» Mon Nov 15, 2010 1:28 am
Request: Storm Raider Faction
Baelkin's excellent http://fallout3nexus.com/downloads/file.php?id=3007 got me thinking about something missing from the game.
On one hand you have the hierarchical and technologically advanced Enclave. On the other hand, you have the semi-anarchic and not very technologically-advanced raiders.
Sure, there are a lot of other factions too (Talon Company, etc), but my point is there is room for an advanced raider faction.
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Here are my thoughts describing what I'm talking about in greater detail:
Storm raiders are loosely organized into small groups throughout the wasteland. They are highly independent and many prefer to work solo, only returning to a base when necessary. They sneak into high-profile scavenging targets (like bunkers and military bases) using subway and utility access tunnels whenever possible. Similar to pirates, they're usually lead by a particular captain, but they're prone to disobeying orders if they feel it's in their own interest to do so.
Extremely adept at sneaking and using technology to their advantage, many storm raiders adapted high-end pre-war tech (such as stealth) for their own purposes.
Storm raiders do not wear power armor, and are not friends to regular raider factions. They have, however, found a way to not be attacked by feral ghouls in using an adapted pheromone emission device causing ghouls to perceive them as a non-threat.
They often wear a combination of a duster (like the regulators) and a specially-adapted power helmet of their own design (similar to Baelkin's Cerberus headgear).
Most of the time, you would not even be aware of a storm raider, since they use stealth technology. If you do encounter one in a dark subway tunnel, you'd better hope you're equipped to deal with it, becuase their deathly accuracy and lightning reflexes will prove an epic challenge.
If you encounter more than one storm raider, you'd better hope they don't see you before you get a chance to sneak away.
Storm raiders would mostly be encountered in subway tunnels as one challenging enemy. Ghouls do not attack them because of their adapted pheromone technology.
They have nightvision integrated into their personalized power helmets, hence the glowing red eyes emanating from the helmet. Deciding to venture into a dark area without nightvision equipment would be extremely risky with storm raiders around.
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I just thought it would be awesome to encounter more stealth-focused enemies (bringing some elements of Operation Anchorage into the main game). That, and the idea of an elite independent raider faction using advanced technology sounded cool.