any other vehicle game then in racing missions I turn the vehicle with my entire body.
So I guess that's the only games where escapism is at an all time high.
I still favor Fallout over tehm though.
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gandalf
 
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Post » Wed Oct 27, 2010 10:46 am

I've buried hundreds if not thousands of hours into the Elder Scrolls since I started with Morrowind and then Oblivion. I sometimes catch myself actually stopping to look at vistas, and changes in weather, and sunrises, and sunsets, and stars, and moons, and flora and fauna. My wife sat with me through the five hundred hours I put into my first Oblivion play through. I have a good wife :) I've played many games, but never before had my wife actually sat on the couch with me and been so enthralled with "what's going to happen next?" I think this is a game series that will be enjoyed for generations to come. My son is just a toddler and I can't wait to experience these games again for the first time, through his eyes. I really do think Bethesda has created something magical here and I hope they continue the series and lore for many years to come.
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sam smith
 
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Post » Wed Oct 27, 2010 4:47 pm

Nope.
Fallout is far more important to me.
And I never get into that whole "escapism" stuff when playing a game so graphics and "immersion" really don't mean jack [censored] to me.
But whenever I play GTA or Saints Row or any other vehicle game then in racing missions I turn the vehicle with my entire body.
So I guess that's the only games where escapism is at an all time high.
I still favor Fallout over tehm though.

This is amazing gabriel posted on a TES forum this is quite an honor haha.
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Darian Ennels
 
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Post » Wed Oct 27, 2010 5:56 pm

Yes the Elder Scrolls is special to me. I turned my basemant into a Elder Scrolls museum.
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Genevieve
 
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Post » Wed Oct 27, 2010 11:38 am

Elder Scrolls may well be the biggest ship on my horizon at the moment. It has not always been, and I fear that it won't always be.
It used to be Civilization. I drooled over the next Civ game, and it was first on my list of new items to purchase. However, in my opinion Civ 5 has totally [censored] the civilization concept, and so the series is dead to me for the time being.

Total War is another runner for most anticipated game. However, Napoleon was crap and they just released Shogun 2 which was good, but not amazing. I play Empire more than Shogun 2 now. I'll have to see what they do with the next expansion and/or game before I can tell if they are dead as well.

Elder Scrolls, though, has been different. As each game comes out I never feel like anyone has abandoned the series that I know and love. Elder Scrolls games always come out feeling like Elder Scrolls games, and not some new young developers dream of what the game should be.

As long as they continue not to disappoint, then TES will remain at the top of my most anticipated games list.
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katsomaya Sanchez
 
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Post » Wed Oct 27, 2010 3:37 am

This is amazing gabriel posted on a TES forum this is quite an honor haha.

I lurk around a couple of threads every 3 days or so to keep myself somewhat updated on Skyrim. :thumbsup:
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Austin Suggs
 
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Post » Wed Oct 27, 2010 7:56 am

I lurk around a couple of threads every 3 days or so to keep myself somewhat updated on Skyrim. :thumbsup:

Thats good, got to know what your talking about comparing TES to Fallout. Thinking about getting Skyrim?
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Lawrence Armijo
 
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Post » Wed Oct 27, 2010 1:38 pm

I lurk around a couple of threads every 3 days or so to keep myself somewhat updated on Skyrim. :thumbsup:


Wait, you're a dinosaur?

Hahaha.
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Sista Sila
 
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Post » Wed Oct 27, 2010 6:09 pm

Wait, you're a dinosaur?

Hahaha.

Its a Fallout club.
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katie TWAVA
 
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Post » Wed Oct 27, 2010 10:32 am

Its a Fallout club.

Oh. I thought he was referring to his join date. If we unzipped and compared those, I had him by a few minutes I think.
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Veronica Martinez
 
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Post » Wed Oct 27, 2010 4:49 am

Oh. I thought he was referring to his join date. If we unzipped and compared those, I had him by a few minutes I think.

Yah if you find yourself on the Fallout side of the Forums many of the Fallout guys have Proud to be a dinosaur or something along the lines i havent asked them about it myself.
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Emily Shackleton
 
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Post » Wed Oct 27, 2010 6:45 am

Thats good, got to know what your talking about comparing TES to Fallout. Thinking about getting Skyrim?

Well comparing them is bound to happen as Bethesda now owns both franchises and since FO3 had a lot of Oblivion mechanics implemented into it.
It's fairly probably that Fallout 4 will have Skyrim influences so comparison between the two is inevitable.

And yup, I'm going to get Skyrim.
Despite my aggressiveness towards Bethesda they are one of the few developers who make good games.

Yah if you find yourself on the Fallout side of the Forums many of the Fallout guys have Proud to be a dinosaur or something along the lines i havent asked them about it myself.

The Dinosaur Club is basically a bunch of us Fallout 1/2 fans who place the older games above the newer ones.
Newfans started calling us nostalgics and that the old games had dinosaur graphics and gameplay.
We took the Dinosaur part as a way to identify ourselves among the forum dwellers and to take pride in liking games from the "dinosaur era". ;)
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Lori Joe
 
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Post » Wed Oct 27, 2010 1:45 pm

About a decade ago, I was searching for a new RPG to play after I had thoroughly exhausted my adolescent self on Diablo II, which pretty much dominated my middle school/early high school life. As a young enthusiast of fantasy, Diablo was a series that, at the time, enthralled me--not only because of the gameplay--but because of the variety of interesting lore and mythos surrounding Sanctuary. (Not so much in the games, because really it's poorly presented there especially in retrospect, but this is back when Blizzard really cared and they had those wonderful game manuals full of lore and drawings from Chris Metzen). After being wholly disappointed with Dungeon Siege, which wasn't a really bad game per-se, but was a rather soulless game, I chanced upon an advertisemant for Morrowind.

The ideas presented in the advertisemant about what Morrowind was intrigued me, though I didn't really get it. The graphics looked astounding. Morrowind had, at this point in time, just been released, or perhaps was a few weeks away from release. But I, being a high school student at the time, didn't have the disposable income to simply buy the game outright. I didn't exactly come from the wealthiest family either, so simply asking wasn't enough to make it mine. So for a few weeks (This was, if I recall, during summer break), while I performed chores and any duty I could to curry enough favour to earn the game, I read all I could on the internet and in magazines and such about the game.

Now, to understand, despite not being a wealthy family, we are, or were, a very computer literate and gaming oriented family, and over the years had accumulated a vast collection of PC software. The collection dated from that halcyon age of PC development when Electronics Boutique, Software Etc, and Babbage's were almost entirely wall-to-wall PC software, with only a tiny corner relegated to the lesser consoles. Software Etc had a $5 to $20 section, consisting of slightly old PC software that we indulged in on a semi-regular basis. In the early 2000's, with the advent of those tiny, DVD-box-sized computer software boxes, this had begun to come to a close, but the collection from a few years prior was entirely intact, and upon reading about the Elder Scrolls as a series (which I admit, sounded suspiciously familiar as a name), I learned something curious. I had an Elder Scrolls game already, and simply didn't realize it.

That game was Redguard. We had, a few years prior, bought it for a steal on that $20 wall. Because it was, technically speaking, a DOS game, and thus a nightmare to get functioning, we had never really gotten it to work, but never bothered returning it either in hopes that perhaps one day we could, so it sat in mine and my father's collection ignored and neglected. I'd like to say that I got it out, played the hell out of it, and enjoyed it, because that paints an interesting and picturesque story. I didn't. In these pre-DOSbox days, my efforts simply were unequal to the task of getting the game to run for more than a few minutes.

But what this discovery did do is two things: For one, I learned I apparently had one of those ridiculously early copies that had the map that was personally burned around the edges by Todd and the team. For another, I discovered and read the Pocket Guide to the Empire.

Reading that is what sparked my decade-long love affair with the Elder Scrolls.

Even as an avid reader of all genres of books, the Pocket Guide introduced me to a fantastic world far beyond what I could conceive for a game. It advertised the series in a way that no screenshot or gameplay footage could and--reinforced by my readings of the old Codex on the old ES website--cemented my love for a game I hadn't even played yet. And a few weeks later, when I finally received Morrowind, that love was amplified, not only through the strange and wonderful world with its intricate lore and politics that I was introduced to, but to the level of freedom (Picking up forks! That feeling of walking out of the Census and Excise office for the first time and thinking what now?) and openness I had never before even considered possible in a game. Morrowind, to me, wasn't merely a game--something to enjoy, a challenge to be overcome--it was a portal into another world as rich and varied as our own; and a look into some of the most creative minds of our time. From that initial hook with the lore (I am, even today, still extremely well read on ES lore, and it's still the most important part of the equation to me), I discovered the modding community in its earliest days of infancy, (And its eleven billion Balmora houses) and even recall Bethesda's periodic release of plugins (Bitter Coast sounds, Entertain the Patrons, Helm of Tohan, etc) to "jump start" the community. It's these aspects--the single player nature that allows the player to create their own stories and personas; the modding community that allows the player to alter the universe to their liking; the deep, nuanced lore that extends far beyond the surface that makes the setting a world; the openness and freedom of the games that serve as a canvas for the imagination--that all work together to make the Elder Scrolls more than the sum of its individual parts.

Through Morrowind, Oblivion, and now Skyrim, the Elder Scrolls is, to me, more than simply a game to be played through, completed, and shelved. It is a remarkable collective construct of fiction, creativity, and community, infinitely layered and nuanced, with many subtle interactions between those layers, that quite legitimately harnesses modern media to present itself in a way that older worlds in fiction could only hope to. When viewed as a whole, the Elder Scrolls, as a storytelling vessel and universe, functions as a piece of artistic significance far beyond what the term "video game" encompasses.
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Jeremy Kenney
 
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Post » Wed Oct 27, 2010 2:50 pm

The Dinosaur Club is basically a bunch of us Fallout 1/2 fans who place the older games above the newer ones.
Newfans started calling us nostalgics and that the old games had dinosaur graphics and gameplay.
We took the Dinosaur part as a way to identify ourselves among the forum dwellers and to take pride in liking games from the "dinosaur era". ;)

Haha nice. The Morrowind nostalgics could make a club of their own because they are considered "dinosaurs" too.
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Dalia
 
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Post » Wed Oct 27, 2010 7:18 am

Well comparing them is bound to happen as Bethesda now owns both franchises and since FO3 had a lot of Oblivion mechanics implemented into it.
It's fairly probably that Fallout 4 will have Skyrim influences so comparison between the two is inevitable.

And yup, I'm going to get Skyrim.
Despite my aggressiveness towards Bethesda they are one of the few developers who make good games.


The Dinosaur Club is basically a bunch of us Fallout 1/2 fans who place the older games above the newer ones.
Newfans started calling us nostalgics and that the old games had dinosaur graphics and gameplay.
We took the Dinosaur part as a way to identify ourselves among the forum dwellers and to take pride in liking games from the "dinosaur era". ;)

This is exciting I hope you will find it as enjoyable as Fallout like i have. And yah i do find that there are very few good developers out there.
Game Studios and Obsidion make good games
Bungie has made a great franchise
Activision has the franchises but have the devs milk the franchises and my money
Ive lost all respect for Lucas Arts and have waited for centurys for SWBF3

Now i understand it and it makes since. Dinosaurs.
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Nicholas
 
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