Thanks guys
I would have been devastated if it weren't for everyone's support here.
I called my mom up last night, needed to vent, close to tears = sobbing it up.
So she came 'round this morning bright and early at 7.30am (she lives literally down the street), offered to take my son to daycare for me, hovering around.., and said she thought I would have been in a worse place than I am -mentally speaking. I pointed at the screen and said it was thanks to you guys.
So we might get a new member on the board called "Andrews_mom" or some such, blubbering about thanking everyone for being so wonderfully nice to me..
Yeah, she does that. What can I say
I've waged war on three continents, programmed for the world largest corporations, and she'll tell me to wear a sweater
Truth is: I am in a better place than I would have been on my own. And for that, everyone,
I owe you thanks.
And more
Ans since I was taking suggestions, phase II has become "sorting out the NPCs" -might as well do it first, this time 'round
And anyone caught posting nice things on my thread here can become an NPC on the ship. If I get too many NPCs here because the thread runs like one of the "meet the Dev" threads i.e. for 20 pages into thread II, also for 20 pages into thread III etc then the overflow of NPCs will be placed on the remaining ships as they are developed
yes, it's still my plan to release all five ships as the entire USS Minnow© fleet.
NPCs will be formed according to what you post, your preferences and such. This is also where any exclusions should be mentioned.
Also, your log-in (on screen name) and your current avatar will be taken into serious concideration when forming the NPC around you, as you might have noticed :hehe:
There is also the chance that you aren't even a person, or even living.
Example:
Thanks to the magnificent meshes from Hal9000, some of ships security forces will be armed with some truly beautiful weapons
Since it felt weird naming a person so, I decided to name the ships super computer HAL9000
As an added goofiness; all the computeroperators have to call themselves "Dave" whilst in the computer room or otherwise interacting with the machine. And if I ever get working speedboats, jetskis and the like, then there will also be a smugglers powerboat named the HAL9000, captained by a guy called Dave, with his own story..
So there you have it. You'll probably become an NPC, but you might only be the call sign for a security team (hi ya, Foxtrot)
Right, everything properly explained lets see...
Rathious Galent
He is the team leader of another anti Insurgency Squad known as Rath's Rangers. Having acquired military training from the same source as Reilly, it's a safe bet that they knew each other at an earlier date.
The Rangers as they are simply known on board are a slightly larger unit than Foxtrotzulu (three more members) and they operate vastly different than than them. Where Foxtrotzulu excels at close quarter combat, the Rangers combine both long range sniping and short range engagement together into a tightly choreographed strategy of luring the opposition into known killzones where the snipers have clear access. All members of the unit are in radio contact via headsets that they always wear on their helmets. Rath's brand of warfare is evident in all aspects of the team, from tactics to uniform dress codes, at all times geared towards instilling pride in the unit members for being a Ranger, which is probably why all rangers always dress in BDUs and cap. They supposedly are discouraged from wearing civilian attire. Aside from the mandetory headset/helmet and combat amor, each member is encouraged to use what ever type of weapon that fits that person best, and so expect a motley assortment of firearms among the Rangers.
Bishop of War
No one knows the Bishops real name, everyone referring to him simply as Bishop. Alway a kind word from him and always willing to help anyone on board he sees having trouble. A deeply spiritual man, and also a team leader of a ships security squad only referred to as "Bishops men" and he refers to as his "flock". On Sundays, Tuesdays and the occasional Thursday afternoon he holds services of a fairly gnostic variety, part baptist- part pop-culture revelation. As in "Now that revelations has come and gone children, and judgment day has past.. what do we do now?"
Bishop is one of the few people on board to own a working suit of power armor which he refers to as his Mantle of divine protection, one of the very few energy weapons on board he called Light of Retribution and a really big sledgehammer he called "Blessed be".
He believes in rigid uniformity within his unit and therefore everyone in the unit is armed the same, according to tactical role.
Jara of the Black
Ghouls on board are rare, so seeing Jara for the first time can be somewhat disturbing. Jara remembers the times before the bombs fell, and got his difigurements after being mauled by a radiated cat. At first the was no change, but over the decades since the attack his features have become more and more prominently shaped like.. a.. well.. err.. cat, I s'pose. Not to be put down by it, he jokes that it did nothing to increase his balance and he still isn't sure about the whole nine lives thing, but isn't eager to find out.
He has a bar in Upper Bronx called Jara's and is a great source of information once you're on his good side.
Da Mage
Called so by his sidekick, a mutant he calls "Apprentice". In his 50's an one of the better chemists on board -which is why the nickname fits with everyone else
Somewhat solitary in nature and often perocupied with his "research" as he calls it. Can get testy where asked to create a compound or whatever and has been disturbed in something, but understands he has to earn a buck as well, will most always comply. Reminds me of Grandpa Munster
Urge
A really, big Scandinavian who really hates being called "the swede". A mercenary who hires himself out to ships security during assaults (gets paid per kill) and hies out to private individuals as bodyguard othertimes. Has been on the ship for a few years and has a couple solid contacts on board. Wears some of the scarist combat armor ever seen, with red eyes and a re-breather that allows for underwater breathing.
and then there was Foxy Dee
What men call "a walking wet dream", "Gods reason for giving us eyeballs" . Her real name is Dorothy Foxx, daughter of famed Wilfred Foxx, who almost single handed financed the building of both Queens and Staten Island barges that are on the port and starboard stern, as well as most of the fishing fleet moored there.
Dee sings at CJs, lives in a penthouse apartment high up in the Empire building -or the State building, can't remember and is also a trove of information on ships politics as well as owning a uniquely scoped and silenced Heckler and Kock G-3 assault rifle she inherited from her father. It hangs in her apartment on the wall.
Acolyte wonders whether Apprentice is an old friend from back in the vault...