» Sun Jan 09, 2011 6:26 pm
I think there definitely needs to be some kind of second-wave of nuclear disaster, just for kicks. Though IMO a prequel would do a hell of a lot better. Actually, a game where you start and the chargen and first couple minutes are in a pre-nuke world would be amazing. They could have it so that in the chargen you pick a starting point (vault, suburb basemant, military bunker, etc.) and make the game really cool, either way though it would end up with you out in the wasteland fairly quickly, like your house is destroyed and you go up from the basemant and look around outside, or the vault you're in for some reason won't close or there's a cave in or something and few survive, or the bunker you're in gets attacked and few survive, I dunno. After the initial beginning though, the game world would shift over the first few days of play, where in the first day people are still relatively civilized and supplies and food are abundant, so you kind of have to pick what to to take and what to leave for the next person, then as a few days pass some people more protective and hostile, most supermarkets, gun stores, etc. have been basically cleaned out, then after another few days everyone is basically for themselves, and there is little left to be found without a fight. I know that's a little fast for it to happen, but it's a game, lol. Also, maybe the main quest could involve starting one of the first real communities, I dunno. Could be a fun alternative, radiation would be a more key player, the game world would feel less static.
Thought TBH at this point they've milked the engine a la max, and need to get an updated (or maybe even new, hey, imagine that bethesda, a whole NEW engine after EIGHT YEARS) engine and make the next Edler Scrolls game.