The Fangs of the Tsaesci RP idea sign-up thread

Post » Fri May 04, 2012 4:36 pm

How many people are we gonna get before we can start?
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Alexander Horton
 
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Post » Fri May 04, 2012 8:07 am

How many people are we gonna get before we can start?

I'm thinking around 6 or 7 would be a good number to start with. right now we have two, with a third, fourth, and fifth on the way.
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Natasha Callaghan
 
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Post » Fri May 04, 2012 5:54 am

What are the Fangs of the Tsaeci? Do we know what they are? What they look like?
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Benjamin Holz
 
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Post » Fri May 04, 2012 11:25 am

What are the Fangs of the Tsaeci? Do we know what they are? What they look like?

All we ( the Characters) know is that they're a set of powerful Tsaesci artifacts. Many think it could be weapons, or armor, or even crowns or something like that. Although I'm deciding how many there should be and I think five is a good number, with at least two being found together. I have a plan for what they could be, though it's not solidly fleshed out yet. which isn't that big an issue, since it will be a while before we find them. We're not even starting on the continent of Akavir, we're still on the boat ride over, mostly so everyone can establish their characters.
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Charles Mckinna
 
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Post » Fri May 04, 2012 5:24 am

Update: Anyone who's interested, you may also invite others into the RP. The more the merrier. I'm still waiting for sheets from SonofSithis and two others, so provided they all join that would put us at five. That means that we only need one or two more people to join to try and get this thing started. So come on people! Let's see some character sheets! :P
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Sakura Haruno
 
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Post » Fri May 04, 2012 1:12 pm

I'll make a sheet tomorrow.
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Ray
 
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Post » Fri May 04, 2012 12:48 pm

I'll make a sheet tomorrow.

Alright, that makes 6, including the one's who haven't posted their sheets. I'll make the RP thread soon, and we can get started with this thing :P I'm thinking that when we start, the boat will have just turned back towards Akavir, having visited all the provinces of Tamriel, and the Island of Pyandonea ( http://uesp.net/wiki/Lore:Pyandonea : for those who intend to RP a Maormer).

Any objections?
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Charlotte Buckley
 
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Post » Fri May 04, 2012 5:24 am

Alright, that makes 6, including the one's who haven't posted their sheets. I'll make the RP thread soon, and we can get started with this thing :tongue: I'm thinking that when we start, the boat will have just turned back towards Akavir, having visited all the provinces of Tamriel, and the Island of Pyandonea ( http://uesp.net/wiki/Lore:Pyandonea : for those who intend to RP a Maormer).

Any objections?
Nope
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Javaun Thompson
 
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Post » Fri May 04, 2012 7:25 am

Ill be making my maormer cs tonight when I get home.
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Dale Johnson
 
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Post » Fri May 04, 2012 11:23 am

Name: Elene Laviscia
Age: 27
Race: Imperial (Nibenese)
Gender: Female
Birthsign: The Lover


Height: 5’7
Appearance: Given her profession, it is rather fortunate for her that Elene does not appear to be extraordinary in any more notable way. Possessed of a rather fit physique, it does not take much to figure out that she leads an active lifestyle – and whether it seems to be a by-product of the life she leads or something she goes out of her way to achieve depends on her disguise at the time, although the truth leans towards the former. As is often the case with Nibenay-born, the agent’s skin is rather tanned; another, rather more obvious sign of her heritage are the swirling patterns tattooed upon her left cheek in faded blue, descending down her neck as well – and for that matter covering the entire left side of her chest, going down her arm and stopping just shy of her fingers, the colour being rather more vibrant in all those places and hinting at the fact she tried to have the facial tattoo removed.


Aside from the tattooing, perhaps the most notable thing about the Nibenese is the bright red of her hair, somewhat unusual for an Imperial; currently, they are kept tied into a tidy ponytail. Thin, slightly arched eyebrows of the same colour sit above eyes of vibrant dark brown, the tendency being for them to possess a rather lively gleam. Somewhat thin lips and a nose that is just slightly snub complete the picture of Elene being a rather handsome and fairly ordinary Nibenese woman.

Class: Agent of the Penitus Oculatus. For reasons rather obvious, she does not introduce herself as such.
Skills and known spells: Infiltration is Elene’s real skill, being able to fit into whatever role she finds thrust upon her to best perform the task at hand. However, due to the dangers often associated with being an agent for the Oculatus, she is not void of other skills that are useful in a tighter spot; most notably, her interest in and aptitude for enchantments, both discerning the nature of existing enchanting and imbuing mundane items. Should her arsenal of magical items fail her, she can always fall back on her skill with a dagger, being a formidable opponent with it – though far from a warrior. In general, she prefers to leave the straight-up fighting to others.


Clothing / armor: The unexpected arrival of the Tsaesci caught the agent in the middle of posing as an aide of a rather influential noble in the Imperial court, a fact reflected by her clothing. Elene’s penchant for robes (due to the ample inconspicuous storage space they offer) translated on this occasion into her wearing a crimson robe, trimmed conservatively with gold along the ends of the sleeves and the collar and including a hood. Underneath, however, she is not as unprotected as she might seem; over a white blouse, she wears a corset of studded leather. Brown pants that are intentionally slightly baggy and boots of tough leather that reach to just under her knees complete the outfit, rather practical clothing concealed by an exterior of lavishness.
Weapons: Beneath her robe is a sheath containing a silver dagger that serves as her fallback weapon, for the event that a situation should decline very rapidly.
Miscellaneous items: Concealed in the crimson robe is a collection of enchanted amulets, rings and gemstones that could make an enchanter of the Synod or the College of the Whispers raise his eyebrows in surprise and envy. In addition to half a dozen slim green gems which are not enchanted but rather kept around in case there is need for a more specific enchantment Elene does not have readily available, she has amulets of life detection, water-walking and underwater breathing, as well as rings of various elemental resistances, spell absorption and reflection (not particularly potent, as the power of these spells makes them difficult to bind to smaller objects without sacrificing power), feather and muffle.


Personality: Affable is a good way to sum Elene up. Regardless of the disguise she takes on, one will rarely find her gloomy and serious, her perpetual cheerfulness evident in the constantly present glint to her eye and lending itself well to the disguises she favours, that of people who interact heavily with those surrounding them – such as a bard, one of her preferred masks. This happy demeanour does not fail her even when she pronounces death sentences and condemns people to painful torture in the few occasions she drops the mask in favour of acting openly with the full force of the Penitus Oculatus behind her, which offers some clue as to what were to happen if that constant gleam were to shut down – that is to say, nothing pretty.
Major flaw: For all her skill in subterfuge and enchantment tricks, Elene is by no means a straight-up warrior and, knowing her limits well, tends to avoid direct confrontations with the more dangerous things and individuals on the face of Nirn.


Background: Membership within the Penitus Oculatus often runs in the family, and so it is with Elene – both her mother and her father being agents, she was destined to end up serving the Oculatus in some capacity as well. Which she did sure enough – aged 16, she began her training, accompanying a senior agent in the field for the first time when she was 19 and her first independent – minor, but still independent – operation two years later (posing as a priestess of Dibella, which she still remembers quite vividly in spite of the fact later years offered a slew of rather more exciting and important assignments). Thus it was that the Tsaesci delegation found her, a rather experienced agent masquerading at the time as the aide of an Imperial nobleman; of course, no agent of the Oculatus could pass up an opportunity for spying out the distant lands of Akavir and perhaps even open up some Imperial interests there for the first time since Uriel V Septim. So it is that she finds herself aboard a ship bound for the Tsaesci homeland.
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no_excuse
 
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Post » Fri May 04, 2012 9:13 am

Name: Wulfgar
Age:28
Race: Nord.
Gender:Male.
Height: 5'8 (Short for a Nord.)
Birthsign: The warrior.
Appearance: No one knows what his appearance because his head is covered by a hood and he always coveres his face. However to the few that seen his face, all they see is a partly burned face and scars all over. And like any Nord, he has a heavy build.
class: Mercenary.
Skills: Two handed weapons and heavy armor.
Clothing/ armor: He tends to wear Iron armor, if he is not wearing the helmet, then you can see that he is using a hood and a face mask to cover his appearance.
Weapons: a steel greatsword, though he will use any weapon he has to use.
Items: Healing potions, some food, and a bag of gold.
Personality: Wulfgar is a bitter man, he rarely speaks, and only does so if he has to or if someone's talking to him.
Major flaw: His bitterness hes lead him to have severe anger issues.
Background: More will be revealed to him later on. he grew up in a orphanage in Windhelm. He escaped for unknown reasons at 15. He grew up and raised a family, however he was accused of Talos worshiping and his family was executed and he was sent to the Thalmor embassy. He somehow escaped and spent the few years as a mercenary. he decided to go on this journey to Akavir to escape his past.
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rheanna bruining
 
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Post » Fri May 04, 2012 3:43 pm

Name: Elene Laviscia
-snip-

Accepted

Name: Wulfgar


My only problem with this character is the whole "hides his face constantly" thing. First off, there's the fact we're going to the desert and jungle, where wearing a heavy hood is typically a terrible idea, so he'd probably have to remove it for survival. Second, it's a bit inconvenient to hide his face at all times. I can think of a few situations that are extremely likely that could cause his hood to slip. My point is, you can keep it, but you may want to write some aspects of his appearance anyway, just in case a situation arises that could cause his hood to be moved. adding his build would help as well: is he skinny? beefy? or in-between?
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Sammi Jones
 
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Post » Fri May 04, 2012 2:52 pm

Accepted



My only problem with this character is the whole "hides his face constantly" thing. First off, there's the fact we're going to the desert and jungle, where wearing a heavy hood is typically a terrible idea, so he'd probably have to remove it for survival. Second, it's a bit inconvenient to hide his face at all times. I can think of a few situations that are extremely likely that could cause his hood to slip. My point is, you can keep it, but you may want to write some aspects of his appearance anyway, just in case a situation arises that could cause his hood to be moved. adding his build would help as well: is he skinny? beefy? or in-between?
Well part of the reason why he hides it is that his fave is severely scared. Plus he is ignorant of Akaviri terrain. So maybe later on he'll wear something more fitting to the environment?
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Jack Bryan
 
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Post » Fri May 04, 2012 1:19 pm

Well part of the reason why he hides it is that his fave is severely scared. Plus he is ignorant of Akaviri terrain. So maybe later on he'll wear something more fitting to the environment?

that's fine, it'd be nice to just make a little note of the scars in the CS, and we still don't know his body type :P aside from that it's all good
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Breanna Van Dijk
 
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Post » Fri May 04, 2012 4:56 pm

that's fine, it'd be nice to just make a little note of the scars in the CS, and we still don't know his body type :tongue: aside from that it's all good
Well I did updated the CS.
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Hilm Music
 
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Post » Fri May 04, 2012 1:22 pm

Name: Wulfgar
Age:28
Race: Nord.
Gender:Male.
Height: 5'8 (Short for a Nord.)
Birthsign: The warrior.
Appearance: No one knows what his appearance because his head is covered by a hood and he always coveres his face. However to the few that seen his face, all they see is a partly burned face and scars all over. And like any Nord, he has a heavy build.
class: Mercenary.
Skills: Two handed weapons and heavy armor.
Clothing/ armor: He tends to wear Iron armor, if he is not wearing the helmet, then you can see that he is using a hood and a face mask to cover his appearance.
Weapons: a steel greatsword, though he will use any weapon he has to use.
Items: Healing potions, some food, and a bag of gold.
Personality: Wulfgar is a bitter man, he rarely speaks, and only does so if he has to or if someone's talking to him.
Major flaw: His bitterness hes lead him to have severe anger issues.
Background: More will be revealed to him later on. he grew up in a orphanage in Windhelm. He escaped for unknown reasons at 15. He grew up and raised a family, however he was accused of Talos worshiping and his family was executed and he was sent to the Thalmor embassy. He somehow escaped and spent the few years as a mercenary. he decided to go on this journey to Akavir to escape his past.

And your new sheet is accepted. I'll be writing up the RP thread soon enough.
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ijohnnny
 
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Post » Fri May 04, 2012 6:40 pm

Name: Aurane Imbendt
Age: 20
Race:Breton
Gender: Male
Height: Five feet nine inches
Birthsign: The Lord
Appearance: Aurane is a short man with dark blonde hair and blue eyes. He is an unimposing man of thin build and rather bony features. He is somewhat attractive and has a look of an intellect scribed onto his face.
Class: Mage
Skills and Spells: Aurane has a natural grasp on magicka and can wield shock destruction magick. He also has basic skills in restoration. His small size and muscles makes him next to useless in hand to hand combat so he keeps his distance from his enemies.
Clothing: Aurane wears robes given to him from the college of winterhold.
Weapons: None
Miscellaneous items: small carving knife, and a copy of the book A Hypothetical Treachery.
Personality: Audane is rather introverted and shy and will often seem a bit cold. He loves knowledge and is very proud of his intellect. He loves to read and prefers the company of a book over a person.
Major Flaws: He is arrogant and impatient with those he considers of low intellect.
Background: Audane had a privileged childhood in High Rock. His parents saw his potential in the art of Magicka and sent him to the College Of Winterhold when he turned fourteen. He excelled in the school of destruction but his social life was much to be desired. He would often be bullied by the other students. He slowly became more and more introverted and selfconscious and turned to books for friends. He would often spend time in the Arcanaeum. Six years past and at the age of twenty the long forgotten Tsaesci returned to Tamriel seeking aid on a quest. Audane jumped at the opportunity of learning more about the mysterious snake people and left the college to document all he will find on his journey.
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Lily Something
 
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Post » Fri May 04, 2012 4:03 pm

Name: Aurane Imbendt
Age: 20
Race:Breton
Gender: Male
Height: Five feet nine inches
Birthsign: The Lord
Appearance: Aurane is a short man with dark blonde hair and blue eyes. He is an unimposing man of thin build and rather bony features. He is somewhat attractive and has a look of an intellect scribed onto his face.
Class: Mage
Skills and Spells: Aurane has a natural grasp on magicka and can wield shock destruction magick. He also has basic skills in restoration. His small size and muscles makes him next to useless in hand to hand combat so he keeps his distance from his enemies.
Clothing: Aurane wears robes given to him from the college of winterhold.
Weapons: None
Miscellaneous items: small carving knife, and a copy of the book A Hypothetical Treachery.
Personality: Audane is rather introverted and shy and will often seem a bit cold. He loves knowledge and is very proud of his intellect. He loves to read and prefers the company of a book over a person.
Major Flaws: He is arrogant and impatient with those he considers of low intellect.
Background: Audane had a privileged childhood in High Rock. His parents saw his potential in the art of Magicka and sent him to the College Of Winterhold when he turned fourteen. He excelled in the school of destruction but his social life was much to be desired. He would often be bullied by the other students. He slowly became more and more introverted and selfconscious and turned to books for friends. He would often spend time in the Arcanaeum. Six years past and at the age of twenty the long forgotten Tsaesci returned to Tamriel seeking aid on a quest. Audane jumped at the opportunity of learning more about the mysterious snake people and left the college to document all he will find on his journey.

accepted! damn we have quite a few mages on the journey :P makes sense though, mages are often scholars, and this provides a golden learning opportunity
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Tyrone Haywood
 
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Post » Fri May 04, 2012 12:35 pm

Update:

posting thread now, all characters will be on the main deck of the ship, and the time is midday, you're all free to post after I post the thread.
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Eileen Collinson
 
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Post » Fri May 04, 2012 2:39 pm

Is it too late to join this?
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Rich O'Brien
 
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Post » Fri May 04, 2012 4:50 am

Is it too late to join this?
Nope! those who join now will replace NPCs aboard the ship, which is why I mentioned my character seeing many races in my first post. feel free to post a sheet :P
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Gracie Dugdale
 
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Post » Fri May 04, 2012 10:50 am

Don't forget about my maormer char. If you need to move ahead you can mention him as the quiet one and I will post tonight.
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Heather Stewart
 
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Post » Fri May 04, 2012 4:42 am

Don't forget about my maormer char. If you need to move ahead you can mention him as the quiet one and I will post tonight.

I haven't forgotten about him. I mentioned seeing a few Maormer so he doesn't mysteriously pop up out of nowhere
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sam westover
 
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Post » Fri May 04, 2012 1:36 pm

Nope! those who join now will replace NPCs aboard the ship, which is why I mentioned my character seeing many races in my first post. feel free to post a sheet :tongue:

Thanks. ^_^ Will have the sheet in a bit.
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xx_Jess_xx
 
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Post » Fri May 04, 2012 8:08 am

Thanks. :happy: Will have the sheet in a bit.

Roger that. Also, thread is up, so everyone can feel free to post their intros
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Tracey Duncan
 
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