The Fallout Lore

Post » Fri May 27, 2011 2:38 pm

It always bothered me, as to why Deathclaws were found on the East Coast, after all they were a biological weapons program. Secondly as far as many fans of the original Fallout games are concerned, kinda like the "New James Bond", most fans of the original , see Fallout 3 as being a re-tooling of Fallout and not part of the original canon.


Why is that hard to believe? Deathclaws are apparently a VERY successful species, and had spread as far east as Chicago in Tactics (although they apparently evolved hair and only one horn as a local mutation, and some could speak as in Fallout 2). In 200 years I see no reason why they couldn't have made it all the way to the east coast. Another explanation (and IMO more likely) is that since they were genetically engineered by the US government, some of them were very likely transported to the east coast, and escaped from captivity after the bombs fell..
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Farrah Barry
 
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Post » Fri May 27, 2011 12:42 pm

It's possible that the hairy deathclaws from FOT are not the same species as the chameleon deathclaws from FO1, 2 and 3, but were actually a mammalian species that underwent genetic modification in the same process as the reptillian deathclaws.

Although IIRC, according to Chris Taylor, they were originally intended to look more like the original deathclaws, only covered with fur (as a homage to original deathclaw concept arts in which they actually were furry), but the MicroForte artists got a little carried away (like with some other visual aspects of the game, which pretty much ignored the retrofuturistic features of the setting), and while their existence can be considered semi-canon, their exact appearance shouldn't.
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Elizabeth Davis
 
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Post » Fri May 27, 2011 2:02 pm

Just one thing that stands out with your timeline:

Not everybody made it to a vault. In fact, MOST probably didn't; there are multiple references in-game that the West Coast vaults were closed at less than half maximum population due to excessive false alarms. When the real emergency came, people assimed it was another drill. However, your post regarding it could still be true, since it can be assumed that almost all East-Coast vaults were filled (due to having a "warning" from the west coast going silent,) and we don't know how many vaults are located in between the East and West coast.
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meg knight
 
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Post » Fri May 27, 2011 4:05 pm

We know that the total number of public, numbered Vault-Tec vaults was 122.
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Jonny
 
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Post » Fri May 27, 2011 4:08 pm

First of all, it's silly to equate canon in fiction with religious canon. Second of all, it's always a pick and choose, but it's just the developers doing the picking and the choosing. However, the developers often do follow the fans' opinions to an extent, which is why Fallout: Brotherhood of Steel (entirely) and Fallout Tactics (partly) were excluded from the official canon.

And everyone has a right to decide what he considers to be "true" in regards to the Fallout setting (or any other) and what he doesn't for the purposes of fan projects or e.g. PnP RPG campaigns.

But let's not divert yet another thread into the discussion of what is and isn't canon.


First of all, it was an allegorical example, not a literal one. I wasn't comparing one with the other, but rather illustrating the difference between what is official and what is apocryphal. There was no equating whatsoever. Secondly, you seem to be misunderstanding my opinion on the matter of "canon" and "fan preference". Fans are absolutely allowed to hold certain apocryphal things as true to add an extra dimension to their own work or experience, but at the same time they have to understand that those ideas are apocryphal and subject to change. I could not like the fact that Khan Noonien-Singh was killed in Star Trek II but I can't deny that it happened. Canon is literally a framework: you can add to it all you want but the second you start taking away the support beams in favor of fancy wallpaper you're going to have serious problems later on down the road. Yes, the presense of FEV in Vault 87 is incongruent with what we know about Mariposa and such, but it's there and we can't rightfully discount the entire game as a mere "reimagining" or "fanfiction" because Bethesda are the authors now.

Also, as near as I can tell, this thread is specifically about what is and isn't lore so I don't think our discussion is diverting it significantly.
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Kristian Perez
 
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Post » Fri May 27, 2011 3:21 pm

We know that the total number of public, numbered Vault-Tec vaults was 122.


Yes, but we don't know WHERE they were located. We don't know if most of the vaults were located in the West Coast or the East coast, or if they were spread throughout the USA/Canada.
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XPidgex Jefferson
 
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Post » Fri May 27, 2011 4:02 pm

It's possible that the hairy deathclaws from FOT are not the same species as the chameleon deathclaws from FO1, 2 and 3, but were actually a mammalian species that underwent genetic modification in the same process as the reptillian deathclaws.

Although IIRC, according to Chris Taylor, they were originally intended to look more like the original deathclaws, only covered with fur (as a homage to original deathclaw concept arts in which they actually were furry), but the MicroForte artists got a little carried away (like with some other visual aspects of the game, which pretty much ignored the retrofuturistic features of the setting), and while their existence can be considered semi-canon, their exact appearance shouldn't.


By far the greatest thing to come out of Fallout Tactics was the selection of WW2 and Cold War Firearms, along with both the modified VW Bug and the modified Sherman.
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Kelly Tomlinson
 
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Post » Fri May 27, 2011 10:03 am

sorry Ausir i'm not trying to start a flame war or any thing. but it seems to me that your a wiki really devoted fan. dont get me wrong i read wiki too for info but i always take it with a grain of salt. becuse wiki can be edited by every one. i can go on that right now and say that the Sticky is the 2nd coming of Jesus.

i think bethesda needs to comeout with the time line on the fallout page that way we Know for sure about stuff.

just my thought though.
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Rich O'Brien
 
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Post » Fri May 27, 2011 2:36 pm

Also, did the Difenbunkers up in Canada, get assigned to the Vault Program(as there is a letter in one of the mailboxes references "Vaults in Canada").
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Kayla Keizer
 
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Post » Fri May 27, 2011 8:03 pm

By far the greatest thing to come out of Fallout Tactics was the selection of WW2 and Cold War Firearms, along with both the modified VW Bug and the modified Sherman.


I disagree. FOT actually included too many WW2 and modern weaponry. Fallout 2 also did the same to an extent, but they later admitted that it was a mistake. Sure, the WW2 weapons are pre-Divergence, but so many of them being in use instead of the more appropriate alternate timeline 21st century weaponry, like in FO1, makes as much sense as Civil War era weapons being widely used in a modern setting, given simply how old they were by 2077.

i think bethesda needs to comeout with the time line on the fallout page that way we Know for sure about stuff.


Note that most of the wiki timeline entries include references to canon or semi-canon sources.
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priscillaaa
 
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Post » Fri May 27, 2011 10:34 pm

Also, did the Difenbunkers up in Canada, get assigned to the Vault Program(as there is a letter in one of the mailboxes references "Vaults in Canada").


Exactly. Without this kind of information, we can't say how many people made it into a Vault-Tec Vault. We know that of the people who got into the Vaults, most people on the West Coast didn't make it into a Vault due to excessive drills, but that most people on the East Coast made it into a Vault because they had a warning.

We know that of the 122 vaults made, only 24 of them (excluding one from the Penny Arcade comic and few from FO:BoS and FOT that are not mentioned in another Fallout game or Fallout Bible) have been accounted for. That leaves a whopping 98 vaults, each of which can hold a population of 1,000 people, unaccounted for. And of all the 24 vaults known, most are located on the West or East coast.

So yeah... we can't say for certain the survivability of Vault-Tec Enrolees as a whole without knowing how far those vaults are from the West Coast.
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Jake Easom
 
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Post » Fri May 27, 2011 11:00 pm

I disagree. FOT actually included too many WW2 and modern weaponry. Fallout 2 also did the same to an extent, but they later admitted that it was a mistake. Sure, the WW2 weapons are pre-Divergence, but so many of them being in use instead of the more appropriate alternate timeline 21st century weaponry, like in FO1, makes as much sense as Civil War era weapons being widely used in a modern setting, given simply how old they were by 2077.



Note that most of the wiki timeline entries include references to canon or semi-canon sources.


Though if you look at many civil wars being fought in failed states in Africa, you'll notice that many WW2 era weapons are still in use(along with many early cold war weapons). Also during the "events" which occurred in the Former Yugoslavia there is documentary evidence that many of the Serbian death squads were using Thompson's. Also, with the simplicity of production of weapons such as the STEN and Thompson SMG it is highly likely that they would be used in a large frequency post Great War.
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Lizs
 
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Post » Fri May 27, 2011 2:44 pm

Though if you look at many civil wars being fought in failed states in Africa, you'll notice that many WW2 era weapons are still in use(along with many early cold war weapons). Also during the "events" which occurred in the Former Yugoslavia there is documentary evidence that many of the Serbian death squads were using Thompson's.


Yes, some WW2 era weapons are still widely used in less developed countries. But firearms from the 1880s aren't. And by 2077, regardless if it's our timeline or the Fallout timeline, WW2 weapons will be as obsolete as Civil War era weapons are now.

And of all the 24 vaults known, most are located on the West or East coast.


Not really most, more like a half or so. And it's simply because FO1, FO2 and FO3 took place on the West and East coasts.
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KiiSsez jdgaf Benzler
 
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Post » Fri May 27, 2011 8:34 am

Yes, some WW2 era weapons are still widely used in less developed countries. But firearms from the 1880s aren't. And by 2077, regardless if it's our timeline or the Fallout timeline, WW2 weapons will be as obsolete as Civil War era weapons are now.


I agree with you on the obsolescence of Civil War era weapons, especially when it comes to Lincoln's Henry Rifle, which I see more as a gimmick, than an actual good idea. One thing to note though, black powder weapons would be quite useful in wasteland, as the conservation of ammunition would be forefront in smaller communities.
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RaeAnne
 
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Post » Fri May 27, 2011 5:29 pm

2067: TB-52 power armor is first deployed to American troops in Alaska.
Okay so this is my only other problem lol, T-51b.


Damn, did I put that? *Smashes the Edit button*.
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Rachael
 
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Post » Fri May 27, 2011 3:52 pm

It always bothered me, as to why Deathclaws were found on the East Coast, after all they were a biological weapons program



They just weren't used for some reason. And Ol' Olney is like that because a military truck that was delivering them crashed.
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sharon
 
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Post » Fri May 27, 2011 12:53 pm

Yes, but we don't know WHERE they were located. We don't know if most of the vaults were located in the West Coast or the East coast, or if they were spread throughout the USA/Canada.


The Vaults were part of the ENCLAVE social expirement. They were only in the U.S
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Erin S
 
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Post » Fri May 27, 2011 9:01 pm

The Vaults were part of the ENCLAVE social expirement. They were only in the U.S


You forget: Canada was ANNEXED by the USA. ANNEX roughly means "forcibly joined." For all intents and purposes, by 2077 Canada was part of the USA. Any civilian bunkers in Canada could have been taken over by Vault-Tec and renamed Vaults.

Not really most, more like a half or so. And it's simply because FO1, FO2 and FO3 took place on the West and East coasts.


Yes, but I meant that most of the 24 known. Only two of the 24 on the list made by the Wiki are not in either the East or West Coast (ones in Texas, the other is under Mt. Rushmore). We don't know if that's the norm, or if they're overrepresented because of where the Fallout Games take place.
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carla
 
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Post » Fri May 27, 2011 9:37 am

They annexed it after they started to make the vaults so...Yeah...
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Meghan Terry
 
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Post » Sat May 28, 2011 12:35 am

Yes, but did Vault-Tech start/complete all 122 vaults before the US annexed Canada? Remeber: it's far cheaper to refurbish a bunker than it is to dig a giant hole in the ground- and less time is involved (months rather than years.)
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Alexxxxxx
 
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Post » Fri May 27, 2011 1:44 pm

Yes, but did Vault-Tech start/complete all 122 vaults before the US annexed Canada? Remeber: it's far cheaper to refurbish a bunker than it is to dig a giant hole in the ground- and less time is involved (months rather than years.)


The only problem with using the Diefenbunkers, the RCAF, RCN and Cdn. Army post bunkers, and the Canadian Civil Defense Bunkers, was that they were primarily tasked with the protection of high ranking officers, politicians, scientists etc.(thereby it would make them a lot smaller than the Vault Program).
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kyle pinchen
 
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Post » Fri May 27, 2011 10:29 pm

The only problem with using the Diefenbunkers, the RCAF, RCN and Cdn. Army post bunkers, and the Canadian Civil Defense Bunkers, was that they were primarily tasked with the protection of high ranking officers, politicians, scientists etc.(thereby it would make them a lot smaller than the Vault Program).


Ah, that's all you had to say. When you first brought it up, you gave no indication for their inteded use, so I assumed that they were something specific to the FO timeline for public refuge- in essence a Canadian version of the Vault Program.
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Beulah Bell
 
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Post » Fri May 27, 2011 4:11 pm

Yes, but did Vault-Tech start/complete all 122 vaults before the US annexed Canada? Remeber: it's far cheaper to refurbish a bunker than it is to dig a giant hole in the ground- and less time is involved (months rather than years.)


Theres a letter in FO3 that suggests to a failed applicant that they try applying for another vault, in another US state or "newly annexed Canada".
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N Only WhiTe girl
 
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Post » Fri May 27, 2011 10:06 am

sorry Ausir i'm not trying to start a flame war or any thing. but it seems to me that your a wiki really devoted fan. dont get me wrong i read wiki too for info but i always take it with a grain of salt. becuse wiki can be edited by every one. i can go on that right now and say that the Sticky is the 2nd coming of Jesus.

i think bethesda needs to comeout with the time line on the fallout page that way we Know for sure about stuff.

just my thought though.


True, but if you added such an article it would be deleted. Wikis are a reliable source of information because there's many dedicated folks willing to repair any vandalism or correct any mistakes mere seconds to minutes after they're made. The Fallout Wiki timeline is as good as any timeline Bethesda could produce, and that's probably why they haven't bothered to come up with one.
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Darian Ennels
 
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Post » Fri May 27, 2011 1:38 pm

The Fallout Wiki timeline is as good as any timeline Bethesda could produce, and that's probably why they haven't bothered to come up with one.


As far as I know, they actually used it.
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Damian Parsons
 
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