With Martin Septim dead and the Elder Council in a state of turmoil , the aftermath of the oblivion crisis was as bad as the war itself . The whole of Tamriel split into several factions , all with their own ideas and beliefs of what the future should be like and how it should be led . Rebellion , espionage , and murder plagued the lands .
Out of all these Factions however , only two held any real influence within the land . The "United Council" , led by the remnants of Cyrodiils political infrastructure , believed a new emperor should be crowned and things resume as they did once before . However , the simply named "Republic" strongly believed that a emperor-less land would not only benefit everyone , but would prove to be the first steps in eliminating any higher power whatsoever , and resulting in a classless Tamriel where everyone worked equally and everyone had common ownership of all means of production and property in general .
This meant that there would not only be no emperor , but the Mane would hold no more power over Elsweyr , the indigenous houses of Morrowind would be utterly removed from the grand scheme of all things , and all leading powers within Summerset isles , High Rock , Orsinium , Skyrim , and all over provinces within Tamriel would be dismantled .
However , the Republic was becoming the very thing it tried to rid the land of , a totalitarian power that was crushing anything who opposed in pursuit of its one ambitious dream . Lands were divided . Black Marsh , Skyrim , Orsinium and Elsweyr Allying themselves with "The Republic" , and High Rock , Cyrodiil , Morrowind , and the Summerset Isles joining "The United Council" . Valenwood and Hammerfall have avoided the conflict altogether .
Anticipating an Attack from the South-East from Black Marsh , The Cyrodillic United Council has a plan : Hit them before they hit us . Cyrodiil invaded Black Marsh from the South-East, and in doing so triggered a major war that would be written down in the annals of history for years to come . What was once a mere aggravated disagreement between two opposing powers had now turned into an all out battle for supremacy .
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The Roleplay
Black Marsh has been invaded by Cyrodillic forces in an attempt to abolish their totalitarian ideals and turn the province into that which supports the United Council . Utilising the finest in Magicks combined with ancient Dwemer designs , the United Council has managed to equip their fighting force with the highest calibre of military equipment .
The many military units boast a impressive arsenal of ordinance , including Dwemer Satchel Packs and Magicka generators . Airships fly over the smoldering Marsh to drop off United Council soldiers into the thick of battle , powered by a combination a steam and crafty levitation magick .
What the U.C doesn't know however , is that this is an unwinnable battle . Black Marsh is amongst the most hostile provinces of Tamriel . Ground Soldiers are decimated by hostile marshland . The weather is terrible 24-7 , the ground is hard to move on . Flesh Flies swarm over entire regiments and strip the skin from their faces like airborn piranahs . Hulking black Naga ravage groups of legionnares with their razor sharp fangs . And to top it all off....most of the local plantlife is unedible and without medicine , disease is spreading fast .
This is not only a physical battle , but a psychological one . The Marshland has a demonic effect on the men , rotting their minds and driving many troops to commit suicide . It seems hopeless , the United Council has no real military tactic other then to send endless amounts of squads into the thick of all the death and disease and pray for a lucky break .
You are a member of such a squadron . Nicknamed "The Fodder Lads" , your the first into the battle , and the last out . A deadly case of "testing the water" before the real ordinance moves in , you are expendable and very much killable . You are fighting an unwinnable battle , but one you must do for the well-being of all Tamriel .
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RULES
* No ubering . It is true that technology has advanced somewhat since the war , but this doesnt mean there are rocket launchers or gatling lazer's . The RP still has by all means a medievil-fantasy theme , so dont expect to be able to wear power armor . Wear what is required in accordance to your rank ( more on this later )
*My word is law , if the argonians decide to bombard the squadron with fluffy ( yet rabid ) teddybear's , then it will be so .
*Only 10 people signing up please . I want to keep things limited within the squad to make sure the RP doesnt grind to a halt . It also means I can keep Tabs on everyone easier ( rather then having to monitor whos allied with who and where they are fighting >.< ) After I accept 10 character sheets , this ones in lockdown for all new entrants , sorry .
*No flaming , spamming , ectcetera
*Romance is allowed
*Post all sheet's to me . If I do not accept your sheet , please do not take it personally! Its just with player positions being so limited and whatnot , I want some RP'ers who have had their fair share of being in RP's Ill only refuse sheets that are poorly spelled and without good grammar , I have a 6th sense with this sorta thing .
*You will be killed.....heck , expect it . But stay on your toes and you'll be fine .
*Keep spelling and grammar to the best of your ability .
*Use the character sheet provided .
*Any other commonly known stuff I might of missed
*Have a blast!
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RANKS
A NOTE ON RANKS I will see to it that your character is promoted ranks as the RP progresses and I see you participating . As ranks progress however , it will be harder to attain them . This is to guarantee that when you make a high rank , its a really big deal :hehe: . Also , because im somewhat lazy , those who post up their sheets earliest will get the higher-end of the ranks . Those who are the 4th , 5th ,6th , and 7th will be standard troops . The 7th , 8th , and 9th people to post up their sheets are privates .
CAPTAIN ( me! ) = Allowed gear limited to Dwarven/Mithril . Carries a elven longsword , telescope , and standard issue dark green cloak and filtration mask
LIEUTENANT = Gear limited to Dwarven/Mithril . Carries any sword limited to elven , map , and standard issue dark green claok and filtration mask ~ position taken by Lt. Zared ( Sibera )
SERGEANT = Gear limited to Dwarven/Mithril . Carries any sword limited to Silver , and standard issue dark green cloak and filtration mask ~ Position taken by Sgt. Fara ( Manu )
CORPORAL = Gear limited to Steel/Chainmail . Carries any sword limited to Steel , and a standard issue dark green cloak and filtration mask
~ Position taken by Cpl. Fanier ( Forrestgump )
~ Position taken by Cpl. Matt ( Fubb )
~ Position taken by Cpl. Aravey ( Aravey Serayn )
~ Position taken by Cpl. Velandris ( Sparda67 )
PRIVATE = Gear limited to Iron/Leather . Carries any sword limited to Iron , and a standard issue dark green cloak and filtration mask
~ Position taken by Pvt. Shaw ( Swift_Blade )
~ Position taken by Pvt. Greggory ( Taylor the..um gimme a sec )
Remember folks , these are just guidelines as to what that specific rank SHOULD be able to carry . This doesnt mean that your character HAS to wear dwarven armor or use a iron longsword .... the quality of your apparel just need's to be equivalent to that sort of general quality , if you get my meaning . Theres still an element of customability , I just dont want privates weilding swords as good as elven ones .
Also , whats with the Green cloak and Filtration mask you ask? Well , the United Council see's to it that every trooper is issued a standard dark green cloak for camoflauge reasons and to keep that beastly rain at bay , and a charcoal filtration mask to keep those nasty and lethal somnalius frond spores and swamp gasses from killing you You dont have to use them if it doesn't fit your characters styles however .
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MY CHARACTER ( and the sheet you need to use! )
Name : Edward Prescott
Age : 40
Race: Breton
six : Male
Rank : ( I will give this to you when you first PM me your sheets ) Captain
General Appearance : Gruff , Chiselled . Edward looks like he's had a few knocks around the block several times in his life . He has high resting cheekbones and beady little grey eyes , along with flat , medium sized ears and a big block of a chin , covered in a generous hefty coat of manly stubble . His skin is cracked and shows sign of aging , and he has a small scar running down the side of his left eye no longer then a toothpick .
He is bald , save for some tufts of greying charcoal-coloured hair resting ontop of each ear , and he has great thick sideburns running down his face and curling into a thick moustauche . He looks somewhat reminiscent of a crimean war-era brigadair , mutton chops and all .
Mental profile : Just doing what he has to do . Edward at first impression may seem emotionless , but really he's usually just focusing on something really hard . Outside of battle he's a generous and kind man , one you could tell your horrific experiences within the war to , and expect reassuring and condoling advice in return . The stereotypical Captain who looks after his men more then himself , hes proud of his small band , no matter how expendable they may be .
Armor : Prescott wears a standard captain-issue Dwarven Cuirass and gauntlets . However , on the side of this Cuirass on the upper left briastplate are the words crudely pianted "Fodder Lad and Proud" in splotchy red paint . He also wears Leather pants and black leather boots that go up to his knee's . He doesn't favor wearing a helmet or metal plating on his legs as he finds they hinder vision and speed respectively . The overall look of his armor is rusted , and caked in marsh mud .
Clothing : ( anything your character wears that isnt a big hefty chunk of metal ) . Prescott wears the standard issue green cloak on his over his armor , although he keeps the hood peeled back . The cloak is , as usual , caked in mud and somewhat tattered . Underneath his dwarven armor he wears a plain beige cotton shirt , and he keeps his green leather rebreather tied around his neck on a brown leather strap .
Weapon : A big , hefty Dwarven Axe . Nothing really special about it .
Miscellany : His bronze telescope , issued to all squad-captains within the United Council military force .
Bio : Born in a military family with a long list of service to the Legion , his future seemed pretty much set in stone when he would have to pick to fight with the United Council and make his parents proud when the conflict broke out . He has seen his fair share of combat , but nothing as treacherous and hostile as the war he is fighting now , and he knows this . He knows it is a waste of men and time , and that the United Council will most likely lose , but that wont stop him from fighting for his country , and for his squad .
Whew! thats quite a block of text isnt it? I will post up an IC to "set the scene" soon . Remember , gets those sheets in folks