The Fallout Lore

Post » Fri May 27, 2011 8:55 pm

Okay, so I just feel the need to clear up the lore here.


The Time

No, fallout does NOT take place in the fifties or thirties! The real storyline starts in 2010, and the last game for now (fallout 3) end in 2277-78. The fifites theme is because they updated their tech, but not their style of life.

Events

2052: The Rescource wars begin, and the U.N disbands.
2053: The new plauge starts, killing thousands in the U.S
2054: Vaults are starting to be made, said to be shelters for the New Plauge or a nuclear war, but is really the Enclaves great social expirement
2055: Anchorage frontline begins, the U.S increases it military presence in Alaska, causing tension in the U.S and Canada, and the U.S attempts to pressure Canada into allowing American troops to guard the Alaskan pipeline. Pan-Imminuty Virion Project starts
2062: U.F.O crashes in Maryland
2066: China invades Alaska, and the Anchorage Frontline becomes a true battleground.
2067: TB-51b power armor is first deployed to American troops in Alaska.
2072: Canada Annexed by USA
2075: Pan-Immunity Virion Project renamed Forced Evolutionary Virus, or FEV. FEV shows increased size, muscle density, and intelligence on white mice. That and aggresiveness is noticed on rabbits.
2077: Alaska is reclaimed by america, FEV knowledge is leaked and heard throughout the world, other countries worry about what the FEV's plan is, from a breed of super soilders, or Hitler's master race. October 23rd: The great war starts, bombs are launched, the first ones are from an unknown source, Vault sirens sound, many head directly for them, few don't make it. Mountains are reduced to soil, whole lands are submerged into water.
2091: Vault 8 opens, and uses the G.E.C.K to make their land fertile, creating Vault City.
2141: Vault Dweller is born, raiders begin to form, the Vipers and Khans begin to terrorize towns.
2161: Events of Fallout 1 begin, Vault Dweller is set out to find a water chip.
2162: Fallout 1 ends, Vault Dweller returns home.
2241:Fallout 2 begins, the Chosen One begins his quest, and heads to the Temple of Trials. Herbert Dashwood meets Argyle and steals his girlfriend, the two become friends after reasoning out.\
2242: Fallout 2 ends
2247: Sarah Lyon's is born.
2252: Oasis is founded
2258: Lone Wanderer is born, Fallout 3 begins. Project purity is abandoned. James, and Lone Wanderer move to Vault 101
2277: Lone Wanderer escapes the vault.





Creatures

Brahmin: Brahmin are mutated Brahman cattle with two heads
Deathclaw:They were Jackson's Chameleons genetically modified with DNA of various other species. They were meant to be used as weapons and put into China, but they never were.
Centaur: Centaurs are misshapen, mutated creatures. They are a by-product of the Forced Evolutionary Virus. Others are created by The Master
Super Mutant:Super mutants or meta-humans are mutated humans, products of the Forced Evolutionary Virus, or F.E.V.
Trog: Mutated slaves from the Pitt who skitter around on all fours, looking for humans to eat.
Feral Ghoul:Feral ghouls are those of the unfortunate mutants that lost their minds and became aggressive.
Yao Guai: The Yao Guai are a species of mutant bears
Radscorpion:Radscorpions are an extremely large version of the Emperor scorpion
Radroach: Radroaches or simply giant cockroaches are obviously giant versions of the regular cockroaches.



Weapons

Deathclaw Gauntlet: A make-shift weapon made of a deathclaw hand, wonderglue, and a medical brace
Infiltrator: A silenced, scoped assault rifle painted black, with a longer ammo stock. This is used by Pitt slavers.
Enclave Plasma Rifle: A gun, made AFTER the war, by the Enclave, it shoots a scorching ball of plasma at the enemy
AER9 Laser Rifle: not considered cutting-edge tech before the war, being an older model than the state-of-the-art AER12 laser rifle.
32. Hunting Rifle: A Mauser-type bolt action rifle, which is a very accurate weapon.
R91 Assault Rifle: A basic assault rifle, very affective at medium range.
Chinese Assault Rifle: Used by the, well, Chinese during the Anchorage war, looking similar to the AK-47
Mesmotron: A pre-war weapon meant to be non-lethal, but could explode people's heads.
Fat Man: A heavy, tactical weapon that shoots small nukes.
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Crystal Clarke
 
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Post » Fri May 27, 2011 12:54 pm

Fallout Tactics seems to be considered canon by Bethesda (Mentions of the Brotherhood in Chicago). It takes place in 2197.

Fallout: Brotherhood of Steel, the console only Fallout game takes place in 2208. Its pretty much universally hated though (for good reason) and considered non-canon. Some things were scavenged from BoS for Fallout 3 though. The mini-nukes and the design of the Hunting Rifle are both straight out of BoS.
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Rachell Katherine
 
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Post » Fri May 27, 2011 10:43 am

if someone could make a link for this, it would be very wonderful. there is a timeline on the wiki that show a more " in depth " history of the fallout world.
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Alexandra Ryan
 
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Post » Fri May 27, 2011 5:52 pm

We know that the war does not take place in the 1930s or 1950s. However, the Fallout universe is seen how people in the 1950s THOUGHT the future would be like. Hence vacuum tubes, car designs, architectural style.
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teeny
 
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Post » Fri May 27, 2011 9:37 pm

We know that the war does not take place in the 1930s or 1950s.


We may know that, but a lot of newbies don't seem to realize it for whatever reason.
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Laura Samson
 
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Post » Fri May 27, 2011 2:20 pm

Correct me if im wrong but isnt this style or theme known as The World of Tomorrow or retro futurism. And btw I love the setting of the Fallout Universe. But I do have one question regarding Fallout 3, where do the things that were made post-war come from? Like the weapons, some of the buildings, and Chems?
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liz barnes
 
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Post » Fri May 27, 2011 6:15 pm

Depending on whether you view Van Buren as being canon or not, that can definitely change your timeline!
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Kelly John
 
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Post » Fri May 27, 2011 8:20 pm

Cooool :D
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rae.x
 
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Post » Fri May 27, 2011 2:45 pm

Depending on whether you view Van Buren as being canon or not, that can definitely change your timeline!


Van Buren looked like it was going to be great, but it's pretty irresponsible to consider something that was never actually published to be canon. I get into this fight all the time at the comic store I play at, whether or not Boba Fett was discovered next to the Sarlacc by Jawas or by Dengar. When fans are really into something, the battle over what is or what isn't canon can get pretty ugly... especially when authorship changes.
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i grind hard
 
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Post » Fri May 27, 2011 9:37 am

Correct me if im wrong but isnt this style or theme known as The World of Tomorrow or retro futurism. And btw I love the setting of the Fallout Universe. But I do have one question regarding Fallout 3, where do the things that were made post-war come from? Like the weapons, some of the buildings, and Chems?


Fallout's style also includes "Streamline Moderne" and "Raygun Gothic", and also "Googie Architecture". As for the things that are made post war, I'm assuming you're talking about weapons and power armor. Enclave gear continues to be made in manufacturing plants, and most of the BoS gear is reverse engineered and then reproduced. Where is never really shown, but they obviously have some kind of manufacturing capability..
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barbara belmonte
 
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Post » Fri May 27, 2011 12:12 pm

Van Buren looked like it was going to be great, but it's pretty irresponsible to consider something that was never actually published to be canon.


Bethesda seems to consider at least part of Van Buren lore canon, as it is referenced in FO3 and its DLC.
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ShOrty
 
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Post » Fri May 27, 2011 3:51 pm

Where does the info for Deathclaws come from? Note, not everything on the wiki is trustworthy as it can be edited by anyone. Also where did you get 2010 from?
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Kat Ives
 
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Post » Fri May 27, 2011 7:33 pm

Where does the info for Deathclaws come from?


Fallout 2 and the official Fallout 2 guide.

Note, not everything on the wiki is trustworthy as it can be edited by anyone.


Note that the wiki gives references for this information.
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Nick Swan
 
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Post » Fri May 27, 2011 8:06 pm

Fallout 2 and the official Fallout 2 guide.



Note that the wiki gives references for this information.

So fallout 2s deathclaws are from chameleons but fallout 3s deathclaws are different if I'm not mistaken. Anyway it doesn't matter, Deathclaws are damn annoying on both games so it doesn't really matter.
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Tai Scott
 
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Post » Sat May 28, 2011 12:22 am

whether or not Boba Fett was discovered next to the Sarlacc by Jawas or by Dengar.

Nope, he was spit out :)


monguin: All deathclaws are originally Jackson Chameleons, but in Fallout 3 they are also
Spoiler
controlled by the enclave
(some of them, not all).
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Gisela Amaya
 
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Post » Fri May 27, 2011 9:38 pm

So fallout 2s deathclaws are from chameleons but fallout 3s deathclaws are different if I'm not mistaken.


Fallout 1/2 and Fallout 3 deathclaws are pretty much identical, aside from very minor differences. Just compare this original FO1 clay model:

http://fallout.wikia.com/wiki/File%3a%44eathclaw2.jpg

with the in-game FO3 model.

Only the Fallout Tactics hairy deathclaws are actually different.
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Daniel Brown
 
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Post » Fri May 27, 2011 1:40 pm

Bethesda seems to consider at least part of Van Buren lore canon, as it is referenced in FO3 and its DLC.


It's totally fair to take elements from an unused game, as Bethesda has done, but what I am referring to are the people on... other forums who insist that it absolutely is canon and that Bethesda's FO3 is the equivalent of BOS.
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matt
 
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Post » Fri May 27, 2011 8:48 am

Yeah, information is still information. We're not just talking about games here, but also books and general world design.
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JR Cash
 
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Post » Fri May 27, 2011 11:29 am

It's totally fair to take elements from an unused game, as Bethesda has done, but what I am referring to are the people on... other forums who insist that it absolutely is canon and that Bethesda's FO3 is the equivalent of BOS.


So? They have the right to include Van Buren in their personal canon and exclude Fallout 3 from it. I definitely do include VB in mine (used e.g. for my Fallout PnP RPG campaign), although I include most of Fallout 3 too. Just like Bethesda fans can only accept Fallout 3 as canon if they want to. Of course, the official canon is currently defined by Bethesda, and includes Fallout 1, 2, 3 and parts of Tactics.

I also expect even more references to Van Buren lore in Obsidian's Fallout: New Vegas.
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Andrew
 
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Post » Fri May 27, 2011 1:11 pm

2067: TB-52 power armor is first deployed to American troops in Alaska.
Okay so this is my only other problem lol, T-51b.
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Tina Tupou
 
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Post » Fri May 27, 2011 4:19 pm

Yup. And for those who don't know, the full Fallout timeline can be found here:

http://fallout.wikia.com/wiki/Timeline
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Gavin boyce
 
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Post » Fri May 27, 2011 1:45 pm

So? They have the right to include Van Buren in their personal canon and exclude Fallout 3 from it. I definitely do include VB in mine, although I include most of Fallout 3 too.


Personal canon and game canon are two different things though. Unfortunately, it's self-defeating to pick and choose canon because it leads not only to intense polarization but it also muddies up the actual canon. A Christian, for example, could experience a great deal of insight from reading the Nag Hammadi texts, but at the end of the day those texts are still going to be spiritually incompatible with what has been and is being established in their religion.
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Ilona Neumann
 
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Post » Fri May 27, 2011 10:00 pm

It always bothered me, as to why Deathclaws were found on the East Coast, after all they were a biological weapons program. Secondly as far as many fans of the original Fallout games are concerned, kinda like the "New James Bond", most fans of the original , see Fallout 3 as being a re-tooling of Fallout and not part of the original canon.
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Philip Rua
 
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Post » Sat May 28, 2011 12:22 am

Personal canon and game canon are two different things though. Unfortunately, it's self-defeating to pick and choose canon because it leads not only to intense polarization but it also muddies up the actual canon. A Christian, for example, could experience a great deal of insight from reading the Nag Hammadi texts, but at the end of the day those texts are still going to be spiritually incompatible with what has been and is being established in their religion.


First of all, it's silly to equate canon in fiction with religious canon. Second of all, it's always a pick and choose, but it's just the developers doing the picking and the choosing. However, the developers often do follow the fans' opinions to an extent, which is why Fallout: Brotherhood of Steel (entirely) and Fallout Tactics (partly) were excluded from the official canon.

And everyone has a right to decide what he considers to be "true" in regards to the Fallout setting (or any other) and what he doesn't for the purposes of fan projects or e.g. PnP RPG campaigns.

But let's not divert yet another thread into the discussion of what is and isn't canon.
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Ernesto Salinas
 
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Post » Fri May 27, 2011 9:49 pm

It always bothered me, as to why Deathclaws were found on the East Coast, after all they were a biological weapons program. Secondly as far as many fans of the original Fallout games are concerned, kinda like the "New James Bond", most fans of the original , see Fallout 3 as being a re-tooling of Fallout and not part of the original canon.


Of course it's not part of the original canon, since it's not taking place in the West Coast storyline, but it is a part of the greater Fallout canon. Don't get me wrong because there are many, many things about FO3 that I dislike in regards to the story... but the fact remains that its still part of the canon. I think the thing that has most people so irritated was calling it "Fallout 3" as opposed to "Fallout: DC" or something to that effect. FO3 is NOT a continuation of FO2 and I don't believe it was ever presented as such (at least not intentionally).

Really though, we Fallout fans are amazingly fortunate that Bethesda kept the retconning and reimagining to a minimum. Everything that happened in FO1&2 is still considered as having happened and is even referenced directly. The trick though is not to think of FO3 as a direct sequal but more as a "meanwhile... back at the ranch" sort of scenario. The game, like it or not, does fit really snugly into the canon and doesn't step too hard on the toes of the original games. In fact, Fallout and its fans are really lucky because it could have ended up being like the comic industry where depending on the writing team you could have three or four origins for one character.
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Breanna Van Dijk
 
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