That's still more originality - and more over, much more versatility - than having just one product of your own making (TES) after which everything else is then modeled.
That's still more originality - and more over, much more versatility - than having just one product of your own making (TES) after which everything else is then modeled.
Based on what?
Speaking of originality, FO3 storyline and setting was basically FO1 (water & super mutants) and 2 (GECK and Enclave) mashed together with very little originality. A freaking rerun! At least NV has an original story that doesn't crap on or unnecessarily retcon original lore.
Which is why i don't understand people disliking Fallout 4. It has something new, it has well developed lore for the East Coast. It is not a rerun.
I will say this. Obsidian are great storytellers, but they are horrible game designers. Yes they have had bad publishing deals, but the gameplay of their games is horrible and the mechanics are often unfinished and broken. The only Obsidian game i enjoyed playing was New Vegas, because Fallout 3 had a great framework for that, and Obsidian actually made improvements and it generally felt nice to play.
Because it was not made by the originator of the series. That makes it a knockoff. I can buy a Gucci "style" bag by another manufacturer and, even if it looks like, acts like and has everybody believing it's a Gucci, it's still a knockoff.
NV had an original story? It's the same story already done by 1/2 a dozen other games AND there is no way to invest in a character that has absolutely no motivation to do anything in the game after recovering the lost shipment, and that only because there's a steep penalty if he/she doesn't. It's really hard to invest in a all those factions and plotlines when there is no reason for my character to do so.
FO4 definitely is finally something original from Beth to the series, something which the series really needs.
No if only Beth would now get some proper writers for quests and dialogue...
Developer means nothing. New Vegas is Fallout and not a knockoff. It as much Fallout as is every other in the series.
At least NV had much more original story than FO3. A lot of it is actually based on Van Buren (like Legion, etc.)
What a horrible thought.
There's only one right way to do a TES/Fallout game- It'd involve Landfall and go by the name Landfallout.
They need one new writer atleast, to get some fresh perspective. One that has experience with the franchise, and also can add to TES.
Meaning what exactly? If you honestly expected them to keep everything the same from their previous game then obviously you haven't played many Bethesda games. Every TES brings change, some highly wanted and others highly hated. I praised the end of repair hammers but disliked the stripping of so many skills and spells (hand to hand would've been perfect in Skyrim dammit).
You have to take it as it comes or stay stuck in the past grumbling about things you miss. I hate the damn voiced character in FO4 but I don't let it stop me from playing...it will probably prevent me from making a bunch of separate characters and playing for years but that's another story.
Yeah everybody knows you are a moderator for a reason.
I hear you, I don't like the direction they're going with their games by trying to rope in a larger audience so I go into them with low expectations. I fully expect a watered down TES next time or a Fallout:Call of Duty down the road which svcks but the games still offer more then most on the market and still retain some resemblance of what they've always done.
Please be more melodramatic, please!! You said you played Bethesda games before but you sound like you just stepped out of a vault after beating Fallout 2 and entering cryo for over a decade.
Actually, I don't have an issue with the voice. I usually just imagine the voice the way I want it anyhow (the Silver Shroud voice you do on your character is particularly silly when you're playing a woman), but I have to agree about the items, weapons and legendary encounters. It's so random! I've been getting legendary opponents and items since about level 15 ALL the time and there's no actual reward to it. The same goes for boss battles and tough locations you have to get through. There's that final chest/box/crate/locker/desk, etc. and you just get the same junk you've been getting all along.
Sheesh.
You are correct then. Interplay made the original Fallout so they're all knock-offs. My bad. Thank you for making me look it up. It's been years since I've played 1 or 2 (stopped PC gaming years ago).
Thanks again. I learned something new today and that makes it a good day!
The voiced character in and of itself is not that much of an issue (it is a certain kind of issue, but not the worst kind), what is done with that voice through the dialog system is.
Exactly that
With some Borderlands and Minecraft added to the mix.
I'd like a fallout elsewhere. Maybe a ghoul US soldier stuck in a fridge in China for 200 years or something.
You could have a deathclaw squad member in Tactics, and I'm pretty sure you could have a deathclaw companion in Fallout 2 if my memory hasn't imploded. In any case, there is some precedence for deathclaws being something other than powerful enemy mobs.