Is the elder scrolls more special to you than other games?

Post » Wed Oct 27, 2010 1:39 pm

Haha nice. The Morrowind nostalgics could make a club of their own because they are considered "dinosaurs" too.

Well Elder Scrolls is like 6 years older so they'd be the Pikaia Club and Wasteland fans are Big Bang Club. :P
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Nicole Mark
 
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Post » Wed Oct 27, 2010 2:38 pm

I remember being in a music/game store in late 2006, i had already played oblivion and i asked the chap behind the counter if he could recommend any games to me, we went round to the game section and he then almost religously took Oblivion off the shelf, held it up in his hands as if it were a sacred relic, looked me straight in the eye and said "this..... this is a game you NEED to play" i still smile when i remember that, because it's obvious that game has impressed a lot of people myself included, we spent the next half hour talking about Oblivion after i explained i'd already played it, his co-worker kept looking over angrily as he was left to serve all the customers :laugh: thats never happened with any other game before or since.



:rofl: :rofl: :rofl:

I do that too! When I'm cleaning my room, or browsing through my game collection, everytime I get to Oblivion and Morrowind, I hold them like, as you mention, sacred relics.
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Bonnie Clyde
 
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Post » Wed Oct 27, 2010 4:00 pm

I don't have ONE favorite game series, but TES is up there for sure. I don't like trying to compare games across genres either. For example I really hope to see Pikmin 3 at E3. How do you compare Pikmin with TES? You really can't. That made me imagine throwing hordes of Bosmer like Pikmin at a Dragon...
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Dj Matty P
 
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Post » Wed Oct 27, 2010 3:05 pm

I don't have ONE favorite game series, but TES is up there for sure. I don't like trying to compare games across genres either. For example I really hope to see Pikmin 3 at E3. How do you compare Pikmin with TES? You really can't. That made me imagine throwing hordes of Bosmer like Pikmin at a Dragon...


Well thats true enough, don't suppose you remember Doshin the giant by any chance? i think i was playing that around the time of the first Pikmin, good games.
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W E I R D
 
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Post » Wed Oct 27, 2010 5:40 pm

Well thats true enough, don't suppose you remember Doshin the giant by any chance? i think i was playing that around the time of the first Pikmin, good games.

It was never released in North America but I heard of it. By coincidence, the Wii port of Pikmin 2 was also exclusive to Japan and Europe. :banghead:

I can't complain though. I know in the past Europe was treated like dirt compared to NA when it came to game localization.
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Vera Maslar
 
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Post » Wed Oct 27, 2010 9:08 pm

It was never released in North America but I heard of it. By coincidence, the Wii port of Pikmin 2 was also exclusive to Japan and Europe. :banghead:

I can't complain though. I know in the past Europe was treated like dirt compared to NA when it came to game localization.


oh very much so, i remember there being a Sumo game i always wanted, it was only released in japan and i never got close to getting it, i did once spend my life savings on a north american version of final fantasy 3 many winters ago, when i ordered it it wasn't even guaranteed to work as i had to use an adaptor, but luckily it did, best life savings i ever spent, but eh, i think i'm off topic now :laugh:
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Skivs
 
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Post » Wed Oct 27, 2010 2:32 pm

:tops: :tes: :fallout: :tops:
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Jade MacSpade
 
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Post » Wed Oct 27, 2010 11:56 am

:tops: :tes: :fallout: :tops:


Trying to get me to make a choice between the two is just insane.
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Meghan Terry
 
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Post » Wed Oct 27, 2010 7:06 pm

its the freedom and the story of the lore for me.. playing TES kind of ruined all RPG's for me because none of them are as good as TES
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NAkeshIa BENNETT
 
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Post » Wed Oct 27, 2010 4:41 pm

> Picked up Morrowind
> Mucking around a little bit with the game aimlessly and thought that it was pretty cool
> Move on to other games (rts and "sports team management simulation" stuffs, which are closer to my natural preference actually)
> Decides to giving the game another go
> Sneaking around some places, reading some in-game books
> mfw reading the "Where Were You When the Dragon Broke?", then the freaking "36 Sermons of Vivec": :wacko: > :teehee: > :tes:
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Queen Bitch
 
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Post » Wed Oct 27, 2010 10:29 am

Elder Scrolls games are in a league and genre of their own, as far as I'm concerned. I've played plenty of enjoyable open world sandbox games and plenty of RPGs, but TES is the only series I've found that manages to strike such a nice balance between raw gameplay and free, unbridled exploration in a detailed and reactive world. How many other games let you enter virtually every building, and interact with anybody and everybody, whenever you want (more or less)? Not that many, honestly. Bethesda has the best formula and they continue to perfect it with each iteration of the series.
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michael flanigan
 
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Post » Wed Oct 27, 2010 2:32 pm

The Elder Scrolls games are all nice but there are better RPGs out there. Skyrim looks very fun and I like the setting a lot. I'll definitely buy it as soon as it's released but I'm more excited for Dark Souls though. :wub:
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Zualett
 
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Post » Wed Oct 27, 2010 5:54 pm

The Elder Scrolls games are all nice but there are better RPGs out there.

Arena duel. You. Me. NOW

:starwars:
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Jimmie Allen
 
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Post » Wed Oct 27, 2010 5:59 pm

It's the only single-player game that I actually role-play (heh, how dumb is that, it's like acting in front of a mirror lol). I mean, this game has something so involving that you want to be part of it! As far as I'm concern, it's the ONLY real single-player CRPG we got (others are just sub-genre).
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Jah Allen
 
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Post » Wed Oct 27, 2010 8:30 pm

it is absolutely positively the best game for me
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Kelly Osbourne Kelly
 
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Post » Wed Oct 27, 2010 6:11 am

Arena duel. You. Me. NOW

:starwars:


:bolt:

Morrowind is number 8 in my top ten RPG list. :evil:
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Sunny Under
 
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Post » Wed Oct 27, 2010 2:07 pm

About a decade ago, I was searching for a new RPG to play after I had thoroughly exhausted my adolescent self on Diablo II, which pretty much dominated my middle school/early high school life. As a young enthusiast of fantasy, Diablo was a series that, at the time, enthralled me--not only because of the gameplay--but because of the variety of interesting lore and mythos surrounding Sanctuary. (Not so much in the games, because really it's poorly presented there especially in retrospect, but this is back when Blizzard really cared and they had those wonderful game manuals full of lore and drawings from Chris Metzen). After being wholly disappointed with Dungeon Siege, which wasn't a really bad game per-se, but was a rather soulless game, I chanced upon an advertisemant for Morrowind.

The ideas presented in the advertisemant about what Morrowind was intrigued me, though I didn't really get it. The graphics looked astounding. Morrowind had, at this point in time, just been released, or perhaps was a few weeks away from release. But I, being a high school student at the time, didn't have the disposable income to simply buy the game outright. I didn't exactly come from the wealthiest family either, so simply asking wasn't enough to make it mine. So for a few weeks (This was, if I recall, during summer break), while I performed chores and any duty I could to curry enough favour to earn the game, I read all I could on the internet and in magazines and such about the game.

Now, to understand, despite not being a wealthy family, we are, or were, a very computer literate and gaming oriented family, and over the years had accumulated a vast collection of PC software. The collection dated from that halcyon age of PC development when Electronics Boutique, Software Etc, and Babbage's were almost entirely wall-to-wall PC software, with only a tiny corner relegated to the lesser consoles. Software Etc had a $5 to $20 section, consisting of slightly old PC software that we indulged in on a semi-regular basis. In the early 2000's, with the advent of those tiny, DVD-box-sized computer software boxes, this had begun to come to a close, but the collection from a few years prior was entirely intact, and upon reading about the Elder Scrolls as a series (which I admit, sounded suspiciously familiar as a name), I learned something curious. I had an Elder Scrolls game already, and simply didn't realize it.

That game was Redguard. We had, a few years prior, bought it for a steal on that $20 wall. Because it was, technically speaking, a DOS game, and thus a nightmare to get functioning, we had never really gotten it to work, but never bothered returning it either in hopes that perhaps one day we could, so it sat in mine and my father's collection ignored and neglected. I'd like to say that I got it out, played the hell out of it, and enjoyed it, because that paints an interesting and picturesque story. I didn't. In these pre-DOSbox days, my efforts simply were unequal to the task of getting the game to run for more than a few minutes.

But what this discovery did do is two things: For one, I learned I apparently had one of those ridiculously early copies that had the map that was personally burned around the edges by Todd and the team. For another, I discovered and read the Pocket Guide to the Empire.

Reading that is what sparked my decade-long love affair with the Elder Scrolls.

Even as an avid reader of all genres of books, the Pocket Guide introduced me to a fantastic world far beyond what I could conceive for a game. It advertised the series in a way that no screenshot or gameplay footage could and--reinforced by my readings of the old Codex on the old ES website--cemented my love for a game I hadn't even played yet. And a few weeks later, when I finally received Morrowind, that love was amplified, not only through the strange and wonderful world with its intricate lore and politics that I was introduced to, but to the level of freedom (Picking up forks! That feeling of walking out of the Census and Excise office for the first time and thinking what now?) and openness I had never before even considered possible in a game. Morrowind, to me, wasn't merely a game--something to enjoy, a challenge to be overcome--it was a portal into another world as rich and varied as our own; and a look into some of the most creative minds of our time. From that initial hook with the lore (I am, even today, still extremely well read on ES lore, and it's still the most important part of the equation to me), I discovered the modding community in its earliest days of infancy, (And its eleven billion Balmora houses) and even recall Bethesda's periodic release of plugins (Bitter Coast sounds, Entertain the Patrons, Helm of Tohan, etc) to "jump start" the community. It's these aspects--the single player nature that allows the player to create their own stories and personas; the modding community that allows the player to alter the universe to their liking; the deep, nuanced lore that extends far beyond the surface that makes the setting a world; the openness and freedom of the games that serve as a canvas for the imagination--that all work together to make the Elder Scrolls more than the sum of its individual parts.

Through Morrowind, Oblivion, and now Skyrim, the Elder Scrolls is, to me, more than simply a game to be played through, completed, and shelved. It is a remarkable collective construct of fiction, creativity, and community, infinitely layered and nuanced, with many subtle interactions between those layers, that quite legitimately harnesses modern media to present itself in a way that older worlds in fiction could only hope to. When viewed as a whole, the Elder Scrolls, as a storytelling vessel and universe, functions as a piece of artistic significance far beyond what the term "video game" encompasses.


Great post thank you, as for the maps burnt around the edges by the team, thats a nice touch, don't think they could do that these days hehe :)
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Alberto Aguilera
 
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Post » Wed Oct 27, 2010 8:21 am

I started playing Morrowind when I was about 11-12 years old and it was love at first sight even though I totally svcked at it...
The countless hours I have spent on that game, it's insane.

Now Oblivion was kind of a dissapointment for me, the game was good, no question about it but... For me Morrowind was the first game, I had no
idea of how Arena or Daggerfall looked and so when I noticed that TES generally wasn't as weird as Vvardenfells setting that kinda turned me off,
also the attempts at balancing Oblivion just made it feel more stiff and boring than Morrowinds more sandboxy approach.

However I like a lot of what i've seen from Skyrim and think that it will repair most stuff that from my point of view ruined Oblivion.


The conclusion is that TES pretty much holds a special place in my heart based on Morrowinds merits alone, but that dosen't mean that I don't like Daggerfall or Oblivion,
they're good games... Just not that special to me, at all.
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naomi
 
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Post » Wed Oct 27, 2010 11:23 am

I play a lot of other games and get excited for other games, but when a new TES is coming out it takes priority.
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Taylor Tifany
 
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Post » Wed Oct 27, 2010 8:23 pm

Yes, TES for me is specially special. When Morrowind came out I used to soak up info about it. It was so exciting, it was all I wanted in a game (at the time I was starting to feel disappointed at the repetitiveness and unlogical aspects of JRPGs); so I was very happy when my mom bought me an Xbox with Morrowind. That was a magical night.
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N3T4
 
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Post » Wed Oct 27, 2010 7:51 am

Morrowind changed what I thought could be done with games. The open world, the character progression, do anything, be anyone. I had always liked RPG's, but Morrowind was a whole other world. Oblivion didn't quite live up to that standard. It felt watered down, simplified. I liked some of the changes, more interactive combat, magicka regeneration, but the reduction in skills, level scaling, and random loot killed it for me. Not to mention the general fantasy game feeling.

TES was special. Morrowind was a huge influence on me, but I think its lost its special to me. I know there won't be any games similar in scope in a long time, but I feel that TES has gone away from what made it so special to me.
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Cedric Pearson
 
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Post » Wed Oct 27, 2010 9:07 pm

Yes. TES holds a special place in my heart, and has since Daggerfall. And that's most of why I'm as harsh in my criticisms as I tend to be.

"Only the broken-hearted idealist can become a cynic." - Mark Clifton
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Vicki Gunn
 
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Post » Wed Oct 27, 2010 4:00 pm

there came a time in my life when MW was pretty much my "real" world for a couple of months

true story :)


Yeah, I know the feeling. I constantly go through "love-hate" cycles with the TES games.

I'll play for a few weeks, then become distressed by the imperfections in the game worlds, then I'll mod for a few weeks then I'll take a few weeks off to recover my sanity. And around and around it goes. It's kind of a bipolar thing I guess.

Honestly, my Morrowind install is so detailed now (300+ mods, land area and dungeon area is probably 4x the original area) that I find it as intimidating as the real world at times. It is just too vast and too full of possibilities, and I become almost borderline agrophobic (I think that's the term) when I think about playing it again.

I have a highly obsessive-compulsive-perfectionistic-bipolar personality, and sometimes I spend days just trying to build a new, perfect character to start a new game with. Each character has a "rule set" and if I allow them to violate that "rule set" I become frustrated and delete them and start all over again. I have dozens of house mods installed, and I spend weeks at a time decorating them with knick-knacks and miscelleny in-game. Using the console and various decorating mods, I elaborately decorate my abodes. My characters hoard different things, but one trend that I notice is that my characters always collect food and drink. Weird, right? There's probably some Freudian conclusion that can be drawn from all this about my personality.

In fact, I kind of scare myself when I read back on all this.

Oh well, I can honestly say that I like Tamriel better than real life, hands down. There's no comparison, really.
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Dan Scott
 
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Post » Wed Oct 27, 2010 6:38 am

Yes. I can't really put into words how I felt when I first played Morrowind. There's no other series quite like it.
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mimi_lys
 
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Post » Wed Oct 27, 2010 3:20 pm

Yes.

I could attempt to explain why, but I just couldn't do it justice.

Suffice it to say, I think about SR every day.
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Sheila Esmailka
 
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