The first mod you plan on doing?

Post » Thu Nov 26, 2015 7:01 am

I was thinking to make already a new power armor + small quest ^^ ...

What about you?
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IM NOT EASY
 
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Post » Thu Nov 26, 2015 4:38 am

Ha. I can't decide between a new radio station, a gameplay overhaul, or a Don Quixote-inspired follower. That is, I can't decide which one I'll do first.

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Mimi BC
 
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Post » Thu Nov 26, 2015 7:40 am

Please no paid mods...... or SW (one can hope)

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JUDY FIGHTS
 
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Post » Thu Nov 26, 2015 12:48 pm

Argonians, freaking Argonians everywhere!

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Nichola Haynes
 
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Post » Thu Nov 26, 2015 4:56 am

I'll be doing some skill enhancement mod, small to start off with. Might work on a town later on, never got round to finishing one for skyrim.
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chinadoll
 
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Post » Thu Nov 26, 2015 8:37 am

Probably needs to see what needs fixing (this is a Bethesda game, after all).

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xx_Jess_xx
 
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Post » Thu Nov 26, 2015 12:42 pm

removing the voice from the main character

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Tracey Duncan
 
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Post » Thu Nov 26, 2015 10:19 am

Who said the main character is voiced? I think it's too much trouble for Bethesda to implement.

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jessica robson
 
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Post » Thu Nov 26, 2015 12:12 pm

Got that right.

I generally look foreward to graphical enhancement mods and new location/buildings mods.

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Laura Shipley
 
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Post » Thu Nov 26, 2015 10:23 am

I don't care.. as long as it's pointless and adds nothing to the gameplay.

Mods that come out right away usually aren't that great because the mod maker hasn't played the game all the way through yet. However, I'm pretty sure that one of the first big mods we'll see will be a nvde mod. Modding community loves their nudity.

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Izzy Coleman
 
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Post » Thu Nov 26, 2015 10:47 am

Starting small and let it grow. What to expect from me... should be known. :)

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kat no x
 
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Post » Thu Nov 26, 2015 3:28 pm

Whatever it is, I know its going to be great, you're a legend sesom :)

I'll probably end up revising a beth home for my own personal use, perhaps to include more mannequins or weapon plaques....assuming we get those. And if not, I'll be crying till a modder adds them back in.

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neen
 
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Post » Wed Nov 25, 2015 11:51 pm

A good game doesn't need Mods.

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T. tacks Rims
 
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Post » Thu Nov 26, 2015 2:31 am

That's not how mods work. I daresay the game has to be likeable in the first place in order to create a modding community.

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cheryl wright
 
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Post » Thu Nov 26, 2015 5:53 am

Well .... Strange how nobody mentioned the strong need for an ENB mod that the teaser seemed to ask for ...
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YO MAma
 
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Post » Thu Nov 26, 2015 12:07 pm

None. Still no PC.
*cry*
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ruCkii
 
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Post » Thu Nov 26, 2015 5:24 am

Bikini power armour for madam, bare chested power armour for sir.

Nothing can go wrong with this plan.

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Schel[Anne]FTL
 
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Post » Thu Nov 26, 2015 10:08 am

The first mod I plan on doing will be Living Space Invaders, in which rows upon rows of ghouls shuffle left and right and take steps forward when they reach the left or right bounds of the playfield.

The protagonist will use a fully-voice-modulated sonic gun to try and take out the ghouls, while periodically cowering behind three destructible rowing skiffs placed as makeshift barricades.

Also, for stability reasons, I will be replacing the entire game environment with Antwerp, Belgium, true to scale, including a working transit system, as well as implementing player-rideable horses and player-driveable main battle tanks, overhauling combat into a We-Go-style simultaneous turn-based party-centric system, and adding procedurally-generated chewing gum dynamics, including comprehensive flavor simulation. And every inventory item will be romanceable, including caps, fully-voiced with augmented virtual reality support.

Just a little somethin'-somethin' to cobble together in a few minutes to shake out the toolkit, tis all.

:shifty:

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Danny Warner
 
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Post » Thu Nov 26, 2015 3:24 pm

A dog collar.

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Josh Sabatini
 
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Post » Thu Nov 26, 2015 4:03 pm

for player (and?/)or dog? :-)

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Nichola Haynes
 
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Post » Thu Nov 26, 2015 9:17 am

A house worthy of being covered in the blood of Bostonians

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kat no x
 
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Post » Thu Nov 26, 2015 3:24 pm

Really? The game isn't even out yet and you guys are planning how to change the game? Give the Vanilla game a chance before you guys go outright modding everything please.

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Tanika O'Connell
 
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Post » Thu Nov 26, 2015 1:11 pm

I plan on modding https://scontent-lax1-1.xx.fbcdn.net/hphotos-xap1/v/t1.0-9/11178341_10153006206274652_8817792485202715942_n.jpg?oh=e8311dc7be6da5ce75e08c7d25877fcd&oe=55F4C809, a boston terrier, into Dogmeat. I figure it's setting appropriate.

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City Swagga
 
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Post » Thu Nov 26, 2015 2:36 am

This is the reason Bethesda won't put effort into their games.

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suniti
 
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Post » Thu Nov 26, 2015 9:26 am

Yeah I strongly recommend to stay away from Fallout 4 so you don't get dissapointed from the lack of effort.

Don't you all not realize that there is no construction set and won't be for a while after release? So yes all that people that plan mods now will play it first.

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Prohibited
 
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