The Fourth Era

Post » Tue May 17, 2011 1:06 am

'May you live in interesting times' indeed. Hope the game fills in the 200 years not in a textbook fashion, but with loads of those odd little books about random people and events, some trivial, some downright bizzare, that we all know and love. More lusty Argonian Maids and Horrors of Castle Xyr, please, less[but not none] of the life of Uriel Septim.
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CArla HOlbert
 
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Post » Tue May 17, 2011 12:34 am

The fourth era has started very heavily, as the empire collapses, the blades are hunted down, nords have started a civil war and the Alduin returns.

This era would not have the secluded and soothing if alien atmosphere of Morrowind game era.

It would be hectic.

4th Era started at the end of Oblivion, with the severing of the Septim line. Skyrim is 200 years into the 4th era, so it's not all quite as apocalyptic as you describe. From Oblivion onwards, the Empire is going the same way as the Aylieds. There's a book that describes how the general thought is that the Aylied Empire was destroyed with the fall of White Gold Tower, when in fact, it was a gradual but inevitable decline over decades/centuries, initiated by the fall of the tower. The Empire had it's heart ripped out, but it's not dead. It's still twitching.

So, the only chaos that'd be really noteworthy in Skyrim would probably be the latter two, and the last probably wont become apparent until a fair way into the MQ.
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christelle047
 
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Post » Tue May 17, 2011 12:45 pm

The 4th era, besides the events of The Infernal City and possibly Skyrim we don't know what's happened in the 4th era. That's probably going to be explained by the books in the game.
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Raymond J. Ramirez
 
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Post » Mon May 16, 2011 11:39 pm

The dunmer just slightly brought it upon themselves... we know the Ministry fell at least 6 years (since we don't hear about it in oblivion) ater vivec died/became mortal... you got a giant rock above your city, held up by the magic of someone who is dead, or going to die, and you do nothing about it for 6 years?

i'd mine the heck out of that rock, break it apart, so when it does fall, it's a bunch of smaller rocks instead of one large one, then evac. Vivec city (first by carriage and now by boat), and build elsewhere, like on the mainland. the buckshot effect would ensure the impact be less important, and maybethe lives saved would have helped push the argonians back. or the argonians would not have attacked a people who weren't that crippled after a major disaster.
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sarah taylor
 
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Post » Tue May 17, 2011 2:54 pm

But the reason the Ministry of Truth caused that much damage was because Vivec was an indiot and froze it in the air without draining its velocity, so when it started falling again, it was every bit as fast as it was before it was frozen in place, and when it hit, it set off an eruption that rendered the land uninhabitable. In short, it's all Vivec's fault.


But the MoT was hollowed out, which would of changed it's mass as well as weaken it's structure. In effect, the MoT, should of crumpled/shattered and so, hitting a relatively soft coastal seabed, it should of resulted in much less of an impact on the whole of Vvardenfell than what was portrayed.

Regardless of what is canon, I have to call shenanigans on this one.
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LuCY sCoTT
 
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Post » Tue May 17, 2011 3:49 am

When I finished playing the MQ in Oblivion.. I knew that it would only be a matter of time before the empire would crumble without an emperor (or empress..)
but still it feels terrible to read about how the great glorious Empire of Tamriel ceased to exist.. and that the Blades being hunted is sad to.. :sad: .. wonder what became of Cloud Ruler Temple? :ermm:
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Symone Velez
 
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Post » Tue May 17, 2011 3:22 am

But the MoT was hollowed out, which would of changed it's mass as well as weaken it's structure. In effect, the MoT, should of crumpled/shattered and so, hitting a relatively soft coastal seabed, it should of resulted in much less of an impact on the whole of Vvardenfell than what was portrayed.

Well, I wonder what they did with all of the excavated rock? A hollow moon may collapse on itself or otherwise shatter during a collision, but if parts of Vivec city were built using the stone, well...that's another story.

EDIT: Imagine Dunmer in the Ministry of Truth inhaling dust from the moon and then it unfreezes. Particles would probably go shooting out of your lungs like machine gun fire. :ahhh:
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Betsy Humpledink
 
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Post » Tue May 17, 2011 8:53 am

The Ministry of Truth isn't a meteor, it's a divine being manifested as a stone. The moons are Lorkhan's cloven corpse, so you see how it works.

Vivec chose not to remove because it was a monument to the people's faith in him. But even if you did try to break it into pieces, it would probably still exist on some spiritual or temporal level. Not to mention if you were to attempt such a thing, it would mean that the city lacked the faith to forbid you and it would have already fallen.
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Lizbeth Ruiz
 
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Post » Tue May 17, 2011 7:20 am

Weren't I a souless android I'd have cried when I first heard about it. The Ministry of Truth -truth be told- was just a tiny rock a few meters over Vivec, it wasn't as if a giant meteor hit the island...and damn those Argonians too, can't wait to put them slaves in their place.


Well, the meteor would have originally been moving at the usual speed for such objects, about 10-30 km/s. For comparison purposes, a similar object, no more than 50 meters in diameter, exploded over Tunguska (Siberia) in 1908.

http://en.wikipedia.org/wiki/Tunguska_event

This was an air blast, so the damage was somewhat amplified. But still, it was estimated to produce an explosion roughly equal to a large thermonuclear bomb.

The Ministry of Truth is about the same size, and if it resumed its original momentum before being magically stopped, then we can say with some confidence that it would level the whole southern half of Vvandenfell. Now, you may say that conservation of momentum prevents this, but conservation of momentum has already been thrown the wind when Vivec stopped it.

So yes, the impact is larger than you might think.
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Queen
 
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Post » Tue May 17, 2011 10:42 am

I wonder if Black Marsh's invasion of Morrowind will mean a future game set in Black Marsh will include some of Morrowind.


Possibly! The book never mentioned just how much of Morrowind they conquered, or if it was even absorbed into Black Marsh at all. And if it was, it'll have to stay that way for the ~150 years between the Infernal City and Skyrim. But I'm hopeful that we'll get to see the rest of Morrowind in whatever game Black Marsh is in.
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Kathryn Medows
 
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Post » Tue May 17, 2011 5:58 am

Oh man... this never even occured to me but.... a SOLSTHEIM EXPANSION for Skyrim!? Please???


As I've never actually owned or played a TES game I can't say I know what Solstheim is nor am energetic enough to check the TES map. Too early for dlc talks and I like Gearbox's spirit in saying no dlc plans just 100% effort to get out Duke Nukem Forever.(That sentence make any sense?)

Moving on. I recall Todd Howard saying due to the amount of time and effort gone into Shivering Isles most likely there won't ever be an expansion pack like that again. Apparently Point Lookout, while a good dlc, is the pinnacle of Bethesda's "expansions" from now on(New Vegas dlc all developed by Obsidian. As the publisher and ip owner Beth just gets to dictate authenticity with lore and agreements with distributers like Sony and Microsoft.)

Which is too bad. Rockstar and Bethesda have made the biggest console dlcs at a fair price tag so far. I hope they push into True Expansion pack territory soon.
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Thema
 
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Post » Tue May 17, 2011 5:06 am

Oh man... this never even occured to me but.... a SOLSTHEIM EXPANSION for Skyrim!? Please???



What he said.
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Maria Garcia
 
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Post » Tue May 17, 2011 11:45 am

As I've never actually owned or played a TES game I can't say I know what Solstheim is nor am energetic enough to check the TES map. Too early for dlc talks and I like Gearbox's spirit in saying no dlc plans just 100% effort to get out Duke Nukem Forever.(That sentence make any sense?)

Moving on. I recall Todd Howard saying due to the amount of time and effort gone into Shivering Isles most likely there won't ever be an expansion pack like that again. Apparently Point Lookout, while a good dlc, is the pinnacle of Bethesda's "expansions" from now on(New Vegas dlc all developed by Obsidian. As the publisher and ip owner Beth just gets to dictate authenticity with lore and agreements with distributers like Sony and Microsoft.)

Which is too bad. Rockstar and Bethesda have made the biggest console dlcs at a fair price tag so far. I hope they push into True Expansion pack territory soon.


Solsthiem would be small enough for a Point-Lookout size DLC, I think. But I doubt they'd do it again, even though there's a good reason to now. I'd rather go to islands farther away from Tamriel like Roscrea or see a DLC set in a small part of another province.
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Naughty not Nice
 
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Post » Tue May 17, 2011 4:35 am

Donno, its changed a lot lately. I'd think that Solstheim or an isolated chunk of Morrowind would be a perfect DLC, if only for the nostalgia factor.
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Jordan Fletcher
 
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Post » Tue May 17, 2011 3:53 am

omg morrowind destroyed most of the dark elves killed or enslaved but the worst part......The loss of all those dwarven cities/ruins not to mention the loss of such a favorite place of mine I didnt read all those books that fortold this But I'm making a dunmer now I don't care how great beards are I have to pay tribute to the game/nation I loved so much (the racism was just unfortunate but not every elf there was)



ARGGGGGGGGGGGGGGGGGGGGGGGGGGGGGGGGGGGGGGGGGGGGG so dumb why did this have to happen stupid MoT stupid elder scrolls Ima roll em up and let an Ogrim smoke em :violin:
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Bethesda just made my story telling/lore Sh*t list its bad enough fable keeps changing Tamreil was the only ..."relatively" stable game realm/world and now look at all the freaking changes...

NO AMOUNT OF GAMEPLAY IMPROVEMENTS CAN MAKE UP FOR the near genocidal atrocity here I'm sorry but this is just too upsetting.........*bursts into tears*..... :sad: :sick: :shakehead: :banghead: :wallbash:
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Queen Bitch
 
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Post » Tue May 17, 2011 4:58 am

Omg I hope Yagram Bagarn got out....
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Adam
 
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Post » Tue May 17, 2011 11:29 am

But the MoT was hollowed out, which would of changed it's mass as well as weaken it's structure. In effect, the MoT, should of crumpled/shattered and so, hitting a relatively soft coastal seabed, it should of resulted in much less of an impact on the whole of Vvardenfell than what was portrayed.

Regardless of what is canon, I have to call shenanigans on this one.


Well, I wonder what they did with all of the excavated rock? A hollow moon may collapse on itself or otherwise shatter during a collision, but if parts of Vivec city were built using the stone, well...that's another story.

EDIT: Imagine Dunmer in the Ministry of Truth inhaling dust from the moon and then it unfreezes. Particles would probably go shooting out of your lungs like machine gun fire. :ahhh:


I was referring to Vvardenfell as a landmass. The MoT landing would surely destroy Vivec because it was ground zero. But because the MoT was hollowed and so should of crumpled or shattered and because it hit a relatively soft coastal seabed, it should of had no effect on the distant volcano of Red Mountain as there were multiple conditions that aid in the local dissipation of the impact energy. That is where the shenanigans occurred. IMHO, Bethesda should recall all copies of The Infernal City because having as canon a scenario with such major ramifications, but is so unrealistic that even Syfy wouldn't use it in their disaster movie of the week is a festering wound on the series as a whole.
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JD FROM HELL
 
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Post » Tue May 17, 2011 2:06 am

Has the Infernal City been declared canon yet?
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Wanda Maximoff
 
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Post » Tue May 17, 2011 1:46 pm

Has the Infernal City been declared canon yet?


Yes, it's canon. Remember that it's Bethesda who came up with all of the major events to include, such as the destruction of Vvardenfell, which was planned before the book was even thought of.
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teeny
 
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Post » Tue May 17, 2011 8:28 am

What I'm interested is what's going to happen to the Dunmer now. they have no homeland, so the choices for them are...
1) occupy some territory belonging to someone else and turn it into their new homeland/city. just like the Orcs with Orsinium.
2) become some nomadic race who go from place to place, teaching the other races of the wisdom of NOT leaving a giant floating rock above your most important city.
3)die out.

quite frankly I expect option 3, as that seems to be the status quo with elves (Aylieds, snow elves, dwarves).
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Alycia Leann grace
 
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Post » Tue May 17, 2011 6:32 am

What I'm interested is what's going to happen to the Dunmer now. they have no homeland, so the choices for them are...
1) occupy some territory belonging to someone else and turn it into their new homeland/city. just like the Orcs with Orsinium.
2) become some nomadic race who go from place to place, teaching the other races of the wisdom of NOT leaving a giant floating rock above your most important city.
3)die out.

quite frankly I expect option 3, as that seems to be the status quo with elves (Aylieds, snow elves, dwarves).



That or they can bid their time and let the argonians be their masters for the moment until they have regained their numbers and then retake their homeland from the argonians like they did against the nords and the dwemer..
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kelly thomson
 
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Post » Tue May 17, 2011 3:16 am

The Dunmer know their way around their homeland (much better than the Argonians) and would be able to easily kill those filthy slave lizards before they even knew where the Dunmer were!
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Ella Loapaga
 
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Post » Tue May 17, 2011 2:18 am

The ministry of truth :wub:
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kat no x
 
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Post » Mon May 16, 2011 10:58 pm

The ministry of truth :wub:

<_< [censored] Vivec. He's just as petty as Azura.
"oh, you guys no love me, well guess what YOU ARE CURSED LOL" -Azura
"If you guys stop loving me i'ma blow up all yo land and effectively wipe you out" - Vivec.

And not only that! Nerevar let it happen! He stood there and let Vivec keep the MoT up without destroying it. :flame:
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Oyuki Manson Lavey
 
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Post » Tue May 17, 2011 1:33 pm

I really REALLY need to play through Morrowind... but I picked up Dead Space 2 last night and the Crysis 2 demo came out :cryvaultboy:
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Jimmie Allen
 
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