The End of an Era 44

Post » Fri May 27, 2011 2:15 pm

RP by Adeth.

This RP is about the Oblivion Main Quest, though some things may be done differently from the game. One quest usually lasts one or two threads. You can come in when you get the chance to meet the group or my char, and some may come through subplots such as in an Oblivion gate. All the gates to Oblivion will have a Subplot and if you have ideas feel free to pm me.

We use http://z.about.com/d/vgstrategies/1/0/Q/1/OblivionMapAGM_v1.1.jpg, spoilers for those who want to search some places themselves.

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"I was born 87 years ago. For 65 years I've ruled as Tamriel's Emperor. But for all these years I've never been the ruler of my own dreams. I have seen the gates of Oblivion, beyond which no waking eye may see. Behold! In darkness a doom sweeps the land. This is the 27th of Last Seed, the year of Akatosh 433. These are the closing days of the Third Era... and the final hours... of my life." - Emperor Uriel Septim VII

The killing of the emperor's sons caused the emperor to flee, he and his blades went through a prison cell and there was a prisoner the emperor recognized as the man in his dreams. They fled and left the prisoner after a fight with the assassins. The prisoner departed from the emperor and his guards after that he continued through the caves until he found the emperor again. They moved on until they came to a dead end, where the emperor was killed. Before his death the emperor trusted the prisoner with the amulet of kings. The prisoner escaped further in to the sewers and found his way out. He had a purpose now, he liked it or not. He was to take the amulet to the grandmaster of the blades named Jauffre.

Rules for the RP:
1) No character control
2) No mind reading
3) No all knowing characters
4) Be Realistic
5) No werewolves or special chars
6) Normal rp rules
7) Romances are welcome, keep it clean for the children
8) Max 2 chars, if the other one of them is from the game, tell me
9) I am lord and master of this RP if i say that martin became a running pig because you ate a sandwich then he will...
10) Please PM the sheets to Adeth before posting. (now joining comes with recommendations from the other rpers. or adeth's choice.)
11) Have fun

use the sheets provided here

Name:
Gender:
Race:
Age:

Height:
Eye Color:
Hair Style:
Skin Color:

Class:
Class Focus:

Major Skills:

General Appearance:
Tattoos/Scars:
Apparel Worn Most Often:
Apparel worn least often:
Weapons:

Spells:

Mental Description:

Brief History:
Adeth's char:
Name: Adeth
Gender: Male
Race: Imperial
Age: mid twenties

Height: 6ft
Eye Color: dark blue
Hair Style: black medium length rogue knot
Skin Color: lightly tanned

Class: Thief
Class Focus: Stealth

Major Skills:
security
sneak
acrobatics
lightarmour
blade
mercantile
hand to hand
General Appearance: http://nwvault.ign.com/fms/Image.php?id=25744 or http://i33.photobucket.com/albums/d76/Adeth/ScreenShot63bmp.jpg muscular in a way an acrobat would be.
Tattoos/Scars: none
Apparel Worn Most Often: dark hood with a cape, dark shirt, matching pants and boots
Apparel worn least often: prisoner clothing
Weapons: steel dagger

Spells: moonshadow, open easy lock

Mental Description: kind to the poor and his friends, a bit paranoid towards strangers

optional Brief History: adeth has been a petty thief for most of his life, he once got caught and put to prison.

Summary of Events

- The Minotaur was put down.
- The beast scared off the horses and Paulus had to retrieve them from bandits. He got an arrow in the shoulder for his trouble.
- Karst's been exhibiting particularly twitchy behavior; she almost stabbed Miranie, screamed at Vivian over a misunderstanding and informed Adeth of how worthless she thought he was.
- Hector showed up and complained about the party scaring off his buck.
- A new Khajiit came, caught a deer and had Paulus prepare it. The party had a nice venison dinner. No news from the Khajiit lately, though.
- Jade got hammered.
- Karst met up with her 'designated guardian' from the Brotherhood. After a nice chat, they screwed with Adeth's head, Va'Rahkshi screwed with her head, and then nailed her to a crate.
- Various party members are struggling with love-related issues.
- Miranie was generally adorable.
- Everyone, more or less, is going to sleep.

If I missed anything from last thread, do tell me. Had to skim the last thread to get what I do have. (Brain = Offline)

As part of my 'improving the crap I wrote when I was a noob' program, I've finally gotten off my ass and revamped my sheets, bringing Zant and Karst's profiles up to standard with the rest of my work. As my oldest and most beloved furballs, I think they deserved it. Still working on Zant, but here's Karst in the meantime.

Name: Karstine Maranay Zeterra
Gender: Female
Race: Dunmer/White Khajiit [Heavy on the Khajiit]
Age: 23
Birthsign: The Thief
Birthdate: 17th of Evening Star, 3E 409

Class: Vagabond
Class Focus: Stealth
Major Skills: Sneak, Light Armor, Security, Marksman, Short Blade
Minor Skills: Alchemy, Acrobatics, Restoration, Unarmored, Athletics

Eyes: Emerald Green
Hair: Blood colored, comes to just below shoulders. Ends are singed.
Skin Color: Snow white with quarter inch long white fur. Fur has black striping on her sides and the outsides of her arms and legs. Also, the tip of her tail is black.
Height: 5' 6"
Build: Slender, with stringy muscles.

General Description: Karstine is, in a sentence, a small but pretty young Khajiiti woman. She has stark white skin and similarly colored fur with black striping on her sides, arms and legs, alongside a pair of sparkling emerald colored eyes, all attributes from her mother. From her father's elven lineage, Karst has blood colored hair and a soft elven face, as apposed to the usual feline snout that her mother bore.

In body, she is somewhat curvy, though what beauty she has is a warrior's beauty rather than a maiden's; her arms, legs and stomach have stringy-yet-strong muscles under them and there's not an ounce of fat on her body. Her hands are scarred but otherwise delicate looking, her fingers oddly long for the size of the rest of her, and her toes, while human in appearance, bear little claws on the ends of them.

Karst's soft face often bears a look of determination, making her otherwise cute features look somewhat sinister. Like her hair, her eyebrows are a deep crimson, a drastic contrast to the snowy fur, and her eyes themselves are slightly slanted inwards, almond shaped with long eyelashes and highly expressive. Like most Khajiit, her ears and tail are easily noticeable indicators of her mood at most times and her movements are graceful and smooth. Unlike most Khajiit, though, her voice is that of an elven woman, with only traces of her Khajiiti blood audible when she speaks.

Tattoos/Scars/Piercings: Many small whip scars along her back from mistreatment in the Imperial prisons, a scar from a stab wound just under her collar bone, a gold, jeweled ring (the type you wear on your finger) in the base of her left ear (which is hidden under her hair normally), and a small tattoo of her name in Daedric between her shoulder blades.

Clothes: Corset style red and black shirt [slightly revealing], loose brown pants, long black leather strapped boots when unarmored, long form-fitting black trenchcoat [worn unbuttoned and open].
Armor: Black Adamantium boots, Dark Brotherhood gauntlets, pauldrons and greaves, fitted mithril cuirass.

Pack [main pocket]: Various assorted types of arrows (ten or less arrows total), spare steel short blade, 2 healing potions from Odeen, sack with 2263 gold from the Arena, her spare armor parts.

Pack [secondary pocket]: 2 Standard Restore Health potions, and 2 empty flin bottles, 2 loaves of bread, blanket, old black shirt with several cuts in it, pair of long silk gloves, loose black pants and ruffled skirt with purple lace trim on the bottom.

Pouch [right hip]: Purse with 125 gold, Zanna's burnt necklace and her pouch of 400 gold, two random rings, 8 lockpicks, small canister of stolen tobacco.

Other: Emerald necklace given to her by her mother which protects from disease around neck, silver dagger tucked in between self and pants on left hip.

Weapons: Steel Longbow, Enchanted steel blade [shock enchantment], Dremora Shortsword, claws.
Magic: Mara's Kiss [restore health, can be used on others as well as self], Flash Bolt [mid-level shock spell, cast on target], Wind's Companion [invisibility 65 secs on self. This uses up enough of her magicka she cannot cast anything else for at least a couple minutes], Dead Bolt [lock 30pts/add easy lock on target], Trespass [open level 50/average lock on touch]

History: Karst was born in Elsweyr, a product of an unlikely love between a Khajiiti wise woman and a Dunmeri man who was taken into the tribe after being rescued from the desert. Until the age of three, she was cared for and nurtured both by her mother and father, but also by her elder brother. When her brother left after his fifteenth birthday, she clung to her mother and father most of the time as the other kittens in the tribe picked on her for being a half-breed.

Another two and a half years passed in relative peace, Karst burying her little nose in the various documents that the tribe kept to pass most of her time. Sadly, as later turned out to often be the case for her, the simple happiness didn't last. Her mother fell ill with an odd curse and, over the next seven months, died a very slow and painful death. Her father held on another year despite his grief, trying to raise his daughter, but he could only go on so long. Karst's father died in his sleep one night and left her horribly alone in the world.

She lived an uneasy and bothered life in the tribe until she turned eleven. An incident with an older boy left her guilty of slaying one of her fellows and, despite the killing being in self-defense, it was a perfect excuse for the elders to do what they'd been itching to do for years: get rid of her. Karst was thrown out with only a week's supplies, exiled for merely defending herself.

Her life didn't go much better from then on, either. After a few failed relationships as a wanderer, Karst was taken in by, and subsequently found love in a Dunmeri nobleman in a small town in northern Elsweyr. Again, though she spent many a happy day and night with the man over the following year, it didn't last. Angered by such a respected and powerful member of their community not only romancing a Khajiit, but one of no noble blood or deed, the villagers rose up and stormed the manor at night. The next morning, Karst was forced to endure the sight of her love being publicly executed and, for fear of being killed herself, fled.

Heading north over the next few years, she viciously slaughtered bandits and highwaymen to vent her pain until coming to the town of Skingrad. She lived there for a month or so before a nobleman who she'd frequently stolen food from decided it'd be better to pay off the guards to harass her than to have her arrested. After a month, she snapped. One night, Karst picked the lock to the manor as she'd done before, but instead of stealing from him, she marched up to the bedroom and robbed him at dagger point.

Or at least she tried to.

The man spun around and disarmed her with a twist of her wrist, grabbed her dagger as it fell and rammed it into her collar. Though she remembers nothing after that point, the guards have told her they found her passed out in the manor, the only one alive. Even the servants were dead. Since then, she has been imprisoned in the Imperial City Prisons, where her sharp tongue, stubbornness and violent outbursts have made her a good deal of enemies, many of whom have done unspeakable things to her in return. Over the past seven years, Karst fought in the Arena to vent her anger at her captors and keep up her combat practice. Though she was forced to give up most of her winnings to the Legion, the only reason they agreed to allow her this small luxury in the first place, it offered her a chance to escape and breathe fresh air for a while, so she gladly welcomed it.

For reasons unknown, a mere couple months before the assassination of Uriel Septim VII, she was released, supposedly on the Emperor's orders, to go to Morrowind. From what she knew of it, Morrowind was a place she didn't exactly want to go, so when bandits attacked the Legion-guarded carriage that was transporting her, she fled to Kvatch where she lived until the beginning of the Oblivion Invasion.

Personality: Under normal circumstances, Karst is playful, energetic, carefree and witty. She boasts a strong will, a twisted and somewhat dark sense of humor and rather striking lack of physical shame. Karst is naturally tolerant of pain, able to endure amounts of it that would make most folk black out, a skilled marksman and swordswoman, excellent sneak and an extremely compassionate person to those who she thinks deserve it.

On the other side of the coin, Karst has problems with her temper and often speaks her mind when it'd be far better to be quiet. Displays of blatant arrogance and (what views as) misuse of authority often garner fiery and violent reactions from the small woman. Though highly intelligent and quick-witted, she often does irrational and even incredibly stupid things in anger. She has a serious lack of confidence in herself in almost every way, is a frequent alcoholic and has a habit of judging people severely by first impression.

However, her biggest weakness by far is her emotions. At the best of times, she is subject to mood swings and broods sometimes for days after being angered. At the worst of times, she is manic-depressive and sometimes even suicidal. Despite all her weaknesses, though, Karst is a kindred woman and, if one earns her trust, a fiercely loyal friend.

Other Traits/Oddities:
- Despises arrogance.
- Enjoys pulling pranks.
- Drinks when depressed.
- Copes with certain kinds of trauma by masking it with humor. This sometimes leads to jokes at very inappropriate times.
- Karst's manner of movement is eccentric; the way she walks seems exaggerated and she occasionally makes odd hand gestures when talking.
- Her fingers are slightly longer than most humanoid creatures her age by about half an inch.

Misc Skills [Non-Combat]:
- Is a good cook, but never admits to it when complemented.
- Can be persuasive if need be, though she never claims to be smooth about it.
- Is good at creating medicines from raw ingredients, a skill she leaned from her mother when she was young.
- Has psychic potential that she cannot harness. Though she knows and accepts that she has it, the only use she currently has for it is the sort of sixth sense that it grants her, allowing her to sense and feel the emotions of those near her. This can often be as much a curse as it is a blessing, however.
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Devils Cheek
 
Posts: 3561
Joined: Sun Aug 13, 2006 10:24 pm

Post » Fri May 27, 2011 4:37 pm

Name: Serena Sareloth
Nickname: Sera
Race: Dunmer (Dark Elf)
Age: 40
Gender: Female
Birthsign: The Shadow

Focus: Combat
Main skills: Acrobatics, Destruction, Athletics, Scythe, Light Armour, Speechcraft, Mercantile
Class: Mythic Dawn Cultist/Mercenary

General appearance: A youthful dunmer with a fiery expression and curvy body. She has perfectly sculpted features and dark skin as smooth as glass. She moves with controlled power and driving purpose.

Hair: Thick hair, stark white in colour. It's curly, and falls well past her shoulders. It's usually worn loose.
Eye Colour: Pale Red
Height: 5ft6"
Tattoos/Scars: Tattoo on her right shoulder of a sunrise, adorned with daedric runes. All over her left hand and reaching up her arm is a tattoo of fire, again intermixed with daedric runes.

Mental Description: Serena is fiery, bad tempered, impatient, and doesn't like working in a team. That being said, she will always do what she believes is right, no matter what the personal cost. She's friendly enough to those who are kind to her, and is loyal to the last, but she often comes across as a bad guy, an impression she does little to discourage. Her sense of humour is darkly sarcastic and at times macabre, but she doesn't seem to realise she's not being appropriate. She has a skilful way with words, and can lie like a pro.


Primary weapon: A long crystalline scythe with an ornately carved haft.
Secondary weapon: Her magic.
Clothing/Armour mostly worn: http://starkadder.deviantart.com/art/Lady-Drow-31164374

Inventory: Serena carries nothing but her mythic dawn robes in her pack, not wanting to be weighed down.

Misc:
-The fire mark on Serena's left arm is where she channels magic, particularly fire magic. The tattoo was placed to enhance her ability with fire.
-The mark on her right shoulder shows her affiliation with the Mythic Dawn.
-Can parlay with most daedra.

Bio: Serena was raised into the Mythic Dawn, both her parents being cultists. She was a fanatical youth, and had a love and understanding of daedra that was nurtured by the Mythic Dawn. She was fully initiated at 16, as a priestess and warrior, but when she was 18, she was asked to do a human sacrifice, and did so willingly. The effects on her psyche afterwards were monumental, and she had a psychic breakdown. When she had finally pulled herself together, she realised that the Mythic Dawn were corrupt, though she still had a kinship with daedra. It took her two years to successfully leave the Mythic Dawn. Now she looks to assist in the Oblivion Crisis however she can.



Name: Miranie Renault
Nickname: Mira
Race: Breton
Gender: Female
Age: 19
Birthsign: The Mage

Focus: Magic
Skills: Illusion, Alteration, Destruction, Mysticism, Restoration, Conjuration, Alchemy
Class: Spellmaker/Enchanter

Class description: Spellmakers are used to bending the rules of spellcraft, constantly bending the laws of magic- or of Cyrodiil. Though their spells are much more innovative, they are also quite dangerous, and a spellmaker is more likely than any other mage to die early- usually from a spell backfire. It's only worse when they try and enchant things.

General appearance: She's hardly overweight, but neither has she had much to do with exercise. The result is a curvy and healthy looking young woman, but one who does not look battle-ready. She is overflowing with energy, both emotional and magical, which makes being around her refreshing for most. She has a round face with pert features and wide, friendly blue eyes. "Harmless" is a good way to describe her.

Hair: Curly blonde, chin length and curves around her face.
Eye colour: Bright Blue
Height: 5ft0"
Build: Short and small-boned but fairly unfit.
Skin: Fair
Tattoos/Scars: No scars. An odd tattoo, almost like a tiara, can be found on Mira's forehead.

http://caparii.deviantart.com/art/ankh-tribal-41426581

Mental description: Miranie is really sweet and kind-natured, as well as extremely enthusiastic. She tries to have fun wherever she can- be that in her strange mage way or not- and does her best to get the same for others. However, being a bit of an oddball since birth, she's used to being picked on, and used to standing up for her even stranger sister. As such, though she might appear na?ve, she's anything but, and indeed can be quite solemn and clear-headed when the need arises. That aside, she's still pretty easy-going, if slightly nervous of people at first.

Miranie is not the bravest person: she is timid at times, easily scared, and doesn't like confrontation. That being said, she finds strength for others, and will be brave when she knows people are depending on her.

Weapon(s): A gnarled wooden staff, only just longer than her arm, with a crystal embedded in the top. She hangs this from her belt much like a sword.
Clothing/armour: Fitted green mage's robes that are open at the front from the hips down. Underneath this she wears brown leggings and thigh-high doeskin boots. Around her neck is a golden heart pendant. She wears thin-framed glasses, for magical and research reasons rather than for sight.

Inventory: Necessities, really, and various items required for her alchemical and enchanting experimentation. She has a huge spellbook, ancient in origin, which she has been adding to, but rather than keeping it on her person, she summons it at need. Although she is frequently to be found cuddling it against her chest, as if frightened someone will snatch it away.

Spells: Miranie creates her own spells. As such, she is only limited by her skill in the schools she studies, her power, and which spell effects she knows. However, spellmaking is a very precise art, with horrible consequences for failure, so she has to be careful when creating new spells, and they require long hours of thought, study, and scribing.

Misc Skills and Traits:
-Mira can't make much in the way of potions, but she is excellent at making explosive bombs from them, with a mixture of Enchanting and Alchemy.
-Mira gets bored far too easily, and is very vocal about this.
-Mira has an obsession with magical artefacts and enchanted items, and will pester the hell out of anyone who doesn't let her study theirs.
-Mira, like all spellmakers, is incredibly protective of her spell knowledge. However, unlike other Spellmakers, she cannot be persuaded by money.
-Miranie really, really likes books.

Bio: Found by a farmer one night, a baby cradled in a little girl's arms, both unconscious. She and her sister were taken in and raised by the farmer and his wife, before being sent to the Arcane University as a novice- though where the funding came from is uncertain. She is currently still a member of the Arcane University, although in many ways something as a freelancer, as she doesn't really do much for them, preferring to do things her own way and continue her studies in peace.
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ImmaTakeYour
 
Posts: 3383
Joined: Mon Sep 03, 2007 12:45 pm

Post » Fri May 27, 2011 7:13 am

Name: http://i125.photobucket.com/albums/p76/FC4888/art/Iris3.jpg
Gender: Female
Race: Dunmer
Age: 45
Class: Agent/spy
Skills: Destruction, Acrobatics, martial arts, restoration, Alteration, Illusion, Mysticism, acting

Appearance: Her eyes, red as the fires of Red Mountain. Her hair, Black as Ebony, straight, flowing over her shoulders, down to her waist. Her skin, a pale, elegant grey. Her face holds the innocence of youth. She is slender, not thin, but physically fit. A well curved form. Considered beautiful by most men.
Height: 5'7"
weight: 119 lbs
Clothes/ armor worn: A tight black, sleeveless boiled leather blouse. Underneath this, she wears a comfortable black shirt, long-sleeved. The sleeves are folded back up to her elbows, and the shirt covers her stomach, as well as come of her cleavage. A black silk skirt, knee length, with the sides slit up to her hips, to allow free movement, but still clothe. Black sandals.
Update: The long-sleeved black shirt is now missing the left sleeve, which was burned nearly all the way to her shoulder. So she only has a right sleeve now.
Pack: Gold, Morrowind map, Health potions. Her pack is black leather, and contains a secret compartment; opened only by a spell that she alone knows exists. It is a prototype enchantment, so often fails. Also, two specially enchanted rings, and an enchanted Mortar and Pestle, given to her by Vivec as a reward for a contract.
Weapons: none

Mentality: Prudent, as her Brother's teachings and her father's death have made her scorn the idea of men looking at her sixually. She views her brother as her role model, and sticks to the morals he taught her. She is thoughtful, caring, and very sympathetic of others. However, that caring woman hides beneath the mask of the spy, who is ever cautious, always weary. She does not trust others easily, as her career is based on breaking such trust. Does not make many friends, feeling her lifestyle does not allow her to get close to others. Not one for joking or flirting around often. She may sometimes come off as a nasty and vile woman, with a temper to boot.

However, she changes when in a fight. She becomes more carefree, humorous, and even flirtatious, playing with her opponent's mind. Snapping jests at her opponent and snide remarks, all while fighting. Iris also has a very odd view on killing, as she does not want to be the direct cause of death, but does not mind being the indirect cause. She also has her own inner demon, a deadly rage that does not often come forth, but when it does, Iris loses all moral control of herself, killing mercilessly.

Update: Iris has come to change mannerism now that she has befriended many of the group. Her caring, sensitive side is more often displayed than her more business-like, vile side. Her temper still flares, but mostly for reasons of loving protection of her friends or jealousy concerning Karst and Veyar. She has also found herself to be a little more flirtatious around... certain men in the group. Roger and Lora's deaths brought out a vicious, vengeful side of Iris that frightened the group. Still jealous about Veyar, she is now loving Zant. And forgetting her Prudent brother's teachings just for Zant.

Bio: Iris Marcy is the younger sister of Vivian Marcy. Her father died at the hands of a murderous gang of prosttutes when she was five, and her mother died two years later of disease. She spent her childhood on the streets, raised by Vivian and stealing to eat. She still had a good childhood despite this, as Vivian worked hard to make sure she had toys to play with, and she made friends with the local children easily. But she knew how hard Vivian worked to keep her happy, and thanked him every day for it, looking up to him as a role model.

As she grew up, Iris showed a natural affinity for magic, so much so that at age ten, the Mage's Guild of Balmora took her in as a student. Yet she always slept with Vivian in the streets, rather than in the Mage's Guild dorms. By 14, she noted Vivian paying more attention to local news about the prosttute murderers that were still at large. She began to spy on the guard quarters, looking for information, but found nothing. However, a year later, she decided that spying was her thing, and when Vivian allowed her to go off on her own, she gave him his goodbyes and thank yous, and began her career.

She has not seen Vivian since, but has now established herself as a skilled spy. She has numerous contacts within the underground world, and is quite famous as Marcy the Merciful, as she will not kill anyone. She killed one man, when he betrayed her, out of rage, and has always regretted it.

Update: Being found out because of the appearance of her brother, Her ploy as Myra has been dumped, and she now freely expresses herself as Iris. Also has a more modest shirt on beneath her blouse, which Veyar gave to her as a gift.

Name: Vivian Marcy
Race: Dunmer
Age: 50
Gender: Male
Class: Ex-Dark Brotherhood Assassin
Skills: Marksman, Blade, Sneak, Acrobatics, Martial arts, Athletics

General appearance: Deep, dark, blood red eyes, that seem to gaze into your very soul when you stare at them. Ebony black hair that shines like silk, hanging freely down to his shoulders. His face is lean, thin and long. His body is agile, fit, muscular yet lean. His skin is an elegant grey.
Update: Vivian's hair has begun to regrow thanks to Mia's potion. He now has hair nearly two inches long that sits atop his head in a windswept style, brushed behind his ears and coming at most to his chin. His bangs hang just above his eyes.
Height: 5' 8"
Weight: 130 lbs.

Clothing: Update Vivian has bought a new Hunter's vest, new pants, and new cloth wrappings, so he now wears his old outfit. The cloth wraps around his forearms and palms of his hands.
Armor: none
Weapons: A plain Oak Recurve bow, with no ornamentation on it. He also has Cheydinhal Guard Steel arrows, around a dozen of them. The Dagger of Discipline, a dagger that drains health. Vivian now has a sheath for his Father's serrated edged steel hunting knife, which he wears on his thigh like previously. On his other thigh he wears the Dagger of Discipline. Has about twenty steel arrows and ten elven arrows. His recurve bow is wrapped in leather to reinforce it.

Mentality: Vivian is a determined man, who will stand up for what he believes in. He is stubborn at times, prone to rage. Yet he is a kind man, though sarcastic and sometimes humorous. Loyal to his friends, looking out for their well-being before his own. But, he also has a dark side to him. He has developed a lust for bloodshed. The rush of the chase, the thrill of the kill, is like a drug for Vivian. The adrenaline of the hunt makes him want it more. When caught in a battle, he can often lose himself. Has a distinctive distrust of women, that has only come to wane now as he spends more time with the women in the group. He seems to have even grown a small respect for the women around him.

Update: However, the prudence that he forced upon himself from his father's death is beginning to be tested, as is his resolve. Believing that looking at naked women and thinking about women being naked to be wrong, he curses himself now for looking at Demona's nvde form and thinking about Mia naked. He sourly wants to get involved with Mia, but the reasons are currently more sixual than romantic, and he scorns such. Torn, he is distancing himself out of fear Mia/Demona is trying to seduce and use him.

Bio: Vivian Marcy is the brother of Iris Marcy. When he was ten, their father was killed by a group of murdering prosttutes. The killers had been doing chain murders throughout Vvardenfel for a few years, managing to avoid the authorities, and leaving a trademark lingerie piece upon their victims' bodies. Two years after their father's death, their mother died of disease, leaving the twelve year old Vivian to raise his seven year old sister on the streets.

Vivian had the constant pressure of being the fatherly figure for Iris. He made sure she learned proper morals, and ethics, and taught her to stay away from prostitution. Vivian and Iris often stole in order to survive, and their differences began to show as they aged. Vivian joined the Fighter's Guild in Balmora at nineteen, as a way to earn money for him and Iris. He should great skill with the bow, and decency with a blade. While he was off doing contracts, Iris was doing other things. Within a year, the two split ways, beginning their own careers.

At 25 Vivian managed to track down the killers of his father, and got revenge. In killing the three prosttutes, he found an exhilarating joy in ending their lives, and so began his days as a murderer. Initiated into the Dark Brotherhood shortly after, he has not made a name for himself, though he has become quite the killer. He has not made contact with Iris since they parted ways.

Update: Vivian was attacked by a Wrath of Sithis, for breaking a Tenet, and though he is now allowed back in the Brotherhood, he knows he cannot return.
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matt white
 
Posts: 3444
Joined: Fri Jul 27, 2007 2:43 pm

Post » Fri May 27, 2011 4:38 pm

Name: Demona (Called Mia by the others in the group who do not know who she actually is)
Gender: female
Race: Daedra Seducer (Appears as a young breton girl)
Age: Appears 18 (True age unknown)

Height: 1.7 meters
Eye Color: grey
Hair Style: black and chest length, no longer in a braid
Skin Color: now a light tan due to the traveling

Class: healer
Class Focus: Healing

Major Skills: Restoration, illusion, Destruction, alchemy, unarmoured

General Appearance: In mortal form Demona appears to be frail looking girl, with a slightly tanned skin from her travels so far. she has a pale blue tattoo which glows from time to time (in place to hide the marks where the wings come out). As a daedra, She looks fairly similar, other than her eyes, and the emerald green wings that sprout from her back when she transforms back.

Tattoos/Scars: small light blue rune on her upper back, now dulled as the magic seal was nullified

Apparel Worn Most Often: White Shirt and skirt

Apparel worn least often: N/a (no other equipment)

Weapons: Duel Curved Knives, only needed as a last resort, but now Demona uses them efficiently.

Spells: Heal, Cure Poison, Cure Disease, invisibility, Charm mortal, night eye

Mental Description: Demona was once sadistic at the best of times, and enjoyed hearing the screams of her victims as she made them live through pain she caused. Now that she regained her memories, she she confused, and the two mentalities are struggling to cope with each other, resulting in a split personality.
Brief History (Updated):

Demona has been a dedicated servant to her lord Mehrunes dagon, and was sent on a extremely risky mission, which involved her memories being removed temporarily, to infiltrate the blades and get close to the Emperor. Something had gone horribly wrong and the daedra lost all her memory, and could not be returned without aid of another daedra close to her.

As a result Demona was brought up in the mortal world for four years, thinking she was a healer by the name of Mia. When captured by the cultists, they had been unaware that the girl they had captured was one of Dagon's servants, and as a result were punished for it. With the arrival of Savara, Demona's memories returned, leaving her confused to who she was, or what she was meant to do now that she realised what she once was.

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David Chambers
 
Posts: 3333
Joined: Fri May 18, 2007 4:30 am

Post » Fri May 27, 2011 12:44 pm

OOC: heh, it seems as if my character is one of the few who isnt troubled by love. And I;m glad.

Name: Paulus Bock
Gender: male
Race: imperial
Age: 30

Height: 6'8
Eye Color: hazel
Hair Style: long, shaggy uncombed brown hair
Skin Color: tanned

Class: Imperial legion forester
Class Focus: Woodsman ship, defensive fighting.

Major Skills: longbow, blade, tracking, sneak, block,

Misc:
-A decent craftsmen, he can make some items out in the feilds.
- He's adept at finding food in uninhabbitated areas
- Somewhat less prone to disease than most people.
- traumatized of a past incident involving a friend that was killed, and being skinned
- quiet

General Appearance: Paulus appears as if hes a hermit. He has a brown beard that goes past his chin, and has emotionless eyes, that seem as if their deep pits of nothingness. His cheekbones are high for a human. His width is suprisingly small for someone as big as him. His shoulders are of average size, and he's thin, near to the point of being malnourished, for his size. His slightly handsome face is offset by a broken nose, and bags under his eyes.

Tattoos/Scars: no tattos, scars on his knees, hands, and arms
Apparel Worn Most Often: Imperial legion armour, modified to be painted a combination of green's and browns. Think of a cross between plate mail and chainmail, not as protective as plate armour and lighter, but heavier than chainmail, and doesnt make as much noise.

Apparel worn least often: civilian clothes

Weapons: Steel longbow, 50 steel arrows, Dwarfen battle axe, steel longsword, iron Sheild that buckles onto arm instead of being held by hand.

Misc items: a coil of rope, small carving knife (not meant for combat), a pouch of fifty coins, parchment, stick of charcoal for writing (think old pencil)
Spells: none
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carrie roche
 
Posts: 3527
Joined: Mon Jul 17, 2006 7:18 pm

Post » Fri May 27, 2011 2:28 pm

ooc: Time skippage? Anyone? And, yeah Paulus is outside of the drama. Lucky hoar, that one.

ic: Karst was close enough to camp to overhear snippets of things in her flickering consciousness, yet not close enough to be seen where she lay in the snow. She heard Adeth and recognized his voice as he knocked himself out, so she ignored him. Vivian was nearing her, but she had her eyes closed and couldn't see him. Her senses were failing her as her grip on the world slipped as she grew closer to passing out, so she didn't hear him either.

She started thinking about how she could destroy the Brotherhood, bring them to their knees so they could not longer hurt her and enslave her. It wasn't like there was anything else to do in her little snow nest. "I don't know how they operate. Sithis seems to be their leader, but.. he lacks a body that can be slain.. that I know of. Even spirits can be destroyed, though.." she mused to herself, unaware that Vivian could likely hear her if he was nearby. The Khajiit rolled to her side and looked at the red stain in the snow where she'd laid her hand before she'd healed it. Drips of crimson wound their way in a path between her current position and the house in Bruma, but the snowfall overnight could cover most of it. For now, though, her head lay in a stain of her own blood.

"What about the Night Mother? Is she alive? Can she be dispatched? Maybe.." Karst continued, talking to herself. She yawned widely and shifted with a series of crunches in the snow to make herself more comfortable. "I can ask Vivian in the morning.." she sighed, realizing how exhausted she was. Closing her eyes, she'd be asleep in but a couple minutes if nothing interrupted her.
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Claire
 
Posts: 3329
Joined: Tue Oct 24, 2006 4:01 pm

Post » Fri May 27, 2011 1:41 pm

Name: Timothy Delia
Gender: Male
Race: Imperial
Age: 17

Height: 5'10"
Eye Color: Blue
Hair Style: Black
Skin Color: Tanned, quite dirty.

Class: Street orphan (?)
Class Focus: Agility, stealth and cunning.

Major Skills: Athletics, Acrobatics, Hand-to-Hand and pickpocketing.

General Appearance: Lean and dirty, Timothy hasn't had a real meal ever, his hair is untidy but kept short, he's definitely unclean and walks with no real grace. His eyes often show fierce determination and a sort of cunning that can only be taught on the streets of a harsh neighbourhood. He has no real muscle tone.
Tattoos/Scars: A fair number of scars dot his body from knife wounds or from other fights.
Apparel Worn Most Often: A tattered and ripped shirt which is very dirty aswell as a pair of black cloth trousers in a similar condition.
Apparel worn least often: n/a
Weapons: A rusty butter knife which he sharpened to have an edge, it's still too blunt to pose any threat.

Spells:n/a

Mental Description: As a street orphan he grew up knowing how to survive in the harshest environments, he has a a huge amount of determination which keeps him going onto another day, Timothy isn't very bright, he's never read a book and has only seen a classroom in his dreams. Although he appears arrogant and confident, he is actually quite desperate for a better life, he fears his current one as he is threatened by death daily whether from another gang or from hunger. A violent boy, he takes to insults and threats to solve an issue often resulting in bigger problems.

ooc: RAWR!!
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Alyesha Neufeld
 
Posts: 3421
Joined: Fri Jan 19, 2007 10:45 am

Post » Fri May 27, 2011 10:57 am

OOC: Forced by Adeth to initiate a time skip.

IC: Iris groaned, shifting in place as sunlight fell on her and warmed her. Then her legs shifted, and she opened her eyes when she felt soft fur and cold metal. Zant was curled up in front of her, and her slender limbs were curled over the cat delicately. She smiled, shifting her body to scratch an itch on her back with the bark of the tree. The sleeping position left an aggravating strain on her back, but she'd survive. Grunting, she picked herself up with her hands, pushing off the tree, and then over Zant into a standing position.

That's when she looked over to Mira, the tiny feet sticking out of the tent and the snoring making a smile come to her face. And then she burst out laughing when she noticed the tent was collapsed, Mira having kicked out the support pole in the night. She walked over to the tent, picking up the cloth. "Morning Mira."
-----------------------------
Vivian had eventually gone to sleep, but it was near dawn by the time he had, and he was at rest on the base of a tree in the forest. His head slouched down over his chest, arms crossed and legs bent, but when the sun fell on him one leg slipped out, lying flat on the ground. Then he picked himself up, pushing off the ground with both arms and brushing the snow off his body.

It had been but a few short hours of sleep. But for him, it would be enough.
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Valerie Marie
 
Posts: 3451
Joined: Wed Aug 15, 2007 10:29 am

Post » Fri May 27, 2011 1:16 pm

Name: Falco Jucanis
Nickname: Just Falco
Race: Imperial
Age: 22
Gender: Male
Birthsign: The Warrior

Focus: Combat
Main skills: Blade, Block, Athletics, Heavy Armour, hand-to-hand
Other skills: N/a
Class: Warrior - Unafraid of light weaponry, they plow into the fray with little regard for injury. Masters of all melee tools, they put little faith in the magical arts. Warriors are the professional men-at-arms, soldiers, mercenaries, and adventurers of the Empire, trained with various weapons and armor styles, conditioned by long marches, and hardened by ambush, skirmish, and battle.

General appearance: His face is hardened by years of fighting and violence, and his nose has clearly been broken a few times. His blue eyes are the only aspect of his features that could be deemed pretty, if you will, as the rest of his face is rough and weary looking despite his relatively young age. His brow shows signs of wrinkles and several small scars while there are several more on his cheeks where his high cheekbones are visible. His body is in good condition and he looks fit and athletic.

Is currently wearing a splint across his shoulder as it is still damaged from when he joined the group.

Hair: Short and brown, wears it messy and doesn't wash it often.
Eye Colour: Clear blue
Height: 6'1
Tattoos/Scars: Several small ones on his face, three large ones on his back that are slashed across. Since joining the group, has had to be healed, and as such has a large scar that goes deep into his shoulder.

Mental Description: Fiery describes him best, as he is always ready for a fight. When he gets along with someone, he is not a bad guy to be around, and has a good sense of humour. He enjoys a good meal, and fancies his chances in most battles. Often reckless, but he never goes looking for a fight unless someone gets on his bad side.

Primary weapon: Steel longsword
Secondary weapon: Fists
Clothing/Armour mostly worn: Despite knowing how to wear most armours efficiently, he wears normal clothing, a loosely knit shirt with beige trousers that fit him loosely, they look worn and old.
Clothing/Armour least worn: N/a

Inventory: A small pouch with enough money to buy a decent meal or two, and a small hunters knife.
Misc: N/a

Bio: He was born into a rough neighbourhood, and grew up fighting. He never got as good an education as he could of got, as he is naturally reasonably intelligent, but his behaviour stopped him from ever getting decent schooling. His parents grew tired of him, and he left home at the age of 16. He has made a name for himself in bars and some underground clubs, where his fighting ability gets him enough money to survive. He stays in inns most of the time, and never really gets close to many people, most of his life has been spent fighting.

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Sammykins
 
Posts: 3330
Joined: Fri Jun 23, 2006 10:48 am

Post » Fri May 27, 2011 4:49 pm

"Oi you!" Barked a voice, it broke the agitated dream and forced Timothy to awake suddenly, something was thrown at him, he rolled drearily over groaning, "Get outta 'ere!" The voice ordered, Timothy wiped a hand over his face as he began to wake up, he had curled up in an alleyway next to a bakers that night and had apparently slept too late to get out before getting caught.

The baker was wearing a white cloth and looked furious, the fat man rolled up his sleeve as he came towards Timothy. Timothy scrambled up from his feet and went sprinting past the fat baker and out the ally, his bare feet caught on a sharp stone, he winced in pain but the adrenaline kept him going. He fell against the church and sat down panting. "What a jerk." He mumbled to himself as he fumbled in his pocket and withdrew a slice of bread, he nervously looked around him and rolled it up into a ball before quickly stuffing it into his mouth.

He nursed his foot which was full of grime, he smiled to himself, Hmm, looks like it'll be a nice day. With that he stood up and went to find some of his friends, he remembered about last night, how they'd gone and ruined the 'Rogues' party. He sniggered to himself as he thought of the rival gang and their faces when they threw the eggs at them.
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Chris BEvan
 
Posts: 3359
Joined: Mon Jul 02, 2007 4:40 pm

Post » Fri May 27, 2011 5:48 am

Paulus was dimly aware of the new morning sun's rays falling down apon him, before he raised his head, the snow that had gathered their falling to the ground. Groaning, he stood up from his log seat, and surveyed the area. Nothing had happened, for he had made sure of it, staying on watch all night while the others slept left him feeling slightly drained, unless he would be able to find a soruce of that substance that the mages and professors called Caffinee, it would take a while for him to wake up, for he had none with him.

Even though he barely got much sleep on a general basis, two all nighters in a row would soon take a toll on him. His internal body clock was screaming at him to eventually brave the horrors of his dreams and recharge for the next time. Still, it also satsified him, in that oft times, he would have to stand watch for a group of civilians that would lose themselves in the woods, and have to wait a night before he could lead them back.
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Darrell Fawcett
 
Posts: 3336
Joined: Tue May 22, 2007 12:16 am

Post » Fri May 27, 2011 6:55 am

ooc: Great news! I bought Portal and my computer can run it. Annoying News! It won't let me install the thing to a removable drive for some dumb reason. Hopefully my mum will let me use some of that 300GB hard drive of hers. Why is it that every time I buy a new game, there's always some freakin' thing that won't work? Pisses me off..

My whining aside, it's good to see you back, Uggles!

ic: When Iris moved, Zant's eyes flicked open. Rolling over after she'd gotten up, he stretched and yawned, blinking in the early morning light. He was used to sleeping in his armor, but he always felt heavy when he first woke up. It took his body a few minutes to get used to the armor's weight again. He looked to where Iris was waking Mira up and smiled before moving into the woods to go water a tree.

About forty feet away from the pine that Zant picked to relive himself on, his sister lay curled up under a small blanketing of snow, invisible to all but the most observant eye under the inch or so of frosty crystals that lay upon her sleeping form.

ooc: Sorry for the short post. I feel uninspired right now.. ><
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stevie trent
 
Posts: 3460
Joined: Thu Oct 11, 2007 3:33 pm

Post » Fri May 27, 2011 2:17 pm

Mia was still in the sitting position she had been in when she had woken up from the nightmare, trying her best to keep from falling asleep and have the horrible dreams return. But tiredness soon had gotten the best of her, making her fall asleep in the sitting position until the morning. the breton's ebony hair was damp from the snow that had fallen on her head during the night, and made Mia shiver slightly, accompanied by a small sneeze, and two more. She hoped that they would reach cloud ruler soon, so she could get out of the clothes she had been in for the past few days, and have a nice warm bath finally.

Even though she knew now what she really was, her habits that had made her what she was during her amnesia remained, ans she couldn't wait to get into some nicer clothes, and hoped that Vivian didn't forget the promise he made in Cheydinhal. I might have to remind him just before we get there, see if he remembered our dinner arrangements.. Mia thought to herself and smiled, briefly forgetting about the nightmare that had horrified her.

eh, i'm with you on that one Aula, hopefully inspiration will come on the journey back.
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Angelina Mayo
 
Posts: 3427
Joined: Wed Jan 24, 2007 4:58 am

Post » Fri May 27, 2011 7:34 am

Mira yawned and stretched, only to find herself pressing against canvas. "What?!" she squealed, leaping up and struggling to find her way out of the canvas. To those watching, it must have been an odd sight- the tent appeared to be running around in circles, bulging out in odd places as Mira tried to push it out and gather her bearings. When she was finally out, the bleary-eyed, tired looking mage looked at Iris as if she were mad. "Why are we waking at this unholy hour?" she asked, completely shocked by her sudden awakening. Usually, Mira went to bed early and didn't wake until noon. She enjoyed sleeping.

She looked around at the group, the campsite, and the situation in general, and understanding dawned. "Oh yeah. THe journey thing. Saving tamriel from hordes of daedra. I forgot all about that!" she yawned widely, and then grinned at Iris, suddenly bright eyed and very awake. "Yay!"

---------------

Serena had been out all night, and had barely gotten any sleep, but that was fine. She slept very little- it was a curious trait from her family, possibly because they'd inherited the dunmer 'sixual' traits, which could well mean that they were used to getting little sleep. Serena had found it useful largely for her obsessive watches- and now for her 'patrolling', in which she worked herself into a gradually more and more depressive state.

Her time alone had helped her absolutely zilch. She wandered back into camp, leaning against her scythe. Watching Mira, she wanted to smile at her antics, but her face just couldn't make the expression. She needed to speak to Mira today, and Karst: she was going to do the summoning. At the very least, she could make the girl Mia- and Vivian's- lot easier in life.
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lauraa
 
Posts: 3362
Joined: Tue Aug 22, 2006 2:20 pm

Post » Fri May 27, 2011 11:10 am

"You're quite the morning person, aren't you?" Iris remarked admiringly, the girl's infectious grin having invaded her elegantly gray face as well. She flicked her hair back, gathering it with one hand behind her before opening that hand and running her fingers through her hair, a rudimentary attempt at the common morning ritual of getting rid of knots.

It worked, until her middle finger got stuck near the end of her hair, and she had to bring the knot around to look at it and try to separate the strands. "Dang... I'm going to need a good bath when we get to Cloud Ruler."

"Which should hopefully be in the next two hours." Interrupted Vivian, who had just arrived back into the camp proper, clapping his hands together. "We are less than an hour from Bruma, and Cloud Ruler is roughly an hour from there, up hill. Which means we will be going slower than average speed. So... Everyone ready quick as they can, so we can get out of this cold and into a warm hall." His voice held some minor form of authority in it, but otherwise seemed more suggestive than demanding.

Either way, he felt the need to step up to the plate. Adeth was inadequate, William was gone, and Selene was dead. That left a Legion forester and random hunter who might be good leaders, but who were new to the group. Zant didn't exactly seem up and at-'em either. So that left Vivian to fill the role, and use his childhood training from the Fighter's Guild as best as he could remember it.
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Albert Wesker
 
Posts: 3499
Joined: Fri May 11, 2007 11:17 pm

Post » Fri May 27, 2011 5:33 pm

ooc: Credit goes to Zelric for some of the dementedness of this..

ic: Karst lay under the snow, tossing as much as the frosty coating over her would allow. Her dreams were.. disturbing at best.

Karst sat around the campfire, not really knowing or caring what day it was. It was dark and Veyar had her arm around her and that was all that mattered. The others were there too, but they were just shadows, sparsely lit by firelight. She leaned over to kiss him, reveling in the warmth of his lips on hers. They seemed softer than she remembered, but she didn't think about it. She looked to the side to where Iris and Zant were when she was done, but saw something significantly more horrifying. When she looked over, it wasn't Iris that was kissing Zant affectionately.

It was Veyar.

Karst rubbed her eyes to make sure she was seeing straight, then looked over to see who she'd kissed and, sure enough, Iris was sitting there grinning almost maniacally at her. It was like the whole world had just suddenly turned backwards. Looking around, she saw pink eyes in the farther reaches of the darkness and, almost as scary, Veyar and her brother kissing each other lovingly. Iris nudged her shoulder.

"What saw we go get 'lost' in the woods for a bit, hmm? The boys are." the Dunmer suggested seductively. A quick glance to her side confirmed this, just before Iris shoved her to the ground. She hit her head on a rock in her dream and everything went black.


Back on Tamriel, Karst's eyes shot open and she sat up, snow flying everywhere and screamed. "What the hell is wrong with you people?!" she cried in terror, gripping the snow as if her life depended on it. As her chest heaved, Zant approached and knelt next to her, noting the small Khajiit looked very pale, even by her standards.

"What's wrong with what people?" he asked innocently. Karst looked over and wasted no time in unsuccessfully trying to scurry away. She attempted to stand, tripped on the edge of the hole she'd been sleeping in in the snow, then rolled over and scuttled backwards on hands and feet before pointing a darkly clad finger at him.

"You.. You stay away from me. You an' Iris an' Veyar, none of you're right in the head. Get.. the hell.. away." she snapped, frightened. Zant was completely baffled.

"Sis.. what's up with you? You've been acting weird lately, but.. this is a new kind of weird." he observed with concern, "Maybe we should get you to Mia. You might be sick."

"No!" she yelled, "Oh, no. She's in on it. I know she is. All of you.. you're.. I don't know what you are, but I know it's not right!"

Zant walked up to Karst, who pulled out her Dremora sword and held it out at him. Zant stopped and held his hands up. "Okay! All right, fine. Damn, Karst. What's your problem?"

"I have a problem? You're the one that was gettin' ready to steal Veyar from me!" she growled, "For all I know you already have!"

Zant just shook his head and sighed. "I'm gonna get Mia. You're not right, sis."

Zant left Karst, who watched him go, then shuddered and stabbed her sword into the snow and shook her head whilst hugging herself tightly. "It.. it doesn't make any sense.." she muttered, "I.. I feel violated.."

Upon getting back to the camp, Zant let out a long sigh as he found Mia. Iris and Miranie were nearby. "Mia, Iris, I think my sis finally went nuts. She's muttering about us 'not being right in the head' and she pointed a freakin' sword at me. I think she needs a vacation.." he explained gruffly, just a tad put out about the whole thing.
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Etta Hargrave
 
Posts: 3452
Joined: Fri Sep 01, 2006 1:27 am

Post » Fri May 27, 2011 5:54 am

Mira grinned at Iris, and was about to say more when Zant approached. Crazy? Karst? No way... she's the nice kitty lady... Mira thought, subdued by the idea that someone as nice as Karst could be crazy. She didn't know any nice people who were crazy. "Karst seems too nice to be crazy," she commented innocently, looking more solemn than usual. She immediately brightened. "But I might have a de-crazying spell! Mia could cast it, since she's probably more skilled at healing than me..." she snapped her fingers and her massive book appeared in a puff of smoke. She flicked through the pages eagerly. "If there isn't one, I can always invent one... I tried mental spells before..." She glanced at Zant. "Only thing you have to worry about is your brain bleeding a bit, but that's nothing that another spell can't fix, right?!" She seemed extremely enthusiastic. Not realising her danger, she bounced over to where Karst was. "Hello Karst!" she greeted her happily.

-------------

Serena watched Karst scream and then go nuts, threatening her brother. She didn't like the look of this. WHen Zant left, it seemed simple enough, but then Mira wandered over.

If Karst is so paranoid that she'd pull a blade on her own brother, Mira will not enjoy this... Serena thought. Having gone mad after sacrificing the innocent girl on the altar, over twenty years ago, Serena understood crazy- she was still pretty mad. And she was fairly certain that she could restrain Karst if she had to.

She strode briskly, but apparently without worry, over to where Karst was, beating Mira there. She stood there casually, leaning against her scythe. She'd do her best to keep Karst from actually harming anyone until she came back to herself. That was what daedra worshippers existed for, afterall.


OOC: You and Zelric are a double-act of crazy. :P
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Alessandra Botham
 
Posts: 3440
Joined: Mon Nov 13, 2006 6:27 pm

Post » Fri May 27, 2011 12:12 pm

:unsure: what did Mia do? :lmao: other than the fact of being a daedra and all wink wink

Mia looked up when Zant came up to her and raised an eyebrow at the khajiit when he spoke about Karst. Mia knew some of the things Karst was going through, and understood a little why she would be acting funny, but something else was wrong if it had gotten this bad.

Mia sighed deeply and rose from her awkward position that she had slept in, and unwrapped the blanket from her body. "Okay.. I will go over and see if i can do something to help.. but if i can't help, i know that one of the healers at Cloud ruler might" She said quietly and reached for her bag, before walking calmly over to Karst. She had heard what Mira was talking about with some spells of hers, but Mia did not think the idea of using magic on a fragile mind would be such a smart move.

"Karst? Its me Mia, can you tell me whats going on?" Mia asked Karst calmly seeing what the Khajiit woman's response would be.
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Sheila Reyes
 
Posts: 3386
Joined: Thu Dec 28, 2006 7:40 am

Post » Fri May 27, 2011 3:43 pm

You and Zelric are a double-act of crazy. :P


Hurray! :celebration:

ic: Zant raised an eyebrow at Mira's mention of a de-crazying spell that made your brain bleed, then watched as she bounced happily over to greet the disturbed Khajiit. He was about to go with to keep Karst from hurting her when Serena left to do the same thing. He sat down with a heavy sigh, shaking his head, and watched to see what would happen.
_______
Karst snatched up her sword when she heard the crunching footsteps of the others, but didn't yet brandish it. Serena said nothing when she got there, but Mira greeted her enthusiastically. She hissed and tightened her grip on her blade, then looked down and began fiddling with the Daedric equipment. Upon Mia's arrival, she looked up again and crawled back a little bit.

"What's going on? I.. I don't even know what's going on! Nothing's right.." she sputtered, obviously delusional. "But.. I do know that Zant and Veyar are lovers and that Iris raped me." she nodded in agreement with herself before stabbing the sword in the snow again. "I'm cold.." she added as an afterthought, more to herself than any of the others.

They're trying to make me trust them so they can get my defenses down. That's when they'll kill me. Or.. worse. But I'm not stupid! That's not gonna happen. No..
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maya papps
 
Posts: 3468
Joined: Mon Aug 07, 2006 3:44 pm

Post » Fri May 27, 2011 2:14 pm

"Is that all?" Mira said disappointedly. She liked this game. "I don't know who Veyar is, but he sounds odd." Completely non-threatened by the agitated khajiit fiddling with her sword- despite the fact that she had nearly stabbed her the previous day- Mira sat down next to her in the snow, clearly happy just to keep her company. "I was going to try out a de-crazying spell on you," Mira said conversationally. "But you don't sound very crazy. Although I wouldn't have pegged Iris as a rapist. She seems very nice." Mira began to hum a tune. It was odd, that when she was in the most peril she was the most innocent- but then, it was early morning, so she was still between wakefulness and dreams, really.

Serena watched Mira like a hawk, not turning away. After a moment, she commented dryly, "I never know what's going on. Worshipping daedra does that to you." she fell silent again.
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Mrs. Patton
 
Posts: 3418
Joined: Fri Jan 26, 2007 8:00 am

Post » Fri May 27, 2011 7:52 pm

"You wouldn't have pegged me as a rapist because I'm not one. Hell, until I met Zant I was still virgin." Iris remarked from behind Mira, putting one hand on her hip and looking down at Karst. It was a mix of concern and insult, but concern won out as most obvious.

"Karst. Tell me what happened." Iris said softly, but kept her distance.

Vivian slapped his palm to his face, slowly moving towards the congregation of people around Karst. The hand moved from his face to the back of his head as he approached, before dropping back to his side. He simply stood there, waiting to see the result of everyone's interrogation. His right hand noticeably gripped Mia's dagger tighter, though, the one he had taken from her last night.

Just in case he'd have to get rough.
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Flesh Tunnel
 
Posts: 3409
Joined: Mon Sep 18, 2006 7:43 pm

Post » Fri May 27, 2011 2:36 pm

Paulus followed Vivian, to the huddle around the khajitt, whom he simply knew her name was Karst. Apparently, she was crazy from some sort of cross between dreaming and reality. He saw the new girl, Mira sitting in the snow without a care in the world, as if Karst was her best pal. His eyes caught Vivians subtle motion, the disguised movement of hand to dagger, and understood that this was more than just a lapse of post-incident crazyness, this could be the kind when the person turns violent.

His hand dropped to his mace, ready to use the hilt end and his sheild in case things went even more downhill.
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Kaylee Campbell
 
Posts: 3463
Joined: Mon Mar 05, 2007 11:17 am

Post » Fri May 27, 2011 1:43 pm

Zant watched as Karst looked at Miranie strangely, watching Iris coming in her peripheral vision. "Veyar is.. was my boyfriend at one point. I.. I was considering getting back with him, but then last night, I tried to kiss him but when I opened my eyes, I'd kissed Iris! All three of them tricked me!" she cried indignantly, flinching away from Mira as she sat next to her. For some reason though, Mira didn't seem to pose much of a threat in Karst's eyes and the Khajiit made no move to get away from her, but kept her in sight at all times anyway. "De-Crazying spell? But.. I'm not crazy! They're the ones who're crazy!" she yelled, pointing over at the others, frustrated none of them saw it. "And Iris seems nice, yeah, but that's the trick! She'll do it to you too if you're not careful!"

When Iris approached her, Karst yanked her sword from the snow and held up shakily up at the Dunmer. "You get away from me. How can I believe anything you say? How can I believe anything any of you say? You could all be in on it! No.. Get away.."

The Khajiit tried to get up, but stumbled and fell backwards into a tree. The blood loss from last night, accompanied with her coldness, left her with little ability to stand. She gripped the tree tightly with her left hand while holding the sword out and watching the others. "What do you people want from me, anyway?"
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Adriana Lenzo
 
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Post » Fri May 27, 2011 9:58 am

Vivian had enough the moment Karst rose the sword towards Iris. His entire body had tensed in that instant and he sprung forward, snow kicking up behind him. Karst stumbled back into a tree though, so Vivian had to catch himself with one leg and brought himself down into a crouch fluidly, before changing direction and raising up swiftly once more.

This time, he grabbed her blade with his own bare hand, dropping Mia's dagger on the snowy ground behind him. His grip was firm, but not tight, so he did not cut himself. Until, of course, he moved his hand and the blade down towards the ground, working against Karst in her weaker state. "You were not here last night, Karst. You were in Bruma. And before that, you were talking with me on the rocks. You were never even near Veyar. Trust me Karst. What you are talking about was just a dream." His voice was low, cool, and collected. His expression told nothing of the fact that his hand was now bleeding minimally, or that he was angered by her threatening of Iris. In fact, he was even more enraged at Iris being called a rapist. He'd raised her from her childhood, and knew damn well he taught her better than that! But he kept his face cool and controlled.

Iris, however, looked hurt. She stepped back when Karst rose the sword towards her, mouth open in shock at what she was hearing. She was about to step forward to reply when Vivian moved in an forcibly moved Karst's blade. Iris brought one fist to her chest as she watched, and her keen eyes noted blood dripping slowly from Vivian's hand. She bit her lower lip, stepping back again to stand beside Mira.

"Do you know a calm spell that might work on her in this state?" Iris asked hesitantly, looking down at the girl.
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TRIsha FEnnesse
 
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Post » Fri May 27, 2011 12:59 pm

OOC: You decide if it works, Aula, although I think we'll be here for a while if it doesn't. :P

"Yeah... sure..." Mira said, and before she'd even found the right page in the book the spell was cast. "I call it the happy spell..." Miranie told Iris. She seemed to have no problem casting spells on people without their permission. "My sister Ceri, she was always misreable. So I made this spell for her. It's a very powerful calming spell... I think I would use it to make a de-crazying spell..." She looked at Karst. "Although I don't think she needs it. She seems lucid enough..."


Serena laughed at Mira's words. "I think Karst is simply still asleep," the dunmer said with keen perception. "I have experience with madness... and oftentimes, you just have difficulty distinguishing between what is dream and what is reality. I doubt she's actually crazy: just very stressed. Who is this Veyar?" her expression was dark. "I'll burn the skin from his bones for abandoning someone like that. It ain't right."

She glanced at Vivian, and then away, saying to Iris, "And it was very stupid of your brother to do that: she wouldn't actually have hit you: not yet. She was just warning you away. I would advise not moving any closer though." She yawned, clearly bored with this whole interaction.
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Michelle Chau
 
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