» Fri Dec 24, 2010 10:52 am
I agree with the Creeper, I remember doing the Morrowind quests and when something changed in my surroundings, e.g. mushroom tower surrounded by dwemer guards, I loved it, i had a place to live, a palace to call my own. I may be by myself here but seeing a character change his ENVIRONMENT, not just the characters, is one of the greatest experiences. In fact that was one of the main reasons i did quests in morrowind, and when oblivion'd Kvatch never rebuilt itself, despite closing every gate, defeating every boss and trotting to the top of every guild, It never found time to put stones together. THAT was disappointing. The point of this lengthy speech is to say that a guild master should be able to gain control of areas, and, with these areas, make them more powerful, better fortified, repaired, etc. Adding the feel of an RTS in so much as the modification and expandability of the environment would add a lot to any game, and especially Skyrim.