The elder scrolls is over

Post » Wed Mar 23, 2011 1:28 am

When Todd needs a new villa in Spain or a new Porsche he'll think of something to do :whistling:
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KU Fint
 
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Post » Wed Mar 23, 2011 1:46 am

It would be interesting if they made a game surrounding the events that lead to the disappearance of the dwarves. Your mission would be to find a way to save the last Dwemer that survives into Morrowind.
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jennie xhx
 
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Post » Wed Mar 23, 2011 11:30 am

:D He was messing around outside Nirn, so he wasn't damned like the rest :D personally I'd play any of them knowning that my Dwemer Char is going to get owned, I have no issue curbstomping those Chimeri bastards.
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clelia vega
 
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Post » Wed Mar 23, 2011 7:17 am

LOL wherever the scrolls came from I'm sure there can come more. Even if it's happens the wraith of the gods destroyed the world and a new one took the place with some additionally added races of course, and maybe a new god was born.
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Rik Douglas
 
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Post » Wed Mar 23, 2011 7:19 am

The Wall is Alduin's wall, it might just signify the beginning, and the end of alduin. all ES games have has effects on the others, this game is just more so. there will be other games, of that i'm sure. As it have been stated, no company brings down a cashmaker.
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SUck MYdIck
 
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Post » Wed Mar 23, 2011 4:53 am

Only five carved on some wall. There's plenty of actual scrolls.

Ehh. I think a library full of them qualifies as more than just "plenty."
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Heather Kush
 
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Post » Wed Mar 23, 2011 1:29 am

There are only 5 prophecies in the scroll and we covered them in 5 tes titles. now what?

I guess any future tes titles will be either minor events or prequels or something.


The 5 prophecies are just events that would herald Alduin's return. They weren't why he returned (other than maybe the Oblivion Crisis). Also, the return of Alduin is one prophecy in countless prophecies in the Elder Scrolls. The Elder Scrolls are numerous beyond measure which you can see in the Elder Scrolls Library in Oblivion. This isn't the end of TES, far from it. As for what people think that each game affected the other, no they haven't. Jagar Tharn didn't cause the rediscovery of the Numidium in Daggerfall and the Warp in the West didn't cause Dagoth Ur to try to build his own mechanical god and take over Tamriel and Dagoth Ur didn't cause the Oblivion Crisis. The Oblivion Crisis might have an effect on Skyrim though.
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Penny Wills
 
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Post » Wed Mar 23, 2011 7:02 am

The 5 prophecies are just events that would herald Alduin's return. They weren't why he returned (other than maybe the Oblivion Crisis). Also, the return of Alduin is one prophecy in countless prophecies in the Elder Scrolls. The Elder Scrolls are numerous beyond measure which you can see in the Elder Scrolls Library in Oblivion. This isn't the end of TES, far from it. As for what people think that each game affected the other, no they haven't. Jagar Tharn didn't cause the rediscovery of the Numidium in Daggerfall and the Warp in the West didn't cause Dagoth Ur to try to build his own mechanical god and take over Tamriel and Dagoth Ur didn't cause the Oblivion Crisis. The Oblivion Crisis might have an effect on Skyrim though.



Actually, the fall of the red tower and the removal of Sotha Sil from the mortal plane paved the way for Mehrunes Dagon.
oblivion would not have been possible without the events of Morrowind.
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Anna S
 
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Post » Wed Mar 23, 2011 6:24 am

OP is just trolling, and didn't even bother to get his facts straight.
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Claudia Cook
 
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Post » Wed Mar 23, 2011 9:33 am

I thought it was said somewhere that there would be 8 games, maybe new ES games would be made
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I’m my own
 
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Post » Wed Mar 23, 2011 1:22 am

Well its similar to Final Fantasy and Squaresoft back in the day, they make this and it ends up being a massive success and bam its already had like 20 games (including spin offs etc) and to me it won't be that extensive with TES but I most certainly believe it will continue on the route of success and we'll have many more instalments along the way.
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Deon Knight
 
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Post » Wed Mar 23, 2011 8:22 am

But what you fail to realize is that there is an even more ancient prophesy. That's right, I'm speaking of...

The ELDER'ER SCROLLZ!!!
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Steve Fallon
 
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Post » Tue Mar 22, 2011 10:50 pm

Didn't anyone do the thieves guild quest where you went to the library? There are hundreds of Elder Scrolls.
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ruCkii
 
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Post » Tue Mar 22, 2011 11:15 pm

Hm I think Sommerset Isle is calling out to me. Bethesda could make 4 more Elder Scrolls before they're done with the Series.
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Jerry Jr. Ortiz
 
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Post » Wed Mar 23, 2011 11:11 am

Actually, the fall of the red tower and the removal of Sotha Sil from the mortal plane paved the way for Mehrunes Dagon.
oblivion would not have been possible without the events of Morrowind.


I don't see how the removal of Sotha Sil from the mortal plane triggered the invasion. Mehrunes Dagon chose the time to attack the emperor because the imperial legion was spread so thin. The death of the emperor to the hands of the Mythic Dawn had been in planning for centuries and Sotha Sil or not, it was still going to happen and the removal of the barrier would've still happened without the dragonfires.
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Jade Payton
 
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Post » Wed Mar 23, 2011 11:12 am

The Elder Scrolls are Aedric Prophecies of unknown origin and quantity, the Elder Scrolls (whence the series takes its name) are, simultaneously, archives of both historic and future events.

Any person gifted with prescient powers is able to interpret the contents of the Elder Scrolls with practice. The information revealed about the future is never absolute. Once an event foretold within the scrolls is carried out in the world it becomes fixed within them.

Such insight into the inner fabric of reality comes at a price, however, as each new foretelling and interpretation strikes the reader with blindness for a greater period of time, while simultaneously granting them a broader view of the scroll's contents. Ultimately, the reader, having engaged in frequent acts of prophecy, is left bereft of their vision, forever after removed of their right to read the scrolls. By time-honored tradition only those of The Cult of the Ancestor Moth may read from the scrolls, the younger members caring for the elder as they gradually lose their sight for eternity.

The prophecies of the Elder Scrolls and the Heroes are interdependent, one cannot exist without the other.


Pay attention to the word 'quantity' here ;)
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ladyflames
 
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Post » Wed Mar 23, 2011 12:58 am

Where do people get the idea that it is only five Elder Scrolls in TES?
Have faith in UESP. http://uesp.net/wiki/General:Elder_Scrolls
"Unknown quantity".
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kyle pinchen
 
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Post » Wed Mar 23, 2011 6:56 am

I've always wondered, what is more powerful? The Elder Scrolls or Akatosh? Can Akatosh change events that have already happened even though they are set in the Elder Scrolls. It is said that the events that have already happened in the Elder Scrolls cannot be changed by magic or otherwise and we know that the Elder Scrolls can change reality if they are changed. So can the past be altered by Akatosh if it's set in the Elder Scrolls. *Prepares for the hole ripped in the Universe*
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James Smart
 
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Post » Wed Mar 23, 2011 2:05 pm

After Skyrim is out they should start working on The Elder Scrolls: Tamriel with the 100+ people they have. And release it maybe in 2018. But the game would be so big and epic, that finishing the game would take a year in real life.

i came up with this all by my self :disguise:
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Lexy Dick
 
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Post » Tue Mar 22, 2011 10:57 pm

I don't see the removal of Sotha Sil from the mortal plane triggered the invasion. Mehrunes Dagon chose the time to attack the emperor because the imperial legion was spread so thin. The death of the emperor to the hands of the Mythic Dawn had been in planning for centuries and Sotha Sil or not, it was still going to happen and the removal of the barrier would've still happened without the dragonfires.


Yes, indeed, they had been planning for centuries, gathering followers, Camoran fueling his paradise with the continuous death and resurrection of the people trapped there.
They were biding their time, until ancient prophecies came to pass.

The fall of the red tower and Sotha Sil.. well, hatever happened to him happening, he could just be in the timeless god-place but unable to manifest on Tamriel.. Anyway the barrier between oblivion and Tamriel was significantly weakened.
Not only because the connection of Lorkhan's heart to Nirn was severed, but also because of the pact Sotha Sil made with the Daedra. That pact was still in place, but with one of the parties who made it no longer a presence, less powerful.
Or, the pact could have just been for a measured time to begin with, and the price to pay could have been what actually happened.

This event was what Mancar was waiting for.
With the red tower gone and the barrier weakened, he could attack another tower.
The Septim lineage and the amulet of kings.

Only when those two towers had fallen could oblivion gates open.
So the events of Morrowind are a necessity to those in oblivion.
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Danielle Brown
 
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Post » Wed Mar 23, 2011 1:06 pm

Dude, don't you get tired of starting topics?
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Ludivine Dupuy
 
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Post » Tue Mar 22, 2011 11:43 pm

Yes, indeed, they had been planning for centuries, gathering followers, Camoran fueling his paradise with the continuous death and resurrection of the people trapped there.
They were biding their time, until ancient prophecies came to pass.

The fall of the red tower and Sotha Sil.. well, hatever happened to him happening, he could just be in the timeless god-place but unable to manifest on Tamriel.. Anyway the barrier between oblivion and Tamriel was significantly weakened.
Not only because the connection of Lorkhan's heart to Nirn was severed, but also because of the pact Sotha Sil made with the Daedra. That pact was still in place, but with one of the parties who made it no longer a presence, less powerful.
Or, the pact could have just been for a measured time to begin with, and the price to pay could have been what actually happened.

This event was what Mancar was waiting for.
With the red tower gone and the barrier weakened, he could attack another tower.
The Septim lineage and the amulet of kings.

Only when those two towers had fallen could oblivion gates open.
So the events of Morrowind are a necessity to those in oblivion.


Yes but that's not what caused the Oblivion Crisis. It's just like Skyrim, the other games didn't cause the events in Skyrim (except possibly the Oblivion Crisis because of the GI information) they were just markers that said event would happen. As for the pact, the pact was that summoners couldn't summon lesser Daedra so that they couldn't overrun Mournhold and they princes stood by their word and then a Breton summoned Mehrunes Dagon to destroy mournhold. The pact didn't keep anything from happening in oblivion especially since the pact was only for a set period of time during the whole Mournhold issue. But I understand what you mean that it was a sign that Mehrunes Dagon said wait for because he saw that after that event the defenses of the Emperor would be at their weakest but even if Mehrunes Dagon didn't say wait for such and such events the Oblivion Crisis would still have went off if Mehrunes Dagon just said on one of his summoning days "Okay, attack now." It wasn't a direct reason why the barriers fell, it was due to the assassination of the Emperor.
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Marta Wolko
 
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Post » Wed Mar 23, 2011 10:20 am

They've probably already started the base work for TES:VI

Bethesda aren't going to stop this now. We'll likely see a game in every province of Tamriel and maybe further afield
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Eileen Müller
 
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Post » Wed Mar 23, 2011 4:57 am

There's five on a wall as they pertain to a very specific prophesy, but there are numerous Elder Scrolls full of other prophesies.



So more will come.
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Nicole Coucopoulos
 
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Post » Wed Mar 23, 2011 1:46 am

Oh you guys. :slap:
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Leah
 
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