[WIPZ] The Forgotten Halls

Post » Sat Dec 11, 2010 7:47 pm

Very interesting =) thanks for this explanation.

It's also interesting to see what is that Ghoul King like. But I prefer to figure it out myself, in-game, so I hope you'll mark your screenshots featuring him.

And I very like theese corpses, they looks like they dead not long ago, and no one have seen them before.

And yes, another idea/question :D Will you use that Varla Stone cages? My idea is to replace some of caged Varla stones with Dark Velkynd stones. ;) Just imagine: player pulls a lever hoping to earn this rare elven artifact and gets a magic blast in his face instead.
User avatar
Charlotte Buckley
 
Posts: 3532
Joined: Fri Oct 27, 2006 11:29 am

Post » Sat Dec 11, 2010 11:25 pm

http://i175.photobucket.com/albums/w152/Wolfsbane_89/TESConstructionSet2010-07-0119-49-1.jpg
http://i175.photobucket.com/albums/w152/Wolfsbane_89/TESConstructionSet2010-07-0119-49-4.jpg
http://i175.photobucket.com/albums/w152/Wolfsbane_89/TESConstructionSet2010-07-0119-55-0.jpg
http://i175.photobucket.com/albums/w152/Wolfsbane_89/TESConstructionSet2010-07-0119-55-3.jpg
User avatar
Nymph
 
Posts: 3487
Joined: Thu Sep 21, 2006 1:17 pm

Post » Sun Dec 12, 2010 10:51 am

Thanks :)

Its not as good as the origonal concept but as that was lost... I tried to do everything from memorary lol.

The extension is basically finished, I have added two new areas, a couple of traps, various new items ect... so hopfully it will be a good expansion - even if its just a small one.


Take your time mate! I have no doubt it will be a great addition to the Neverhalls :D
User avatar
Jennifer Munroe
 
Posts: 3411
Joined: Sun Aug 26, 2007 12:57 am

Post » Sat Dec 11, 2010 8:13 pm

Take your time mate! I have no doubt it will be a great addition to the Neverhalls :D

ah no worries :D - I am actually making good headway with the mod. Just got to place the critters, place the doors and link em to the neverhalls then test it out in game.
User avatar
Juan Cerda
 
Posts: 3426
Joined: Thu Jul 12, 2007 8:49 pm

Post » Sat Dec 11, 2010 8:38 pm

ah no worries :D - I am actually making good headway with the mod. Just got to place the critters, place the doors and link em to the neverhalls then test it out in game.


Ah! Progress progress! Well I'd sign up for testing if had the time. Lol I don't even have a char for Morrowind atm, stuck with the CS I guess :D
User avatar
Lyd
 
Posts: 3335
Joined: Sat Aug 26, 2006 2:56 pm

Post » Sat Dec 11, 2010 6:59 pm

Ah! Progress progress! Well I'd sign up for testing if had the time. Lol I don't even have a char for Morrowind atm, stuck with the CS I guess :D

haha, its alrite :D - What I will do is just post a temp link here for a couple of days then upload it to PES if there are no problems.


I do actually need some help but its not testing.

I have a boss creature, level 50 called the Ghoul King.

HE is pretty strong so I want to give the player a reward for killing him, I was tihnking a ring but not sure what enchantment to put on it.

I was thinking something along the lines of (all constent effect):

Frost Bite
- Fortify attack 10
- Resist Frost 100%

too overpowered?
User avatar
Brian LeHury
 
Posts: 3416
Joined: Tue May 22, 2007 6:54 am

Post » Sat Dec 11, 2010 10:59 pm

Well I don't think it's too overpowered, really. You would expect a lvl 50 boss to drop something out of the ordinary :)

Edit: It would also be cool if he dropped some sort of icy item like a crown/or the weapons he's using. Just an idea though. :P
User avatar
leni
 
Posts: 3461
Joined: Tue Jul 17, 2007 3:58 pm

Post » Sun Dec 12, 2010 8:10 am

Well I don't think it's too overpowered, really. You would expect a lvl 50 boss to drop something out of the ordinary :)

Edit: It would also be cool if he dropped some sort of icy item like a crown/or the weapons he's using. Just an idea though. :P

fair enough, dont feel too bad about it now lol

he doesnt use any weapons lol

As for other items - theres already some new items that can be found:

- Full set of Sila Armor
- Falmer Bow
- Sila arrows (which have a frost enchantment on them)
- Enchanted Falmer sword
- Enchanted Falmer Amulet
- Enchanter Falmer Right Gauntlet

So theres alread alot going on :D
User avatar
Ross Zombie
 
Posts: 3328
Joined: Wed Jul 11, 2007 5:40 pm

Post » Sat Dec 11, 2010 8:59 pm

Lol I'm spamming this thread.

Ah then I won't put any more pressure on you, sounds great ;)

Now back to my eternal project with New Seyda Neen..

Later :wave:
User avatar
Rowena
 
Posts: 3471
Joined: Sun Nov 05, 2006 11:40 am

Post » Sat Dec 11, 2010 10:16 pm

Lol I'm spamming this thread.

Ah then I won't put any more pressure on you, sounds great ;)

Now back to my eternal project with New Seyda Neen..

Later :wave:

haha no spam at all :)

Ohhh that reminds me added some new bits to the lore section:

A Song to the Goddess Varla

As the sun sets and fades to night,
She shines on us, her perfect light
Her gift to us, her endless sight,
O’hark to her, Varla’s Might



Also I am adding in a new summon spell ;)
User avatar
Peetay
 
Posts: 3303
Joined: Sun Jul 22, 2007 10:33 am

Post » Sun Dec 12, 2010 3:10 am

ok I am off to test the mod :)
User avatar
Michael Russ
 
Posts: 3380
Joined: Thu Jul 05, 2007 3:33 am

Post » Sun Dec 12, 2010 11:11 am

Those latest pics only lack the music from the Mines of Moria; they look awesome. about the Ghoul King (the dumbest name this side of the Warlock Lord :) ) perhaps since you are doing the whole lore thing now maybe he could be the king of the Nords that attacked the halls, back from the grave as a ghoul because he was left there to die and had to resort to cannibalism to live...or somehting along the lines.
User avatar
Kayla Oatney
 
Posts: 3472
Joined: Sat Jan 20, 2007 9:02 pm

Post » Sat Dec 11, 2010 8:44 pm

Judging by your recent posts, a release is imminent. This looks amazing, M. Can't wait. Is the lore you are putting up here incorporated into the mod in any way? A book of some sorts? (You may have already touched on that.)
User avatar
Richard Thompson
 
Posts: 3302
Joined: Mon Jun 04, 2007 3:49 am

Post » Sun Dec 12, 2010 9:21 am

lol might change it to warlock lord :P

about the Ghoul King (the dumbest name this side of the Warlock Lord :) ) perhaps since you are doing the whole lore thing now maybe he could be the king of the Nords that attacked the halls, back from the grave as a ghoul because he was left there to die and had to resort to cannibalism to live...or somehting along the lines


thats actually a really awesome idea. I might have the ghoul ingage in some dialogue before he decides to attack you.

Judging by your recent posts, a release is imminent. This looks amazing, M. Can't wait. Is the lore you are putting up here incorporated into the mod in any way? A book of some sorts? (You may have already touched on that.)

yes, all the "lore" is put into notes/books that can be found ingame.

A release is imminenet - BUT I jsut found out that one of the traps doesnt work *sigh*. So I have sent it to the master of scripts in a bid that he can figure it out.

Also through the test run I found that its quite difficult with a few beefed up critters placed around.

I was also thinking of creating a website that detailed all the wepons/armor/items ect... from this mod so people can check them off, kinda like a check list.
User avatar
christelle047
 
Posts: 3407
Joined: Mon Apr 09, 2007 12:50 pm

Post » Sun Dec 12, 2010 6:51 am

The website idea is great. Too bad about the script :(. Hope you get that working.
User avatar
Robert Jackson
 
Posts: 3385
Joined: Tue Nov 20, 2007 12:39 am

Post » Sun Dec 12, 2010 5:09 am

The website idea is great. Too bad about the script :(. Hope you get that working.

I know. Hopfully the Good old Blue genie will be able to sort it :D
User avatar
Tyrel
 
Posts: 3304
Joined: Tue Oct 30, 2007 4:52 am

Post » Sat Dec 11, 2010 7:59 pm

Fliggerty for the win. Looks like I'll be going to Solstheim soon.
User avatar
Alexis Estrada
 
Posts: 3507
Joined: Tue Aug 29, 2006 6:22 pm

Post » Sun Dec 12, 2010 11:36 am

Fliggerty for the win. Looks like I'll be going to Solstheim soon.

indeed :D - taught me everything I know lol

in the meantime I guess I coule sort out the scripting for a new summoning spell and work on the dialgoue for the Ghoul King.
User avatar
Tiffany Carter
 
Posts: 3454
Joined: Wed Jul 19, 2006 4:05 am

Post » Sun Dec 12, 2010 10:00 am

You are only making the list of stuff to do longer, but I suppose its for the best. I'll stop spamming this thread and go play MW now.
User avatar
Naughty not Nice
 
Posts: 3527
Joined: Sat Nov 04, 2006 6:14 am

Post » Sun Dec 12, 2010 7:19 am

Or you go for some crazy name like Shadow Of King Eldgrim or King Eldgrim The Cadaverous, lol I could go on forever :D

Nordic name lol.. Well would be cool with some "real" name if you're plan to use him as the "King of the Nords"
User avatar
Holli Dillon
 
Posts: 3397
Joined: Wed Jun 21, 2006 4:54 am

Post » Sun Dec 12, 2010 11:23 am

You are only making the list of stuff to do longer, but I suppose its for the best. I'll stop spamming this thread and go play MW now.

haha,

well everthing is done ( apart from that script) so I might as well work on some little things till I hear from Fligg.
User avatar
Laura Samson
 
Posts: 3337
Joined: Wed Aug 29, 2007 6:36 pm

Post » Sun Dec 12, 2010 5:00 am

I guess I lied earlier...need to stop installing mods...
You have a point.
User avatar
Alba Casas
 
Posts: 3478
Joined: Tue Dec 12, 2006 2:31 pm

Post » Sat Dec 11, 2010 7:58 pm

I guess I lied earlier...need to stop installing mods...
You have a point.

Haha I know its addictive! And the Forgottenhalls means another one to add....
User avatar
Suzy Santana
 
Posts: 3572
Joined: Fri Aug 10, 2007 12:02 am

Post » Sun Dec 12, 2010 12:27 am

Oh god, why? Oh well, it's for a good cause.
User avatar
Robert Jr
 
Posts: 3447
Joined: Fri Nov 23, 2007 7:49 pm

Post » Sun Dec 12, 2010 9:35 am

The Warlock Lord is the dumb name for that Sauron wannabe from Sword of Shannara :wacko: of all the Tolkien rippoffs Ive read (from David Eddings to Robert Jordan) that was the worst name ever....
Glad you liked the idea of the king, since Nords use Viking sounding names Id suggest something like Ragnar the Undying, Ulm the Fallen or some of those names that have something to do with the character of the person they belong to. For examples of those types of names The Eaters of the Dead is a great resource....perhaps the king could just be a local boggieman and only when you mmet him you come to realize the truth
User avatar
Lizbeth Ruiz
 
Posts: 3358
Joined: Fri Aug 24, 2007 1:35 pm

PreviousNext

Return to III - Morrowind