The Leveled lists for armor and weapon for standard FOOK as well as the BS addon will get a complete overhaul. We will base it on 30 lvl's. Just to make myself clear. The "normal" FOOK lvled lists will then also be based on 30 lvl's cause I simply assume that everybody uses anyways the "Play after MQ" mod even if he doesn't have BS.
How are you doing it now? Is a weapon tied strictly to a level? In other words, you only see the Chinese Assault rifle at levels 10 and above? a 10mm SMG at levels 8 or above? A plasma rifle only at levels 15 and above?
Might I make a recommendation/suggestion?
From what Bethesda has said, reaching 30 is going to be difficult they way they play to scale experience point requirements. So there might be a group of people who may not want to force themselves to play to level 30 just to be able to see the highest tier weapons.
I was wondering it is might be more interesting and fun if the introduction of a weapon was tied to a range of levels. So you might have a group of weapons you might have some percentage chance of seeing at levels 1- 5, another group at levels 6-10, another group at levels 11-15, etc. That way sometimes might get a great "level 5" weapon early, maybe when you are at level 1, while other times when you are at level 9 you might only be finding "level 6 weapons", all depending just the luck of the drops, so to speak. It might make it more dynamic and interesting.
I'd be interested in your thoughts.
If this is of interest, perhaps we could discuss further on your forums?